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blender-archive/source/blender/editors/sculpt_paint/paint_image.c
Sergey Sharybin 3566b81c8b Refactor access to dependency graph
This change ensures that operators which needs access to evaluated data
first makes sure there is a dependency graph.

Other accesses to the dependency graph made it more explicit about
whether they just need a valid dependency graph pointer or whether they
expect the graph to be already evaluated.

This replaces OPTYPE_USE_EVAL_DATA which is now removed.

Some general rules about usage of accessors:

- Drawing is expected to happen from a fully evaluated dependency graph.
  There is now a function to access it, which will in the future control
  that dependency graph is actually evaluated.

  This check is not yet done because there are some things to be taken
  care about first: for example, post-update hooks might leave scene in
  a state where something is still tagged for update.

- All operators which needs to access evaluated state must use
  CTX_data_ensure_evaluated_depsgraph().

  This function replaces OPTYPE_USE_EVAL_DATA.

  The call is generally to be done in the very beginning of the
  operator, prior other logic (unless this is some comprehensive
  operator which might or might not need access to an evaluated state).

  This call is never to be used from a loop.

  If some utility function requires evaluated state of dependency graph
  the graph is to be passed as an explicit argument. This way it is
  clear that no evaluation happens in a loop or something like this.

- All cases which needs to know dependency graph pointer, but which
  doesn't want to actually evaluate it can use old-style function
  CTX_data_depsgraph_pointer(), assuming that underlying code will
  ensure dependency graph is evaluated prior to accessing it.

- The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is
  explicit and local about where dependency graph is being ensured.

This commit also contains some fixes of wrong usage of evaluation
functions on original objects. Ideally should be split out, but in
reality with all the APIs being renamed is quite tricky.

Fixes T67454: Blender crash on rapid undo and select

Speculation here is that sometimes undo and selection operators are
sometimes handled in the same event loop iteration, which leaves
non-evaluated dependency graph.

Fixes T67973: Crash on Fix Deforms operator
Fixes T67902: Crash when undo a loop cut

Reviewers: brecht

Reviewed By: brecht

Subscribers: lichtwerk

Maniphest Tasks: T67454

Differential Revision: https://developer.blender.org/D5343
2019-07-31 16:55:15 +02:00

