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blender-archive/source/blender
Ton Roosendaal f49d7d59dc Bugfix #25652
Report was that move-to-layer menu failed. The real cause was
more complex; had to dive deep in the dungeons of the interface
code that handled undos and operators. Found several issues:

- popup menus (like redo operator, color picker) executed again
  on a mouse-exit
- far too many buttons were sending undo pushes; even worse, in
  the operator redo-panel each button action was pushed twice
- in case operator redo-buttons have own callbacks (like layer
  buttons) the redo wasn't working
- layerbutton menu was called without creating a proper undo/redo
  case

Things should all work smoother now!

On todo:
- better definition and handling of all versions for operator menus
  (four types now, not fun)
  also: make operator "do" menu, which on first action does operator
  and then switches to redo-ing
- bring back Undo menu, to list the undo stack and jump in it.
2011-01-19 14:19:20 +00:00
..
2010-12-22 23:09:30 +00:00
2011-01-19 14:19:20 +00:00
2011-01-17 18:16:10 +00:00
2011-01-11 18:40:44 +00:00
2011-01-19 14:19:20 +00:00
2010-08-10 21:22:26 +00:00