It's helpful to make the separation of legacy data formats explicit, because it declutters actively changed code and makes it clear which areas do not follow Blender's current design. In this case I separated the `MFace`/"tessface" conversion code into a separate blenkernel .cc file and header. This also makes refactoring to remove these functions simpler because they're easier to find. In the future, conversions to the `MLoopUV` type and `MVert` can be implemented here for the same reasons (see T95965). Differential Revision: https://developer.blender.org/D15396
955 lines
27 KiB
C++
955 lines
27 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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/** \file
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* \ingroup bke
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*
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* Functions to evaluate mesh data.
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*/
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#include <climits>
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BLI_alloca.h"
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#include "BLI_bitmap.h"
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#include "BLI_edgehash.h"
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#include "BLI_index_range.hh"
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#include "BLI_math.h"
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#include "BLI_span.hh"
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#include "BLI_utildefines.h"
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#include "BKE_customdata.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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using blender::IndexRange;
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using blender::MutableSpan;
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using blender::Span;
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/* -------------------------------------------------------------------- */
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/** \name Polygon Calculations
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* \{ */
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/*
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* COMPUTE POLY NORMAL
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*
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* Computes the normal of a planar
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* polygon See Graphics Gems for
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* computing newell normal.
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*/
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static void mesh_calc_ngon_normal(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvert,
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float normal[3])
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{
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const int nverts = mpoly->totloop;
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const float *v_prev = mvert[loopstart[nverts - 1].v].co;
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const float *v_curr;
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zero_v3(normal);
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/* Newell's Method */
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for (int i = 0; i < nverts; i++) {
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v_curr = mvert[loopstart[i].v].co;
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add_newell_cross_v3_v3v3(normal, v_prev, v_curr);
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v_prev = v_curr;
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}
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if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
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normal[2] = 1.0f; /* other axis set to 0.0 */
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}
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}
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void BKE_mesh_calc_poly_normal(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvarray,
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float r_no[3])
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{
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if (mpoly->totloop > 4) {
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mesh_calc_ngon_normal(mpoly, loopstart, mvarray, r_no);
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}
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else if (mpoly->totloop == 3) {
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normal_tri_v3(
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r_no, mvarray[loopstart[0].v].co, mvarray[loopstart[1].v].co, mvarray[loopstart[2].v].co);
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}
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else if (mpoly->totloop == 4) {
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normal_quad_v3(r_no,
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mvarray[loopstart[0].v].co,
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mvarray[loopstart[1].v].co,
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mvarray[loopstart[2].v].co,
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mvarray[loopstart[3].v].co);
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}
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else { /* horrible, two sided face! */
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r_no[0] = 0.0;
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r_no[1] = 0.0;
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r_no[2] = 1.0;
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}
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}
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/* duplicate of function above _but_ takes coords rather than mverts */
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static void mesh_calc_ngon_normal_coords(const MPoly *mpoly,
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const MLoop *loopstart,
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const float (*vertex_coords)[3],
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float r_normal[3])
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{
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const int nverts = mpoly->totloop;
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const float *v_prev = vertex_coords[loopstart[nverts - 1].v];
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const float *v_curr;
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zero_v3(r_normal);
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/* Newell's Method */
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for (int i = 0; i < nverts; i++) {
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v_curr = vertex_coords[loopstart[i].v];
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add_newell_cross_v3_v3v3(r_normal, v_prev, v_curr);
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v_prev = v_curr;
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}
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if (UNLIKELY(normalize_v3(r_normal) == 0.0f)) {
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r_normal[2] = 1.0f; /* other axis set to 0.0 */
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}
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}
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void BKE_mesh_calc_poly_normal_coords(const MPoly *mpoly,
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const MLoop *loopstart,
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const float (*vertex_coords)[3],
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float r_no[3])
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{
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if (mpoly->totloop > 4) {
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mesh_calc_ngon_normal_coords(mpoly, loopstart, vertex_coords, r_no);
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}
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else if (mpoly->totloop == 3) {
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normal_tri_v3(r_no,
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vertex_coords[loopstart[0].v],
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vertex_coords[loopstart[1].v],
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vertex_coords[loopstart[2].v]);
