236 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			236 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 */
 | 
						|
 | 
						|
/** \file
 | 
						|
 * \ingroup gpu
 | 
						|
 */
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "BLI_math.h"
 | 
						|
#include "BLI_polyfill_2d.h"
 | 
						|
#include "BLI_rect.h"
 | 
						|
#include "BLI_sort_utils.h"
 | 
						|
#include "BLI_utildefines.h"
 | 
						|
 | 
						|
#include "GPU_batch.h"
 | 
						|
#include "GPU_batch_utils.h" /* own include */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Polygon Creation (2D)
 | 
						|
 * \{ */
 | 
						|
 | 
						|
/**
 | 
						|
 * Creates triangles from a byte-array of polygons.
 | 
						|
 *
 | 
						|
 * See 'make_shape_2d_from_blend.py' utility to create data to pass to this function.
 | 
						|
 *
 | 
						|
 * \param polys_flat: Pairs of X, Y coordinates (repeating to signify closing the polygon).
 | 
						|
 * \param polys_flat_len: Length of the array (must be an even number).
 | 
						|
 * \param rect: Optional region to map the byte 0..255 coords to. When not set use -1..1.
 | 
						|
 */
 | 
						|
GPUBatch *GPU_batch_tris_from_poly_2d_encoded(const uchar *polys_flat,
 | 
						|
                                              uint polys_flat_len,
 | 
						|
                                              const rctf *rect)
 | 
						|
{
 | 
						|
  const uchar(*polys)[2] = (const void *)polys_flat;
 | 
						|
  const uint polys_len = polys_flat_len / 2;
 | 
						|
  BLI_assert(polys_flat_len == polys_len * 2);
 | 
						|
 | 
						|
  /* Over alloc in both cases */
 | 
						|
  float(*verts)[2] = MEM_mallocN(sizeof(*verts) * polys_len, __func__);
 | 
						|
  float(*verts_step)[2] = verts;
 | 
						|
  uint(*tris)[3] = MEM_mallocN(sizeof(*tris) * polys_len, __func__);
 | 
						|
  uint(*tris_step)[3] = tris;
 | 
						|
 | 
						|
  const float range_uchar[2] = {
 | 
						|
      (rect ? (rect->xmax - rect->xmin) : 2.0f) / 255.0f,
 | 
						|
      (rect ? (rect->ymax - rect->ymin) : 2.0f) / 255.0f,
 | 
						|
  };
 | 
						|
  const float min_uchar[2] = {
 | 
						|
      (rect ? rect->xmin : -1.0f),
 | 
						|
      (rect ? rect->ymin : -1.0f),
 | 
						|
  };
 | 
						|
 | 
						|
  uint i_poly = 0;
 | 
						|
  uint i_vert = 0;
 | 
						|
  while (i_poly != polys_len) {
 | 
						|
    for (uint j = 0; j < 2; j++) {
 | 
						|
      verts[i_vert][j] = min_uchar[j] + ((float)polys[i_poly][j] * range_uchar[j]);
 | 
						|
    }
 | 
						|
    i_vert++;
 | 
						|
    i_poly++;
 | 
						|
    if (polys[i_poly - 1][0] == polys[i_poly][0] && polys[i_poly - 1][1] == polys[i_poly][1]) {
 | 
						|
      const uint verts_step_len = (&verts[i_vert]) - verts_step;
 | 
						|
      BLI_assert(verts_step_len >= 3);
 | 
						|
      const uint tris_len = (verts_step_len - 2);
 | 
						|
      BLI_polyfill_calc(verts_step, verts_step_len, -1, tris_step);
 | 
						|
      /* offset indices */
 | 
						|
      if (verts_step != verts) {
 | 
						|
        uint *t = tris_step[0];
 | 
						|
        const uint offset = (verts_step - verts);
 | 
						|
        uint tot = tris_len * 3;
 | 
						|
        while (tot--) {
 | 
						|
          *t += offset;
 | 
						|
          t++;
 | 
						|
        }
 | 
						|
        BLI_assert(t == tris_step[tris_len]);
 | 
						|
      }
 | 
						|
      verts_step += verts_step_len;
 | 
						|
      tris_step += tris_len;
 | 
						|
      i_poly++;
 | 
						|
      /* ignore the duplicate point */
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /* We have vertices and tris, make a batch from this. */
 | 
						|
  static GPUVertFormat format = {0};
 | 
						|
  static struct {
 | 
						|
    uint pos;
 | 
						|
  } attr_id;
 | 
						|
  if (format.attr_len == 0) {
 | 
						|
    attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | 
						|
  }
 | 
						|
 | 
						|
  const uint verts_len = (verts_step - verts);
 | 
						|
  const uint tris_len = (tris_step - tris);
 | 
						|
  GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
 | 
						|
  GPU_vertbuf_data_alloc(vbo, verts_len);
 | 
						|
 | 
						|
  GPUVertBufRaw pos_step;
 | 
						|
  GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
 | 
						|
 | 
						|
  for (uint i = 0; i < verts_len; i++) {
 | 
						|
    copy_v2_v2(GPU_vertbuf_raw_step(&pos_step), verts[i]);
 | 
						|
  }
 | 
						|
 | 
						|
  GPUIndexBufBuilder elb;
 | 
						|
  GPU_indexbuf_init(&elb, GPU_PRIM_TRIS, tris_len, verts_len);
 | 
						|
  for (uint i = 0; i < tris_len; i++) {
 | 
						|
