This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/intern/bsp/intern/BSP_FragNode.h
Kent Mein f78de74b20 WooHoo me again ;)
I took out the following from the includes in the intern dir that still had
it:
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif

Kent
--
mein@cs.umn.edu
2002-12-26 18:25:17 +00:00

126 lines
2.3 KiB
C++
Executable File

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BSP_FragNode_h
#define BSP_FragNode_h
#include "BSP_FragTree.h"
#include "BSP_MeshFragment.h"
#include "MT_Plane3.h"
class BSP_CSGISplitter;
class BSP_FragNode : public MEM_NonCopyable
{
private:
/**
* The plane defining this node.
*/
MT_Plane3 m_plane;
/**
* Children of this node.
*/
BSP_FragTree m_in_tree;
BSP_FragTree m_out_tree;
private :
BSP_FragNode(
const MT_Plane3 & plane,
BSP_CSGMesh *mesh
);
public :
/**
* Public methods
* Should only be called by BSP_FragTree
*/
~BSP_FragNode(
);
static
MEM_SmartPtr<BSP_FragNode>
New(
const MT_Plane3 & plane,
BSP_CSGMesh *mesh
);
void
Build(
BSP_MeshFragment *frag,
BSP_CSGISplitter & splitter
);
void
Push(
BSP_MeshFragment *in_frag,
BSP_MeshFragment *output,
const BSP_Classification keep,
const bool dominant,
BSP_CSGISplitter & splitter
);
void
Classify(
BSP_MeshFragment * frag,
BSP_MeshFragment *in_frag,
BSP_MeshFragment *out_frag,
BSP_MeshFragment *on_frag,
BSP_CSGISplitter & splitter
);
/**
* Accessor methods
*/
BSP_FragTree &
InTree(
);
BSP_FragTree &
OutTree(
);
MT_Plane3&
Plane(
);
};
#endif