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blender-archive/source/blender/imbuf/intern/divers.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* allocimbuf.c
*
*/
/** \file blender/imbuf/intern/divers.c
* \ingroup imbuf
*/
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_allocimbuf.h"
#include "BKE_colortools.h"
#include "MEM_guardedalloc.h"
void IMB_de_interlace(struct ImBuf *ibuf)
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == NULL) return;
if (ibuf->flags & IB_fields) return;
ibuf->flags |= IB_fields;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect);
tbuf2 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect);
ibuf->x *= 2;
IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_rectcpy(tbuf2, ibuf, 0, 0, tbuf2->x, 0, ibuf->x, ibuf->y);
ibuf->x /= 2;
IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
IMB_rectcpy(ibuf, tbuf2, 0, tbuf2->y, 0, 0, tbuf2->x, tbuf2->y);
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
ibuf->y /= 2;
}
void IMB_interlace(struct ImBuf *ibuf)
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == NULL) return;
ibuf->flags &= ~IB_fields;
ibuf->y *= 2;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect);
tbuf2 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect);
IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_rectcpy(tbuf2, ibuf, 0, 0, 0, tbuf2->y, ibuf->x, ibuf->y);
ibuf->x *= 2;
IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
IMB_rectcpy(ibuf, tbuf2, tbuf2->x, 0, 0, 0, tbuf2->x, tbuf2->y);
ibuf->x /= 2;
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
}
/* assume converting from linear float to sRGB byte */
void IMB_rect_from_float(struct ImBuf *ibuf)
{
/* quick method to convert floatbuf to byte */
float *tof = (float *)ibuf->rect_float;
// int do_dither = ibuf->dither != 0.f;
float dither= ibuf->dither / 255.0f;
float srgb[4];
int i, channels= ibuf->channels;
short profile= ibuf->profile;
unsigned char *to = (unsigned char *) ibuf->rect;
if(tof==NULL) return;
if(to==NULL) {
imb_addrectImBuf(ibuf);
to = (unsigned char *) ibuf->rect;
}
if(channels==1) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof++)
to[1]= to[2]= to[3]= to[0] = FTOCHAR(tof[0]);
}
else if (profile == IB_PROFILE_LINEAR_RGB) {
if(channels == 3) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=3) {
srgb[0]= linearrgb_to_srgb(tof[0]);
srgb[1]= linearrgb_to_srgb(tof[1]);
srgb[2]= linearrgb_to_srgb(tof[2]);
to[0] = FTOCHAR(srgb[0]);
to[1] = FTOCHAR(srgb[1]);
to[2] = FTOCHAR(srgb[2]);
to[3] = 255;
}
}
else if (channels == 4) {
if (dither != 0.f) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=4) {
const float d = (BLI_frand()-0.5f)*dither;
srgb[0]= d + linearrgb_to_srgb(tof[0]);
srgb[1]= d + linearrgb_to_srgb(tof[1]);
srgb[2]= d + linearrgb_to_srgb(tof[2]);
srgb[3]= d + tof[3];
to[0] = FTOCHAR(srgb[0]);
to[1] = FTOCHAR(srgb[1]);
to[2] = FTOCHAR(srgb[2]);
to[3] = FTOCHAR(srgb[3]);
}
} else {
floatbuf_to_srgb_byte(tof, to, 0, ibuf->x, 0, ibuf->y, ibuf->x);
}
}
}
else if(ELEM(profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) {
if(channels==3) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=3) {
to[0] = FTOCHAR(tof[0]);
to[1] = FTOCHAR(tof[1]);
to[2] = FTOCHAR(tof[2]);
to[3] = 255;
}
}
else {
if (dither != 0.f) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=4) {
const float d = (BLI_frand()-0.5f)*dither;
float col[4];
col[0]= d + tof[0];
col[1]= d + tof[1];
col[2]= d + tof[2];
col[3]= d + tof[3];
to[0] = FTOCHAR(col[0]);
to[1] = FTOCHAR(col[1]);
to[2] = FTOCHAR(col[2]);
to[3] = FTOCHAR(col[3]);
}
} else {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=4) {
to[0] = FTOCHAR(tof[0]);
to[1] = FTOCHAR(tof[1]);
to[2] = FTOCHAR(tof[2]);
to[3] = FTOCHAR(tof[3]);
}
}
}
}
/* ensure user flag is reset */
ibuf->userflags &= ~IB_RECT_INVALID;
}
/* converts from linear float to sRGB byte for part of the texture, buffer will hold the changed part */
