632 lines
13 KiB
C
632 lines
13 KiB
C
/**
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
|
* these all are linked to objects (listbase)
|
|
* all data is 'direct data', not Blender lib data.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "nla.h" /* For __NLA: Important, do not remove */
|
|
#include "DNA_text_types.h"
|
|
#include "DNA_controller_types.h"
|
|
#include "DNA_sensor_types.h"
|
|
#include "DNA_actuator_types.h"
|
|
#include "DNA_object_types.h"
|
|
|
|
#include "BLI_blenlib.h"
|
|
#include "BKE_bad_level_calls.h"
|
|
#include "BKE_utildefines.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_blender.h"
|
|
#include "BKE_sca.h"
|
|
|
|
void free_text_controllers(Text *txt)
|
|
{
|
|
Object *ob;
|
|
bController *cont;
|
|
|
|
ob= G.main->object.first;
|
|
while(ob) {
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
if(cont->type==CONT_PYTHON) {
|
|
bPythonCont *pc;
|
|
|
|
pc= cont->data;
|
|
if(pc->text==txt) pc->text= NULL;
|
|
}
|
|
cont= cont->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
/* ******************* SENSORS ************************ */
|
|
|
|
void free_sensor(bSensor *sens)
|
|
{
|
|
if(sens->links) MEM_freeN(sens->links);
|
|
if(sens->data) MEM_freeN(sens->data);
|
|
MEM_freeN(sens);
|
|
|
|
}
|
|
|
|
void free_sensors(ListBase *lb)
|
|
{
|
|
bSensor *sens;
|
|
|
|
while((sens= lb->first)) {
|
|
BLI_remlink(lb, sens);
|
|
free_sensor(sens);
|
|
}
|
|
}
|
|
|
|
bSensor *copy_sensor(bSensor *sens)
|
|
{
|
|
bSensor *sensn;
|
|
|
|
sensn= MEM_dupallocN(sens);
|
|
sensn->flag |= SENS_NEW;
|
|
if(sens->data) {
|
|
sensn->data= MEM_dupallocN(sens->data);
|
|
}
|
|
|
|
if(sens->links) sensn->links= MEM_dupallocN(sens->links);
|
|
|
|
return sensn;
|
|
}
|
|
|
|
void copy_sensors(ListBase *lbn, ListBase *lbo)
|
|
{
|
|
bSensor *sens, *sensn;
|
|
|
|
lbn->first= lbn->last= 0;
|
|
sens= lbo->first;
|
|
while(sens) {
|
|
sensn= copy_sensor(sens);
|
|
BLI_addtail(lbn, sensn);
|
|
sens= sens->next;
|
|
}
|
|
}
|
|
|
|
void init_sensor(bSensor *sens)
|
|
{
|
|
/* also use when sensor changes type */
|
|
bNearSensor *ns;
|
|
bMouseSensor *ms;
|
|
|
|
if(sens->data) MEM_freeN(sens->data);
|
|
sens->data= NULL;
|
|
sens->pulse = 0;
|
|
|
|
switch(sens->type) {
|
|
case SENS_ALWAYS:
|
|
sens->pulse = 1;
|
|
break;
|
|
case SENS_TOUCH:
|
|
sens->data= MEM_callocN(sizeof(bTouchSensor), "touchsens");
|
|
break;
|
|
case SENS_NEAR:
|
|
ns=sens->data= MEM_callocN(sizeof(bNearSensor), "nearsens");
|
|
ns->dist= 1.0;
|
|
ns->resetdist= 2.0;
|
|
break;
|
|
case SENS_KEYBOARD:
|
|
sens->data= MEM_callocN(sizeof(bKeyboardSensor), "keysens");
|
|
break;
|
|
case SENS_PROPERTY:
|
|
sens->data= MEM_callocN(sizeof(bPropertySensor), "propsens");
|
|
break;
|
|
case SENS_MOUSE:
|
|
ms=sens->data= MEM_callocN(sizeof(bMouseSensor), "mousesens");
|
|
ms->type= LEFTMOUSE;
|
|
break;
|
|
case SENS_COLLISION:
|
|
sens->data= MEM_callocN(sizeof(bCollisionSensor), "colsens");
|
|
break;
|
|
case SENS_RADAR:
|
|
sens->data= MEM_callocN(sizeof(bRadarSensor), "radarsens");
|
|
break;
|
|
case SENS_RANDOM:
|
|
sens->data= MEM_callocN(sizeof(bRandomSensor), "randomsens");
|
|
break;
|
|
case SENS_RAY:
|
|
sens->data= MEM_callocN(sizeof(bRaySensor), "raysens");
|
|
break;
|
|
case SENS_MESSAGE:
|
|
sens->data= MEM_callocN(sizeof(bMessageSensor), "messagesens");
