2112 lines
		
	
	
		
			61 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2112 lines
		
	
	
		
			61 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup edobj
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 */
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#include <ctype.h>
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#include <float.h>
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#include <math.h>
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#include <stddef.h> /* for offsetof */
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_ghash.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_armature_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_workspace_types.h"
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#include "IMB_imbuf_types.h"
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#include "BKE_anim_visualization.h"
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#include "BKE_collection.h"
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#include "BKE_constraint.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_editlattice.h"
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#include "BKE_editmesh.h"
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#include "BKE_effect.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_lattice.h"
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#include "BKE_layer.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_mball.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_softbody.h"
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#include "BKE_workspace.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "ED_anim_api.h"
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#include "ED_armature.h"
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#include "ED_curve.h"
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#include "ED_gpencil.h"
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#include "ED_image.h"
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#include "ED_lattice.h"
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#include "ED_mball.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_outliner.h"
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#include "ED_screen.h"
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#include "ED_undo.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "UI_interface_icons.h"
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#include "CLG_log.h"
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/* for menu/popup icons etc etc*/
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_toolsystem.h"
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#include "WM_types.h"
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#include "object_intern.h" /* own include */
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static CLG_LogRef LOG = {"ed.object.edit"};
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/* prototypes */
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typedef struct MoveToCollectionData MoveToCollectionData;
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static void move_to_collection_menus_items(struct uiLayout *layout,
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                                           struct MoveToCollectionData *menu);
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static ListBase selected_objects_get(bContext *C);
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/* -------------------------------------------------------------------- */
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/** \name Internal Utilities
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 * \{ */
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Object *ED_object_context(const bContext *C)
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{
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  return CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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}
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/* find the correct active object per context
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 * note: context can be NULL when called from a enum with PROP_ENUM_NO_CONTEXT */
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Object *ED_object_active_context(const bContext *C)
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{
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  Object *ob = NULL;
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  if (C) {
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    ob = ED_object_context(C);
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    if (!ob) {
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      ob = CTX_data_active_object(C);
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    }
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  }
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  return ob;
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}
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/**
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 * Return an array of objects:
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 * - When in the property space, return the pinned or active object.
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 * - When in edit-mode/pose-mode, return an array of objects in the mode.
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 * - Otherwise return selected objects,
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 *   the callers \a filter_fn needs to check of they are editable
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 *   (assuming they need to be modified).
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 */
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Object **ED_object_array_in_mode_or_selected(bContext *C,
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                                             bool (*filter_fn)(Object *ob, void *user_data),
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                                             void *filter_user_data,
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                                             uint *r_objects_len)
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{
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  ScrArea *area = CTX_wm_area(C);
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  ViewLayer *view_layer = CTX_data_view_layer(C);
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  Object *ob_active = OBACT(view_layer);
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  ID *id_pin = NULL;
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  const bool use_objects_in_mode = (ob_active != NULL) &&
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                                   (ob_active->mode & (OB_MODE_EDIT | OB_MODE_POSE));
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  const char space_type = area ? area->spacetype : SPACE_EMPTY;
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  Object **objects;
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  Object *ob = NULL;
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  bool use_ob = true;
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  if (space_type == SPACE_PROPERTIES) {
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    SpaceProperties *sbuts = area->spacedata.first;
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    id_pin = sbuts->pinid;
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  }
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  if (id_pin && (GS(id_pin->name) == ID_OB)) {
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    /* Pinned data takes priority, in this case ignore selection & other objects in the mode. */
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    ob = (Object *)id_pin;
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  }
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  else if ((space_type == SPACE_PROPERTIES) && (use_objects_in_mode == false)) {
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    /* When using the space-properties, we don't want to use the entire selection
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     * as the current active object may not be selected.
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     *
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     * This is not the case when we're in a mode that supports multi-mode editing,
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     * since the active object and all other objects in the mode will be included
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     * irrespective of selection. */
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    ob = ob_active;
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  }
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  else if (ob_active && (ob_active->mode &
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                         (OB_MODE_ALL_PAINT | OB_MODE_ALL_SCULPT | OB_MODE_ALL_PAINT_GPENCIL))) {
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    /* When painting, limit to active. */
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    ob = ob_active;
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  }
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  else {
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    /* Otherwise use full selection. */
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    use_ob = false;
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  }
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  if (use_ob) {
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    if ((ob != NULL) && !filter_fn(ob, filter_user_data)) {
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      ob = NULL;
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    }
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    *r_objects_len = (ob != NULL) ? 1 : 0;
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    objects = MEM_mallocN(sizeof(*objects) * *r_objects_len, __func__);
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    if (ob != NULL) {
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      objects[0] = ob;
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    }
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  }
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  else {
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    const View3D *v3d = (space_type == SPACE_VIEW3D) ? area->spacedata.first : NULL;
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    /* When in a mode that supports multiple active objects, use "objects in mode"
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     * instead of the object's selection. */
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    if (use_objects_in_mode) {
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      objects = BKE_view_layer_array_from_objects_in_mode(view_layer,
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                                                          v3d,
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                                                          r_objects_len,
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                                                          {.object_mode = ob_active->mode,
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                                                           .no_dup_data = true,
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                                                           .filter_fn = filter_fn,
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                                                           .filter_userdata = filter_user_data});
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    }
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    else {
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      objects = BKE_view_layer_array_selected_objects(
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          view_layer,
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          v3d,
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          r_objects_len,
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          {.no_dup_data = true, .filter_fn = filter_fn, .filter_userdata = filter_user_data});
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    }
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  }
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  return objects;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Hide Operator
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 * \{ */
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static bool object_hide_poll(bContext *C)
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{
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  if (CTX_wm_space_outliner(C) != NULL) {
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    return ED_outliner_collections_editor_poll(C);
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  }
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  return ED_operator_view3d_active(C);
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}
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static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
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{
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  Scene *scene = CTX_data_scene(C);
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  ViewLayer *view_layer = CTX_data_view_layer(C);
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  const bool select = RNA_boolean_get(op->ptr, "select");
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  bool changed = false;
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  LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
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    if (base->flag & BASE_HIDDEN) {
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      base->flag &= ~BASE_HIDDEN;
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      changed = true;
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      if (select) {
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        /* We cannot call `ED_object_base_select` because
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         * base is not selectable while it is hidden. */
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        base->flag |= BASE_SELECTED;
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        BKE_scene_object_base_flag_sync_from_base(base);
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      }
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    }
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  }
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  if (!changed) {
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    return OPERATOR_CANCELLED;
