309 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			309 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# ##### BEGIN GPL LICENSE BLOCK #####
 | 
						|
#
 | 
						|
#  This program is free software; you can redistribute it and/or
 | 
						|
#  modify it under the terms of the GNU General Public License
 | 
						|
#  as published by the Free Software Foundation; either version 2
 | 
						|
#  of the License, or (at your option) any later version.
 | 
						|
#
 | 
						|
#  This program is distributed in the hope that it will be useful,
 | 
						|
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
#  GNU General Public License for more details.
 | 
						|
#
 | 
						|
#  You should have received a copy of the GNU General Public License
 | 
						|
#  along with this program; if not, write to the Free Software Foundation,
 | 
						|
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
#
 | 
						|
# ##### END GPL LICENSE BLOCK #####
 | 
						|
 | 
						|
# <pep8 compliant>
 | 
						|
import bpy
 | 
						|
 | 
						|
 | 
						|
class PhysicButtonsPanel():
 | 
						|
    bl_space_type = 'PROPERTIES'
 | 
						|
    bl_region_type = 'WINDOW'
 | 
						|
    bl_context = "physics"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        ob = context.object
 | 
						|
        rd = context.scene.render
 | 
						|
        return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
 | 
						|
 | 
						|
 | 
						|
class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
 | 
						|
    bl_label = "Fluid"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        md = context.fluid
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        if md:
 | 
						|
            # remove modifier + settings
 | 
						|
            split.context_pointer_set("modifier", md)
 | 
						|
            split.operator("object.modifier_remove", text="Remove")
 | 
						|
 | 
						|
            row = split.row(align=True)
 | 
						|
            row.prop(md, "show_render", text="")
 | 
						|
            row.prop(md, "show_viewport", text="")
 | 
						|
 | 
						|
            fluid = md.settings
 | 
						|
 | 
						|
        else:
 | 
						|
            # add modifier
 | 
						|
            split.operator("object.modifier_add", text="Add").type = 'FLUID_SIMULATION'
 | 
						|
            split.label()
 | 
						|
 | 
						|
        if md:
 | 
						|
            row = layout.row()
 | 
						|
            if fluid is None:
 | 
						|
                row.label("built without fluids")
 | 
						|
                return
 | 
						|
 | 
						|
            row.prop(fluid, "type")
 | 
						|
            if fluid.type not in ('NONE', 'DOMAIN', 'PARTICLE', 'FLUID'):
 | 
						|
                row.prop(fluid, "use", text="")
 | 
						|
 | 
						|
            layout = layout.column()
 | 
						|
            if fluid.type not in ('NONE', 'DOMAIN', 'PARTICLE', 'FLUID'):
 | 
						|
                layout.active = fluid.use
 | 
						|
 | 
						|
            if fluid.type == 'DOMAIN':
 | 
						|
                layout.operator("fluid.bake", text="Bake (Req. Memory: %s)" % fluid.memory_estimate, icon='MOD_FLUIDSIM')
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Resolution:")
 | 
						|
                col.prop(fluid, "resolution", text="Final")
 | 
						|
                col.label(text="Render Display:")
 | 
						|
                col.prop(fluid, "render_display_mode", text="")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label()
 | 
						|
                col.prop(fluid, "preview_resolution", text="Preview")
 | 
						|
                col.label(text="Viewport Display:")
 | 
						|
                col.prop(fluid, "viewport_display_mode", text="")
 | 
						|
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Time:")
 | 
						|
                sub = col.column(align=True)
 | 
						|
                sub.prop(fluid, "start_time", text="Start")
 | 
						|
                sub.prop(fluid, "end_time", text="End")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label()
 | 
						|
                col.prop(fluid, "use_speed_vectors")
 | 
						|
                col.prop(fluid, "use_reverse_frames")
 | 
						|
 | 
						|
                layout.prop(fluid, "filepath", text="")
 | 
						|
 | 
						|
            elif fluid.type == 'FLUID':
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Volume Initialization:")
 | 
						|
                col.prop(fluid, "volume_initialization", text="")
 | 
						|
                col.prop(fluid, "use_animated_mesh")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Initial Velocity:")
 | 
						|
                col.prop(fluid, "initial_velocity", text="")
 | 
						|
 | 
						|
            elif fluid.type == 'OBSTACLE':
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Volume Initialization:")
 | 
						|
                col.prop(fluid, "volume_initialization", text="")
 | 
						|
                col.prop(fluid, "use_animated_mesh")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Slip Type:")
 | 
						|
                col.prop(fluid, "slip_type", text="")
 | 
						|
                if fluid.slip_type == 'PARTIALSLIP':
 | 
						|
                    col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
 | 
						|
 | 
						|
                col.label(text="Impact:")
 | 
						|
                col.prop(fluid, "impact_factor", text="Factor")
 | 
						|
 | 
						|
            elif fluid.type == 'INFLOW':
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Volume Initialization:")
 | 
						|
                col.prop(fluid, "volume_initialization", text="")
 | 
						|
                col.prop(fluid, "use_animated_mesh")
 | 
						|
                col.prop(fluid, "use_local_coords")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Inflow Velocity:")