void IMB_partial_rect_from_float(struct ImBuf *ibuf,float *buffer, int x, int y, int w, int h)
{
/* indices to source and destination image pixels */
float *srcFloatPxl;
unsigned char *dstBytePxl;
/* buffer index will fill buffer */
float *bufferIndex;
/* convenience pointers to start of image buffers */
float *init_srcFloatPxl = (float *)ibuf->rect_float;
unsigned char *init_dstBytePxl = (unsigned char *) ibuf->rect;
/* Dithering factor */
float dither= ibuf->dither / 255.0f;
/* respective attributes of image */
short profile= ibuf->profile;
int channels= ibuf->channels;
int i, j;
/*
if called -only- from GPU_paint_update_image this test will never fail
but leaving it here for better or worse
*/
if(init_srcFloatPxl==NULL || (buffer == NULL)){
return;
}
if(init_dstBytePxl==NULL) {
imb_addrectImBuf(ibuf);
init_dstBytePxl = (unsigned char *) ibuf->rect;
}
if(channels==1) {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x);
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl++, bufferIndex+=4) {
dstBytePxl[1]= dstBytePxl[2]= dstBytePxl[3]= dstBytePxl[0] = FTOCHAR(srcFloatPxl[0]);
bufferIndex[0] = bufferIndex[1] = bufferIndex[2] = bufferIndex[3] = srcFloatPxl[0];
}
}
}
else if (profile == IB_PROFILE_LINEAR_RGB) {
if(channels == 3) {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x)*3;
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl+=3, bufferIndex += 4) {
linearrgb_to_srgb_v3_v3(bufferIndex, srcFloatPxl);
F3TOCHAR4(bufferIndex, dstBytePxl);
bufferIndex[3]= 1.0;
}
}
}
else if (channels == 4) {
if (dither != 0.f) {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x)*4;
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl+=4, bufferIndex+=4) {
const float d = (BLI_frand()-0.5f)*dither;
linearrgb_to_srgb_v3_v3(bufferIndex, srcFloatPxl);
bufferIndex[3] = srcFloatPxl[3];
add_v4_fl(bufferIndex, d);
F4TOCHAR4(bufferIndex, dstBytePxl);
}
}
} else {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x)*4;
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl+=4, bufferIndex+=4) {
linearrgb_to_srgb_v3_v3(bufferIndex, srcFloatPxl);
bufferIndex[3]= srcFloatPxl[3];
F4TOCHAR4(bufferIndex, dstBytePxl);
}
}
}
}
}
else if(ELEM(profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) {
if(channels==3) {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x)*3;
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl+=3, bufferIndex+=4) {
copy_v3_v3(bufferIndex, srcFloatPxl);
F3TOCHAR4(bufferIndex, dstBytePxl);
bufferIndex[3] = 1.0;
}
}
}
else {
if (dither != 0.f) {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x)*4;
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl+=4, bufferIndex+=4) {
const float d = (BLI_frand()-0.5f)*dither;
copy_v4_v4(bufferIndex, srcFloatPxl);
add_v4_fl(bufferIndex,d);
F4TOCHAR4(bufferIndex, dstBytePxl);
}
}
} else {
for (j = 0; j < h; j++){
bufferIndex = buffer + w*j*4;
dstBytePxl = init_dstBytePxl + (ibuf->x*(y + j) + x)*4;
srcFloatPxl = init_srcFloatPxl + (ibuf->x*(y + j) + x)*4;
for(i = 0; i < w; i++, dstBytePxl+=4, srcFloatPxl+=4, bufferIndex+=4) {
copy_v4_v4(bufferIndex, srcFloatPxl);
F4TOCHAR4(bufferIndex, dstBytePxl);
}
}
}
}
}
/* ensure user flag is reset */
ibuf->userflags &= ~IB_RECT_INVALID;
}
static void imb_float_from_rect_nonlinear(struct ImBuf *ibuf, float *fbuf)
{
float *tof = fbuf;
int i;
unsigned char *to = (unsigned char *) ibuf->rect;
for (i = ibuf->x * ibuf->y; i > 0; i--)
{
tof[0] = ((float)to[0])*(1.0f/255.0f);
tof[1] = ((float)to[1])*(1.0f/255.0f);
tof[2] = ((float)to[2])*(1.0f/255.0f);
tof[3] = ((float)to[3])*(1.0f/255.0f);
to += 4;
tof += 4;
}
}
static void imb_float_from_rect_linear(struct ImBuf *ibuf, float *fbuf)
{
float *tof = fbuf;
int i;
unsigned char *to = (unsigned char *) ibuf->rect;
for (i = ibuf->x * ibuf->y; i > 0; i--)
{
tof[0] = srgb_to_linearrgb(((float)to[0])*(1.0f/255.0f));
tof[1] = srgb_to_linearrgb(((float)to[1])*(1.0f/255.0f));
tof[2] = srgb_to_linearrgb(((float)to[2])*(1.0f/255.0f));