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  }
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  BKE_layer_collection_sync(scene, view_layer);
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  DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
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  WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
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  WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
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  return OPERATOR_FINISHED;
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}
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void OBJECT_OT_hide_view_clear(wmOperatorType *ot)
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{
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  /* identifiers */
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  ot->name = "Show Hidden Objects";
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  ot->description = "Reveal temporarily hidden objects";
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  ot->idname = "OBJECT_OT_hide_view_clear";
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  /* api callbacks */
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  ot->exec = object_hide_view_clear_exec;
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  ot->poll = object_hide_poll;
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  /* flags */
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  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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  PropertyRNA *prop = RNA_def_boolean(ot->srna, "select", true, "Select", "");
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  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
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}
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static int object_hide_view_set_exec(bContext *C, wmOperator *op)
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{
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  Scene *scene = CTX_data_scene(C);
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  ViewLayer *view_layer = CTX_data_view_layer(C);
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  const bool unselected = RNA_boolean_get(op->ptr, "unselected");
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  bool changed = false;
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  /* Hide selected or unselected objects. */
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  LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
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    if (!(base->flag & BASE_VISIBLE_VIEWLAYER)) {
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      continue;
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    }
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    if (!unselected) {
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      if (base->flag & BASE_SELECTED) {
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        ED_object_base_select(base, BA_DESELECT);
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        base->flag |= BASE_HIDDEN;
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        changed = true;
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      }
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    }
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    else {
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      if (!(base->flag & BASE_SELECTED)) {
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        ED_object_base_select(base, BA_DESELECT);
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        base->flag |= BASE_HIDDEN;
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        changed = true;
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      }
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    }
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  }
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  if (!changed) {
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    return OPERATOR_CANCELLED;
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  }
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  BKE_layer_collection_sync(scene, view_layer);
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  DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
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  WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
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  WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
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  return OPERATOR_FINISHED;
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}
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void OBJECT_OT_hide_view_set(wmOperatorType *ot)
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{
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  /* identifiers */
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  ot->name = "Hide Objects";
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  ot->description = "Temporarily hide objects from the viewport";
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  ot->idname = "OBJECT_OT_hide_view_set";
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  /* api callbacks */
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  ot->exec = object_hide_view_set_exec;
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  ot->poll = object_hide_poll;
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  /* flags */
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  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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  PropertyRNA *prop;
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  prop = RNA_def_boolean(
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      ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
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  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
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}
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static int object_hide_collection_exec(bContext *C, wmOperator *op)
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{
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  wmWindow *win = CTX_wm_window(C);
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  View3D *v3d = CTX_wm_view3d(C);
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  int index = RNA_int_get(op->ptr, "collection_index");
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  const bool extend = (win->eventstate->shift != 0);
 | 
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  const bool toggle = RNA_boolean_get(op->ptr, "toggle");
 | 
						|
 | 
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  if (win->eventstate->alt != 0) {
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    index += 10;
 | 
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  }
 | 
						|
 | 
						|
  Scene *scene = CTX_data_scene(C);
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  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
  LayerCollection *lc = BKE_layer_collection_from_index(view_layer, index);
 | 
						|
 | 
						|
  if (!lc) {
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						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
 | 
						|
 | 
						|
  if (v3d->flag & V3D_LOCAL_COLLECTIONS) {
 | 
						|
    if (lc->runtime_flag & LAYER_COLLECTION_RESTRICT_VIEWPORT) {
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						|
      return OPERATOR_CANCELLED;
 | 
						|
    }
 | 
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    if (toggle) {
 | 
						|
      lc->local_collections_bits ^= v3d->local_collections_uuid;
 | 
						|
      BKE_layer_collection_local_sync(view_layer, v3d);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      BKE_layer_collection_isolate_local(view_layer, v3d, lc, extend);
 | 
						|
    }
 | 
						|
  }
 | 
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  else {
 | 
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    BKE_layer_collection_isolate_global(scene, view_layer, lc, extend);
 | 
						|
  }
 | 
						|
 | 
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  WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
 | 
						|
 | 
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  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
#define COLLECTION_INVALID_INDEX -1
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						|
 | 
						|
void ED_collection_hide_menu_draw(const bContext *C, uiLayout *layout)
 | 
						|
{
 | 
						|
  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
  LayerCollection *lc_scene = view_layer->layer_collections.first;
 | 
						|
 | 
						|
  uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN);
 | 
						|
 | 
						|
  LISTBASE_FOREACH (LayerCollection *, lc, &lc_scene->layer_collections) {
 | 
						|
    int index = BKE_layer_collection_findindex(view_layer, lc);
 | 
						|
    uiLayout *row = uiLayoutRow(layout, false);
 | 
						|
 | 
						|
    if (lc->flag & LAYER_COLLECTION_EXCLUDE) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (lc->collection->flag & COLLECTION_RESTRICT_VIEWPORT) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    int icon = ICON_NONE;
 | 
						|
    if (BKE_layer_collection_has_selected_objects(view_layer, lc)) {
 | 
						|
      icon = ICON_LAYER_ACTIVE;
 | 
						|
    }
 | 
						|
    else if (lc->runtime_flag & LAYER_COLLECTION_HAS_OBJECTS) {
 | 
						|
      icon = ICON_LAYER_USED;
 | 
						|
    }
 | 
						|
 | 
						|
    uiItemIntO(row,
 | 
						|
               lc->collection->id.name + 2,
 | 
						|
               icon,
 | 
						|
               "OBJECT_OT_hide_collection",
 | 
						|
               "collection_index",
 | 
						|
               index);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static int object_hide_collection_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
 | 
						|
{
 | 
						|
  /* Immediately execute if collection index was specified. */
 | 
						|
  int index = RNA_int_get(op->ptr, "collection_index");
 | 
						|
  if (index != COLLECTION_INVALID_INDEX) {
 | 
						|
    return object_hide_collection_exec(C, op);
 | 
						|
  }
 | 
						|
 | 
						|
  /* Open popup menu. */
 | 
						|
  const char *title = CTX_IFACE_(op->type->translation_context, op->type->name);
 | 
						|
  uiPopupMenu *pup = UI_popup_menu_begin(C, title, ICON_OUTLINER_COLLECTION);
 | 
						|
  uiLayout *layout = UI_popup_menu_layout(pup);
 | 
						|
 | 
						|
  ED_collection_hide_menu_draw(C, layout);
 | 
						|
 | 
						|
  UI_popup_menu_end(C, pup);
 | 
						|
 | 
						|
  return OPERATOR_INTERFACE;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_hide_collection(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Hide Collection";
 | 
						|
  ot->description = "Show only objects in collection (Shift to extend)";
 | 
						|
  ot->idname = "OBJECT_OT_hide_collection";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = object_hide_collection_exec;
 | 
						|
  ot->invoke = object_hide_collection_invoke;
 | 
						|
  ot->poll = ED_operator_view3d_active;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
  /* Properties. */
 | 
						|
  PropertyRNA *prop;
 | 
						|
  prop = RNA_def_int(ot->srna,
 | 
						|
                     "collection_index",
 | 
						|
                     COLLECTION_INVALID_INDEX,
 | 
						|
                     COLLECTION_INVALID_INDEX,
 | 
						|
                     INT_MAX,
 | 
						|
                     "Collection Index",
 | 
						|
                     "Index of the collection to change visibility",
 | 
						|
                     0,
 | 
						|
                     INT_MAX);
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
  prop = RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "Toggle visibility");
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Toggle Edit-Mode Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static bool mesh_needs_keyindex(Main *bmain, const Mesh *me)
 | 
						|
{
 | 
						|
  if (me->key) {
 | 
						|
    return false; /* will be added */
 | 
						|
  }
 | 
						|
 | 
						|
  LISTBASE_FOREACH (const Object *, ob, &bmain->objects) {
 | 
						|
    if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    if (ob->data == me) {
 | 
						|
      LISTBASE_FOREACH (const ModifierData *, md, &ob->modifiers) {
 | 
						|
        if (md->type == eModifierType_Hook) {
 | 
						|
          return true;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Load edit-mode data back into the object.
 | 
						|
 *
 | 
						|
 * \param load_data: Flush the edit-mode data back to the object.
 | 
						|
 * \param free_data: Free the edit-mode data.
 | 
						|
 */
 | 
						|
static bool ED_object_editmode_load_free_ex(Main *bmain,
 | 
						|
                                            Object *obedit,
 | 
						|
                                            const bool load_data,
 | 
						|
                                            const bool free_data)
 | 
						|
{
 | 
						|
  BLI_assert(load_data || free_data);
 | 
						|
 | 
						|
  if (obedit == NULL) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (obedit->type == OB_MESH) {
 | 
						|
    Mesh *me = obedit->data;
 | 
						|
    if (me->edit_mesh == NULL) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (me->edit_mesh->bm->totvert > MESH_MAX_VERTS) {
 | 
						|
      /* This used to be warned int the UI, we could warn again although it's quite rare. */
 | 
						|
      CLOG_WARN(&LOG,
 | 
						|
                "Too many vertices for mesh '%s' (%d)",
 | 
						|
                me->id.name + 2,
 | 
						|
                me->edit_mesh->bm->totvert);
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (load_data) {
 | 
						|
      EDBM_mesh_load_ex(bmain, obedit, free_data);
 | 
						|
    }
 | 
						|
 | 
						|
    if (free_data) {
 | 
						|
      EDBM_mesh_free(me->edit_mesh);
 | 
						|
      MEM_freeN(me->edit_mesh);
 | 
						|
      me->edit_mesh = NULL;
 | 
						|
    }
 | 
						|
    /* will be recalculated as needed. */
 | 
						|
    {
 | 
						|
      ED_mesh_mirror_spatial_table_end(obedit);
 | 
						|
      ED_mesh_mirror_topo_table_end(obedit);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else if (obedit->type == OB_ARMATURE) {
 | 
						|
    const bArmature *arm = obedit->data;
 | 
						|
    if (arm->edbo == NULL) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (load_data) {
 | 
						|
      ED_armature_from_edit(bmain, obedit->data);
 | 
						|
    }
 | 
						|
 | 
						|
    if (free_data) {
 | 
						|
      ED_armature_edit_free(obedit->data);
 | 
						|
    }
 | 
						|
    /* TODO(sergey): Pose channels might have been changed, so need
 | 
						|
     * to inform dependency graph about this. But is it really the
 | 
						|
     * best place to do this?