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}
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else if (mpoly->totloop == 4) {
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normal_quad_v3(r_no,
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vertex_coords[loopstart[0].v],
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vertex_coords[loopstart[1].v],
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vertex_coords[loopstart[2].v],
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vertex_coords[loopstart[3].v]);
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}
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else { /* horrible, two sided face! */
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r_no[0] = 0.0;
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r_no[1] = 0.0;
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r_no[2] = 1.0;
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}
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}
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static void mesh_calc_ngon_center(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvert,
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float cent[3])
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{
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const float w = 1.0f / (float)mpoly->totloop;
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zero_v3(cent);
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for (int i = 0; i < mpoly->totloop; i++) {
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madd_v3_v3fl(cent, mvert[(loopstart++)->v].co, w);
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}
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}
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void BKE_mesh_calc_poly_center(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvarray,
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float r_cent[3])
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{
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if (mpoly->totloop == 3) {
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mid_v3_v3v3v3(r_cent,
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mvarray[loopstart[0].v].co,
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mvarray[loopstart[1].v].co,
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mvarray[loopstart[2].v].co);
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}
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else if (mpoly->totloop == 4) {
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mid_v3_v3v3v3v3(r_cent,
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mvarray[loopstart[0].v].co,
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mvarray[loopstart[1].v].co,
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mvarray[loopstart[2].v].co,
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mvarray[loopstart[3].v].co);
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}
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else {
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mesh_calc_ngon_center(mpoly, loopstart, mvarray, r_cent);
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}
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}
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float BKE_mesh_calc_poly_area(const MPoly *mpoly, const MLoop *loopstart, const MVert *mvarray)
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{
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if (mpoly->totloop == 3) {
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return area_tri_v3(
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mvarray[loopstart[0].v].co, mvarray[loopstart[1].v].co, mvarray[loopstart[2].v].co);
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}
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const MLoop *l_iter = loopstart;
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float(*vertexcos)[3] = (float(*)[3])BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
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/* pack vertex cos into an array for area_poly_v3 */
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for (int i = 0; i < mpoly->totloop; i++, l_iter++) {
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copy_v3_v3(vertexcos[i], mvarray[l_iter->v].co);
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}
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/* finally calculate the area */
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float area = area_poly_v3((const float(*)[3])vertexcos, (uint)mpoly->totloop);
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return area;
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}
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float BKE_mesh_calc_area(const Mesh *me)
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{
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MVert *mvert = me->mvert;
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MLoop *mloop = me->mloop;
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MPoly *mpoly = me->mpoly;
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MPoly *mp;
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int i = me->totpoly;
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float total_area = 0;
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for (mp = mpoly; i--; mp++) {
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MLoop *ml_start = &mloop[mp->loopstart];
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total_area += BKE_mesh_calc_poly_area(mp, ml_start, mvert);
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}
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return total_area;
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}
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float BKE_mesh_calc_poly_uv_area(const MPoly *mpoly, const MLoopUV *uv_array)
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{
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int i, l_iter = mpoly->loopstart;
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float area;
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float(*vertexcos)[2] = (float(*)[2])BLI_array_alloca(vertexcos, (size_t)mpoly->totloop);
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/* pack vertex cos into an array for area_poly_v2 */
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for (i = 0; i < mpoly->totloop; i++, l_iter++) {
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copy_v2_v2(vertexcos[i], uv_array[l_iter].uv);
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}
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/* finally calculate the area */
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area = area_poly_v2(vertexcos, (uint)mpoly->totloop);
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return area;
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}
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static float UNUSED_FUNCTION(mesh_calc_poly_volume_centroid)(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvarray,
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float r_cent[3])
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{
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const float *v_pivot, *v_step1;
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float total_volume = 0.0f;
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zero_v3(r_cent);
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v_pivot = mvarray[loopstart[0].v].co;
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v_step1 = mvarray[loopstart[1].v].co;
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for (int i = 2; i < mpoly->totloop; i++) {
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const float *v_step2 = mvarray[loopstart[i].v].co;
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/* Calculate the 6x volume of the tetrahedron formed by the 3 vertices
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* of the triangle and the origin as the fourth vertex */
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const float tetra_volume = volume_tri_tetrahedron_signed_v3_6x(v_pivot, v_step1, v_step2);
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total_volume += tetra_volume;
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/* Calculate the centroid of the tetrahedron formed by the 3 vertices
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* of the triangle and the origin as the fourth vertex.
