Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
196 lines
7.0 KiB
C
196 lines
7.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2020 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup bke
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*/
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#include "multires_reshape.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "BLI_math_vector.h"
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#include "BKE_subdiv_foreach.h"
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#include "BKE_subdiv_mesh.h"
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typedef struct MultiresReshapeAssignVertcosContext {
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const MultiresReshapeContext *reshape_context;
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const float (*vert_coords)[3];
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const int num_vert_coords;
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} MultiresReshapeAssignVertcosContext;
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/**
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* Set single displacement grid value at a reshape level to a corresponding vertex coordinate.
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* This function will be called for every side of a boundary grid points for inner coordinates.
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*/
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static void multires_reshape_vertcos_foreach_single_vertex(
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const SubdivForeachContext *foreach_context,
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const GridCoord *grid_coord,
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const int subdiv_vertex_index)
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{
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MultiresReshapeAssignVertcosContext *reshape_vertcos_context = foreach_context->user_data;
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const float *coordinate = reshape_vertcos_context->vert_coords[subdiv_vertex_index];
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ReshapeGridElement grid_element = multires_reshape_grid_element_for_grid_coord(
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reshape_vertcos_context->reshape_context, grid_coord);
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BLI_assert(grid_element.displacement != NULL);
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copy_v3_v3(grid_element.displacement, coordinate);
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}
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/* TODO(sergey): De-duplicate with similar function in multires_reshape_smooth.c */
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static void multires_reshape_vertcos_foreach_vertex(const SubdivForeachContext *foreach_context,
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const PTexCoord *ptex_coord,
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const int subdiv_vertex_index)
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{
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const MultiresReshapeAssignVertcosContext *reshape_vertcos_context = foreach_context->user_data;
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const MultiresReshapeContext *reshape_context = reshape_vertcos_context->reshape_context;
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const GridCoord grid_coord = multires_reshape_ptex_coord_to_grid(reshape_context, ptex_coord);
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const int face_index = multires_reshape_grid_to_face_index(reshape_context,
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grid_coord.grid_index);
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const Mesh *base_mesh = reshape_context->base_mesh;
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const MPoly *base_poly = &base_mesh->mpoly[face_index];
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const int num_corners = base_poly->totloop;
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const int start_grid_index = reshape_context->face_start_grid_index[face_index];
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const int corner = grid_coord.grid_index - start_grid_index;
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if (grid_coord.u == 0.0f && grid_coord.v == 0.0f) {
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for (int current_corner = 0; current_corner < num_corners; ++current_corner) {
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GridCoord corner_grid_coord = grid_coord;
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corner_grid_coord.grid_index = start_grid_index + current_corner;
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multires_reshape_vertcos_foreach_single_vertex(
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foreach_context, &corner_grid_coord, subdiv_vertex_index);
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}
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return;
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}
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multires_reshape_vertcos_foreach_single_vertex(
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foreach_context, &grid_coord, subdiv_vertex_index);
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if (grid_coord.u == 0.0f) {
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GridCoord prev_grid_coord;
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prev_grid_coord.grid_index = start_grid_index + ((corner + num_corners - 1) % num_corners);
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prev_grid_coord.u = grid_coord.v;
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prev_grid_coord.v = 0.0f;
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multires_reshape_vertcos_foreach_single_vertex(
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foreach_context, &prev_grid_coord, subdiv_vertex_index);
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}
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if (grid_coord.v == 0.0f) {
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GridCoord next_grid_coord;
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next_grid_coord.grid_index = start_grid_index + ((corner + 1) % num_corners);
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next_grid_coord.u = 0.0f;
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next_grid_coord.v = grid_coord.u;
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multires_reshape_vertcos_foreach_single_vertex(
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foreach_context, &next_grid_coord, subdiv_vertex_index);
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}
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}
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/* SubdivForeachContext::topology_info() */
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static bool multires_reshape_vertcos_foreach_topology_info(
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const SubdivForeachContext *foreach_context,
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const int num_vertices,
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const int UNUSED(num_edges),
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const int UNUSED(num_loops),
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const int UNUSED(num_polygons),
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const int *UNUSED(subdiv_polygon_offset))
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{
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MultiresReshapeAssignVertcosContext *reshape_vertcos_context = foreach_context->user_data;
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if (num_vertices != reshape_vertcos_context->num_vert_coords) {
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return false;
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}
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return true;
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}
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/* SubdivForeachContext::vertex_inner() */
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static void multires_reshape_vertcos_foreach_vertex_inner(
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const SubdivForeachContext *foreach_context,
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void *UNUSED(tls_v),
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const int ptex_face_index,
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const float ptex_face_u,
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const float ptex_face_v,
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const int UNUSED(coarse_face_index),
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const int UNUSED(coarse_face_corner),
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const int subdiv_vertex_index)
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{
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const PTexCoord ptex_coord = {
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.ptex_face_index = ptex_face_index,
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.u = ptex_face_u,
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.v = ptex_face_v,
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};
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multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
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}
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/* SubdivForeachContext::vertex_every_corner() */
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static void multires_reshape_vertcos_foreach_vertex_every_corner(
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const struct SubdivForeachContext *foreach_context,
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void *UNUSED(tls_v),
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const int ptex_face_index,
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const float ptex_face_u,
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const float ptex_face_v,
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const int UNUSED(coarse_vertex_index),
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const int UNUSED(coarse_face_index),
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const int UNUSED(coarse_face_corner),
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const int subdiv_vertex_index)
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{
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const PTexCoord ptex_coord = {
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.ptex_face_index = ptex_face_index,
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.u = ptex_face_u,
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.v = ptex_face_v,
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};
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multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
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}
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/* SubdivForeachContext::vertex_every_edge() */
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static void multires_reshape_vertcos_foreach_vertex_every_edge(
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const struct SubdivForeachContext *foreach_context,
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void *UNUSED(tls_v),
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const int ptex_face_index,
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const float ptex_face_u,
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const float ptex_face_v,
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const int UNUSED(coarse_edge_index),
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const int UNUSED(coarse_face_index),
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const int UNUSED(coarse_face_corner),
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const int subdiv_vertex_index)
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{
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const PTexCoord ptex_coord = {
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.ptex_face_index = ptex_face_index,
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.u = ptex_face_u,
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.v = ptex_face_v,
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};
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multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
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}
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bool multires_reshape_assign_final_coords_from_vertcos(
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const MultiresReshapeContext *reshape_context,
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const float (*vert_coords)[3],
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const int num_vert_coords)
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{
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MultiresReshapeAssignVertcosContext reshape_vertcos_context = {
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.reshape_context = reshape_context,
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.vert_coords = vert_coords,
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.num_vert_coords = num_vert_coords,
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};
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SubdivForeachContext foreach_context = {
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.topology_info = multires_reshape_vertcos_foreach_topology_info,
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.vertex_inner = multires_reshape_vertcos_foreach_vertex_inner,
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.vertex_every_edge = multires_reshape_vertcos_foreach_vertex_every_edge,
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.vertex_every_corner = multires_reshape_vertcos_foreach_vertex_every_corner,
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.user_data = &reshape_vertcos_context,
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};
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SubdivToMeshSettings mesh_settings;
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mesh_settings.resolution = (1 << reshape_context->reshape.level) + 1;
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mesh_settings.use_optimal_display = false;
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return BKE_subdiv_foreach_subdiv_geometry(
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reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
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}
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