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blender-archive/source/blender/draw/engines/eevee
Clément Foucault f7d415ab42 Fix T58610: EEVEE: camera motion blur renders only one viewport sample
This fix saves the camera matrices in order to not call
BKE_animsys_evaluate_animdata during each draw loop. This function tags
the view as dirty even if the camera does not move.
This effectivly, avoids the constant reset of TAA.
2019-03-14 16:53:05 +01:00
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