I took out the following from the includes in the intern dir that still had it: -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif Kent -- mein@cs.umn.edu
165 lines
4.2 KiB
C++
165 lines
4.2 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* $Id$
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* Copyright (C) 2001 NaN Technologies B.V.
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*/
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#ifndef NAN_INCLUDED_LOD_ExternBufferEditor_h
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#define NAN_INCLUDED_LOD_ExternBufferEditor_h
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#include "LOD_MeshPrimitives.h"
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#include <vector>
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#include "LOD_ManMesh2.h"
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#include "../extern/LOD_decimation.h"
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// This class syncs external vertex/face buffers
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// with the internal mesh representation during
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// decimation.
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class LOD_ExternBufferEditor
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{
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public :
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static
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LOD_ExternBufferEditor *
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New(
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LOD_Decimation_InfoPtr extern_info
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){
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if (extern_info == NULL) return NULL;
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return new LOD_ExternBufferEditor(extern_info);
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}
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// update the external vertex buffer with vertices
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// from the mesh
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void
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CopyModifiedVerts(
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LOD_ManMesh2 & mesh,
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const std::vector<LOD_VertexInd> & mod_vertices
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){
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std::vector<LOD_VertexInd>::const_iterator v_start = mod_vertices.begin();
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std::vector<LOD_VertexInd>::const_iterator v_end = mod_vertices.end();
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std::vector<LOD_Vertex> & mesh_verts = mesh.VertexSet();
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float * const extern_vertex_ptr = m_extern_info->vertex_buffer;
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for (; v_start != v_end; ++v_start) {
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float * mod_vert = extern_vertex_ptr + int(*v_start)*3;
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mesh_verts[*v_start].CopyPosition(mod_vert);
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}
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}
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// update the external face buffer with faces from the mesh
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void
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CopyModifiedFaces(
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LOD_ManMesh2 & mesh,
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const std::vector<LOD_FaceInd> & mod_faces
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){
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std::vector<LOD_FaceInd>::const_iterator f_start = mod_faces.begin();
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std::vector<LOD_FaceInd>::const_iterator f_end = mod_faces.end();
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std::vector<LOD_TriFace> &mesh_faces = mesh.FaceSet();
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int * const extern_face_ptr = m_extern_info->triangle_index_buffer;
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for (; f_start != f_end; ++f_start) {
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int *mod_face = extern_face_ptr + 3*int(*f_start);
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mesh_faces[*f_start].CopyVerts(mod_face);
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}
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}
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// Copy the last vertex over the vertex specified by
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// vi. Decrement the size of the vertex array
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void
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CopyBackVertex(
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LOD_VertexInd vi
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){
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float * const extern_vertex_ptr = m_extern_info->vertex_buffer;
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int * extern_vertex_num = &(m_extern_info->vertex_num);
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float * last_external_vert = extern_vertex_ptr + 3*((*extern_vertex_num) - 1);
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float * external_vert = extern_vertex_ptr + 3*int(vi);
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external_vert[0] = last_external_vert[0];
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external_vert[1] = last_external_vert[1];
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external_vert[2] = last_external_vert[2];
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*extern_vertex_num -=1;
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}
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// Copy the last face over the face specified by fi
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// Decrement the size of the face array
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void
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CopyBackFace(
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LOD_FaceInd fi
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) {
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int * const extern_face_ptr = m_extern_info->triangle_index_buffer;
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int * extern_face_num = &(m_extern_info->face_num);
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int * last_external_face = extern_face_ptr + 3*((*extern_face_num) -1);
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int * external_face = extern_face_ptr + 3*int(fi);
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external_face[0] = last_external_face[0];
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external_face[1] = last_external_face[1];
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external_face[2] = last_external_face[2];
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*extern_face_num -=1;
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}
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private :
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LOD_ExternBufferEditor(
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LOD_Decimation_InfoPtr extern_info
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) :
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m_extern_info (extern_info)
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{
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}
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LOD_Decimation_InfoPtr const m_extern_info;
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};
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#endif
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