All these files were removed since accidental commit, revert and merge in 2.8.ea31f0ac3b+0a4e170c28+11f9a23a28+7b27b10fa6
72 lines
1.7 KiB
C++
72 lines
1.7 KiB
C++
/*******************************************************************************
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* Copyright 2015-2016 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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/**
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* @file VolumeStorage.h
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* @ingroup fx
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* The VolumeStorage class.
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*/
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#include "Audaspace.h"
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#include <atomic>
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AUD_NAMESPACE_BEGIN
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/**
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* This class stores a volume value and allows to change if for a number of sounds in one go.
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*/
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class AUD_API VolumeStorage
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{
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private:
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/**
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* Volume value.
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*/
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std::atomic<float> m_volume;
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// delete copy constructor and operator=
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VolumeStorage(const VolumeStorage&) = delete;
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VolumeStorage& operator=(const VolumeStorage&) = delete;
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public:
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/**
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* Creates a new VolumeStorage instance with volume 1
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*/
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VolumeStorage();
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/**
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* Creates a VolumeStorage instance with an initial value.
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* \param volume The value of the volume.
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*/
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VolumeStorage(float volume);
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/**
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* Retrieves the current volume value.
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* \return The current volume.
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*/
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float getVolume();
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/**
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* Changes the volume value.
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* \param volume The new value for the volume.
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*/
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void setVolume(float volume);
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};
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AUD_NAMESPACE_END
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