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* The centroid is simply the average of the 4 vertices.
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*
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* Note that the vector is 4x the actual centroid
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* so the division can be done once at the end. */
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for (uint j = 0; j < 3; j++) {
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r_cent[j] += tetra_volume * (v_pivot[j] + v_step1[j] + v_step2[j]);
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}
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v_step1 = v_step2;
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}
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return total_volume;
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}
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/**
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* A version of mesh_calc_poly_volume_centroid that takes an initial reference center,
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* use this to increase numeric stability as the quality of the result becomes
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* very low quality as the value moves away from 0.0, see: T65986.
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*/
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static float mesh_calc_poly_volume_centroid_with_reference_center(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvarray,
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const float reference_center[3],
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float r_cent[3])
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{
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/* See: mesh_calc_poly_volume_centroid for comments. */
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float v_pivot[3], v_step1[3];
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float total_volume = 0.0f;
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zero_v3(r_cent);
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sub_v3_v3v3(v_pivot, mvarray[loopstart[0].v].co, reference_center);
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sub_v3_v3v3(v_step1, mvarray[loopstart[1].v].co, reference_center);
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for (int i = 2; i < mpoly->totloop; i++) {
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float v_step2[3];
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sub_v3_v3v3(v_step2, mvarray[loopstart[i].v].co, reference_center);
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const float tetra_volume = volume_tri_tetrahedron_signed_v3_6x(v_pivot, v_step1, v_step2);
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total_volume += tetra_volume;
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for (uint j = 0; j < 3; j++) {
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r_cent[j] += tetra_volume * (v_pivot[j] + v_step1[j] + v_step2[j]);
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}
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copy_v3_v3(v_step1, v_step2);
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}
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return total_volume;
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}
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/**
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* \note
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* - Results won't be correct if polygon is non-planar.
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* - This has the advantage over #mesh_calc_poly_volume_centroid
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* that it doesn't depend on solid geometry, instead it weights the surface by volume.
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*/
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static float mesh_calc_poly_area_centroid(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvarray,
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float r_cent[3])
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{
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float total_area = 0.0f;
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float v1[3], v2[3], v3[3], normal[3], tri_cent[3];
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BKE_mesh_calc_poly_normal(mpoly, loopstart, mvarray, normal);
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copy_v3_v3(v1, mvarray[loopstart[0].v].co);
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copy_v3_v3(v2, mvarray[loopstart[1].v].co);
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zero_v3(r_cent);
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for (int i = 2; i < mpoly->totloop; i++) {
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copy_v3_v3(v3, mvarray[loopstart[i].v].co);
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float tri_area = area_tri_signed_v3(v1, v2, v3, normal);
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total_area += tri_area;
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mid_v3_v3v3v3(tri_cent, v1, v2, v3);
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madd_v3_v3fl(r_cent, tri_cent, tri_area);
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copy_v3_v3(v2, v3);
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}
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mul_v3_fl(r_cent, 1.0f / total_area);
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return total_area;
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}
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void BKE_mesh_calc_poly_angles(const MPoly *mpoly,
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const MLoop *loopstart,
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const MVert *mvarray,
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float angles[])
