Supporting two kinds of dragging is redundant, remove tweak events as they only supported 3 mouse buttons and added complexity from using the 'value' to store directions. Support only click-drag events (KM_CLICK_DRAG) which can be used with any keyboard or mouse button. Details: - A "direction" member has been added to keymap items and events which can be used when the event value is set to KM_CLICK_DRAG. - Keymap items are version patched. - Loading older key-maps are also updated. - Currently the key-maps stored in ./release/scripts/presets/keyconfig/ still reference tweak events & need updating. For now they are updated on load. Note that in general this wont impact add-ons as modal operators don't receive tweak events. Reviewed By: brecht Ref D14214
		
			
				
	
	
		
			228 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0-or-later
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 * Copyright 2007 Blender Foundation. All rights reserved. */
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#pragma once
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/** \file
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 * \ingroup wm
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 */
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/* dna-savable wmStructs here */
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#include "BLI_utildefines.h"
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#include "DNA_windowmanager_types.h"
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#include "WM_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct EnumPropertyItem;
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/* Key Configuration */
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void WM_keyconfig_init(struct bContext *C);
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void WM_keyconfig_reload(struct bContext *C);
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wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, const char *idname, bool user_defined);
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wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, const char *idname);
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bool WM_keyconfig_remove(struct wmWindowManager *wm, struct wmKeyConfig *keyconf);
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void WM_keyconfig_clear(struct wmKeyConfig *keyconf);
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void WM_keyconfig_free(struct wmKeyConfig *keyconf);
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void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname);
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void WM_keyconfig_update(struct wmWindowManager *wm);
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void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi);
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void WM_keyconfig_update_operatortype(void);
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/* Keymap */
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void WM_keymap_clear(struct wmKeyMap *keymap);
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/**
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 * Always add item.
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 */
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wmKeyMapItem *WM_keymap_add_item(struct wmKeyMap *keymap,
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                                 const char *idname,
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                                 int type,
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                                 int val,
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                                 int modifier,
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                                 int keymodifier,
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                                 int direction);
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wmKeyMapItem *WM_keymap_add_item_copy(struct wmKeyMap *keymap, wmKeyMapItem *kmi_src);
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bool WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi);
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int WM_keymap_item_to_string(const wmKeyMapItem *kmi, bool compact, char *result, int result_len);
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wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid);
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wmKeyMap *WM_keymap_list_find_spaceid_or_empty(ListBase *lb,
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                                               const char *idname,
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                                               int spaceid,
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                                               int regionid);
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wmKeyMap *WM_keymap_ensure(struct wmKeyConfig *keyconf,
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                           const char *idname,
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                           int spaceid,
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                           int regionid);
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wmKeyMap *WM_keymap_find_all(struct wmWindowManager *wm,
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                             const char *idname,
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                             int spaceid,
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                             int regionid);
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wmKeyMap *WM_keymap_find_all_spaceid_or_empty(struct wmWindowManager *wm,
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                                              const char *idname,
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                                              int spaceid,
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                                              int regionid);
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wmKeyMap *WM_keymap_active(const struct wmWindowManager *wm, struct wmKeyMap *keymap);
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bool WM_keymap_remove(struct wmKeyConfig *keyconfig, struct wmKeyMap *keymap);
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bool WM_keymap_poll(struct bContext *C, struct wmKeyMap *keymap);
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wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id);
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bool WM_keymap_item_compare(const struct wmKeyMapItem *k1, const struct wmKeyMapItem *k2);
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/* keymap_utils.c */
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/* Wrappers for #WM_keymap_add_item */
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/**
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 * Menu wrapper for #WM_keymap_add_item.
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 */
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wmKeyMapItem *WM_keymap_add_menu(struct wmKeyMap *keymap,
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                                 const char *idname,
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                                 int type,
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                                 int val,
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                                 int modifier,
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                                 int keymodifier,
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                                 int direction);
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/**
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 * Pie-menu wrapper for #WM_keymap_add_item.
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 */
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wmKeyMapItem *WM_keymap_add_menu_pie(struct wmKeyMap *keymap,
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                                     const char *idname,
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                                     int type,
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                                     int val,
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                                     int modifier,
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                                     int keymodifier,
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                                     int direction);
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/**
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 * Panel (popover) wrapper for #WM_keymap_add_item.
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 */
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wmKeyMapItem *WM_keymap_add_panel(struct wmKeyMap *keymap,
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                                  const char *idname,
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                                  int type,
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                                  int val,
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                                  int modifier,
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                                  int keymodifier,
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                                  int direction);
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/**
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 * Tool wrapper for #WM_keymap_add_item.
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 */
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wmKeyMapItem *WM_keymap_add_tool(struct wmKeyMap *keymap,
