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blender-archive/source/blender/compositor/nodes/COM_DenoiseNode.cc
Campbell Barton c434782e3a File headers: SPDX License migration
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See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

56 lines
2.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2019 Blender Foundation. */
#include "COM_DenoiseNode.h"
#include "COM_DenoiseOperation.h"
namespace blender::compositor {
DenoiseNode::DenoiseNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void DenoiseNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
if (!COM_is_denoise_supported()) {
converter.map_output_socket(get_output_socket(0),
converter.add_input_proxy(get_input_socket(0), false));
return;
}
bNode *node = this->get_bnode();
NodeDenoise *denoise = (NodeDenoise *)node->storage;
DenoiseOperation *operation = new DenoiseOperation();
converter.add_operation(operation);
operation->set_denoise_settings(denoise);
converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
if (denoise && denoise->prefilter == CMP_NODE_DENOISE_PREFILTER_ACCURATE) {
{
DenoisePrefilterOperation *normal_prefilter = new DenoisePrefilterOperation(
DataType::Vector);
normal_prefilter->set_image_name("normal");
converter.add_operation(normal_prefilter);
converter.map_input_socket(get_input_socket(1), normal_prefilter->get_input_socket(0));
converter.add_link(normal_prefilter->get_output_socket(), operation->get_input_socket(1));
}
{
DenoisePrefilterOperation *albedo_prefilter = new DenoisePrefilterOperation(DataType::Color);
albedo_prefilter->set_image_name("albedo");
converter.add_operation(albedo_prefilter);
converter.map_input_socket(get_input_socket(2), albedo_prefilter->get_input_socket(0));
converter.add_link(albedo_prefilter->get_output_socket(), operation->get_input_socket(2));
}
}
else {
converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1));
converter.map_input_socket(get_input_socket(2), operation->get_input_socket(2));
}
converter.map_output_socket(get_output_socket(0), operation->get_output_socket(0));
}
} // namespace blender::compositor