|
|
break;
|
|
default:
|
|
; /* this is very severe... I cannot make any memory for this */
|
|
/* logic brick... */
|
|
}
|
|
}
|
|
|
|
bSensor *new_sensor(int type)
|
|
{
|
|
bSensor *sens;
|
|
|
|
sens= MEM_callocN(sizeof(bSensor), "Sensor");
|
|
sens->type= type;
|
|
sens->flag= SENS_SHOW;
|
|
|
|
init_sensor(sens);
|
|
|
|
strcpy(sens->name, "sensor");
|
|
make_unique_prop_names(sens->name);
|
|
|
|
return sens;
|
|
}
|
|
|
|
/* ******************* CONTROLLERS ************************ */
|
|
|
|
void unlink_controller(bController *cont)
|
|
{
|
|
bSensor *sens;
|
|
Object *ob;
|
|
int a, removed;
|
|
|
|
/* check for controller pointers in sensors */
|
|
ob= G.main->object.first;
|
|
while(ob) {
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
removed= 0;
|
|
for(a=0; a<sens->totlinks; a++) {
|
|
if(removed) (sens->links)[a-1] = (sens->links)[a];
|
|
else if((sens->links)[a] == cont) removed= 1;
|
|
}
|
|
if(removed) {
|
|
sens->totlinks--;
|
|
|
|
if(sens->totlinks==0) {
|
|
MEM_freeN(sens->links);
|
|
sens->links= NULL;
|
|
}
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
void unlink_controllers(ListBase *lb)
|
|
{
|
|
bController *cont;
|
|
|
|
for (cont= lb->first; cont; cont= cont->next)
|
|
unlink_controller(cont);
|
|
}
|
|
|
|
void free_controller(bController *cont)
|
|
{
|
|
if(cont->links) MEM_freeN(cont->links);
|
|
|
|
/* the controller itself */
|
|
if(cont->data) MEM_freeN(cont->data);
|
|
MEM_freeN(cont);
|
|
|
|
}
|
|
|
|
void free_controllers(ListBase *lb)
|
|
{
|
|
bController *cont;
|
|
|
|
while((cont= lb->first)) {
|
|
BLI_remlink(lb, cont);
|
|
if(cont->slinks) MEM_freeN(cont->slinks);
|
|
free_controller(cont);
|
|
}
|
|
}
|
|
|
|
bController *copy_controller(bController *cont)
|
|
{
|
|
bController *contn;
|
|
|
|
cont->mynew=contn= MEM_dupallocN(cont);
|
|
contn->flag |= CONT_NEW;
|
|
if(cont->data) {
|
|
contn->data= MEM_dupallocN(cont->data);
|
|
}
|
|
|
|
if(cont->links) contn->links= MEM_dupallocN(cont->links);
|
|
contn->slinks= NULL;
|
|
contn->totslinks= 0;
|
|
|
|
return contn;
|
|
}
|
|
|
|
void copy_controllers(ListBase *lbn, ListBase *lbo)
|
|
{
|
|
bController *cont, *contn;
|
|
|
|
lbn->first= lbn->last= 0;
|
|
cont= lbo->first;
|
|
while(cont) {
|
|
contn= copy_controller(cont);
|
|
BLI_addtail(lbn, contn);
|
|
cont= cont->next;
|
|
}
|
|
}
|
|
|
|
void init_controller(bController *cont)
|
|
{
|
|
/* also use when controller changes type, leave actuators... */
|
|
|
|
if(cont->data) MEM_freeN(cont->data);
|
|
cont->data= 0;
|
|
|
|
switch(cont->type) {
|
|
case CONT_EXPRESSION:
|
|
cont->data= MEM_callocN(sizeof(bExpressionCont), "expcont");
|
|
break;
|
|
case CONT_PYTHON:
|
|
cont->data= MEM_callocN(sizeof(bPythonCont), "pycont");
|
|
break;
|
|
}
|
|
}
|
|
|
|
bController *new_controller(int type)
|
|
{
|
|
bController *cont;
|
|
|
|
cont= MEM_callocN(sizeof(bController), "Controller");
|
|
cont->type= type;
|
|
cont->flag= CONT_SHOW;
|
|
|
|
init_controller(cont);
|
|
|
|
strcpy(cont->name, "cont");
|
|
make_unique_prop_names(cont->name);
|
|
|
|
return cont;
|
|
}
|
|
|
|
/* ******************* ACTUATORS ************************ */
|
|
|
|
void unlink_actuator(bActuator *act)
|
|
{
|
|
bController *cont;
|
|
Object *ob;
|
|
int a, removed;
|
|
|
|
/* check for actuator pointers in controllers */
