This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/include
Ton Roosendaal 1adf750fc3 Cleanup of Armature 3d drawing.
- In Solid drawmode, bones get drawn solid too now. Including Outline-
  selection color, if that's set.
  Disable it by setting Object-buttons "drawtype" for the Armature.
  Color used for solid bones is in Theme editor.
- EditMode armature now follows (Mesh edit) theme colors (Vertex, Edge)
- PoseMode armature has ThemeColor for selection, and draws three extra
  colors now;
   - blue shade for bones with action Ipos
   - yellow for bones with IK
   - green for bones with a constraint
- "X ray" now only works for PoseMode... needs review, can be done better
- "Draw Names" option uses theme color too, also indicates selection.

Fixes;

- In Armature EditMode, the deformed Mesh goes to rest-position
- Border select didn't clear 'active' flag in Bones in PoseMode
- Mouse-click select didn't work when a dashed line was close to Bone
2005-07-12 15:47:53 +00:00
..
2005-03-09 19:45:59 +00:00
2003-03-24 01:46:05 +00:00
2004-01-12 13:30:00 +00:00
2004-10-06 18:55:00 +00:00
2005-03-09 19:45:59 +00:00
2004-10-06 18:55:00 +00:00
2005-03-09 19:45:59 +00:00
2005-05-11 20:01:42 +00:00
2005-06-28 07:58:16 +00:00
2005-05-11 20:01:42 +00:00
2005-06-11 05:30:14 +00:00
2003-03-24 01:46:05 +00:00
2004-04-22 12:36:27 +00:00
2005-05-11 20:01:42 +00:00
2004-01-12 13:30:00 +00:00
2005-04-24 19:03:39 +00:00
2003-07-17 14:19:55 +00:00
2005-05-08 11:24:46 +00:00
2004-10-14 14:20:24 +00:00
2005-05-11 20:01:42 +00:00