1348 lines
37 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: some of this file.
*/
/** \file
* \ingroup edsculpt
* \brief Functions to paint images in 2D and 3D.
*/
#include <float.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "DNA_brush_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "BKE_colorband.h"
#include "BKE_context.h"
#include "BKE_brush.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_paint.h"
#include "BKE_undo_system.h"
#include "DEG_depsgraph.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "ED_image.h"
#include "ED_object.h"
#include "ED_paint.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "WM_api.h"
#include "WM_types.h"
#include "WM_message.h"
#include "WM_toolsystem.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
#include "IMB_colormanagement.h"
#include "paint_intern.h"
/**
* This is a static resource for non-global access.
* Maybe it should be exposed as part of the paint operation,
* but for now just give a public interface.
*/
static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0};
ImagePaintPartialRedraw *get_imapaintpartial(void)
{
return &imapaintpartial;
}
void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr)
{
imapaintpartial = *ippr;
}
/* Imagepaint Partial Redraw & Dirty Region */
void ED_imapaint_clear_partial_redraw(void)
{
memset(&imapaintpartial, 0, sizeof(imapaintpartial));
}
void imapaint_region_tiles(
ImBuf *ibuf, int x, int y, int w, int h, int *tx, int *ty, int *tw, int *th)
{
int srcx = 0, srcy = 0;
IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
*tw = ((x + w - 1) >> IMAPAINT_TILE_BITS);
*th = ((y + h - 1) >> IMAPAINT_TILE_BITS);
*tx = (x >> IMAPAINT_TILE_BITS);
*ty = (y >> IMAPAINT_TILE_BITS);
}
void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int h, bool find_old)
{
ImBuf *tmpibuf = NULL;
int tilex, tiley, tilew, tileh, tx, ty;
int srcx = 0, srcy = 0;
IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
if (w == 0 || h == 0) {
return;
}
if (!imapaintpartial.enabled) {
imapaintpartial.x1 = x;
imapaintpartial.y1 = y;
imapaintpartial.x2 = x + w;
imapaintpartial.y2 = y + h;
imapaintpartial.enabled = 1;
}
else {
imapaintpartial.x1 = min_ii(imapaintpartial.x1, x);
imapaintpartial.y1 = min_ii(imapaintpartial.y1, y);
imapaintpartial.x2 = max_ii(imapaintpartial.x2, x + w);
imapaintpartial.y2 = max_ii(imapaintpartial.y2, y + h);
}
imapaint_region_tiles(ibuf, x, y, w, h, &tilex, &tiley, &tilew, &tileh);
ListBase *undo_tiles = ED_image_undo_get_tiles();
for (ty = tiley; ty <= tileh; ty++) {
for (tx = tilex; tx <= tilew; tx++) {
image_undo_push_tile(undo_tiles, ima, ibuf, &tmpibuf, tx, ty, NULL, NULL, false, find_old);
}
}
BKE_image_mark_dirty(ima, ibuf);
if (tmpibuf) {
IMB_freeImBuf(tmpibuf);
}
}
void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint)
{
if (imapaintpartial.x1 != imapaintpartial.x2 && imapaintpartial.y1 != imapaintpartial.y2) {
IMB_partial_display_buffer_update_delayed(
ibuf, imapaintpartial.x1, imapaintpartial.y1, imapaintpartial.x2, imapaintpartial.y2);
}
if (ibuf->mipmap[0]) {
ibuf->userflags |= IB_MIPMAP_INVALID;
}
/* todo: should set_tpage create ->rect? */
if (texpaint || (sima && sima->lock)) {
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
if (w && h) {
/* Testing with partial update in uv editor too */
GPU_paint_update_image(
image, (sima ? &sima->iuser : NULL), imapaintpartial.x1, imapaintpartial.y1, w, h);
}
}
}
/* paint blur kernels. Projective painting enforces use of a 2x2 kernel due to lagging */
BlurKernel *paint_new_blur_kernel(Brush *br, bool proj)
{
int i, j;
BlurKernel *kernel = MEM_mallocN(sizeof(BlurKernel), "blur kernel");
float radius;
int side;
eBlurKernelType type = br->blur_mode;
if (proj) {
radius = 0.5f;
side = kernel->side = 2;
kernel->side_squared = kernel->side * kernel->side;
kernel->wdata = MEM_mallocN(sizeof(float) * kernel->side_squared, "blur kernel data");
kernel->pixel_len = radius;
}
else {
if (br->blur_kernel_radius <= 0) {
br->blur_kernel_radius = 1;
}
radius = br->blur_kernel_radius;
side = kernel->side = radius * 2 + 1;
kernel->side_squared = kernel->side * kernel->side;
kernel->wdata = MEM_mallocN(sizeof(float) * kernel->side_squared, "blur kernel data");
kernel->pixel_len = br->blur_kernel_radius;
}
switch (type) {
case KERNEL_BOX:
