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Sergey Sharybin f75449b5f2 Fix T95467: Textures disappear when going to Edit Mesh on Solid Texture mode
The check for existence of custom data layers did not take wrapper nature of
mesh into account.

Quickest and safest for 3.1 solution is to take care of branching of checks
in the draw manager.

Ideally both wrapper and mesh access will happen via the same public API
without branching in the "user" code. That is something outside of the fix
for the coming release though.

Differential Revision: https://developer.blender.org/D14013
2022-02-04 15:54:25 +01:00
..
2022-02-02 13:11:33 +01:00
2022-01-24 14:35:23 +11:00
2022-01-31 15:43:13 +01:00
2022-02-03 21:32:31 +11:00