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blender-archive/source/blender/compositor/nodes/COM_LuminanceMatteNode.cc
Campbell Barton c434782e3a File headers: SPDX License migration
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Follow the SPDX license specification: https://spdx.org/licenses

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- `./extern/` was left out.
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doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

41 lines
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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#include "COM_LuminanceMatteNode.h"
#include "COM_LuminanceMatteOperation.h"
#include "COM_SetAlphaMultiplyOperation.h"
namespace blender::compositor {
LuminanceMatteNode::LuminanceMatteNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void LuminanceMatteNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
bNode *editorsnode = get_bnode();
NodeInput *input_socket = this->get_input_socket(0);
NodeOutput *output_socket_image = this->get_output_socket(0);
NodeOutput *output_socket_matte = this->get_output_socket(1);
LuminanceMatteOperation *operation_set = new LuminanceMatteOperation();
operation_set->set_settings((NodeChroma *)editorsnode->storage);
converter.add_operation(operation_set);
converter.map_input_socket(input_socket, operation_set->get_input_socket(0));
converter.map_output_socket(output_socket_matte, operation_set->get_output_socket(0));
SetAlphaMultiplyOperation *operation = new SetAlphaMultiplyOperation();
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.add_link(operation_set->get_output_socket(), operation->get_input_socket(1));
converter.map_output_socket(output_socket_image, operation->get_output_socket());
converter.add_preview(operation->get_output_socket());
}
} // namespace blender::compositor