 | 
						|
     */
 | 
						|
    DEG_relations_tag_update(bmain);
 | 
						|
  }
 | 
						|
  else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
 | 
						|
    const Curve *cu = obedit->data;
 | 
						|
    if (cu->editnurb == NULL) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (load_data) {
 | 
						|
      ED_curve_editnurb_load(bmain, obedit);
 | 
						|
    }
 | 
						|
 | 
						|
    if (free_data) {
 | 
						|
      ED_curve_editnurb_free(obedit);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else if (obedit->type == OB_FONT) {
 | 
						|
    const Curve *cu = obedit->data;
 | 
						|
    if (cu->editfont == NULL) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (load_data) {
 | 
						|
      ED_curve_editfont_load(obedit);
 | 
						|
    }
 | 
						|
 | 
						|
    if (free_data) {
 | 
						|
      ED_curve_editfont_free(obedit);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else if (obedit->type == OB_LATTICE) {
 | 
						|
    const Lattice *lt = obedit->data;
 | 
						|
    if (lt->editlatt == NULL) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (load_data) {
 | 
						|
      BKE_editlattice_load(obedit);
 | 
						|
    }
 | 
						|
 | 
						|
    if (free_data) {
 | 
						|
      BKE_editlattice_free(obedit);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else if (obedit->type == OB_MBALL) {
 | 
						|
    const MetaBall *mb = obedit->data;
 | 
						|
    if (mb->editelems == NULL) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (load_data) {
 | 
						|
      ED_mball_editmball_load(obedit);
 | 
						|
    }
 | 
						|
 | 
						|
    if (free_data) {
 | 
						|
      ED_mball_editmball_free(obedit);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  if (load_data) {
 | 
						|
    char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(obedit->data);
 | 
						|
    if (needs_flush_ptr) {
 | 
						|
      *needs_flush_ptr = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_load(Main *bmain, Object *obedit)
 | 
						|
{
 | 
						|
  return ED_object_editmode_load_free_ex(bmain, obedit, true, false);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \param flag:
 | 
						|
 * - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly.
 | 
						|
 */
 | 
						|
bool ED_object_editmode_exit_ex(Main *bmain, Scene *scene, Object *obedit, int flag)
 | 
						|
{
 | 
						|
  const bool free_data = (flag & EM_FREEDATA) != 0;
 | 
						|
 | 
						|
  if (ED_object_editmode_load_free_ex(bmain, obedit, true, free_data) == false) {
 | 
						|
    /* in rare cases (background mode) its possible active object
 | 
						|
     * is flagged for editmode, without 'obedit' being set T35489. */
 | 
						|
    if (UNLIKELY(obedit && obedit->mode & OB_MODE_EDIT)) {
 | 
						|
      obedit->mode &= ~OB_MODE_EDIT;
 | 
						|
      /* Also happens when mesh is shared across multiple objects. [#T69834] */
 | 
						|
      DEG_id_tag_update(&obedit->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  /* `free_data` only false now on file saves and render. */
 | 
						|
  if (free_data) {
 | 
						|
    /* flag object caches as outdated */
 | 
						|
    ListBase pidlist;
 | 
						|
    BKE_ptcache_ids_from_object(&pidlist, obedit, scene, 0);
 | 
						|
    LISTBASE_FOREACH (PTCacheID *, pid, &pidlist) {
 | 
						|
      /* particles don't need reset on geometry change */
 | 
						|
      if (pid->type != PTCACHE_TYPE_PARTICLES) {
 | 
						|
        pid->cache->flag |= PTCACHE_OUTDATED;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    BLI_freelistN(&pidlist);
 | 
						|
 | 
						|
    BKE_particlesystem_reset_all(obedit);
 | 
						|
    BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
 | 
						|
 | 
						|
    /* also flush ob recalc, doesn't take much overhead, but used for particles */
 | 
						|
    DEG_id_tag_update(&obedit->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
 | 
						|
 | 
						|
    obedit->mode &= ~OB_MODE_EDIT;
 | 
						|
  }
 | 
						|
 | 
						|
  return (obedit->mode & OB_MODE_EDIT) == 0;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_exit(bContext *C, int flag)
 | 
						|
{
 | 
						|
  Main *bmain = CTX_data_main(C);
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  Object *obedit = CTX_data_edit_object(C);
 | 
						|
  return ED_object_editmode_exit_ex(bmain, scene, obedit, flag);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Support freeing edit-mode data without flushing it back to the object.
 | 
						|
 *
 | 
						|
 * \return true if data was freed.
 | 
						|
 */
 | 
						|
bool ED_object_editmode_free_ex(Main *bmain, Object *obedit)
 | 
						|
{
 | 
						|
  return ED_object_editmode_load_free_ex(bmain, obedit, false, true);
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_exit_multi_ex(Main *bmain, Scene *scene, ViewLayer *view_layer, int flag)
 | 
						|
{
 | 
						|
  Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
 | 
						|
  if (obedit == NULL) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  bool changed = false;
 | 
						|
  const short obedit_type = obedit->type;
 | 
						|
 | 
						|
  LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
 | 
						|
    Object *ob = base->object;
 | 
						|
    if ((ob->type == obedit_type) && (ob->mode & OB_MODE_EDIT)) {
 | 
						|
      changed |= ED_object_editmode_exit_ex(bmain, scene, base->object, flag);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return changed;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_exit_multi(bContext *C, int flag)
 | 
						|
{
 | 
						|
  Main *bmain = CTX_data_main(C);
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
  return ED_object_editmode_exit_multi_ex(bmain, scene, view_layer, flag);
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag)
 | 
						|
{
 | 
						|
  bool ok = false;
 | 
						|
 | 
						|
  if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob) || ID_IS_OVERRIDE_LIBRARY(ob) ||
 | 
						|
      ID_IS_OVERRIDE_LIBRARY(ob->data)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /* This checks actual `ob->data`, for cases when other scenes have it in edit-mode context.
 | 
						|
   * Currently multiple objects sharing a mesh being in edit-mode at once isn't supported,
 | 
						|
   * see: T86767. */
 | 
						|
  if (BKE_object_is_in_editmode(ob)) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (BKE_object_obdata_is_libdata(ob)) {
 | 
						|
    /* Ideally the caller should check this. */
 | 
						|
    CLOG_WARN(&LOG, "Unable to enter edit-mode on library data for object '%s'", ob->id.name + 2);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  ob->restore_mode = ob->mode;
 | 
						|
 | 
						|
  ob->mode = OB_MODE_EDIT;
 | 
						|
 | 
						|
  if (ob->type == OB_MESH) {
 | 
						|
    ok = true;
 | 
						|
 | 
						|
    const bool use_key_index = mesh_needs_keyindex(bmain, ob->data);
 | 
						|
 | 
						|
    EDBM_mesh_make(ob, scene->toolsettings->selectmode, use_key_index);
 | 
						|
 | 
						|
    BMEditMesh *em = BKE_editmesh_from_object(ob);
 | 
						|
    if (LIKELY(em)) {
 | 
						|
      /* order doesn't matter */
 | 
						|
      EDBM_mesh_normals_update(em);
 | 
						|
      BKE_editmesh_looptri_calc(em);
 | 
						|
    }
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MESH, NULL);
 | 
						|
  }
 | 
						|
  else if (ob->type == OB_ARMATURE) {
 | 
						|
    bArmature *arm = ob->data;
 | 
						|
    ok = true;
 | 
						|
    ED_armature_to_edit(arm);
 | 
						|
    /* To ensure all goes in rest-position and without striding. */
 | 
						|
 | 
						|
    arm->needs_flush_to_id = 0;
 | 
						|
 | 
						|
    /* XXX: should this be ID_RECALC_GEOMETRY? */
 | 
						|
    DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_ARMATURE, scene);
 | 
						|
  }
 | 
						|
  else if (ob->type == OB_FONT) {
 | 
						|
    ok = true;
 | 
						|
    ED_curve_editfont_make(ob);
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_TEXT, scene);
 | 
						|
  }
 | 
						|
  else if (ob->type == OB_MBALL) {
 | 
						|
    MetaBall *mb = ob->data;
 | 
						|
 | 
						|
    ok = true;
 | 
						|
    ED_mball_editmball_make(ob);
 | 
						|
 | 
						|
    mb->needs_flush_to_id = 0;
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MBALL, scene);
 | 
						|
  }
 | 
						|
  else if (ob->type == OB_LATTICE) {
 | 
						|
    ok = true;
 | 
						|
    BKE_editlattice_make(ob);
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_LATTICE, scene);
 | 
						|
  }
 | 
						|
  else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
 | 
						|
    ok = true;
 | 
						|
    ED_curve_editnurb_make(ob);
 | 
						|
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_CURVE, scene);
 | 
						|
  }
 | 
						|
 | 
						|
  if (ok) {
 | 
						|
    DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    if ((flag & EM_NO_CONTEXT) == 0) {
 | 
						|
      ob->mode &= ~OB_MODE_EDIT;