for (i = 0; i < kernel->side_squared; i++) {
kernel->wdata[i] = 1.0;
}
break;
case KERNEL_GAUSSIAN: {
/* at 3.0 standard deviations distance, kernel is about zero */
float standard_dev = radius / 3.0f;
/* make the necessary adjustment to the value for use in the normal distribution formula */
standard_dev = -standard_dev * standard_dev * 2;
for (i = 0; i < side; i++) {
for (j = 0; j < side; j++) {
float idist = radius - i;
float jdist = radius - j;
float value = exp((idist * idist + jdist * jdist) / standard_dev);
kernel->wdata[i + j * side] = value;
}
}
break;
}
default:
printf("unidentified kernel type, aborting\n");
MEM_freeN(kernel->wdata);
MEM_freeN(kernel);
return NULL;
}
return kernel;
}
void paint_delete_blur_kernel(BlurKernel *kernel)
{
if (kernel->wdata) {
MEM_freeN(kernel->wdata);
}
}
/************************ image paint poll ************************/
static Brush *image_paint_brush(bContext *C)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
return BKE_paint_brush(&settings->imapaint.paint);
}
static bool image_paint_poll_ex(bContext *C, bool check_tool)
{
Object *obact;
if (!image_paint_brush(C)) {
return 0;
}
obact = CTX_data_active_object(C);
if ((obact && obact->mode & OB_MODE_TEXTURE_PAINT) && CTX_wm_region_view3d(C)) {
if (!check_tool || WM_toolsystem_active_tool_is_brush(C)) {
return 1;
}
}
else {
SpaceImage *sima = CTX_wm_space_image(C);
if (sima) {
ARegion *ar = CTX_wm_region(C);
if ((sima->mode == SI_MODE_PAINT) && ar->regiontype == RGN_TYPE_WINDOW) {
return 1;
}
}
}
return 0;
}
static bool image_paint_poll(bContext *C)
{
return image_paint_poll_ex(C, true);
}
static bool image_paint_poll_ignore_tool(bContext *C)
{
return image_paint_poll_ex(C, false);
}
static bool image_paint_2d_clone_poll(bContext *C)
{
Brush *brush = image_paint_brush(C);
if (!CTX_wm_region_view3d(C) && image_paint_poll(C)) {
if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) {
if (brush->clone.image) {
return 1;
}
}
}
return 0;
}
/************************ paint operator ************************/
typedef enum eTexPaintMode {
PAINT_MODE_2D,
PAINT_MODE_3D_PROJECT,
} eTexPaintMode;
typedef struct PaintOperation {
eTexPaintMode mode;
void *custom_paint;
float prevmouse[2];
float startmouse[2];
double starttime;
void *cursor;
ViewContext vc;
} PaintOperation;
bool paint_use_opacity_masking(Brush *brush)
{
return ((brush->flag & BRUSH_AIRBRUSH) || (brush->flag & BRUSH_DRAG_DOT) ||
(brush->flag & BRUSH_ANCHORED) || (brush->imagepaint_tool == PAINT_TOOL_SMEAR) ||
(brush->imagepaint_tool == PAINT_TOOL_SOFTEN) ||
(brush->imagepaint_tool == PAINT_TOOL_FILL) ||
(brush->flag & BRUSH_USE_GRADIENT) ||
(brush->mtex.tex && !ELEM(brush->mtex.brush_map_mode,
MTEX_MAP_MODE_TILED,
MTEX_MAP_MODE_STENCIL,
MTEX_MAP_MODE_3D)) ?
false :
true);
}
void paint_brush_color_get(struct Scene *scene,
struct Brush *br,
bool color_correction,
bool invert,
float distance,
float pressure,
float color[3],
struct ColorManagedDisplay *display)
{
if (invert) {
copy_v3_v3(color, BKE_brush_secondary_color_get(scene, br));
}
else {
if (br->flag & BRUSH_USE_GRADIENT) {
float color_gr[4];
switch (br->gradient_stroke_mode) {
case BRUSH_GRADIENT_PRESSURE:
BKE_colorband_evaluate(br->gradient, pressure, color_gr);
break;
case BRUSH_GRADIENT_SPACING_REPEAT: {
float coord = fmod(distance / br->gradient_spacing, 1.0);
BKE_colorband_evaluate(br->gradient, coord, color_gr);
break;
}
case BRUSH_GRADIENT_SPACING_CLAMP: {
BKE_colorband_evaluate(br->gradient, distance / br->gradient_spacing, color_gr);
break;
}
}
copy_v3_v3(color, color_gr);
}
else {
copy_v3_v3(color, BKE_brush_color_get(scene, br));
}
}
if (color_correction) {
IMB_colormanagement_display_to_scene_linear_v3(color, display);
}
}
void paint_brush_init_tex(Brush *brush)
{
/* init mtex nodes */
if (brush) {
MTex *mtex = &brush->mtex;
if (mtex->tex && mtex->tex->nodetree) {
/* has internal flag to detect it only does it once */
ntreeTexBeginExecTree(mtex->tex->nodetree);
}
mtex = &brush->mask_mtex;
if (mtex->tex && mtex->tex->nodetree) {
ntreeTexBeginExecTree(mtex->tex->nodetree);
}
}
}
void paint_brush_exit_tex(Brush *brush)
{
if (brush) {
MTex *mtex = &brush->mtex;
if (mtex->tex && mtex->tex->nodetree) {
ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
}
mtex = &brush->mask_mtex;