tof[3] = ((float)to[3])*(1.0f/255.0f);
to += 4;
tof += 4;
}
}
void IMB_float_from_rect(struct ImBuf *ibuf)
{
/* quick method to convert byte to floatbuf */
if(ibuf->rect==NULL) return;
if(ibuf->rect_float==NULL) {
if (imb_addrectfloatImBuf(ibuf) == 0) return;
}
/* Float bufs should be stored linear */
if (ibuf->profile != IB_PROFILE_NONE) {
/* if the image has been given a profile then we're working
* with color management in mind, so convert it to linear space */
imb_float_from_rect_linear(ibuf, ibuf->rect_float);
} else {
imb_float_from_rect_nonlinear(ibuf, ibuf->rect_float);
}
}
/* no profile conversion */
void IMB_float_from_rect_simple(struct ImBuf *ibuf)
{
if(ibuf->rect_float==NULL)
imb_addrectfloatImBuf(ibuf);
imb_float_from_rect_nonlinear(ibuf, ibuf->rect_float);
}
void IMB_convert_profile(struct ImBuf *ibuf, int profile)
{
int ok= FALSE;
int i;
unsigned char *rct= (unsigned char *)ibuf->rect;
float *rctf= ibuf->rect_float;
if(ibuf->profile == profile)
return;
if(ELEM(ibuf->profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) { /* from */
if(profile == IB_PROFILE_LINEAR_RGB) { /* to */
if(ibuf->rect_float) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) {
rctf[0]= srgb_to_linearrgb(rctf[0]);
rctf[1]= srgb_to_linearrgb(rctf[1]);
rctf[2]= srgb_to_linearrgb(rctf[2]);
}
}
if(ibuf->rect) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) {
rct[0]= (unsigned char)((srgb_to_linearrgb((float)rct[0]/255.0f) * 255.0f) + 0.5f);
rct[1]= (unsigned char)((srgb_to_linearrgb((float)rct[1]/255.0f) * 255.0f) + 0.5f);
rct[2]= (unsigned char)((srgb_to_linearrgb((float)rct[2]/255.0f) * 255.0f) + 0.5f);
}
}
ok= TRUE;
}
}
else if (ibuf->profile == IB_PROFILE_LINEAR_RGB) { /* from */
if(ELEM(profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) { /* to */
if(ibuf->rect_float) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) {
rctf[0]= linearrgb_to_srgb(rctf[0]);
rctf[1]= linearrgb_to_srgb(rctf[1]);
rctf[2]= linearrgb_to_srgb(rctf[2]);
}
}
if(ibuf->rect) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) {
rct[0]= (unsigned char)((linearrgb_to_srgb((float)rct[0]/255.0f) * 255.0f) + 0.5f);
rct[1]= (unsigned char)((linearrgb_to_srgb((float)rct[1]/255.0f) * 255.0f) + 0.5f);
rct[2]= (unsigned char)((linearrgb_to_srgb((float)rct[2]/255.0f) * 255.0f) + 0.5f);
}
}
ok= TRUE;
}
}
if(ok==FALSE){
printf("IMB_convert_profile: failed profile conversion %d -> %d\n", ibuf->profile, profile);
return;
}
ibuf->profile= profile;
}
/* use when you need to get a buffer with a certain profile
* if the return */
float *IMB_float_profile_ensure(struct ImBuf *ibuf, int profile, int *alloc)
{
/* stupid but it works like this everywhere now */
const short is_lin_from= (ibuf->profile != IB_PROFILE_NONE);
const short is_lin_to= (profile != IB_PROFILE_NONE);
if(is_lin_from == is_lin_to) {
*alloc= 0;
/* simple case, just allocate the buffer and return */
if(ibuf->rect_float == NULL) {
IMB_float_from_rect(ibuf);
}
return ibuf->rect_float;
}
else {
/* conversion is needed, first check */
float *fbuf= MEM_mallocN(ibuf->x * ibuf->y * sizeof(float) * 4, "IMB_float_profile_ensure");
*alloc= 1;
if(ibuf->rect_float == NULL) {
if(is_lin_to) {
imb_float_from_rect_linear(ibuf, fbuf);
}
else {
imb_float_from_rect_nonlinear(ibuf, fbuf);
}
}
else {
if(is_lin_to) { /* lin -> nonlin */
linearrgb_to_srgb_rgba_rgba_buf(fbuf, ibuf->rect_float, ibuf->x * ibuf->y);
}
else { /* nonlin -> lin */
srgb_to_linearrgb_rgba_rgba_buf(fbuf, ibuf->rect_float, ibuf->x * ibuf->y);
}
}
return fbuf;
}
}
/* no profile conversion */
void IMB_color_to_bw(struct ImBuf *ibuf)
{
float *rctf= ibuf->rect_float;
unsigned char *rct= (unsigned char *)ibuf->rect;
int i;
if(rctf) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) {
rctf[0]= rctf[1]= rctf[2]= rgb_to_grayscale(rctf);
}
}
if(rct) {
for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) {
rct[0]= rct[1]= rct[2]= rgb_to_grayscale_byte(rct);
}
}
}