 | 
						|
    }
 | 
						|
    WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
 | 
						|
  }
 | 
						|
 | 
						|
  return (ob->mode & OB_MODE_EDIT) != 0;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_enter(bContext *C, int flag)
 | 
						|
{
 | 
						|
  Main *bmain = CTX_data_main(C);
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
  /* Active layer checked here for view3d,
 | 
						|
   * callers that don't want view context can call the extended version. */
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
  return ED_object_editmode_enter_ex(bmain, scene, ob, flag);
 | 
						|
}
 | 
						|
 | 
						|
static int editmode_toggle_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  Main *bmain = CTX_data_main(C);
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  View3D *v3d = CTX_wm_view3d(C);
 | 
						|
  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
  Object *obact = OBACT(view_layer);
 | 
						|
  const int mode_flag = OB_MODE_EDIT;
 | 
						|
  const bool is_mode_set = (obact->mode & mode_flag) != 0;
 | 
						|
  struct wmMsgBus *mbus = CTX_wm_message_bus(C);
 | 
						|
 | 
						|
  if (!is_mode_set) {
 | 
						|
    if (!ED_object_mode_compat_set(C, obact, mode_flag, op->reports)) {
 | 
						|
      return OPERATOR_CANCELLED;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!is_mode_set) {
 | 
						|
    ED_object_editmode_enter_ex(bmain, scene, obact, 0);
 | 
						|
    if (obact->mode & mode_flag) {
 | 
						|
      FOREACH_SELECTED_OBJECT_BEGIN (view_layer, v3d, ob) {
 | 
						|
        if ((ob != obact) && (ob->type == obact->type)) {
 | 
						|
          ED_object_editmode_enter_ex(bmain, scene, ob, EM_NO_CONTEXT);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      FOREACH_SELECTED_OBJECT_END;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    ED_object_editmode_exit_ex(bmain, scene, obact, EM_FREEDATA);
 | 
						|
 | 
						|
    if ((obact->mode & mode_flag) == 0) {
 | 
						|
      FOREACH_OBJECT_BEGIN (view_layer, ob) {
 | 
						|
        if ((ob != obact) && (ob->type == obact->type)) {
 | 
						|
          ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      FOREACH_OBJECT_END;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  WM_msg_publish_rna_prop(mbus, &obact->id, obact, Object, mode);
 | 
						|
 | 
						|
  if (G.background == false) {
 | 
						|
    WM_toolsystem_update_from_context_view3d(C);
 | 
						|
  }
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
static bool editmode_toggle_poll(bContext *C)
 | 
						|
{
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
  /* covers proxies too */
 | 
						|
  if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob->data) || ID_IS_OVERRIDE_LIBRARY(ob) ||
 | 
						|
      ID_IS_OVERRIDE_LIBRARY(ob->data)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  /* if hidden but in edit mode, we still display */
 | 
						|
  if ((ob->restrictflag & OB_RESTRICT_VIEWPORT) && !(ob->mode & OB_MODE_EDIT)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return OB_TYPE_SUPPORT_EDITMODE(ob->type);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Toggle Edit Mode";
 | 
						|
  ot->description = "Toggle object's edit mode";
 | 
						|
  ot->idname = "OBJECT_OT_editmode_toggle";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = editmode_toggle_exec;
 | 
						|
  ot->poll = editmode_toggle_poll;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Toggle Pose-Mode Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static int posemode_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  struct wmMsgBus *mbus = CTX_wm_message_bus(C);
 | 
						|
  struct Main *bmain = CTX_data_main(C);
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
  Base *base = CTX_data_active_base(C);
 | 
						|
 | 
						|
  /* If the base is NULL it means we have an active object, but the object itself is hidden. */
 | 
						|
  if (base == NULL) {
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  Object *obact = base->object;
 | 
						|
  const int mode_flag = OB_MODE_POSE;
 | 
						|
  bool is_mode_set = (obact->mode & mode_flag) != 0;
 | 
						|
 | 
						|
  if (!is_mode_set) {
 | 
						|
    if (!ED_object_mode_compat_set(C, obact, mode_flag, op->reports)) {
 | 
						|
      return OPERATOR_CANCELLED;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (obact->type != OB_ARMATURE) {
 | 
						|
    return OPERATOR_PASS_THROUGH;
 | 
						|
  }
 | 
						|
 | 
						|
  {
 | 
						|
    Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
 | 
						|
    if (obact == obedit) {
 | 
						|
      ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
 | 
						|
      is_mode_set = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (is_mode_set) {
 | 
						|
    bool ok = ED_object_posemode_exit(C, obact);
 | 
						|
    if (ok) {
 | 
						|
      FOREACH_OBJECT_BEGIN (view_layer, ob) {
 | 
						|
        if ((ob != obact) && (ob->type == OB_ARMATURE) && (ob->mode & mode_flag)) {
 | 
						|
          ED_object_posemode_exit_ex(bmain, ob);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      FOREACH_OBJECT_END;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    bool ok = ED_object_posemode_enter(C, obact);
 | 
						|
    if (ok) {
 | 
						|
      const View3D *v3d = CTX_wm_view3d(C);
 | 
						|
      FOREACH_SELECTED_OBJECT_BEGIN (view_layer, v3d, ob) {
 | 
						|
        if ((ob != obact) && (ob->type == OB_ARMATURE) && (ob->mode == OB_MODE_OBJECT) &&
 | 
						|
            (!ID_IS_LINKED(ob))) {
 | 
						|
          ED_object_posemode_enter_ex(bmain, ob);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      FOREACH_SELECTED_OBJECT_END;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  WM_msg_publish_rna_prop(mbus, &obact->id, obact, Object, mode);
 | 
						|
 | 
						|
  if (G.background == false) {
 | 
						|
    WM_toolsystem_update_from_context_view3d(C);
 | 
						|
  }
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Toggle Pose Mode";
 | 
						|
  ot->idname = "OBJECT_OT_posemode_toggle";
 | 
						|
  ot->description = "Enable or disable posing/selecting bones";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = posemode_exec;
 | 
						|
  ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
  /* flag */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Force Field Toggle Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
 | 
						|
{
 | 
						|
  PartDeflect *pd = object->pd;
 | 
						|
  ModifierData *md = BKE_modifiers_findby_type(object, eModifierType_Surface);
 | 
						|
 | 
						|
  /* add/remove modifier as needed */
 | 
						|
  if (!md) {
 | 
						|
    if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) &&
 | 
						|
        !ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
 | 
						|
      if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE)) {
 | 
						|
        ED_object_modifier_add(NULL, bmain, scene, object, NULL, eModifierType_Surface);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    if (!pd || (pd->shape != PFIELD_SHAPE_SURFACE) ||
 | 
						|
        ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
 | 
						|
      ED_object_modifier_remove(NULL, bmain, scene, object, md);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
  if (ob->pd == NULL) {
 | 
						|
    ob->pd = BKE_partdeflect_new(PFIELD_FORCE);
 | 
						|
  }
 | 
						|
  else if (ob->pd->forcefield == 0) {
 | 
						|
    ob->pd->forcefield = PFIELD_FORCE;
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    ob->pd->forcefield = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  ED_object_check_force_modifiers(CTX_data_main(C), CTX_data_scene(C), ob);
 | 
						|
  WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
  WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
 | 
						|
 | 
						|
  DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Toggle Force Field";
 | 
						|
  ot->description = "Toggle object's force field";
 | 
						|
  ot->idname = "OBJECT_OT_forcefield_toggle";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = forcefield_toggle_exec;
 | 
						|
  ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Calculate Motion Paths Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static eAnimvizCalcRange object_path_convert_range(eObjectPathCalcRange range)
 | 
						|
{
 | 
						|
  switch (range) {
 | 
						|
    case OBJECT_PATH_CALC_RANGE_CURRENT_FRAME:
 | 
						|
      return ANIMVIZ_CALC_RANGE_CURRENT_FRAME;
 | 
						|
    case OBJECT_PATH_CALC_RANGE_CHANGED:
 | 
						|
      return ANIMVIZ_CALC_RANGE_CHANGED;
 | 
						|
    case OBJECT_PATH_CALC_RANGE_FULL:
 | 
						|
      return ANIMVIZ_CALC_RANGE_FULL;
 | 
						|
  }
 | 
						|
  return ANIMVIZ_CALC_RANGE_FULL;
 | 
						|
}
 | 
						|
 | 
						|
/* For the objects with animation: update paths for those that have got them
 | 
						|
 * This should selectively update paths that exist...