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{
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float nor_prev[3];
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float nor_next[3];
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int i_this = mpoly->totloop - 1;
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int i_next = 0;
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sub_v3_v3v3(nor_prev, mvarray[loopstart[i_this - 1].v].co, mvarray[loopstart[i_this].v].co);
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normalize_v3(nor_prev);
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while (i_next < mpoly->totloop) {
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sub_v3_v3v3(nor_next, mvarray[loopstart[i_this].v].co, mvarray[loopstart[i_next].v].co);
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normalize_v3(nor_next);
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angles[i_this] = angle_normalized_v3v3(nor_prev, nor_next);
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/* step */
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copy_v3_v3(nor_prev, nor_next);
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i_this = i_next;
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i_next++;
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}
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}
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void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop *mloop)
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{
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const MLoop *ml, *ml_next;
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int i = mp->totloop;
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ml_next = mloop; /* first loop */
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ml = &ml_next[i - 1]; /* last loop */
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while (i-- != 0) {
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BLI_edgehash_reinsert(ehash, ml->v, ml_next->v, nullptr);
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ml = ml_next;
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ml_next++;
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}
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}
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void BKE_mesh_poly_edgebitmap_insert(uint *edge_bitmap, const MPoly *mp, const MLoop *mloop)
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{
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const MLoop *ml;
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int i = mp->totloop;
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ml = mloop;
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while (i-- != 0) {
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BLI_BITMAP_ENABLE(edge_bitmap, ml->e);
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ml++;
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Mesh Center Calculation
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* \{ */
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bool BKE_mesh_center_median(const Mesh *me, float r_cent[3])
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{
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int i = me->totvert;
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const MVert *mvert;
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zero_v3(r_cent);
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for (mvert = me->mvert; i--; mvert++) {
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add_v3_v3(r_cent, mvert->co);
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}
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/* otherwise we get NAN for 0 verts */
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if (me->totvert) {
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mul_v3_fl(r_cent, 1.0f / (float)me->totvert);
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}
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return (me->totvert != 0);
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}
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bool BKE_mesh_center_median_from_polys(const Mesh *me, float r_cent[3])
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{
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int i = me->totpoly;
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int tot = 0;
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const MPoly *mpoly = me->mpoly;
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const MLoop *mloop = me->mloop;
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const MVert *mvert = me->mvert;
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zero_v3(r_cent);
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for (; i--; mpoly++) {
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int loopend = mpoly->loopstart + mpoly->totloop;
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for (int j = mpoly->loopstart; j < loopend; j++) {
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add_v3_v3(r_cent, mvert[mloop[j].v].co);
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}
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tot += mpoly->totloop;
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}
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/* otherwise we get NAN for 0 verts */
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if (me->totpoly) {
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mul_v3_fl(r_cent, 1.0f / (float)tot);
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}
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return (me->totpoly != 0);
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}
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bool BKE_mesh_center_bounds(const Mesh *me, float r_cent[3])
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{
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float min[3], max[3];
