Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
37 lines
710 B
C++
37 lines
710 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_MemoryProxy.h"
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#include "COM_MemoryBuffer.h"
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namespace blender::compositor {
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MemoryProxy::MemoryProxy(DataType datatype)
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{
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write_buffer_operation_ = nullptr;
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executor_ = nullptr;
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buffer_ = nullptr;
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datatype_ = datatype;
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}
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void MemoryProxy::allocate(unsigned int width, unsigned int height)
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{
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rcti result;
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result.xmin = 0;
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result.xmax = width;
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result.ymin = 0;
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result.ymax = height;
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buffer_ = new MemoryBuffer(this, result, MemoryBufferState::Default);
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}
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void MemoryProxy::free()
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{
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if (buffer_) {
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delete buffer_;
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buffer_ = nullptr;
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}
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}
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} // namespace blender::compositor
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