 | 
						|
 *
 | 
						|
 * To be called from various tools that do incremental updates
 | 
						|
 */
 | 
						|
void ED_objects_recalculate_paths(bContext *C, Scene *scene, eObjectPathCalcRange range)
 | 
						|
{
 | 
						|
  /* Transform doesn't always have context available to do update. */
 | 
						|
  if (C == NULL) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  Main *bmain = CTX_data_main(C);
 | 
						|
  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
 | 
						|
  ListBase targets = {NULL, NULL};
 | 
						|
  /* loop over objects in scene */
 | 
						|
  CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
 | 
						|
    /* set flag to force recalc, then grab path(s) from object */
 | 
						|
    ob->avs.recalc |= ANIMVIZ_RECALC_PATHS;
 | 
						|
    animviz_get_object_motionpaths(ob, &targets);
 | 
						|
  }
 | 
						|
  CTX_DATA_END;
 | 
						|
 | 
						|
  Depsgraph *depsgraph;
 | 
						|
  bool free_depsgraph = false;
 | 
						|
  /* For a single frame update it's faster to re-use existing dependency graph and avoid overhead
 | 
						|
   * of building all the relations and so on for a temporary one.  */
 | 
						|
  if (range == OBJECT_PATH_CALC_RANGE_CURRENT_FRAME) {
 | 
						|
    /* NOTE: Dependency graph will be evaluated at all the frames, but we first need to access some
 | 
						|
     * nested pointers, like animation data. */
 | 
						|
    depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
 | 
						|
    free_depsgraph = false;
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    depsgraph = animviz_depsgraph_build(bmain, scene, view_layer, &targets);
 | 
						|
    free_depsgraph = true;
 | 
						|
  }
 | 
						|
 | 
						|
  /* recalculate paths, then free */
 | 
						|
  animviz_calc_motionpaths(
 | 
						|
      depsgraph, bmain, scene, &targets, object_path_convert_range(range), true);
 | 
						|
  BLI_freelistN(&targets);
 | 
						|
 | 
						|
  if (range != OBJECT_PATH_CALC_RANGE_CURRENT_FRAME) {
 | 
						|
    /* Tag objects for copy on write - so paths will draw/redraw
 | 
						|
     * For currently frame only we update evaluated object directly. */
 | 
						|
    CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
 | 
						|
      if (ob->mpath) {
 | 
						|
        DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    CTX_DATA_END;
 | 
						|
  }
 | 
						|
 | 
						|
  /* Free temporary depsgraph. */
 | 
						|
  if (free_depsgraph) {
 | 
						|
    DEG_graph_free(depsgraph);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* show popup to determine settings */
 | 
						|
static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
 | 
						|
{
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
  if (ob == NULL) {
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  /* set default settings from existing/stored settings */
 | 
						|
  {
 | 
						|
    bAnimVizSettings *avs = &ob->avs;
 | 
						|
 | 
						|
    RNA_int_set(op->ptr, "start_frame", avs->path_sf);
 | 
						|
    RNA_int_set(op->ptr, "end_frame", avs->path_ef);
 | 
						|
  }
 | 
						|
 | 
						|
  /* show popup dialog to allow editing of range... */
 | 
						|
  /* FIXME: hard-coded dimensions here are just arbitrary. */
 | 
						|
  return WM_operator_props_dialog_popup(C, op, 200);
 | 
						|
}
 | 
						|
 | 
						|
/* Calculate/recalculate whole paths (avs.path_sf to avs.path_ef) */
 | 
						|
static int object_calculate_paths_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  int start = RNA_int_get(op->ptr, "start_frame");
 | 
						|
  int end = RNA_int_get(op->ptr, "end_frame");
 | 
						|
 | 
						|
  /* set up path data for bones being calculated */
 | 
						|
  CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
 | 
						|
    bAnimVizSettings *avs = &ob->avs;
 | 
						|
 | 
						|
    /* grab baking settings from operator settings */
 | 
						|
    avs->path_sf = start;
 | 
						|
    avs->path_ef = end;
 | 
						|
 | 
						|
    /* verify that the selected object has the appropriate settings */
 | 
						|
    animviz_verify_motionpaths(op->reports, scene, ob, NULL);
 | 
						|
  }
 | 
						|
  CTX_DATA_END;
 | 
						|
 | 
						|
  /* calculate the paths for objects that have them (and are tagged to get refreshed) */
 | 
						|
  ED_objects_recalculate_paths(C, scene, OBJECT_PATH_CALC_RANGE_FULL);
 | 
						|
 | 
						|
  /* notifiers for updates */
 | 
						|
  WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_calculate(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Calculate Object Paths";
 | 
						|
  ot->idname = "OBJECT_OT_paths_calculate";
 | 
						|
  ot->description = "Calculate motion paths for the selected objects";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->invoke = object_calculate_paths_invoke;
 | 
						|
  ot->exec = object_calculate_paths_exec;
 | 
						|
  ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
  /* properties */
 | 
						|
  RNA_def_int(ot->srna,
 | 
						|
              "start_frame",
 | 
						|
              1,
 | 
						|
              MINAFRAME,
 | 
						|
              MAXFRAME,
 | 
						|
              "Start",
 | 
						|
              "First frame to calculate object paths on",
 | 
						|
              MINFRAME,
 | 
						|
              MAXFRAME / 2.0);
 | 
						|
  RNA_def_int(ot->srna,
 | 
						|
              "end_frame",
 | 
						|
              250,
 | 
						|
              MINAFRAME,
 | 
						|
              MAXFRAME,
 | 
						|
              "End",
 | 
						|
              "Last frame to calculate object paths on",
 | 
						|
              MINFRAME,
 | 
						|
              MAXFRAME / 2.0);
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Update Motion Paths Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static bool object_update_paths_poll(bContext *C)
 | 
						|
{
 | 
						|
  if (ED_operator_object_active_editable(C)) {
 | 
						|
    Object *ob = ED_object_active_context(C);
 | 
						|
    return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
static int object_update_paths_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
  if (scene == NULL) {
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  /* calculate the paths for objects that have them (and are tagged to get refreshed) */
 | 
						|
  ED_objects_recalculate_paths(C, scene, OBJECT_PATH_CALC_RANGE_FULL);
 | 
						|
 | 
						|
  /* notifiers for updates */
 | 
						|
  WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_update(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Update Object Paths";
 | 
						|
  ot->idname = "OBJECT_OT_paths_update";
 | 
						|
  ot->description = "Recalculate paths for selected objects";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = object_update_paths_exec;
 | 
						|
  ot->poll = object_update_paths_poll;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Clear Motion Paths Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
/* Helper for ED_objects_clear_paths() */
 | 
						|
static void object_clear_mpath(Object *ob)
 | 
						|
{
 | 
						|
  if (ob->mpath) {
 | 
						|
    animviz_free_motionpath(ob->mpath);
 | 
						|
    ob->mpath = NULL;
 | 
						|
    ob->avs.path_bakeflag &= ~MOTIONPATH_BAKE_HAS_PATHS;
 | 
						|
 | 
						|
    /* tag object for copy on write - so removed paths don't still show */
 | 
						|
    DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* Clear motion paths for all objects */
 | 
						|
void ED_objects_clear_paths(bContext *C, bool only_selected)
 | 
						|
{
 | 
						|
  if (only_selected) {
 | 
						|
    /* Loop over all selected + editable objects in scene. */
 | 
						|
    CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
 | 
						|
      object_clear_mpath(ob);
 | 
						|
    }
 | 
						|
    CTX_DATA_END;
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    /* Loop over all editable objects in scene. */
 | 
						|
    CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
 | 
						|
      object_clear_mpath(ob);
 | 
						|
    }
 | 
						|
    CTX_DATA_END;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* operator callback for this */
 | 
						|
static int object_clear_paths_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  bool only_selected = RNA_boolean_get(op->ptr, "only_selected");
 | 
						|
 | 
						|
  /* use the backend function for this */
 | 
						|
  ED_objects_clear_paths(C, only_selected);
 | 
						|
 | 
						|
  /* notifiers for updates */
 | 
						|
  WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
/* operator callback/wrapper */
 | 
						|
static int object_clear_paths_invoke(bContext *C, wmOperator *op, const wmEvent *event)
 | 
						|
{
 | 
						|
  if ((event->shift) && !RNA_struct_property_is_set(op->ptr, "only_selected")) {
 | 
						|
    RNA_boolean_set(op->ptr, "only_selected", true);
 | 
						|
  }
 | 
						|
  return object_clear_paths_exec(C, op);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_clear(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Clear Object Paths";
 | 
						|
  ot->idname = "OBJECT_OT_paths_clear";
 | 
						|
  ot->description = "Clear path caches for all objects, hold Shift key for selected objects only";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->invoke = object_clear_paths_invoke;
 | 
						|
  ot->exec = object_clear_paths_exec;
 | 
						|
  ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
  /* properties */
 | 
						|
  ot->prop = RNA_def_boolean(
 | 
						|
      ot->srna, "only_selected", false, "Only Selected", "Only clear paths from selected objects");
 | 
						|
  RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Update Motion Paths Range from Scene Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static int object_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