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INIT_MINMAX(min, max);
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if (BKE_mesh_minmax(me, min, max)) {
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mid_v3_v3v3(r_cent, min, max);
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return true;
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}
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return false;
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}
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bool BKE_mesh_center_of_surface(const Mesh *me, float r_cent[3])
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{
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int i = me->totpoly;
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MPoly *mpoly;
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float poly_area;
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float total_area = 0.0f;
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float poly_cent[3];
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zero_v3(r_cent);
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/* calculate a weighted average of polygon centroids */
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for (mpoly = me->mpoly; i--; mpoly++) {
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poly_area = mesh_calc_poly_area_centroid(
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mpoly, me->mloop + mpoly->loopstart, me->mvert, poly_cent);
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madd_v3_v3fl(r_cent, poly_cent, poly_area);
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total_area += poly_area;
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}
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/* otherwise we get NAN for 0 polys */
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if (me->totpoly) {
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mul_v3_fl(r_cent, 1.0f / total_area);
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}
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/* zero area faces cause this, fallback to median */
|
|
if (UNLIKELY(!is_finite_v3(r_cent))) {
|
|
return BKE_mesh_center_median(me, r_cent);
|
|
}
|
|
|
|
return (me->totpoly != 0);
|
|
}
|
|
|
|
bool BKE_mesh_center_of_volume(const Mesh *me, float r_cent[3])
|
|
{
|
|
int i = me->totpoly;
|
|
MPoly *mpoly;
|
|
float poly_volume;
|
|
float total_volume = 0.0f;
|
|
float poly_cent[3];
|
|
|
|
/* Use an initial center to avoid numeric instability of geometry far away from the center. */
|
|
float init_cent[3];
|
|
const bool init_cent_result = BKE_mesh_center_median_from_polys(me, init_cent);
|
|
|
|
zero_v3(r_cent);
|
|
|
|
/* calculate a weighted average of polyhedron centroids */
|
|
for (mpoly = me->mpoly; i--; mpoly++) {
|
|
poly_volume = mesh_calc_poly_volume_centroid_with_reference_center(
|
|
mpoly, me->mloop + mpoly->loopstart, me->mvert, init_cent, poly_cent);
|
|
|
|
/* poly_cent is already volume-weighted, so no need to multiply by the volume */
|
|
add_v3_v3(r_cent, poly_cent);
|
|
total_volume += poly_volume;
|
|
}
|
|
/* otherwise we get NAN for 0 polys */
|
|
if (total_volume != 0.0f) {
|
|
/* multiply by 0.25 to get the correct centroid */
|
|
/* no need to divide volume by 6 as the centroid is weighted by 6x the volume,
|
|
* so it all cancels out. */
|
|
mul_v3_fl(r_cent, 0.25f / total_volume);
|
|
}
|
|
|
|
/* this can happen for non-manifold objects, fallback to median */
|
|
if (UNLIKELY(!is_finite_v3(r_cent))) {
|
|
copy_v3_v3(r_cent, init_cent);
|
|
return init_cent_result;
|
|
}
|
|
add_v3_v3(r_cent, init_cent);
|
|
return (me->totpoly != 0);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Mesh Volume Calculation
|
|
* \{ */
|
|
|
|
static bool mesh_calc_center_centroid_ex(const MVert *mverts,
|
|
int UNUSED(mverts_num),
|
|
const MLoopTri *looptri,
|
|
int looptri_num,
|
|
const MLoop *mloop,
|
|
float r_center[3])
|
|
{
|
|
|
|
zero_v3(r_center);
|
|
|
|
if (looptri_num == 0) {
|
|
return false;
|
|
}
|
|
|
|
float totweight = 0.0f;
|
|
const MLoopTri *lt;
|
|
int i;
|
|
for (i = 0, lt = looptri; i < looptri_num; i++, lt++) {
|
|
const MVert *v1 = &mverts[mloop[lt->tri[0]].v];
|
|
const MVert *v2 = &mverts[mloop[lt->tri[1]].v];
|
|
const MVert *v3 = &mverts[mloop[lt->tri[2]].v];
|
|
float area;
|
|
|
|
area = area_tri_v3(v1->co, v2->co, v3->co);
|
|
madd_v3_v3fl(r_center, v1->co, area);
|
|
madd_v3_v3fl(r_center, v2->co, area);
|
|
madd_v3_v3fl(r_center, v3->co, area);
|
|
totweight += area;
|
|
}
|
|
if (totweight == 0.0f) {
|
|
return false;
|
|
}
|
|
|
|
mul_v3_fl(r_center, 1.0f / (3.0f * totweight));
|
|
|
|
return true;
|
|
}
|
|
|
|
void BKE_mesh_calc_volume(const MVert *mverts,
|
|
const int mverts_num,
|
|
const MLoopTri *looptri,
|
|
const int looptri_num,
|
|
const MLoop *mloop,
|
|
float *r_volume,
|
|
float r_center[3])
|
|
{
|
|
const MLoopTri *lt;
|
|
float center[3];
|
|
float totvol;
|
|
int i;
|
|
|
|
if (r_volume) {
|
|
*r_volume = 0.0f;
|
|
}
|
|
if (r_center) {
|
|
zero_v3(r_center);
|
|
}
|
|
|
|
if (looptri_num == 0) {
|
|
return;
|
|
}
|
|
|
|
if (!mesh_calc_center_centroid_ex(mverts, mverts_num, looptri, looptri_num, mloop, center)) {
|
|
return;
|
|
}
|
|
|
|
totvol = 0.0f;
|
|
|
|
for (i = 0, lt = looptri; i < looptri_num; i++, lt++) {
|
|
const MVert *v1 = &mverts[mloop[lt->tri[0]].v];
|
|
const MVert *v2 = &mverts[mloop[lt->tri[1]].v];
|
|
const MVert *v3 = &mverts[mloop[lt->tri[2]].v];
|
|
float vol;
|
|
|
|
vol = volume_tetrahedron_signed_v3(center, v1->co, v2->co, v3->co);
|
|
if (r_volume) {
|
|
totvol += vol;
|
|
}
|
|
if (r_center) {
|
|
/* averaging factor 1/3 is applied in the end */
|
|
madd_v3_v3fl(r_center, v1->co, vol);
|
|
madd_v3_v3fl(r_center, v2->co, vol);
|
|
madd_v3_v3fl(r_center, v3->co, vol);
|
|
}
|
|
}
|
|
|
|
/* NOTE: Depending on arbitrary centroid position,
|
|
* totvol can become negative even for a valid mesh.
|
|
* The true value is always the positive value.
