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blender-archive/source/blender/blenlib/BLI_string_ref.hh
Jacques Lucke f7c0f1b8b8 BLI: rename ArrayRef to Span
This also renames `MutableArrayRef` to `MutableSpan`.
The name "Span" works better, because `std::span` will provide
similar functionality in C++20. Furthermore, a shorter, more
concise name for a common data structure is nice.
2020-06-09 11:58:47 +02:00

351 lines
9.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_STRING_REF_HH__
#define __BLI_STRING_REF_HH__
/** \file
* \ingroup bli
*
* A `blender::StringRef` references a const char array owned by someone else. It is just a pointer
* and a size. Since the memory is not owned, StringRef should not be used to transfer ownership of
* the string. The data referenced by a StringRef cannot be mutated through it.
*
* A StringRef is NOT null-terminated. This makes it much more powerful within C++, because we can
* also cut off parts of the end without creating a copy. When interfacing with C code that expects
* null-terminated strings, `blender::StringRefNull` can be used. It is essentially the same as
* StringRef, but with the restriction that the string has to be null-terminated.
*
* Whenever possible, string parameters should be of type StringRef and the string return type
* should be StringRefNull. Don't forget that the StringRefNull does not own the string, so don't
* return it when the string exists only in the scope of the function. This convention makes
* functions usable in the most contexts.
*
* blender::StringRef vs. std::string_view:
* Both types are certainly very similar. The main benefit of using StringRef in Blender is that
* this allows us to add convenience methods at any time. Especially, when doing a lot of string
* manipulation, this helps to keep the code clean. Furthermore, we need StringRefNull anyway,
* because there is a lot of C code that expects null-terminated strings. Once we use C++17,
* implicit conversions to and from string_view can be added.
*/
#include <cstring>
#include <sstream>
#include <string>
#include "BLI_span.hh"
#include "BLI_utildefines.h"
namespace blender {
class StringRef;
/**
* A common base class for StringRef and StringRefNull. This should never be used in other files.
* It only exists to avoid some code duplication.
*/
class StringRefBase {
protected:
const char *m_data;
uint m_size;
StringRefBase(const char *data, uint size) : m_data(data), m_size(size)
{
}
public:
/**
* Return the (byte-)length of the referenced string, without any null-terminator.
*/
uint size() const
{
return m_size;
}
/**
* Return a pointer to the start of the string.
*/
const char *data() const
{
return m_data;
}
operator Span<char>() const
{
return Span<char>(m_data, m_size);
}
/**
* Implicitely convert to std::string. This is convenient in most cases, but you have to be a bit
* careful not to convert to std::string accidentally.
*/
operator std::string() const
{
return std::string(m_data, m_size);
}
const char *begin() const
{
return m_data;
}
const char *end() const
{
return m_data + m_size;
}
/**
* Copy the string into a buffer. The buffer has to be one byte larger than the size of the
* string, because the copied string will be null-terminated. Only use this when you are
* absolutely sure that the buffer is large enough.
*/
void unsafe_copy(char *dst) const
{
memcpy(dst, m_data, m_size);
dst[m_size] = '\0';
}
/**
* Copy the string into a buffer. The copied string will be null-terminated. This invokes
* undefined behavior when dst_size is too small. (Should we define the behavior?)
*/
void copy(char *dst, uint dst_size) const
{
if (m_size < dst_size) {
this->unsafe_copy(dst);
}
else {
BLI_assert(false);
dst[0] = '\0';
}
}
/**
* Copy the string into a char array. The copied string will be null-terminated. This invokes
* undefined behavior when dst is too small.
*/
template<uint N> void copy(char (&dst)[N])
{
this->copy(dst, N);
}
/**
* Returns true when the string begins with the given prefix. Otherwise false.
*/
bool startswith(StringRef prefix) const;
/**
* Returns true when the string ends with the given suffix. Otherwise false.
*/
bool endswith(StringRef suffix) const;
StringRef substr(uint start, uint size) const;
};
/**
* References a null-terminated const char array.
*/
class StringRefNull : public StringRefBase {
public:
StringRefNull() : StringRefBase("", 0)
{
}
/**
* Construct a StringRefNull from a null terminated c-string. The pointer must not point to NULL.
