Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
19 lines
422 B
C++
19 lines
422 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_ChunkOrderHotspot.h"
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#include <cmath>
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namespace blender::compositor {
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double ChunkOrderHotspot::calc_distance(int x, int y)
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{
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int dx = this->x - x;
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int dy = this->y - y;
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double result = sqrt((double)(dx * dx + dy * dy));
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result += (double)this->addition;
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return result;
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}
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} // namespace blender::compositor
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