|
|
ob= G.main->object.first;
|
|
while(ob) {
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
removed= 0;
|
|
for(a=0; a<cont->totlinks; a++) {
|
|
if(removed) (cont->links)[a-1] = (cont->links)[a];
|
|
else if((cont->links)[a] == act) removed= 1;
|
|
}
|
|
if(removed) {
|
|
cont->totlinks--;
|
|
|
|
if(cont->totlinks==0) {
|
|
MEM_freeN(cont->links);
|
|
cont->links= NULL;
|
|
}
|
|
}
|
|
cont= cont->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
void unlink_actuators(ListBase *lb)
|
|
{
|
|
bActuator *act;
|
|
|
|
for (act= lb->first; act; act= act->next)
|
|
unlink_actuator(act);
|
|
}
|
|
|
|
void free_actuator(bActuator *act)
|
|
{
|
|
if(act->data) MEM_freeN(act->data);
|
|
MEM_freeN(act);
|
|
}
|
|
|
|
void free_actuators(ListBase *lb)
|
|
{
|
|
bActuator *act;
|
|
|
|
while((act= lb->first)) {
|
|
BLI_remlink(lb, act);
|
|
free_actuator(act);
|
|
}
|
|
}
|
|
|
|
bActuator *copy_actuator(bActuator *act)
|
|
{
|
|
bActuator *actn;
|
|
|
|
act->mynew=actn= MEM_dupallocN(act);
|
|
actn->flag |= ACT_NEW;
|
|
if(act->data) {
|
|
actn->data= MEM_dupallocN(act->data);
|
|
}
|
|
|
|
return actn;
|
|
}
|
|
|
|
void copy_actuators(ListBase *lbn, ListBase *lbo)
|
|
{
|
|
bActuator *act, *actn;
|
|
|
|
lbn->first= lbn->last= 0;
|
|
act= lbo->first;
|
|
while(act) {
|
|
actn= copy_actuator(act);
|
|
BLI_addtail(lbn, actn);
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
void init_actuator(bActuator *act)
|
|
{
|
|
/* also use when actuator changes type */
|
|
bObjectActuator *oa;
|
|
|
|
if(act->data) MEM_freeN(act->data);
|
|
act->data= 0;
|
|
|
|
switch(act->type) {
|
|
#ifdef __NLA
|
|
case ACT_ACTION:
|
|
act->data= MEM_callocN(sizeof(bActionActuator), "actionact");
|
|
break;
|
|
#endif
|
|
case ACT_SOUND:
|
|
act->data= MEM_callocN(sizeof(bSoundActuator), "soundact");
|
|
break;
|
|
case ACT_CD:
|
|
act->data= MEM_callocN(sizeof(bCDActuator), "cdact");
|
|
break;
|
|
case ACT_OBJECT:
|
|
act->data= MEM_callocN(sizeof(bObjectActuator), "objectact");
|
|
oa= act->data;
|
|
oa->flag= 15;
|
|
break;
|
|
case ACT_IPO:
|
|
act->data= MEM_callocN(sizeof(bIpoActuator), "ipoact");
|
|
break;
|
|
case ACT_PROPERTY:
|
|
act->data= MEM_callocN(sizeof(bPropertyActuator), "propact");
|
|
break;
|
|
case ACT_CAMERA:
|
|
act->data= MEM_callocN(sizeof(bCameraActuator), "camact");
|
|
break;
|
|
case ACT_EDIT_OBJECT:
|
|
act->data= MEM_callocN(sizeof(bEditObjectActuator), "editobact");
|
|
break;
|
|
case ACT_CONSTRAINT:
|
|
act->data= MEM_callocN(sizeof(bConstraintActuator), "cons act");
|
|
break;
|
|
case ACT_SCENE:
|
|
act->data= MEM_callocN(sizeof(bSceneActuator), "scene act");
|
|
break;
|
|
case ACT_GROUP:
|
|
act->data= MEM_callocN(sizeof(bGroupActuator), "group act");
|
|
break;
|
|
case ACT_RANDOM:
|
|
act->data= MEM_callocN(sizeof(bRandomActuator), "random act");
|
|
break;
|
|
case ACT_MESSAGE:
|
|
act->data= MEM_callocN(sizeof(bMessageActuator), "message act");
|
|
break;
|
|
case ACT_GAME:
|
|
act->data= MEM_callocN(sizeof(bGameActuator), "game act");
|
|
break;
|
|
case ACT_VISIBILITY:
|
|
act->data= MEM_callocN(sizeof(bVisibilityActuator), "visibility act");
|
|
break;
|
|
default:
|
|
; /* this is very severe... I cannot make any memory for this */
|
|
/* logic brick... */
|
|
}
|
|
}
|
|
|
|
bActuator *new_actuator(int type)