  /* Loop over all editable objects in scene. */
 | 
						|
  CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
 | 
						|
    /* use Preview Range or Full Frame Range - whichever is in use */
 | 
						|
    ob->avs.path_sf = PSFRA;
 | 
						|
    ob->avs.path_ef = PEFRA;
 | 
						|
 | 
						|
    /* tag for updates */
 | 
						|
    DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
 | 
						|
    WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
  }
 | 
						|
  CTX_DATA_END;
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_range_update(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Update Range from Scene";
 | 
						|
  ot->idname = "OBJECT_OT_paths_range_update";
 | 
						|
  ot->description = "Update frame range for motion paths from the Scene's current frame range";
 | 
						|
 | 
						|
  /* callbacks */
 | 
						|
  ot->exec = object_update_paths_range_exec;
 | 
						|
  ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Object Shade Smooth/Flat Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static int shade_smooth_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
 | 
						|
  bool changed_multi = false;
 | 
						|
  bool has_linked_data = false;
 | 
						|
 | 
						|
  ListBase ctx_objects = {NULL, NULL};
 | 
						|
  CollectionPointerLink ctx_ob_single_active = {NULL};
 | 
						|
 | 
						|
  /* For modes that only use an active object, don't handle the whole selection. */
 | 
						|
  {
 | 
						|
    ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
    Object *obact = OBACT(view_layer);
 | 
						|
    if (obact && ((obact->mode & OB_MODE_ALL_PAINT))) {
 | 
						|
      ctx_ob_single_active.ptr.data = obact;
 | 
						|
      BLI_addtail(&ctx_objects, &ctx_ob_single_active);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (ctx_objects.first != &ctx_ob_single_active) {
 | 
						|
    CTX_data_selected_editable_objects(C, &ctx_objects);
 | 
						|
  }
 | 
						|
 | 
						|
  LISTBASE_FOREACH (CollectionPointerLink *, ctx_ob, &ctx_objects) {
 | 
						|
    Object *ob = ctx_ob->ptr.data;
 | 
						|
    ID *data = ob->data;
 | 
						|
    if (data != NULL) {
 | 
						|
      data->tag |= LIB_TAG_DOIT;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  LISTBASE_FOREACH (CollectionPointerLink *, ctx_ob, &ctx_objects) {
 | 
						|
    /* Always un-tag all object data-blocks irrespective of our ability to operate on them. */
 | 
						|
    Object *ob = ctx_ob->ptr.data;
 | 
						|
    ID *data = ob->data;
 | 
						|
    if ((data == NULL) || ((data->tag & LIB_TAG_DOIT) == 0)) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    data->tag &= ~LIB_TAG_DOIT;
 | 
						|
    /* Finished un-tagging, continue with regular logic. */
 | 
						|
 | 
						|
    if (data && ID_IS_LINKED(data)) {
 | 
						|
      has_linked_data = true;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    bool changed = false;
 | 
						|
    if (ob->type == OB_MESH) {
 | 
						|
      BKE_mesh_smooth_flag_set(ob->data, use_smooth);
 | 
						|
      BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
 | 
						|
      changed = true;
 | 
						|
    }
 | 
						|
    else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
 | 
						|
      BKE_curve_smooth_flag_set(ob->data, use_smooth);
 | 
						|
      changed = true;
 | 
						|
    }
 | 
						|
 | 
						|
    if (changed) {
 | 
						|
      changed_multi = true;
 | 
						|
 | 
						|
      DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
 | 
						|
      WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (ctx_objects.first != &ctx_ob_single_active) {
 | 
						|
    BLI_freelistN(&ctx_objects);
 | 
						|
  }
 | 
						|
 | 
						|
  if (has_linked_data) {
 | 
						|
    BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
 | 
						|
  }
 | 
						|
 | 
						|
  return (changed_multi) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
 | 
						|
}
 | 
						|
 | 
						|
static bool shade_poll(bContext *C)
 | 
						|
{
 | 
						|
  ViewLayer *view_layer = CTX_data_view_layer(C);
 | 
						|
  Object *obact = OBACT(view_layer);
 | 
						|
  if (obact != NULL) {
 | 
						|
    /* Doesn't handle edit-data, sculpt dynamic-topology, or their undo systems. */
 | 
						|
    if (obact->mode & (OB_MODE_EDIT | OB_MODE_SCULPT) || obact->data == NULL ||
 | 
						|
        ID_IS_OVERRIDE_LIBRARY(obact) || ID_IS_OVERRIDE_LIBRARY(obact->data)) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_shade_flat(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Shade Flat";
 | 
						|
  ot->description = "Render and display faces uniform, using Face Normals";
 | 
						|
  ot->idname = "OBJECT_OT_shade_flat";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->poll = shade_poll;
 | 
						|
  ot->exec = shade_smooth_exec;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_shade_smooth(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Shade Smooth";
 | 
						|
  ot->description = "Render and display faces smooth, using interpolated Vertex Normals";
 | 
						|
  ot->idname = "OBJECT_OT_shade_smooth";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->poll = shade_poll;
 | 
						|
  ot->exec = shade_smooth_exec;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Object Mode Set Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
 | 
						|
                                                      PointerRNA *UNUSED(ptr),
 | 
						|
                                                      PropertyRNA *UNUSED(prop),
 | 
						|
                                                      bool *r_free)
 | 
						|
{
 | 
						|
  const EnumPropertyItem *input = rna_enum_object_mode_items;
 | 
						|
  EnumPropertyItem *item = NULL;
 | 
						|
  int totitem = 0;
 | 
						|
 | 
						|
  if (!C) { /* needed for docs */
 | 
						|
    return rna_enum_object_mode_items;
 | 
						|
  }
 | 
						|
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
  if (ob) {
 | 
						|
    const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) ||
 | 
						|
                                        (ob->soft != NULL) ||
 | 
						|
                                        (BKE_modifiers_findby_type(ob, eModifierType_Cloth) !=
 | 
						|
                                         NULL);
 | 
						|
    while (input->identifier) {
 | 
						|
      if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) ||
 | 
						|
          (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
 | 
						|
          (input->value == OB_MODE_PARTICLE_EDIT && use_mode_particle_edit) ||
 | 
						|
          (ELEM(input->value,
 | 
						|
                OB_MODE_SCULPT,
 | 
						|
                OB_MODE_VERTEX_PAINT,
 | 
						|
                OB_MODE_WEIGHT_PAINT,
 | 
						|
                OB_MODE_TEXTURE_PAINT) &&
 | 
						|
           (ob->type == OB_MESH)) ||
 | 
						|
          (ELEM(input->value,
 | 
						|
                OB_MODE_EDIT_GPENCIL,
 | 
						|
                OB_MODE_PAINT_GPENCIL,
 | 
						|
                OB_MODE_SCULPT_GPENCIL,
 | 
						|
                OB_MODE_WEIGHT_GPENCIL,
 | 
						|
                OB_MODE_VERTEX_GPENCIL) &&
 | 
						|
           (ob->type == OB_GPENCIL)) ||
 | 
						|
          (input->value == OB_MODE_OBJECT)) {
 | 
						|
        RNA_enum_item_add(&item, &totitem, input);
 | 
						|
      }
 | 
						|
      input++;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    /* We need at least this one! */
 | 
						|
    RNA_enum_items_add_value(&item, &totitem, input, OB_MODE_OBJECT);
 | 
						|
  }
 | 
						|
 | 
						|
  RNA_enum_item_end(&item, &totitem);
 | 
						|
 | 
						|
  *r_free = true;
 | 
						|
 | 
						|
  return item;
 | 
						|
}
 | 
						|
 | 
						|
static bool object_mode_set_poll(bContext *C)
 | 
						|
{
 | 
						|
  /* Needed as #ED_operator_object_active_editable doesn't call use 'active_object'. */
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
  return ED_operator_object_active_editable_ex(C, ob);
 | 
						|
}
 | 
						|
 | 
						|
static int object_mode_set_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  const bool use_submode = STREQ(op->idname, "OBJECT_OT_mode_set_with_submode");
 | 
						|
  Object *ob = CTX_data_active_object(C);
 | 
						|
  eObjectMode mode = RNA_enum_get(op->ptr, "mode");
 | 
						|
  const bool toggle = RNA_boolean_get(op->ptr, "toggle");
 | 
						|
 | 
						|
  /* by default the operator assume is a mesh, but if gp object change mode */
 | 
						|
  if ((ob->type == OB_GPENCIL) && (mode == OB_MODE_EDIT)) {
 | 
						|
    mode = OB_MODE_EDIT_GPENCIL;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!ED_object_mode_compat_test(ob, mode)) {
 | 
						|
    return OPERATOR_PASS_THROUGH;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Mode Switching Logic (internal details).
 | 
						|
   *
 | 
						|
   * Notes:
 | 
						|
   * - Code below avoids calling mode switching functions more than once,
 | 
						|
   *   as this causes unnecessary calculations and undo steps to be added.
 | 
						|
   * - The previous mode (#Object.restore_mode) is object mode by default.
 | 
						|
   *
 | 
						|
   * Supported Cases:
 | 
						|
   * - Setting the mode (when the 'toggle' setting is off).
 | 
						|
   * - Toggle the mode:
 | 
						|
   *   - Toggle between object mode and non-object mode property.
 | 
						|
   *   - Toggle between the previous mode (#Object.restore_mode) and the mode property.
 | 
						|
   *   - Toggle object mode.
 | 
						|
   *     While this is similar to regular toggle,
 | 
						|
   *     this operator depends on there being a previous mode set
 | 
						|
   *     (this isn't bound to a key with the default key-map).