*/
StringRefNull(const char *str) : StringRefBase(str, (uint)strlen(str))
{
BLI_assert(str != NULL);
BLI_assert(m_data[m_size] == '\0');
}
/**
* Construct a StringRefNull from a null terminated c-string. This invokes undefined behavior
* when the given size is not the correct size of the string.
*/
StringRefNull(const char *str, uint size) : StringRefBase(str, size)
{
BLI_assert((uint)strlen(str) == size);
}
/**
* Reference a std::string. Remember that when the std::string is destructed, the StringRefNull
* will point to uninitialized memory.
*/
StringRefNull(const std::string &str) : StringRefNull(str.data())
{
}
/**
* Get the char at the given index.
*/
char operator[](uint index) const
{
/* Use '<=' instead of just '<', so that the null character can be accessed as well. */
BLI_assert(index <= m_size);
return m_data[index];
}
};
/**
* References a const char array. It might not be null terminated.
*/
class StringRef : public StringRefBase {
public:
StringRef() : StringRefBase(nullptr, 0)
{
}
/**
* StringRefNull can be converted into StringRef, but not the other way around.
*/
StringRef(StringRefNull other) : StringRefBase(other.data(), other.size())
{
}
/**
* Create a StringRef from a null-terminated c-string.
*/
StringRef(const char *str) : StringRefBase(str, str ? (uint)strlen(str) : 0)
{
}
StringRef(const char *str, uint length) : StringRefBase(str, length)
{
}
/**
* Reference a std::string. Remember that when the std::string is destructed, the StringRef
* will point to uninitialized memory.
*/
StringRef(const std::string &str) : StringRefBase(str.data(), (uint)str.size())
{
}
/**
* Return a new StringRef that does not contain the first n chars.
*/
StringRef drop_prefix(uint n) const
{
BLI_assert(n <= m_size);
return StringRef(m_data + n, m_size - n);
}
/**
* Return a new StringRef that with the given prefix being skipped.
* Asserts that the string begins with the given prefix.
*/
StringRef drop_prefix(StringRef prefix) const
{
BLI_assert(this->startswith(prefix));
return this->drop_prefix(prefix.size());
}
/**
* Get the char at the given index.
*/
char operator[](uint index) const
{
BLI_assert(index < m_size);
return m_data[index];
}
};
/* More inline functions
***************************************/
inline std::ostream &operator<<(std::ostream &stream, StringRef ref)
{
stream << std::string(ref);
return stream;
}
inline std::ostream &operator<<(std::ostream &stream, StringRefNull ref)
{
stream << std::string(ref.data(), ref.size());
return stream;
}
/**
* Adding two StringRefs will allocate an std::string. This is not efficient, but convenient in
* most cases.
*/
inline std::string operator+(StringRef a, StringRef b)
{
return std::string(a) + std::string(b);
}
inline bool operator==(StringRef a, StringRef b)
{
if (a.size() != b.size()) {
return false;
}
return STREQLEN(a.data(), b.data(), a.size());
}
inline bool operator!=(StringRef a, StringRef b)
{
return !(a == b);
}
/**
* Return true when the string starts with the given prefix.
*/
inline bool StringRefBase::startswith(StringRef prefix) const
{
if (m_size < prefix.m_size) {
return false;
}
for (uint i = 0; i < prefix.m_size; i++) {
if (m_data[i] != prefix.m_data[i]) {
return false;
}
}
return true;
}
/**
* Return true when the string ends with the given suffix.
*/
inline bool StringRefBase::endswith(StringRef suffix) const
{
if (m_size < suffix.m_size) {
return false;
}
uint offset = m_size - suffix.m_size;
for (uint i = 0; i < suffix.m_size; i++) {
if (m_data[offset + i] != suffix.m_data[i]) {
return false;
}
}
return true;
}
/**
* Return a new StringRef containing only a substring of the original string.
*/
inline StringRef StringRefBase::substr(uint start, uint size) const
{
BLI_assert(start + size <= m_size);
return StringRef(m_data + start, size);
}
} // namespace blender
#endif /* __BLI_STRING_REF_HH__ */