All these files were removed since accidental commit, revert and merge in 2.8.ea31f0ac3b+0a4e170c28+11f9a23a28+7b27b10fa6
73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file IDeviceFactory.h
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* @ingroup devices
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* The IDeviceFactory interface.
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*/
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#include "respec/Specification.h"
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#include <memory>
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AUD_NAMESPACE_BEGIN
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/**
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* @interface IDeviceFactory
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* The IDeviceFactory interface opens an output device.
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*/
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class AUD_API IDeviceFactory
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{
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public:
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/**
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* Opens an audio device for playback.
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* \exception Exception Thrown if the audio device cannot be opened.
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*/
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virtual std::shared_ptr<IDevice> openDevice()=0;
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/**
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* Returns the priority of the device to be the default device for a system.
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* The higher the priority the more likely it is for this device to be used as the default device.
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* \return Priority to be the default device.
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*/
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virtual int getPriority()=0;
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/**
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* Sets the wanted device specifications for opening the device.
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* \param specs The wanted audio specification.
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*/
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virtual void setSpecs(DeviceSpecs specs)=0;
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/**
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* Sets the size for the internal playback buffers.
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* The bigger the buffersize, the less likely clicks happen,
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* but the latency increases too.
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* \param buffersize The size of the internal buffer.
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*/
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virtual void setBufferSize(int buffersize)=0;
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/**
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* Sets a name for the device.
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* \param name The internal name for the device.
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*/
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virtual void setName(std::string name)=0;
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};
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AUD_NAMESPACE_END
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