 | 
						|
   */
 | 
						|
  if (toggle == false) {
 | 
						|
    if (ob->mode != mode) {
 | 
						|
      ED_object_mode_set_ex(C, mode, true, op->reports);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    const eObjectMode mode_prev = ob->mode;
 | 
						|
    /* When toggling object mode, we always use the restore mode,
 | 
						|
     * otherwise there is nothing to do. */
 | 
						|
    if (mode == OB_MODE_OBJECT) {
 | 
						|
      if (ob->mode != OB_MODE_OBJECT) {
 | 
						|
        if (ED_object_mode_set_ex(C, OB_MODE_OBJECT, true, op->reports)) {
 | 
						|
          /* Store old mode so we know what to go back to. */
 | 
						|
          ob->restore_mode = mode_prev;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      else {
 | 
						|
        if (ob->restore_mode != OB_MODE_OBJECT) {
 | 
						|
          ED_object_mode_set_ex(C, ob->restore_mode, true, op->reports);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      /* Non-object modes, enter the 'mode' unless it's already set,
 | 
						|
       * in that case use restore mode. */
 | 
						|
      if (ob->mode != mode) {
 | 
						|
        if (ED_object_mode_set_ex(C, mode, true, op->reports)) {
 | 
						|
          /* Store old mode so we know what to go back to. */
 | 
						|
          ob->restore_mode = mode_prev;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      else {
 | 
						|
        if (ob->restore_mode != OB_MODE_OBJECT) {
 | 
						|
          ED_object_mode_set_ex(C, ob->restore_mode, true, op->reports);
 | 
						|
        }
 | 
						|
        else {
 | 
						|
          ED_object_mode_set_ex(C, OB_MODE_OBJECT, true, op->reports);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (use_submode) {
 | 
						|
    if (ob->type == OB_MESH) {
 | 
						|
      if (ob->mode & OB_MODE_EDIT) {
 | 
						|
        PropertyRNA *prop = RNA_struct_find_property(op->ptr, "mesh_select_mode");
 | 
						|
        if (RNA_property_is_set(op->ptr, prop)) {
 | 
						|
          int mesh_select_mode = RNA_property_enum_get(op->ptr, prop);
 | 
						|
          if (mesh_select_mode != 0) {
 | 
						|
            EDBM_selectmode_set_multi(C, mesh_select_mode);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_mode_set(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  PropertyRNA *prop;
 | 
						|
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Set Object Mode";
 | 
						|
  ot->description = "Sets the object interaction mode";
 | 
						|
  ot->idname = "OBJECT_OT_mode_set";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = object_mode_set_exec;
 | 
						|
  ot->poll = object_mode_set_poll;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = 0; /* no register/undo here, leave it to operators being called */
 | 
						|
 | 
						|
  ot->prop = RNA_def_enum(
 | 
						|
      ot->srna, "mode", rna_enum_object_mode_items, OB_MODE_OBJECT, "Mode", "");
 | 
						|
  RNA_def_enum_funcs(ot->prop, object_mode_set_itemsf);
 | 
						|
  RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
 | 
						|
 | 
						|
  prop = RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "");
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_mode_set_with_submode(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  OBJECT_OT_mode_set(ot);
 | 
						|
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Set Object Mode with Submode";
 | 
						|
  ot->idname = "OBJECT_OT_mode_set_with_submode";
 | 
						|
 | 
						|
  /* properties */
 | 
						|
  /* we could add other types - particle for eg. */
 | 
						|
  PropertyRNA *prop;
 | 
						|
  prop = RNA_def_enum_flag(
 | 
						|
      ot->srna, "mesh_select_mode", rna_enum_mesh_select_mode_items, 0, "Mesh Mode", "");
 | 
						|
  RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Object Link/Move to Collection Operator
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static ListBase selected_objects_get(bContext *C)
 | 
						|
{
 | 
						|
  ListBase objects = {NULL};
 | 
						|
 | 
						|
  if (CTX_wm_space_outliner(C) != NULL) {
 | 
						|
    ED_outliner_selected_objects_get(C, &objects);
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
 | 
						|
      BLI_addtail(&objects, BLI_genericNodeN(ob));
 | 
						|
    }
 | 
						|
    CTX_DATA_END;
 | 
						|
  }
 | 
						|
 | 
						|
  return objects;
 | 
						|
}
 | 
						|
 | 
						|
static bool move_to_collection_poll(bContext *C)
 | 
						|
{
 | 
						|
  if (CTX_wm_space_outliner(C) != NULL) {
 | 
						|
    return ED_outliner_collections_editor_poll(C);
 | 
						|
  }
 | 
						|
 | 
						|
  View3D *v3d = CTX_wm_view3d(C);
 | 
						|
 | 
						|
  if (v3d && v3d->localvd) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return ED_operator_objectmode(C);
 | 
						|
}
 | 
						|
 | 
						|
static int move_to_collection_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
  Main *bmain = CTX_data_main(C);
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  PropertyRNA *prop = RNA_struct_find_property(op->ptr, "collection_index");
 | 
						|
  const bool is_link = STREQ(op->idname, "OBJECT_OT_link_to_collection");
 | 
						|
  const bool is_new = RNA_boolean_get(op->ptr, "is_new");
 | 
						|
 | 
						|
  if (!RNA_property_is_set(op->ptr, prop)) {
 | 
						|
    BKE_report(op->reports, RPT_ERROR, "No collection selected");
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  int collection_index = RNA_property_int_get(op->ptr, prop);
 | 
						|
  Collection *collection = BKE_collection_from_index(scene, collection_index);
 | 
						|
  if (collection == NULL) {
 | 
						|
    BKE_report(op->reports, RPT_ERROR, "Unexpected error, collection not found");
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  ListBase objects = selected_objects_get(C);
 | 
						|
 | 
						|
  if (is_new) {
 | 
						|
    char new_collection_name[MAX_NAME];
 | 
						|
    RNA_string_get(op->ptr, "new_collection_name", new_collection_name);
 | 
						|
    collection = BKE_collection_add(bmain, collection, new_collection_name);
 | 
						|
  }
 | 
						|
 | 
						|
  Object *single_object = BLI_listbase_is_single(&objects) ? ((LinkData *)objects.first)->data :
 | 
						|
                                                             NULL;
 | 
						|
 | 
						|
  if ((single_object != NULL) && is_link &&
 | 
						|
      BLI_findptr(&collection->gobject, single_object, offsetof(CollectionObject, ob))) {
 | 
						|
    BKE_reportf(op->reports,
 | 
						|
                RPT_ERROR,
 | 
						|
                "%s already in %s",
 | 
						|
                single_object->id.name + 2,
 | 
						|
                collection->id.name + 2);
 | 
						|
    BLI_freelistN(&objects);
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  LISTBASE_FOREACH (LinkData *, link, &objects) {
 | 
						|
    Object *ob = link->data;
 | 
						|
 | 
						|
    if (!is_link) {
 | 
						|
      BKE_collection_object_move(bmain, scene, collection, NULL, ob);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      BKE_collection_object_add(bmain, collection, ob);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  BLI_freelistN(&objects);
 | 
						|
 | 
						|
  BKE_reportf(op->reports,
 | 
						|
              RPT_INFO,
 | 
						|
              "%s %s to %s",
 | 
						|
              (single_object != NULL) ? single_object->id.name + 2 : "Objects",
 | 
						|
              is_link ? "linked" : "moved",
 | 
						|
              collection->id.name + 2);
 | 
						|
 | 
						|
  DEG_relations_tag_update(bmain);
 | 
						|
  DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
 | 
						|
 | 
						|
  WM_event_add_notifier(C, NC_SCENE | ND_LAYER, scene);
 | 
						|
  WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
 | 
						|
  WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
 | 
						|
 | 
						|
  return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
struct MoveToCollectionData {
 | 
						|
  struct MoveToCollectionData *next, *prev;
 | 
						|
  int index;
 | 
						|
  struct Collection *collection;
 | 
						|
  struct ListBase submenus;
 | 
						|
  PointerRNA ptr;
 | 
						|
  struct wmOperatorType *ot;
 | 
						|
};
 | 
						|
 | 
						|
static int move_to_collection_menus_create(wmOperator *op, MoveToCollectionData *menu)
 | 
						|
{
 | 
						|
  int index = menu->index;
 | 
						|
  LISTBASE_FOREACH (CollectionChild *, child, &menu->collection->children) {
 | 
						|
    Collection *collection = child->collection;
 | 
						|
    MoveToCollectionData *submenu = MEM_callocN(sizeof(MoveToCollectionData), __func__);
 | 
						|
    BLI_addtail(&menu->submenus, submenu);
 | 
						|
    submenu->collection = collection;
 | 
						|
    submenu->index = ++index;
 | 
						|
    index = move_to_collection_menus_create(op, submenu);
 | 
						|
    submenu->ot = op->type;
 | 
						|
  }
 | 
						|
  return index;
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menus_free_recursive(MoveToCollectionData *menu)
 | 
						|
{
 | 
						|
  LISTBASE_FOREACH (MoveToCollectionData *, submenu, &menu->submenus) {
 | 
						|
    move_to_collection_menus_free_recursive(submenu);
 | 
						|
  }
 | 
						|
  BLI_freelistN(&menu->submenus);
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menus_free(MoveToCollectionData **menu)
 | 
						|
{
 | 
						|
  if (*menu == NULL) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  move_to_collection_menus_free_recursive(*menu);
 | 
						|
  MEM_freeN(*menu);
 | 
						|
  *menu = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menu_create(bContext *C, uiLayout *layout, void *menu_v)
 | 
						|
{
 | 
						|
  MoveToCollectionData *menu = menu_v;
 | 
						|
  const char *name = BKE_collection_ui_name_get(menu->collection);
 | 
						|
 | 
						|
  UI_block_flag_enable(uiLayoutGetBlock(layout), UI_BLOCK_IS_FLIP);
 | 
						|
 | 
						|
  WM_operator_properties_create_ptr(&menu->ptr, menu->ot);
 | 
						|
  RNA_int_set(&menu->ptr, "collection_index", menu->index);
 | 
						|
  RNA_boolean_set(&menu->ptr, "is_new", true);
 | 
						|
 | 
						|
  uiItemFullO_ptr(
 | 
						|
      layout, menu->ot, "New Collection", ICON_ADD, menu->ptr.data, WM_OP_INVOKE_DEFAULT, 0, NULL);
 | 
						|
 | 
						|
  uiItemS(layout);
 | 
						|
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
  const int icon = (menu->collection == scene->master_collection) ?