if (mtex->tex && mtex->tex->nodetree) {
ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
}
}
}
static void gradient_draw_line(bContext *UNUSED(C), int x, int y, void *customdata)
{
PaintOperation *pop = (PaintOperation *)customdata;
if (pop) {
GPU_line_smooth(true);
GPU_blend(true);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
ARegion *ar = pop->vc.ar;
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_width(4.0);
immUniformColor4ub(0, 0, 0, 255);
immBegin(GPU_PRIM_LINES, 2);
immVertex2i(pos, x, y);
immVertex2i(pos, pop->startmouse[0] + ar->winrct.xmin, pop->startmouse[1] + ar->winrct.ymin);
immEnd();
GPU_line_width(2.0);
immUniformColor4ub(255, 255, 255, 255);
immBegin(GPU_PRIM_LINES, 2);
immVertex2i(pos, x, y);
immVertex2i(pos, pop->startmouse[0] + ar->winrct.xmin, pop->startmouse[1] + ar->winrct.ymin);
immEnd();
immUnbindProgram();
GPU_blend(false);
GPU_line_smooth(false);
}
}
static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const float mouse[2])
{
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
PaintOperation *pop = MEM_callocN(sizeof(PaintOperation), "PaintOperation"); /* caller frees */
Brush *brush = BKE_paint_brush(&settings->imapaint.paint);
int mode = RNA_enum_get(op->ptr, "mode");
ED_view3d_viewcontext_init(C, &pop->vc);
copy_v2_v2(pop->prevmouse, mouse);
copy_v2_v2(pop->startmouse, mouse);
/* initialize from context */
if (CTX_wm_region_view3d(C)) {
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
bool uvs, mat, tex, stencil;
if (!BKE_paint_proj_mesh_data_check(scene, ob, &uvs, &mat, &tex, &stencil)) {
BKE_paint_data_warning(op->reports, uvs, mat, tex, stencil);
MEM_freeN(pop);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
return NULL;
}
pop->mode = PAINT_MODE_3D_PROJECT;
pop->custom_paint = paint_proj_new_stroke(C, ob, mouse, mode);
}
else {
pop->mode = PAINT_MODE_2D;
pop->custom_paint = paint_2d_new_stroke(C, op, mode);
}
if (!pop->custom_paint) {
MEM_freeN(pop);
return NULL;
}
if ((brush->imagepaint_tool == PAINT_TOOL_FILL) && (brush->flag & BRUSH_USE_GRADIENT)) {
pop->cursor = WM_paint_cursor_activate(CTX_wm_manager(C),
SPACE_TYPE_ANY,
RGN_TYPE_ANY,
image_paint_poll,
gradient_draw_line,
pop);
}
settings->imapaint.flag |= IMAGEPAINT_DRAWING;
ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
return pop;
}
static void paint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
PaintOperation *pop = paint_stroke_mode_data(stroke);
Scene *scene = CTX_data_scene(C);
ToolSettings *toolsettings = CTX_data_tool_settings(C);
UnifiedPaintSettings *ups = &toolsettings->unified_paint_settings;
Brush *brush = BKE_paint_brush(&toolsettings->imapaint.paint);
float alphafac = (brush->flag & BRUSH_ACCUMULATE) ? ups->overlap_factor : 1.0f;
/* initial brush values. Maybe it should be considered moving these to stroke system */
float startalpha = BKE_brush_alpha_get(scene, brush);
float mouse[2];
float pressure;
float size;
float distance = paint_stroke_distance_get(stroke);
int eraser;
RNA_float_get_array(itemptr, "mouse", mouse);
pressure = RNA_float_get(itemptr, "pressure");
eraser = RNA_boolean_get(itemptr, "pen_flip");
size = max_ff(1.0f, RNA_float_get(itemptr, "size"));
/* stroking with fill tool only acts on stroke end */
if (brush->imagepaint_tool == PAINT_TOOL_FILL) {
copy_v2_v2(pop->prevmouse, mouse);
return;
}
if (BKE_brush_use_alpha_pressure(scene, brush)) {
BKE_brush_alpha_set(scene, brush, max_ff(0.0f, startalpha * pressure * alphafac));
}
else {
BKE_brush_alpha_set(scene, brush, max_ff(0.0f, startalpha * alphafac));
}
if ((brush->flag & BRUSH_DRAG_DOT) || (brush->flag & BRUSH_ANCHORED)) {
UndoStack *ustack = CTX_wm_manager(C)->undo_stack;
ED_image_undo_restore(ustack->step_init);
}
if (pop->mode == PAINT_MODE_3D_PROJECT) {
paint_proj_stroke(
C, pop->custom_paint, pop->prevmouse, mouse, eraser, pressure, distance, size);
}
else {
paint_2d_stroke(pop->custom_paint, pop->prevmouse, mouse, eraser, pressure, distance, size);
}
copy_v2_v2(pop->prevmouse, mouse);
/* restore brush values */
BKE_brush_alpha_set(scene, brush, startalpha);
}
static void paint_stroke_redraw(const bContext *C, struct PaintStroke *stroke, bool final)
{
PaintOperation *pop = paint_stroke_mode_data(stroke);
if (pop->mode == PAINT_MODE_3D_PROJECT) {
paint_proj_redraw(C, pop->custom_paint, final);