 | 
						|
                col.prop(fluid, "inflow_velocity", text="")
 | 
						|
 | 
						|
            elif fluid.type == 'OUTFLOW':
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Volume Initialization:")
 | 
						|
                col.prop(fluid, "volume_initialization", text="")
 | 
						|
                col.prop(fluid, "use_animated_mesh")
 | 
						|
 | 
						|
                split.column()
 | 
						|
 | 
						|
            elif fluid.type == 'PARTICLE':
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Influence:")
 | 
						|
                col.prop(fluid, "particle_influence", text="Size")
 | 
						|
                col.prop(fluid, "alpha_influence", text="Alpha")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Type:")
 | 
						|
                col.prop(fluid, "use_drops")
 | 
						|
                col.prop(fluid, "use_floats")
 | 
						|
                col.prop(fluid, "show_tracer")
 | 
						|
 | 
						|
                layout.prop(fluid, "filepath", text="")
 | 
						|
 | 
						|
            elif fluid.type == 'CONTROL':
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="")
 | 
						|
                col.prop(fluid, "quality", slider=True)
 | 
						|
                col.prop(fluid, "use_reverse_frames")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Time:")
 | 
						|
                sub = col.column(align=True)
 | 
						|
                sub.prop(fluid, "start_time", text="Start")
 | 
						|
                sub.prop(fluid, "end_time", text="End")
 | 
						|
 | 
						|
                split = layout.split()
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Attraction Force:")
 | 
						|
                sub = col.column(align=True)
 | 
						|
                sub.prop(fluid, "attraction_strength", text="Strength")
 | 
						|
                sub.prop(fluid, "attraction_radius", text="Radius")
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.label(text="Velocity Force:")
 | 
						|
                sub = col.column(align=True)
 | 
						|
                sub.prop(fluid, "velocity_strength", text="Strength")
 | 
						|
                sub.prop(fluid, "velocity_radius", text="Radius")
 | 
						|
 | 
						|
 | 
						|
class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel):
 | 
						|
    bl_label = "Domain World"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        md = context.fluid
 | 
						|
        return md and md.settings and (md.settings.type == 'DOMAIN')
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        fluid = context.fluid.settings
 | 
						|
        scene = context.scene
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        if scene.use_gravity:
 | 
						|
            col.label(text="Using Scene Gravity", icon="SCENE_DATA")
 | 
						|
            sub = col.column()
 | 
						|
            sub.enabled = False
 | 
						|
            sub.prop(fluid, "gravity", text="")
 | 
						|
        else:
 | 
						|
            col.label(text="Gravity:")
 | 
						|
            col.prop(fluid, "gravity", text="")
 | 
						|
 | 
						|
        if scene.unit_settings.system != 'NONE':
 | 
						|
            col.label(text="Using Scene Size Units", icon="SCENE_DATA")
 | 
						|
            sub = col.column()
 | 
						|
            sub.enabled = False
 | 
						|
            sub.prop(fluid, "simulation_scale", text="Metres")
 | 
						|
        else:
 | 
						|
            col.label(text="Real World Size:")
 | 
						|
            col.prop(fluid, "simulation_scale", text="Metres")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.label(text="Viscosity Presets:")
 | 
						|
        sub = col.column(align=True)
 | 
						|
        sub.prop(fluid, "viscosity_preset", text="")
 | 
						|
 | 
						|
        if fluid.viscosity_preset == 'MANUAL':
 | 
						|
            sub.prop(fluid, "viscosity_base", text="Base")
 | 
						|
            sub.prop(fluid, "viscosity_exponent", text="Exponent", slider=True)
 | 
						|
 | 
						|
        col.label(text="Optimization:")
 | 
						|
        col.prop(fluid, "grid_levels", slider=True)
 | 
						|
        col.prop(fluid, "compressibility", slider=True)
 | 
						|
 | 
						|
 | 
						|
class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
 | 
						|
    bl_label = "Domain Boundary"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        md = context.fluid
 | 
						|
        return md and md.settings and (md.settings.type == 'DOMAIN')
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        fluid = context.fluid.settings
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.label(text="Slip Type:")
 | 
						|
        col.prop(fluid, "slip_type", text="")
 | 
						|
        if fluid.slip_type == 'PARTIALSLIP':
 | 
						|
            col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.label(text="Surface:")
 | 
						|
        col.prop(fluid, "surface_smooth", text="Smoothing")
 | 
						|
        col.prop(fluid, "surface_subdivisions", text="Subdivisions")
 | 
						|
 | 
						|
 | 
						|
class PHYSICS_PT_domain_particles(PhysicButtonsPanel, bpy.types.Panel):
 | 
						|
    bl_label = "Domain Particles"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        md = context.fluid
 | 
						|
        return md and md.settings and (md.settings.type == 'DOMAIN')
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        fluid = context.fluid.settings
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        col.prop(fluid, "tracer_particles")
 | 
						|
        col.prop(fluid, "generate_particles")
 | 
						|
 | 
						|
 | 
						|
def register():
 | 
						|
    pass
 | 
						|
 | 
						|
 | 
						|
def unregister():
 | 
						|
    pass
 | 
						|
 | 
						|
if __name__ == "__main__":
 | 
						|
    register()
 |