    GPU_indexbuf_add_tri_verts(&elb, UNPACK3(tris[i]));
 | 
						|
  }
 | 
						|
  GPUIndexBuf *indexbuf = GPU_indexbuf_build(&elb);
 | 
						|
 | 
						|
  MEM_freeN(tris);
 | 
						|
  MEM_freeN(verts);
 | 
						|
 | 
						|
  return GPU_batch_create_ex(
 | 
						|
      GPU_PRIM_TRIS, vbo, indexbuf, GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
 | 
						|
}
 | 
						|
 | 
						|
GPUBatch *GPU_batch_wire_from_poly_2d_encoded(const uchar *polys_flat,
 | 
						|
                                              uint polys_flat_len,
 | 
						|
                                              const rctf *rect)
 | 
						|
{
 | 
						|
  const uchar(*polys)[2] = (const void *)polys_flat;
 | 
						|
  const uint polys_len = polys_flat_len / 2;
 | 
						|
  BLI_assert(polys_flat_len == polys_len * 2);
 | 
						|
 | 
						|
  /* Over alloc */
 | 
						|
  /* Lines are pairs of (x, y) byte locations packed into an int32_t. */
 | 
						|
  int32_t *lines = MEM_mallocN(sizeof(*lines) * polys_len, __func__);
 | 
						|
  int32_t *lines_step = lines;
 | 
						|
 | 
						|
  const float range_uchar[2] = {
 | 
						|
      (rect ? (rect->xmax - rect->xmin) : 2.0f) / 255.0f,
 | 
						|
      (rect ? (rect->ymax - rect->ymin) : 2.0f) / 255.0f,
 | 
						|
  };
 | 
						|
  const float min_uchar[2] = {
 | 
						|
      (rect ? rect->xmin : -1.0f),
 | 
						|
      (rect ? rect->ymin : -1.0f),
 | 
						|
  };
 | 
						|
 | 
						|
  uint i_poly_prev = 0;
 | 
						|
  uint i_poly = 0;
 | 
						|
  while (i_poly != polys_len) {
 | 
						|
    i_poly++;
 | 
						|
    if (polys[i_poly - 1][0] == polys[i_poly][0] && polys[i_poly - 1][1] == polys[i_poly][1]) {
 | 
						|
      const uchar(*polys_step)[2] = polys + i_poly_prev;
 | 
						|
      const uint polys_step_len = i_poly - i_poly_prev;
 | 
						|
      BLI_assert(polys_step_len >= 2);
 | 
						|
      for (uint i_prev = polys_step_len - 1, i = 0; i < polys_step_len; i_prev = i++) {
 | 
						|
        union {
 | 
						|
          uint16_t as_u16[2];
 | 
						|
          uint32_t as_u32;
 | 
						|
        } data;
 | 
						|
        data.as_u16[0] = *((const uint16_t *)polys_step[i_prev]);
 | 
						|
        data.as_u16[1] = *((const uint16_t *)polys_step[i]);
 | 
						|
        if (data.as_u16[0] > data.as_u16[1]) {
 | 
						|
          SWAP(uint16_t, data.as_u16[0], data.as_u16[1]);
 | 
						|
        }
 | 
						|
        *lines_step = data.as_u32;
 | 
						|
        lines_step++;
 | 
						|
      }
 | 
						|
      i_poly++;
 | 
						|
      i_poly_prev = i_poly;
 | 
						|
      /* ignore the duplicate point */
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  uint lines_len = lines_step - lines;
 | 
						|
 | 
						|
  /* Hide Lines (we could make optional) */
 | 
						|
  {
 | 
						|
    qsort(lines, lines_len, sizeof(int32_t), BLI_sortutil_cmp_int);
 | 
						|
    lines_step = lines;
 | 
						|
    for (uint i_prev = 0, i = 1; i < lines_len; i_prev = i++) {
 | 
						|
      if (lines[i] != lines[i_prev]) {
 | 
						|
        *lines_step++ = lines[i_prev];
 | 
						|
      }
 | 
						|
      else {
 | 
						|
        i++;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    *lines_step++ = lines[lines_len - 1];
 | 
						|
    lines_len = lines_step - lines;
 | 
						|
  }
 | 
						|
 | 
						|
  /* We have vertices and tris, make a batch from this. */
 | 
						|
  static GPUVertFormat format = {0};
 | 
						|
  static struct {
 | 
						|
    uint pos;
 | 
						|
  } attr_id;
 | 
						|
  if (format.attr_len == 0) {
 | 
						|
    attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | 
						|
  }
 | 
						|
 | 
						|
  GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
 | 
						|
  const uint vbo_len_capacity = lines_len * 2;
 | 
						|
  GPU_vertbuf_data_alloc(vbo, vbo_len_capacity);
 | 
						|
 | 
						|
  GPUVertBufRaw pos_step;
 | 
						|
  GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
 | 
						|
 | 
						|
  for (uint i = 0; i < lines_len; i++) {
 | 
						|
    union {
 | 
						|
      uint8_t as_u8_pair[2][2];
 | 
						|
      uint32_t as_u32;
 | 
						|
    } data;
 | 
						|
    data.as_u32 = lines[i];
 | 
						|
    for (uint k = 0; k < 2; k++) {
 | 
						|
      float *pos_v2 = GPU_vertbuf_raw_step(&pos_step);
 | 
						|
      for (uint j = 0; j < 2; j++) {
 | 
						|
        pos_v2[j] = min_uchar[j] + ((float)data.as_u8_pair[k][j] * range_uchar[j]);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step));
 | 
						|
  MEM_freeN(lines);
 | 
						|
  return GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 |