}
else {
paint_2d_redraw(C, pop->custom_paint, final);
}
}
static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *toolsettings = scene->toolsettings;
PaintOperation *pop = paint_stroke_mode_data(stroke);
Brush *brush = BKE_paint_brush(&toolsettings->imapaint.paint);
toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
if (brush->imagepaint_tool == PAINT_TOOL_FILL) {
if (brush->flag & BRUSH_USE_GRADIENT) {
if (pop->mode == PAINT_MODE_2D) {
paint_2d_gradient_fill(C, brush, pop->startmouse, pop->prevmouse, pop->custom_paint);
}
else {
paint_proj_stroke(C,
pop->custom_paint,
pop->startmouse,
pop->prevmouse,
paint_stroke_flipped(stroke),
1.0,
0.0,
BKE_brush_size_get(scene, brush));
/* two redraws, one for GPU update, one for notification */
paint_proj_redraw(C, pop->custom_paint, false);
paint_proj_redraw(C, pop->custom_paint, true);
}
}
else {
if (pop->mode == PAINT_MODE_2D) {
float color[3];
if (paint_stroke_inverted(stroke)) {
srgb_to_linearrgb_v3_v3(color, BKE_brush_secondary_color_get(scene, brush));
}
else {
srgb_to_linearrgb_v3_v3(color, BKE_brush_color_get(scene, brush));
}
paint_2d_bucket_fill(C, color, brush, pop->prevmouse, pop->custom_paint);
}
else {
paint_proj_stroke(C,
pop->custom_paint,
pop->startmouse,
pop->prevmouse,
paint_stroke_flipped(stroke),
1.0,
0.0,
BKE_brush_size_get(scene, brush));
/* two redraws, one for GPU update, one for notification */
paint_proj_redraw(C, pop->custom_paint, false);
paint_proj_redraw(C, pop->custom_paint, true);
}
}
}
if (pop->mode == PAINT_MODE_3D_PROJECT) {
paint_proj_stroke_done(pop->custom_paint);
}
else {
paint_2d_stroke_done(pop->custom_paint);
}
if (pop->cursor) {
WM_paint_cursor_end(CTX_wm_manager(C), pop->cursor);
}
ED_image_undo_push_end();
/* duplicate warning, see texpaint_init */
#if 0
if (pop->s.warnmultifile) {
BKE_reportf(op->reports,
RPT_WARNING,
"Image requires 4 color channels to paint: %s",
pop->s.warnmultifile);
}
if (pop->s.warnpackedfile) {
BKE_reportf(op->reports,
RPT_WARNING,
"Packed MultiLayer files cannot be painted: %s",
pop->s.warnpackedfile);
}
#endif
MEM_freeN(pop);
}
static bool paint_stroke_test_start(bContext *C, wmOperator *op, const float mouse[2])
{
PaintOperation *pop;
/* TODO Should avoid putting this here. Instead, last position should be requested
* from stroke system. */
if (!(pop = texture_paint_init(C, op, mouse))) {
return false;
}
paint_stroke_set_mode_data(op->customdata, pop);
return true;
}
static int paint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
int retval;
op->customdata = paint_stroke_new(C,
op,
NULL,
paint_stroke_test_start,
paint_stroke_update_step,
paint_stroke_redraw,
paint_stroke_done,
event->type);
if ((retval = op->type->modal(C, op, event)) == OPERATOR_FINISHED) {
paint_stroke_data_free(op);
return OPERATOR_FINISHED;
}
/* add modal handler */
WM_event_add_modal_handler(C, op);
OPERATOR_RETVAL_CHECK(retval);
BLI_assert(retval == OPERATOR_RUNNING_MODAL);
return OPERATOR_RUNNING_MODAL;
}
static int paint_exec(bContext *C, wmOperator *op)
{
PropertyRNA *strokeprop;
PointerRNA firstpoint;
float mouse[2];
strokeprop = RNA_struct_find_property(op->ptr, "stroke");
if (!RNA_property_collection_lookup_int(op->ptr, strokeprop, 0, &firstpoint)) {
return OPERATOR_CANCELLED;
}
RNA_float_get_array(&firstpoint, "mouse", mouse);
op->customdata = paint_stroke_new(C,
op,
NULL,
paint_stroke_test_start,
paint_stroke_update_step,
paint_stroke_redraw,
paint_stroke_done,
0);
/* frees op->customdata */
return paint_stroke_exec(C, op);
}
void PAINT_OT_image_paint(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Image Paint";
ot->idname = "PAINT_OT_image_paint";
ot->description = "Paint a stroke into the image";
/* api callbacks */
ot->invoke = paint_invoke;
ot->modal = paint_stroke_modal;
ot->exec = paint_exec;
ot->poll = image_paint_poll;
ot->cancel = paint_stroke_cancel;
/* flags */
ot->flag = OPTYPE_BLOCKING;
paint_stroke_operator_properties(ot);
}
int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy)
{
RegionView3D *rv3d = CTX_wm_region_view3d(C);
if (!rv3d) {
SpaceImage *sima = CTX_wm_space_image(C);
if (sima->mode == SI_MODE_PAINT) {
ARegion *ar = CTX_wm_region(C);
ED_space_image_get_zoom(sima, ar, zoomx, zoomy);
return 1;
}
}
*zoomx = *zoomy = 1;
return 0;
}