 | 
						|
                       ICON_SCENE_DATA :
 | 
						|
                       UI_icon_color_from_collection(menu->collection);
 | 
						|
  uiItemIntO(layout, name, icon, menu->ot->idname, "collection_index", menu->index);
 | 
						|
 | 
						|
  LISTBASE_FOREACH (MoveToCollectionData *, submenu, &menu->submenus) {
 | 
						|
    move_to_collection_menus_items(layout, submenu);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static void move_to_collection_menus_items(uiLayout *layout, MoveToCollectionData *menu)
 | 
						|
{
 | 
						|
  const int icon = UI_icon_color_from_collection(menu->collection);
 | 
						|
 | 
						|
  if (BLI_listbase_is_empty(&menu->submenus)) {
 | 
						|
    uiItemIntO(layout,
 | 
						|
               menu->collection->id.name + 2,
 | 
						|
               icon,
 | 
						|
               menu->ot->idname,
 | 
						|
               "collection_index",
 | 
						|
               menu->index);
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    uiItemMenuF(layout, menu->collection->id.name + 2, icon, move_to_collection_menu_create, menu);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* This is allocated statically because we need this available for the menus creation callback. */
 | 
						|
static MoveToCollectionData *master_collection_menu = NULL;
 | 
						|
 | 
						|
static int move_to_collection_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
 | 
						|
{
 | 
						|
  Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
  ListBase objects = selected_objects_get(C);
 | 
						|
  if (BLI_listbase_is_empty(&objects)) {
 | 
						|
    BKE_report(op->reports, RPT_ERROR, "No objects selected");
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
  BLI_freelistN(&objects);
 | 
						|
 | 
						|
  /* Reset the menus data for the current master collection, and free previously allocated data. */
 | 
						|
  move_to_collection_menus_free(&master_collection_menu);
 | 
						|
 | 
						|
  PropertyRNA *prop;
 | 
						|
  prop = RNA_struct_find_property(op->ptr, "collection_index");
 | 
						|
  if (RNA_property_is_set(op->ptr, prop)) {
 | 
						|
    int collection_index = RNA_property_int_get(op->ptr, prop);
 | 
						|
 | 
						|
    if (RNA_boolean_get(op->ptr, "is_new")) {
 | 
						|
      prop = RNA_struct_find_property(op->ptr, "new_collection_name");
 | 
						|
      if (!RNA_property_is_set(op->ptr, prop)) {
 | 
						|
        char name[MAX_NAME];
 | 
						|
        Collection *collection;
 | 
						|
 | 
						|
        collection = BKE_collection_from_index(scene, collection_index);
 | 
						|
        BKE_collection_new_name_get(collection, name);
 | 
						|
 | 
						|
        RNA_property_string_set(op->ptr, prop, name);
 | 
						|
        return WM_operator_props_dialog_popup(C, op, 200);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return move_to_collection_exec(C, op);
 | 
						|
  }
 | 
						|
 | 
						|
  Collection *master_collection = scene->master_collection;
 | 
						|
 | 
						|
  /* We need the data to be allocated so it's available during menu drawing.
 | 
						|
   * Technically we could use #wmOperator.customdata. However there is no free callback
 | 
						|
   * called to an operator that exit with OPERATOR_INTERFACE to launch a menu.
 | 
						|
   *
 | 
						|
   * So we are left with a memory that will necessarily leak. It's a small leak though.*/
 | 
						|
  if (master_collection_menu == NULL) {
 | 
						|
    master_collection_menu = MEM_callocN(sizeof(MoveToCollectionData),
 | 
						|
                                         "MoveToCollectionData menu - expected eventual memleak");
 | 
						|
  }
 | 
						|
 | 
						|
  master_collection_menu->collection = master_collection;
 | 
						|
  master_collection_menu->ot = op->type;
 | 
						|
  move_to_collection_menus_create(op, master_collection_menu);
 | 
						|
 | 
						|
  uiPopupMenu *pup;
 | 
						|
  uiLayout *layout;
 | 
						|
 | 
						|
  /* Build the menus. */
 | 
						|
  const char *title = CTX_IFACE_(op->type->translation_context, op->type->name);
 | 
						|
  pup = UI_popup_menu_begin(C, title, ICON_NONE);
 | 
						|
  layout = UI_popup_menu_layout(pup);
 | 
						|
 | 
						|
  uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
 | 
						|
 | 
						|
  move_to_collection_menu_create(C, layout, master_collection_menu);
 | 
						|
 | 
						|
  UI_popup_menu_end(C, pup);
 | 
						|
 | 
						|
  return OPERATOR_INTERFACE;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_move_to_collection(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  PropertyRNA *prop;
 | 
						|
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Move to Collection";
 | 
						|
  ot->description = "Move objects to a collection";
 | 
						|
  ot->idname = "OBJECT_OT_move_to_collection";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = move_to_collection_exec;
 | 
						|
  ot->invoke = move_to_collection_invoke;
 | 
						|
  ot->poll = move_to_collection_poll;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
  prop = RNA_def_int(ot->srna,
 | 
						|
                     "collection_index",
 | 
						|
                     COLLECTION_INVALID_INDEX,
 | 
						|
                     COLLECTION_INVALID_INDEX,
 | 
						|
                     INT_MAX,
 | 
						|
                     "Collection Index",
 | 
						|
                     "Index of the collection to move to",
 | 
						|
                     0,
 | 
						|
                     INT_MAX);
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
  prop = RNA_def_boolean(ot->srna, "is_new", false, "New", "Move objects to a new collection");
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
  prop = RNA_def_string(ot->srna,
 | 
						|
                        "new_collection_name",
 | 
						|
                        NULL,
 | 
						|
                        MAX_NAME,
 | 
						|
                        "Name",
 | 
						|
                        "Name of the newly added collection");
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
  ot->prop = prop;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_link_to_collection(wmOperatorType *ot)
 | 
						|
{
 | 
						|
  PropertyRNA *prop;
 | 
						|
 | 
						|
  /* identifiers */
 | 
						|
  ot->name = "Link to Collection";
 | 
						|
  ot->description = "Link objects to a collection";
 | 
						|
  ot->idname = "OBJECT_OT_link_to_collection";
 | 
						|
 | 
						|
  /* api callbacks */
 | 
						|
  ot->exec = move_to_collection_exec;
 | 
						|
  ot->invoke = move_to_collection_invoke;
 | 
						|
  ot->poll = move_to_collection_poll;
 | 
						|
 | 
						|
  /* flags */
 | 
						|
  ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
  prop = RNA_def_int(ot->srna,
 | 
						|
                     "collection_index",
 | 
						|
                     COLLECTION_INVALID_INDEX,
 | 
						|
                     COLLECTION_INVALID_INDEX,
 | 
						|
                     INT_MAX,
 | 
						|
                     "Collection Index",
 | 
						|
                     "Index of the collection to move to",
 | 
						|
                     0,
 | 
						|
                     INT_MAX);
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
  prop = RNA_def_boolean(ot->srna, "is_new", false, "New", "Move objects to a new collection");
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
 | 
						|
  prop = RNA_def_string(ot->srna,
 | 
						|
                        "new_collection_name",
 | 
						|
                        NULL,
 | 
						|
                        MAX_NAME,
 | 
						|
                        "Name",
 | 
						|
                        "Name of the newly added collection");
 | 
						|
  RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
  ot->prop = prop;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 |