Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
136 lines
5.6 KiB
C++
136 lines
5.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2011 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spclip
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*/
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#ifndef __MASK_INTERN_H__
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#define __MASK_INTERN_H__
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struct Mask;
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struct bContext;
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struct wmOperatorType;
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/* internal exports only */
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/* mask_add.c */
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bool ED_mask_find_nearest_diff_point(const struct bContext *C,
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struct Mask *mask,
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const float normal_co[2],
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int threshold,
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bool feather,
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float tangent[2],
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const bool use_deform,
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const bool use_project,
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struct MaskLayer **masklay_r,
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struct MaskSpline **spline_r,
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struct MaskSplinePoint **point_r,
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float *u_r,
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float *score_r);
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void MASK_OT_add_vertex(struct wmOperatorType *ot);
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void MASK_OT_add_feather_vertex(struct wmOperatorType *ot);
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void MASK_OT_primitive_circle_add(struct wmOperatorType *ot);
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void MASK_OT_primitive_square_add(struct wmOperatorType *ot);
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/* mask_ops.c */
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struct Mask *ED_mask_new(struct bContext *C, const char *name);
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struct MaskLayer *ED_mask_layer_ensure(struct bContext *C, bool *r_added_mask);
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void MASK_OT_new(struct wmOperatorType *ot);
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void MASK_OT_layer_new(struct wmOperatorType *ot);
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void MASK_OT_layer_remove(struct wmOperatorType *ot);
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void MASK_OT_cyclic_toggle(struct wmOperatorType *ot);
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void MASK_OT_slide_point(struct wmOperatorType *ot);
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void MASK_OT_slide_spline_curvature(struct wmOperatorType *ot);
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void MASK_OT_delete(struct wmOperatorType *ot);
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void MASK_OT_hide_view_clear(struct wmOperatorType *ot);
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void MASK_OT_hide_view_set(struct wmOperatorType *ot);
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void MASK_OT_feather_weight_clear(struct wmOperatorType *ot);
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void MASK_OT_switch_direction(struct wmOperatorType *ot);
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void MASK_OT_normals_make_consistent(struct wmOperatorType *ot);
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void MASK_OT_handle_type_set(struct wmOperatorType *ot);
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bool ED_mask_feather_find_nearest(const struct bContext *C,
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struct Mask *mask,
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const float normal_co[2],
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const float threshold,
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struct MaskLayer **masklay_r,
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struct MaskSpline **spline_r,
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struct MaskSplinePoint **point_r,
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struct MaskSplinePointUW **uw_r,
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float *score);
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struct MaskSplinePoint *ED_mask_point_find_nearest(const struct bContext *C,
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struct Mask *mask,
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const float normal_co[2],
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const float threshold,
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struct MaskLayer **masklay_r,
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struct MaskSpline **spline_r,
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eMaskWhichHandle *which_handle_r,
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float *score);
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void MASK_OT_layer_move(struct wmOperatorType *ot);
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void MASK_OT_duplicate(struct wmOperatorType *ot);
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void MASK_OT_copy_splines(struct wmOperatorType *ot);
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void MASK_OT_paste_splines(struct wmOperatorType *ot);
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/* mask_relationships.c */
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void MASK_OT_parent_set(struct wmOperatorType *ot);
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void MASK_OT_parent_clear(struct wmOperatorType *ot);
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/* mask_select.c */
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void MASK_OT_select(struct wmOperatorType *ot);
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void MASK_OT_select_all(struct wmOperatorType *ot);
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void MASK_OT_select_box(struct wmOperatorType *ot);
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void MASK_OT_select_lasso(struct wmOperatorType *ot);
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void MASK_OT_select_circle(struct wmOperatorType *ot);
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void MASK_OT_select_linked_pick(struct wmOperatorType *ot);
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void MASK_OT_select_linked(struct wmOperatorType *ot);
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void MASK_OT_select_more(struct wmOperatorType *ot);
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void MASK_OT_select_less(struct wmOperatorType *ot);
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bool ED_mask_spline_select_check(struct MaskSpline *spline);
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bool ED_mask_layer_select_check(struct MaskLayer *masklay);
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bool ED_mask_select_check(struct Mask *mask);
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void ED_mask_spline_select_set(struct MaskSpline *spline, const bool do_select);
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void ED_mask_layer_select_set(struct MaskLayer *masklay, const bool do_select);
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void ED_mask_select_toggle_all(struct Mask *mask, int action);
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void ED_mask_select_flush_all(struct Mask *mask);
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/* mask_editor.c */
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bool ED_maskedit_poll(struct bContext *C);
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bool ED_maskedit_mask_poll(struct bContext *C);
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/* mask_shapekey.c */
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void MASK_OT_shape_key_insert(struct wmOperatorType *ot);
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void MASK_OT_shape_key_clear(struct wmOperatorType *ot);
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void MASK_OT_shape_key_feather_reset(struct wmOperatorType *ot);
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void MASK_OT_shape_key_rekey(struct wmOperatorType *ot);
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#endif /* __MASK_INTERN_H__ */
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