alpha>1.0, the 'threshold' calculation in vanillaRenderPipe.c then works wrong... not sure if this should be fixed there. - for now, the spothalo render function itself clips. - again; thanks to horrible intrr test scene! :P
alpha>1.0, the 'threshold' calculation in vanillaRenderPipe.c then works wrong... not sure if this should be fixed there. - for now, the spothalo render function itself clips. - again; thanks to horrible intrr test scene! :P