/************************ cursor drawing *******************************/
static void toggle_paint_cursor(bContext *C, int enable)
{
wmWindowManager *wm = CTX_wm_manager(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
if (settings->imapaint.paintcursor && !enable) {
WM_paint_cursor_end(wm, settings->imapaint.paintcursor);
settings->imapaint.paintcursor = NULL;
paint_cursor_delete_textures();
}
else if (enable) {
paint_cursor_start(C, image_paint_poll);
}
}
/* enable the paint cursor if it isn't already.
*
* purpose is to make sure the paint cursor is shown if paint
* mode is enabled in the image editor. the paint poll will
* ensure that the cursor is hidden when not in paint mode */
void ED_space_image_paint_update(Main *bmain, wmWindowManager *wm, Scene *scene)
{
ToolSettings *settings = scene->toolsettings;
ImagePaintSettings *imapaint = &settings->imapaint;
bool enabled = false;
for (wmWindow *win = wm->windows.first; win; win = win->next) {
bScreen *screen = WM_window_get_active_screen(win);
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
if (sa->spacetype == SPACE_IMAGE) {
if (((SpaceImage *)sa->spacedata.first)->mode == SI_MODE_PAINT) {
enabled = true;
}
}
}
}
if (enabled) {
BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_2D, PAINT_CURSOR_TEXTURE_PAINT);
paint_cursor_start_explicit(&imapaint->paint, wm, image_paint_poll);
}
else {
paint_cursor_delete_textures();
}
}
/************************ grab clone operator ************************/
typedef struct GrabClone {
float startoffset[2];
int startx, starty;
} GrabClone;
static void grab_clone_apply(bContext *C, wmOperator *op)
{
Brush *brush = image_paint_brush(C);
float delta[2];
RNA_float_get_array(op->ptr, "delta", delta);
add_v2_v2(brush->clone.offset, delta);
ED_region_tag_redraw(CTX_wm_region(C));
}
static int grab_clone_exec(bContext *C, wmOperator *op)
{
grab_clone_apply(C, op);
return OPERATOR_FINISHED;
}
static int grab_clone_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Brush *brush = image_paint_brush(C);
GrabClone *cmv;
cmv = MEM_callocN(sizeof(GrabClone), "GrabClone");
copy_v2_v2(cmv->startoffset, brush->clone.offset);
cmv->startx = event->x;
cmv->starty = event->y;
op->customdata = cmv;
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int grab_clone_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Brush *brush = image_paint_brush(C);
ARegion *ar = CTX_wm_region(C);
GrabClone *cmv = op->customdata;
float startfx, startfy, fx, fy, delta[2];
int xmin = ar->winrct.xmin, ymin = ar->winrct.ymin;
switch (event->type) {
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE: // XXX hardcoded
MEM_freeN(op->customdata);
return OPERATOR_FINISHED;
case MOUSEMOVE:
/* mouse moved, so move the clone image */
UI_view2d_region_to_view(
&ar->v2d, cmv->startx - xmin, cmv->starty - ymin, &startfx, &startfy);
UI_view2d_region_to_view(&ar->v2d, event->x - xmin, event->y - ymin, &fx, &fy);
delta[0] = fx - startfx;
delta[1] = fy - startfy;
RNA_float_set_array(op->ptr, "delta", delta);
copy_v2_v2(brush->clone.offset, cmv->startoffset);
grab_clone_apply(C, op);
break;
}
return OPERATOR_RUNNING_MODAL;
}
static void grab_clone_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
}
void PAINT_OT_grab_clone(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Grab Clone";
ot->idname = "PAINT_OT_grab_clone";
ot->description = "Move the clone source image";
/* api callbacks */
ot->exec = grab_clone_exec;
ot->invoke = grab_clone_invoke;
ot->modal = grab_clone_modal;
ot->cancel = grab_clone_cancel;
ot->poll = image_paint_2d_clone_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* properties */
RNA_def_float_vector(ot->srna,
"delta",
2,
NULL,
-FLT_MAX,
FLT_MAX,
"Delta",
"Delta offset of clone image in 0.0..1.0 coordinates",
-1.0f,
1.0f);
}
/******************** sample color operator ********************/
typedef struct {
bool show_cursor;
short event_type;
float initcolor[3];
bool sample_palette;
} SampleColorData;
static void sample_color_update_header(SampleColorData *data, bContext *C)
{
char msg[UI_MAX_DRAW_STR];
ScrArea *sa = CTX_wm_area(C);
if (sa) {
BLI_snprintf(msg,
sizeof(msg),
TIP_("Sample color for %s"),
!data->sample_palette ?
TIP_("Brush. Use Left Click to sample for palette instead") :
TIP_("Palette. Use Left Click to sample more colors"));