|
|
{
|
|
bActuator *act;
|
|
|
|
act= MEM_callocN(sizeof(bActuator), "Actuator");
|
|
act->type= type;
|
|
act->flag= ACT_SHOW;
|
|
|
|
init_actuator(act);
|
|
|
|
strcpy(act->name, "act");
|
|
make_unique_prop_names(act->name);
|
|
|
|
return act;
|
|
}
|
|
|
|
/* ******************** GENERAL ******************* */
|
|
|
|
void clear_sca_new_poins_ob(Object *ob)
|
|
{
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
sens->flag &= ~SENS_NEW;
|
|
sens= sens->next;
|
|
}
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
cont->mynew= NULL;
|
|
cont->flag &= ~CONT_NEW;
|
|
cont= cont->next;
|
|
}
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
act->mynew= NULL;
|
|
act->flag &= ~ACT_NEW;
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
void clear_sca_new_poins()
|
|
{
|
|
Object *ob;
|
|
|
|
ob= G.main->object.first;
|
|
while(ob) {
|
|
clear_sca_new_poins_ob(ob);
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
void set_sca_new_poins_ob(Object *ob)
|
|
{
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
int a;
|
|
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
if(sens->flag & SENS_NEW) {
|
|
for(a=0; a<sens->totlinks; a++) {
|
|
if(sens->links[a] && sens->links[a]->mynew)
|
|
sens->links[a]= sens->links[a]->mynew;
|
|
}
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
if(cont->flag & CONT_NEW) {
|
|
for(a=0; a<cont->totlinks; a++) {
|
|
if( cont->links[a] && cont->links[a]->mynew)
|
|
cont->links[a]= cont->links[a]->mynew;
|
|
}
|
|
}
|
|
cont= cont->next;
|
|
}
|
|
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->flag & ACT_NEW) {
|
|
if(act->type==ACT_EDIT_OBJECT) {
|
|
bEditObjectActuator *eoa= act->data;
|
|
ID_NEW(eoa->ob);
|
|
}
|
|
else if(act->type==ACT_SCENE) {
|
|
bSceneActuator *sca= act->data;
|
|
ID_NEW(sca->camera);
|
|
}
|
|
else if(act->type==ACT_CAMERA) {
|
|
bCameraActuator *ca= act->data;
|
|
ID_NEW(ca->ob);
|
|
}
|
|
else if(act->type==ACT_SCENE) {
|
|
bSceneActuator *sca= act->data;
|
|
ID_NEW(sca->camera);
|
|
}
|
|
}
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
|
|
void set_sca_new_poins()
|
|
{
|
|
Object *ob;
|
|
|
|
ob= G.main->object.first;
|
|
while(ob) {
|
|
set_sca_new_poins_ob(ob);
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
void sca_remove_ob_poin(Object *obt, Object *ob)
|
|
{
|
|
bSensor *sens;
|
|
bMessageSensor *ms;
|
|
bActuator *act;
|
|
bCameraActuator *ca;
|
|
bSceneActuator *sa;
|
|
bEditObjectActuator *eoa;
|
|
bPropertyActuator *pa;
|
|
bMessageActuator *ma;
|
|
|
|
sens= obt->sensors.first;
|
|
while(sens) {
|
|
switch(sens->type) {
|
|
case SENS_MESSAGE:
|
|
ms= sens->data;
|
|
if(ms->fromObject==ob) ms->fromObject= NULL;
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
|
|
act= obt->actuators.first;
|
|
while(act) {
|
|
switch(act->type) {
|
|
case ACT_CAMERA:
|
|
ca= act->data;
|
|
if(ca->ob==ob) ca->ob= NULL;
|
|
break;
|
|
case ACT_PROPERTY:
|
|
pa= act->data;
|
|
if(pa->ob==ob) pa->ob= NULL;
|
|
break;
|
|
case ACT_SCENE:
|
|
sa= act->data;
|
|
if(sa->camera==ob) sa->camera= NULL;
|
|
break;
|
|
case ACT_EDIT_OBJECT:
|
|
eoa= act->data;
|
|
if(eoa->ob==ob) eoa->ob= NULL;
|
|
break;
|
|
case ACT_MESSAGE:
|
|
ma= act->data;
|
|
if(ma->toObject==ob) ma->toObject= NULL;
|
|
break;
|
|
|
|
}
|
|
act= act->next;
|
|
}
|
|
}
|