All these files were removed since accidental commit, revert and merge in 2.8.ea31f0ac3b+0a4e170c28+11f9a23a28+7b27b10fa6
93 lines
2.6 KiB
C++
93 lines
2.6 KiB
C++
/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file ISynchronizer.h
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* @ingroup devices
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* The ISynchronizer interface.
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*/
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#include "Audaspace.h"
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#include <memory>
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AUD_NAMESPACE_BEGIN
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class IHandle;
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/**
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* @interface ISynchronizer
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* This class enables global synchronization of several audio applications if supported.
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* JACK for example supports synchronization through JACK Transport.
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*/
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class AUD_API ISynchronizer
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{
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public:
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/**
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* Destroys the synchronizer.
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*/
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virtual ~ISynchronizer() {}
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/**
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* The syncFunction is called when a synchronization event happens.
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* The function awaits three parameters. The first one is a user defined
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* pointer, the second informs about whether playback is on and the third
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* is the current playback time in seconds.
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*/
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typedef void (*syncFunction)(void*, int, float);
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/**
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* Sets the playback position of a handle and the synchronizer to a specific time.
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* @param handle The handle that should be synchronized/seeked.
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* @param time The absolute time to synchronize to.
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*/
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virtual void seek(std::shared_ptr<IHandle> handle, float time) = 0;
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/**
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* Retrieves the position of the synchronizer.
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* @param handle The handle which is synchronized.
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* @return The position in seconds.
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*/
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virtual float getPosition(std::shared_ptr<IHandle> handle) = 0;
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/**
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* Starts the synchronizer playback.
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*/
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virtual void play() = 0;
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/**
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* Stops the synchronizer playback.
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*/
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virtual void stop() = 0;
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/**
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* Sets the callback function that is called when a synchronization event happens.
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* @param function The function to be called.
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* @param data User data to be passed to the callback.
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*/
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virtual void setSyncCallback(syncFunction function, void* data) = 0;
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/**
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* Retrieves whether the synchronizer is playing back.
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* @return Whether the synchronizer plays back.
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*/
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virtual int isPlaying() = 0;
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};
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AUD_NAMESPACE_END
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