ED_workspace_status_text(C, msg);
}
}
static int sample_color_exec(bContext *C, wmOperator *op)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
ARegion *ar = CTX_wm_region(C);
wmWindow *win = CTX_wm_window(C);
const bool show_cursor = ((paint->flags & PAINT_SHOW_BRUSH) != 0);
int location[2];
paint->flags &= ~PAINT_SHOW_BRUSH;
/* force redraw without cursor */
WM_paint_cursor_tag_redraw(win, ar);
WM_redraw_windows(C);
RNA_int_get_array(op->ptr, "location", location);
const bool use_palette = RNA_boolean_get(op->ptr, "palette");
const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) &&
!RNA_boolean_get(op->ptr, "merged");
paint_sample_color(C, ar, location[0], location[1], use_sample_texture, use_palette);
if (show_cursor) {
paint->flags |= PAINT_SHOW_BRUSH;
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
return OPERATOR_FINISHED;
}
static int sample_color_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
SampleColorData *data = MEM_mallocN(sizeof(SampleColorData), "sample color custom data");
ARegion *ar = CTX_wm_region(C);
wmWindow *win = CTX_wm_window(C);
data->event_type = event->type;
data->show_cursor = ((paint->flags & PAINT_SHOW_BRUSH) != 0);
copy_v3_v3(data->initcolor, BKE_brush_color_get(scene, brush));
data->sample_palette = false;
op->customdata = data;
paint->flags &= ~PAINT_SHOW_BRUSH;
sample_color_update_header(data, C);
WM_event_add_modal_handler(C, op);
/* force redraw without cursor */
WM_paint_cursor_tag_redraw(win, ar);
WM_redraw_windows(C);
RNA_int_set_array(op->ptr, "location", event->mval);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) &&
!RNA_boolean_get(op->ptr, "merged");
paint_sample_color(C, ar, event->mval[0], event->mval[1], use_sample_texture, false);
WM_cursor_modal_set(win, BC_EYEDROPPER_CURSOR);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
return OPERATOR_RUNNING_MODAL;
}
static int sample_color_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
SampleColorData *data = op->customdata;
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
if ((event->type == data->event_type) && (event->val == KM_RELEASE)) {
if (data->show_cursor) {
paint->flags |= PAINT_SHOW_BRUSH;
}
if (data->sample_palette) {
BKE_brush_color_set(scene, brush, data->initcolor);
RNA_boolean_set(op->ptr, "palette", true);
}
WM_cursor_modal_restore(CTX_wm_window(C));
MEM_freeN(data);
ED_workspace_status_text(C, NULL);
return OPERATOR_FINISHED;
}
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) &&
!RNA_boolean_get(op->ptr, "merged");
switch (event->type) {
case MOUSEMOVE: {
ARegion *ar = CTX_wm_region(C);
RNA_int_set_array(op->ptr, "location", event->mval);
paint_sample_color(C, ar, event->mval[0], event->mval[1], use_sample_texture, false);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
break;
}
case LEFTMOUSE:
if (event->val == KM_PRESS) {
ARegion *ar = CTX_wm_region(C);
RNA_int_set_array(op->ptr, "location", event->mval);
paint_sample_color(C, ar, event->mval[0], event->mval[1], use_sample_texture, true);
if (!data->sample_palette) {
data->sample_palette = true;
sample_color_update_header(data, C);
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
}
break;
}
return OPERATOR_RUNNING_MODAL;
}
static bool sample_color_poll(bContext *C)
{
return (image_paint_poll_ignore_tool(C) || vertex_paint_poll_ignore_tool(C));
}
void PAINT_OT_sample_color(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sample Color";
ot->idname = "PAINT_OT_sample_color";
ot->description = "Use the mouse to sample a color in the image";
/* api callbacks */
ot->exec = sample_color_exec;
ot->invoke = sample_color_invoke;
ot->modal = sample_color_modal;
ot->poll = sample_color_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
PropertyRNA *prop;
prop = RNA_def_int_vector(ot->srna, "location", 2, NULL, 0, INT_MAX, "Location", "", 0, 16384);
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
RNA_def_boolean(ot->srna, "merged", 0, "Sample Merged", "Sample the output display color");
RNA_def_boolean(ot->srna, "palette", 0, "Add to Palette", "");
}
/******************** texture paint toggle operator ********************/
static bool texture_paint_toggle_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (ob == NULL || ob->type != OB_MESH) {
return 0;
}
if (!ob->data || ID_IS_LINKED(ob->data)) {