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                                 const char *idname,
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                                 int type,
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                                 int val,
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                                 int modifier,
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                                 int keymodifier,
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                                 int direction);
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wmKeyMap *WM_keymap_guess_from_context(const struct bContext *C);
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/**
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 * Guess an appropriate key-map from the operator name.
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 *
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 * \note Needs to be kept up to date with Key-map and Operator naming.
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 */
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wmKeyMap *WM_keymap_guess_opname(const struct bContext *C, const char *opname);
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bool WM_keymap_uses_event_modifier(const wmKeyMap *keymap, int event_modifier);
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void WM_keymap_fix_linking(void);
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/* Modal Keymap */
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int WM_modalkeymap_items_to_string(
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    const struct wmKeyMap *km, int propvalue, bool compact, char *result, int result_len);
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int WM_modalkeymap_operator_items_to_string(
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    struct wmOperatorType *ot, int propvalue, bool compact, char *result, int result_len);
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char *WM_modalkeymap_operator_items_to_string_buf(struct wmOperatorType *ot,
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                                                  int propvalue,
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                                                  bool compact,
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                                                  int max_len,
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                                                  int *r_available_len,
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                                                  char **r_result);
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wmKeyMap *WM_modalkeymap_ensure(struct wmKeyConfig *keyconf,
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                                const char *idname,
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                                const struct EnumPropertyItem *items);
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wmKeyMap *WM_modalkeymap_find(struct wmKeyConfig *keyconf, const char *idname);
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wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km,
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                                      int type,
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                                      int val,
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                                      int modifier,
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                                      int keymodifier,
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                                      int direction,
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                                      int value);
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wmKeyMapItem *WM_modalkeymap_add_item_str(struct wmKeyMap *km,
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                                          int type,
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                                          int val,
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                                          int modifier,
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                                          int keymodifier,
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                                          int direction,
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                                          const char *value);
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const wmKeyMapItem *WM_modalkeymap_find_propvalue(const wmKeyMap *km, int propvalue);
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void WM_modalkeymap_assign(struct wmKeyMap *km, const char *opname);
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/* Keymap Editor */
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void WM_keymap_restore_to_default(struct wmKeyMap *keymap, struct wmWindowManager *wm);
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/**
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 * Properties can be NULL, otherwise the arg passed is used and ownership is given to the `kmi`.
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 */
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void WM_keymap_item_properties_reset(struct wmKeyMapItem *kmi, struct IDProperty *properties);
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void WM_keymap_item_restore_to_default(wmWindowManager *wm,
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                                       struct wmKeyMap *keymap,
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                                       struct wmKeyMapItem *kmi);
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int WM_keymap_item_map_type_get(const struct wmKeyMapItem *kmi);
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/* Key Event */
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const char *WM_key_event_string(short type, bool compact);
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int WM_keymap_item_raw_to_string(short shift,
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                                 short ctrl,
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                                 short alt,
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                                 short oskey,
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                                 short keymodifier,
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                                 short val,
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                                 short type,
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                                 bool compact,
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                                 char *result,
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                                 int result_len);
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/**
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 * \param include_mask, exclude_mask:
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 * Event types to include/exclude when looking up keys (#eEventType_Mask).
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 */
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wmKeyMapItem *WM_key_event_operator(const struct bContext *C,
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                                    const char *opname,
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                                    wmOperatorCallContext opcontext,
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                                    struct IDProperty *properties,
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                                    short include_mask,
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                                    short exclude_mask,
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                                    struct wmKeyMap **r_keymap);
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char *WM_key_event_operator_string(const struct bContext *C,
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                                   const char *opname,
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                                   wmOperatorCallContext opcontext,
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                                   struct IDProperty *properties,
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                                   bool is_strict,
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                                   char *result,
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                                   int result_len);
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wmKeyMapItem *WM_key_event_operator_from_keymap(struct wmKeyMap *keymap,
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                                                const char *opname,
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                                                struct IDProperty *properties,
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                                                short include_mask,
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                                                short exclude_mask);
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const char *WM_bool_as_string(bool test);
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#ifdef __cplusplus
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}
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#endif
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