|
|
*/
|
|
if (r_volume) {
|
|
*r_volume = fabsf(totvol);
|
|
}
|
|
if (r_center) {
|
|
/* NOTE: Factor 1/3 is applied once for all vertices here.
|
|
* This also automatically negates the vector if totvol is negative.
|
|
*/
|
|
if (totvol != 0.0f) {
|
|
mul_v3_fl(r_center, (1.0f / 3.0f) / totvol);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
void BKE_mesh_mdisp_flip(MDisps *md, const bool use_loop_mdisp_flip)
|
|
{
|
|
if (UNLIKELY(!md->totdisp || !md->disps)) {
|
|
return;
|
|
}
|
|
|
|
const int sides = (int)sqrt(md->totdisp);
|
|
float(*co)[3] = md->disps;
|
|
|
|
for (int x = 0; x < sides; x++) {
|
|
float *co_a, *co_b;
|
|
|
|
for (int y = 0; y < x; y++) {
|
|
co_a = co[y * sides + x];
|
|
co_b = co[x * sides + y];
|
|
|
|
swap_v3_v3(co_a, co_b);
|
|
SWAP(float, co_a[0], co_a[1]);
|
|
SWAP(float, co_b[0], co_b[1]);
|
|
|
|
if (use_loop_mdisp_flip) {
|
|
co_a[2] *= -1.0f;
|
|
co_b[2] *= -1.0f;
|
|
}
|
|
}
|
|
|
|
co_a = co[x * sides + x];
|
|
|
|
SWAP(float, co_a[0], co_a[1]);
|
|
|
|
if (use_loop_mdisp_flip) {
|
|
co_a[2] *= -1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_mesh_polygon_flip_ex(MPoly *mpoly,
|
|
MLoop *mloop,
|
|
CustomData *ldata,
|
|
float (*lnors)[3],
|
|
MDisps *mdisp,
|
|
const bool use_loop_mdisp_flip)
|
|
{
|
|
int loopstart = mpoly->loopstart;
|
|
int loopend = loopstart + mpoly->totloop - 1;
|
|
const bool loops_in_ldata = (CustomData_get_layer(ldata, CD_MLOOP) == mloop);
|
|
|
|
if (mdisp) {
|
|
for (int i = loopstart; i <= loopend; i++) {
|
|
BKE_mesh_mdisp_flip(&mdisp[i], use_loop_mdisp_flip);
|
|
}
|
|
}
|
|
|
|
/* Note that we keep same start vertex for flipped face. */
|
|
|
|
/* We also have to update loops edge
|
|
* (they will get their original 'other edge', that is,
|
|
* the original edge of their original previous loop)... */
|
|
uint prev_edge_index = mloop[loopstart].e;
|
|
mloop[loopstart].e = mloop[loopend].e;
|
|
|
|
for (loopstart++; loopend > loopstart; loopstart++, loopend--) {
|
|
mloop[loopend].e = mloop[loopend - 1].e;
|
|
SWAP(uint, mloop[loopstart].e, prev_edge_index);
|
|
|
|
if (!loops_in_ldata) {
|
|
SWAP(MLoop, mloop[loopstart], mloop[loopend]);
|
|
}
|
|
if (lnors) {
|
|
swap_v3_v3(lnors[loopstart], lnors[loopend]);
|
|
}
|
|
CustomData_swap(ldata, loopstart, loopend);
|
|
}
|
|
/* Even if we did not swap the other 'pivot' loop, we need to set its swapped edge. */
|
|
if (loopstart == loopend) {
|
|
mloop[loopstart].e = prev_edge_index;
|
|
}
|
|
}
|
|
|
|
void BKE_mesh_polygon_flip(MPoly *mpoly, MLoop *mloop, CustomData *ldata)
|
|
{
|
|
MDisps *mdisp = (MDisps *)CustomData_get_layer(ldata, CD_MDISPS);
|
|
BKE_mesh_polygon_flip_ex(mpoly, mloop, ldata, nullptr, mdisp, true);
|
|
}
|
|
|
|
void BKE_mesh_polygons_flip(MPoly *mpoly, MLoop *mloop, CustomData *ldata, int totpoly)
|
|
{
|
|
MDisps *mdisp = (MDisps *)CustomData_get_layer(ldata, CD_MDISPS);
|
|
MPoly *mp;
|
|
