* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#ifndef __UTIL_PATH_H__
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#define __UTIL_PATH_H__
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/* Utility functions to get paths to files distributed with the program. For
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* the standalone apps, paths are relative to the executable, for dynamically
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* linked libraries, the path to the library may be set with path_init, which
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* then makes all paths relative to that. */
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#include <stdio.h>
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#include "util/set.h"
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#include "util/string.h"
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#include "util/types.h"
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#include "util/vector.h"
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CCL_NAMESPACE_BEGIN
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/* program paths */
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void path_init(const string &path = "", const string &user_path = "");
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string path_get(const string &sub = "");
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string path_user_get(const string &sub = "");
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string path_cache_get(const string &sub = "");
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/* path string manipulation */
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string path_filename(const string &path);
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string path_dirname(const string &path);
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string path_join(const string &dir, const string &file);
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string path_escape(const string &path);
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bool path_is_relative(const string &path);
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/* file info */
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size_t path_file_size(const string &path);
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bool path_exists(const string &path);
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bool path_is_directory(const string &path);
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string path_files_md5_hash(const string &dir);
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uint64_t path_modified_time(const string &path);
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/* directory utility */
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void path_create_directories(const string &path);
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/* file read/write utilities */
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FILE *path_fopen(const string &path, const string &mode);
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bool path_write_binary(const string &path, const vector<uint8_t> &binary);
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bool path_write_text(const string &path, string &text);
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bool path_read_binary(const string &path, vector<uint8_t> &binary);
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bool path_read_text(const string &path, string &text);
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/* File manipulation. */
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bool path_remove(const string &path);
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/* source code utility */
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string path_source_replace_includes(const string &source, const string &path);
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/* cache utility */
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void path_cache_clear_except(const string &name, const set<string> &except);
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CCL_NAMESPACE_END
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#endif
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