Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
63 lines
2.4 KiB
C++
63 lines
2.4 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2011 Blender Foundation. */
|
|
|
|
#include "COM_TranslateNode.h"
|
|
|
|
#include "COM_TranslateOperation.h"
|
|
#include "COM_WrapOperation.h"
|
|
#include "COM_WriteBufferOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
TranslateNode::TranslateNode(bNode *editor_node) : Node(editor_node)
|
|
{
|
|
/* pass */
|
|
}
|
|
|
|
void TranslateNode::convert_to_operations(NodeConverter &converter,
|
|
const CompositorContext &context) const
|
|
{
|
|
bNode *bnode = this->get_bnode();
|
|
NodeTranslateData *data = (NodeTranslateData *)bnode->storage;
|
|
|
|
NodeInput *input_socket = this->get_input_socket(0);
|
|
NodeInput *input_xsocket = this->get_input_socket(1);
|
|
NodeInput *input_ysocket = this->get_input_socket(2);
|
|
NodeOutput *output_socket = this->get_output_socket(0);
|
|
|
|
TranslateOperation *operation = context.get_execution_model() == eExecutionModel::Tiled ?
|
|
new TranslateOperation() :
|
|
new TranslateCanvasOperation();
|
|
operation->set_wrapping(data->wrap_axis);
|
|
if (data->relative) {
|
|
const RenderData *rd = context.get_render_data();
|
|
const float render_size_factor = context.get_render_percentage_as_factor();
|
|
float fx = rd->xsch * render_size_factor;
|
|
float fy = rd->ysch * render_size_factor;
|
|
|
|
operation->setFactorXY(fx, fy);
|
|
}
|
|
|
|
converter.add_operation(operation);
|
|
converter.map_input_socket(input_xsocket, operation->get_input_socket(1));
|
|
converter.map_input_socket(input_ysocket, operation->get_input_socket(2));
|
|
converter.map_output_socket(output_socket, operation->get_output_socket(0));
|
|
if (data->wrap_axis && context.get_execution_model() != eExecutionModel::FullFrame) {
|
|
/* TODO: To be removed with tiled implementation. */
|
|
WriteBufferOperation *write_operation = new WriteBufferOperation(DataType::Color);
|
|
WrapOperation *wrap_operation = new WrapOperation(DataType::Color);
|
|
wrap_operation->set_memory_proxy(write_operation->get_memory_proxy());
|
|
wrap_operation->set_wrapping(data->wrap_axis);
|
|
|
|
converter.add_operation(write_operation);
|
|
converter.add_operation(wrap_operation);
|
|
converter.map_input_socket(input_socket, write_operation->get_input_socket(0));
|
|
converter.add_link(wrap_operation->get_output_socket(), operation->get_input_socket(0));
|
|
}
|
|
else {
|
|
converter.map_input_socket(input_socket, operation->get_input_socket(0));
|
|
}
|
|
}
|
|
|
|
} // namespace blender::compositor
|