int i;
|
|
|
|
for (mp = mpoly, i = 0; i < totpoly; mp++, i++) {
|
|
BKE_mesh_polygon_flip_ex(mp, mloop, ldata, nullptr, mdisp, true);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Mesh Flag Flushing
|
|
* \{ */
|
|
|
|
void BKE_mesh_flush_hidden_from_verts_ex(const MVert *mvert,
|
|
const MLoop *mloop,
|
|
MEdge *medge,
|
|
const int totedge,
|
|
MPoly *mpoly,
|
|
const int totpoly)
|
|
{
|
|
int i, j;
|
|
|
|
for (i = 0; i < totedge; i++) {
|
|
MEdge *e = &medge[i];
|
|
if (mvert[e->v1].flag & ME_HIDE || mvert[e->v2].flag & ME_HIDE) {
|
|
e->flag |= ME_HIDE;
|
|
}
|
|
else {
|
|
e->flag &= ~ME_HIDE;
|
|
}
|
|
}
|
|
for (i = 0; i < totpoly; i++) {
|
|
MPoly *p = &mpoly[i];
|
|
p->flag &= (char)~ME_HIDE;
|
|
for (j = 0; j < p->totloop; j++) {
|
|
if (mvert[mloop[p->loopstart + j].v].flag & ME_HIDE) {
|
|
p->flag |= ME_HIDE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void BKE_mesh_flush_hidden_from_verts(Mesh *me)
|
|
{
|
|
BKE_mesh_flush_hidden_from_verts_ex(
|
|
me->mvert, me->mloop, me->medge, me->totedge, me->mpoly, me->totpoly);
|
|
}
|
|
|
|
void BKE_mesh_flush_hidden_from_polys_ex(MVert *mvert,
|
|
const MLoop *mloop,
|
|
MEdge *medge,
|
|
const int UNUSED(totedge),
|
|
const MPoly *mpoly,
|
|
const int totpoly)
|
|
{
|
|
int i = totpoly;
|
|
for (const MPoly *mp = mpoly; i--; mp++) {
|
|
if (mp->flag & ME_HIDE) {
|
|
const MLoop *ml;
|
|
int j = mp->totloop;
|
|
for (ml = &mloop[mp->loopstart]; j--; ml++) {
|
|
mvert[ml->v].flag |= ME_HIDE;
|
|
medge[ml->e].flag |= ME_HIDE;
|
|
}
|
|
}
|
|
}
|
|
|
|
i = totpoly;
|
|
for (const MPoly *mp = mpoly; i--; mp++) {
|
|
if ((mp->flag & ME_HIDE) == 0) {
|
|
const MLoop *ml;
|
|
int j = mp->totloop;
|
|
for (ml = &mloop[mp->loopstart]; j--; ml++) {
|
|
mvert[ml->v].flag &= (char)~ME_HIDE;
|
|
medge[ml->e].flag &= (short)~ME_HIDE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void BKE_mesh_flush_hidden_from_polys(Mesh *me)
|
|
{
|
|
BKE_mesh_flush_hidden_from_polys_ex(
|
|
me->mvert, me->mloop, me->medge, me->totedge, me->mpoly, me->totpoly);
|
|
}
|
|
|
|
void BKE_mesh_flush_select_from_polys_ex(MVert *mvert,
|
|
const int totvert,
|
|
const MLoop *mloop,
|
|
MEdge *medge,
|
|
const int totedge,
|
|
const MPoly *mpoly,
|
|
const int totpoly)
|
|
{
|
|
MVert *mv;
|
|
MEdge *med;
|
|
const MPoly *mp;
|
|
|
|
int i = totvert;
|
|
for (mv = mvert; i--; mv++) {
|
|
mv->flag &= (char)~SELECT;
|
|
}
|
|
|
|
i = totedge;
|
|
for (med = medge; i--; med++) {
|
|
med->flag &= ~SELECT;
|
|
}
|
|
|
|
i = totpoly;
|
|
for (mp = mpoly; i--; mp++) {
|
|
/* Assume if its selected its not hidden and none of its verts/edges are hidden
|
|
* (a common assumption). */
|
|
if (mp->flag & ME_FACE_SEL) {
|
|
const MLoop *ml;
|
|
int j;
|
|
j = mp->totloop;
|
|
for (ml = &mloop[mp->loopstart]; j--; ml++) {
|
|
mvert[ml->v].flag |= SELECT;
|
|
medge[ml->e].flag |= SELECT;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void BKE_mesh_flush_select_from_polys(Mesh *me)