return 0;
}
if (CTX_data_edit_object(C)) {
return 0;
}
return 1;
}
static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
{
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_TEXTURE_PAINT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
if (ob->mode & mode_flag) {
ob->mode &= ~mode_flag;
if (U.glreslimit != 0) {
GPU_free_images(bmain);
}
GPU_paint_set_mipmap(bmain, 1);
toggle_paint_cursor(C, 0);
}
else {
bScreen *sc;
Image *ima = NULL;
ImagePaintSettings *imapaint = &scene->toolsettings->imapaint;
/* This has to stay here to regenerate the texture paint
* cache in case we are loading a file */
BKE_texpaint_slots_refresh_object(scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
/* entering paint mode also sets image to editors */
if (imapaint->mode == IMAGEPAINT_MODE_MATERIAL) {
/* set the current material active paint slot on image editor */
Material *ma = give_current_material(ob, ob->actcol);
if (ma && ma->texpaintslot) {
ima = ma->texpaintslot[ma->paint_active_slot].ima;
}
}
else if (imapaint->mode == IMAGEPAINT_MODE_IMAGE) {
ima = imapaint->canvas;
}
if (ima) {
for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
if (!sima->pin) {
Object *obedit = CTX_data_edit_object(C);
ED_space_image_set(bmain, sima, obedit, ima, true);
}
}
}
}
}
}
ob->mode |= mode_flag;
BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_3D, PAINT_CURSOR_TEXTURE_PAINT);
BKE_paint_toolslots_brush_validate(bmain, &imapaint->paint);
if (U.glreslimit != 0) {
GPU_free_images(bmain);
}
GPU_paint_set_mipmap(bmain, 0);
toggle_paint_cursor(C, 1);
}
Mesh *me = BKE_mesh_from_object(ob);
BLI_assert(me != NULL);
DEG_id_tag_update(&me->id, ID_RECALC_COPY_ON_WRITE);
WM_event_add_notifier(C, NC_SCENE | ND_MODE, scene);
WM_msg_publish_rna_prop(mbus, &ob->id, ob, Object, mode);
WM_toolsystem_update_from_context_view3d(C);
return OPERATOR_FINISHED;
}
void PAINT_OT_texture_paint_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Texture Paint Toggle";
ot->idname = "PAINT_OT_texture_paint_toggle";
ot->description = "Toggle texture paint mode in 3D view";
/* api callbacks */
ot->exec = texture_paint_toggle_exec;
ot->poll = texture_paint_toggle_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int brush_colors_flip_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
if (ups->flag & UNIFIED_PAINT_COLOR) {
swap_v3_v3(ups->rgb, ups->secondary_rgb);
}
else if (br) {
swap_v3_v3(br->rgb, br->secondary_rgb);
}
else {
return OPERATOR_CANCELLED;
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, br);
return OPERATOR_FINISHED;
}
static bool brush_colors_flip_poll(bContext *C)
{
if (image_paint_poll(C)) {
Brush *br = image_paint_brush(C);
if (ELEM(br->imagepaint_tool, PAINT_TOOL_DRAW, PAINT_TOOL_FILL)) {
return true;
}
}
else {
Object *ob = CTX_data_active_object(C);
if (ob != NULL) {
if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_TEXTURE_PAINT)) {
return true;
}
}
}
return false;
}
void PAINT_OT_brush_colors_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Brush Colors Flip";
ot->idname = "PAINT_OT_brush_colors_flip";
ot->description = "Toggle foreground and background brush colors";
/* api callbacks */
ot->exec = brush_colors_flip_exec;
ot->poll = brush_colors_flip_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
void ED_imapaint_bucket_fill(struct bContext *C, float color[3], wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = sima->image;
BKE_undosys_step_push_init_with_type(wm->undo_stack, C, op->type->name, BKE_UNDOSYS_TYPE_IMAGE);
ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
paint_2d_bucket_fill(C, color, NULL, NULL, NULL);
BKE_undosys_step_push(wm->undo_stack, C, op->type->name);
DEG_id_tag_update(&ima->id, 0);
}
static bool texture_paint_poll(bContext *C)
{
if (texture_paint_toggle_poll(C)) {
if (CTX_data_active_object(C)->mode & OB_MODE_TEXTURE_PAINT) {
return 1;
}
}
return 0;
}
bool image_texture_paint_poll(bContext *C)
{
return (texture_paint_poll(C) || image_paint_poll(C));
}
bool facemask_paint_poll(bContext *C)
{
return BKE_paint_select_face_test(CTX_data_active_object(C));
}
bool vert_paint_poll(bContext *C)
{
return BKE_paint_select_vert_test(CTX_data_active_object(C));
}
bool mask_paint_poll(bContext *C)
{
return BKE_paint_select_elem_test(CTX_data_active_object(C));
}