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blender-archive/source/blender/compositor/intern/COM_CompositorContext.cpp
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

43 lines
1.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_CompositorContext.h"
#include "COM_defines.h"
#include <stdio.h>
CompositorContext::CompositorContext()
{
this->m_scene = NULL;
this->m_rd = NULL;
this->m_quality = COM_QUALITY_HIGH;
this->m_hasActiveOpenCLDevices = false;
this->m_fastCalculation = false;
this->m_viewSettings = NULL;
this->m_displaySettings = NULL;
}
int CompositorContext::getFramenumber() const
{
if (this->m_rd) {
return this->m_rd->cfra;
}
else {
return -1; /* this should never happen */
}
}