|
|
{
|
|
BKE_mesh_flush_select_from_polys_ex(
|
|
me->mvert, me->totvert, me->mloop, me->medge, me->totedge, me->mpoly, me->totpoly);
|
|
}
|
|
|
|
static void mesh_flush_select_from_verts(const Span<MVert> verts,
|
|
const Span<MLoop> loops,
|
|
MutableSpan<MEdge> edges,
|
|
MutableSpan<MPoly> polys)
|
|
{
|
|
for (const int i : edges.index_range()) {
|
|
if ((edges[i].flag & ME_HIDE) == 0) {
|
|
MEdge &edge = edges[i];
|
|
if ((verts[edge.v1].flag & SELECT) && (verts[edge.v2].flag & SELECT)) {
|
|
edge.flag |= SELECT;
|
|
}
|
|
else {
|
|
edge.flag &= ~SELECT;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (const int i : polys.index_range()) {
|
|
if (polys[i].flag & ME_HIDE) {
|
|
continue;
|
|
}
|
|
MPoly &poly = polys[i];
|
|
bool all_verts_selected = true;
|
|
for (const MLoop &loop : loops.slice(poly.loopstart, poly.totloop)) {
|
|
if (!(verts[loop.v].flag & SELECT)) {
|
|
all_verts_selected = false;
|
|
}
|
|
}
|
|
if (all_verts_selected) {
|
|
poly.flag |= ME_FACE_SEL;
|
|
}
|
|
else {
|
|
poly.flag &= (char)~ME_FACE_SEL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_mesh_flush_select_from_verts(Mesh *me)
|
|
{
|
|
mesh_flush_select_from_verts({me->mvert, me->totvert},
|
|
{me->mloop, me->totloop},
|
|
{me->medge, me->totedge},
|
|
{me->mpoly, me->totpoly});
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Mesh Spatial Calculation
|
|
* \{ */
|
|
|
|
void BKE_mesh_calc_relative_deform(const MPoly *mpoly,
|
|
const int totpoly,
|
|
const MLoop *mloop,
|
|
const int totvert,
|
|
|
|
const float (*vert_cos_src)[3],
|
|
const float (*vert_cos_dst)[3],
|
|
|
|
const float (*vert_cos_org)[3],
|
|
float (*vert_cos_new)[3])
|
|
{
|
|
const MPoly *mp;
|
|
int i;
|
|
|
|
int *vert_accum = (int *)MEM_calloc_arrayN((size_t)totvert, sizeof(*vert_accum), __func__);
|
|
|
|
memset(vert_cos_new, '\0', sizeof(*vert_cos_new) * (size_t)totvert);
|
|
|
|
for (i = 0, mp = mpoly; i < totpoly; i++, mp++) {
|
|
const MLoop *loopstart = mloop + mp->loopstart;
|
|
|
|
for (int j = 0; j < mp->totloop; j++) {
|
|
uint v_prev = loopstart[(mp->totloop + (j - 1)) % mp->totloop].v;
|
|
uint v_curr = loopstart[j].v;
|
|
uint v_next = loopstart[(j + 1) % mp->totloop].v;
|
|
|
|
float tvec[3];
|
|
|
|
transform_point_by_tri_v3(tvec,
|
|
vert_cos_dst[v_curr],
|
|
vert_cos_org[v_prev],
|
|
vert_cos_org[v_curr],
|
|
vert_cos_org[v_next],
|
|
vert_cos_src[v_prev],
|
|
vert_cos_src[v_curr],
|
|
vert_cos_src[v_next]);
|
|
|
|
add_v3_v3(vert_cos_new[v_curr], tvec);
|
|
vert_accum[v_curr] += 1;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < totvert; i++) {
|
|
if (vert_accum[i]) {
|
|
mul_v3_fl(vert_cos_new[i], 1.0f / (float)vert_accum[i]);
|
|
}
|
|
else {
|
|
copy_v3_v3(vert_cos_new[i], vert_cos_org[i]);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(vert_accum);
|
|
}
|
|
|
|
/** \} */
|