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blender-archive/source/blender/blenkernel/intern/lib_id_eval.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

30 lines
684 B
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*
* Contains management of ID's and libraries
* allocate and free of all library data
*/
#include "DNA_ID.h"
#include "DNA_mesh_types.h"
#include "BLI_utildefines.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
void BKE_id_eval_properties_copy(ID *id_cow, ID *id)
{
const ID_Type id_type = GS(id->name);
BLI_assert((id_cow->tag & LIB_TAG_COPIED_ON_WRITE) && !(id->tag & LIB_TAG_COPIED_ON_WRITE));
BLI_assert(ID_TYPE_SUPPORTS_PARAMS_WITHOUT_COW(id_type));
if (id_type == ID_ME) {
BKE_mesh_copy_parameters((Mesh *)id_cow, (const Mesh *)id);
}
else {
BLI_assert_unreachable();
}
}