- 2D Offset: Adds two-dimensional offsets to stroke backbone geometry. - 2D Transform: Applies two-dimensional scaling and rotation to stroke backbone geometry.
		
			
				
	
	
		
			1154 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1154 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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#  This program is free software; you can redistribute it and/or
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#  modify it under the terms of the GNU General Public License
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#  as published by the Free Software Foundation; either version 2
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#  of the License, or (at your option) any later version.
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#
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#  This program is distributed in the hope that it will be useful,
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#  but WITHOUT ANY WARRANTY; without even the implied warranty of
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#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#  GNU General Public License for more details.
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#
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#  You should have received a copy of the GNU General Public License
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#  along with this program; if not, write to the Free Software Foundation,
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#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Menu, Panel
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class RENDER_MT_presets(Menu):
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    bl_label = "Render Presets"
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    preset_subdir = "render"
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    preset_operator = "script.execute_preset"
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    draw = Menu.draw_preset
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class RENDER_MT_ffmpeg_presets(Menu):
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    bl_label = "FFMPEG Presets"
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    preset_subdir = "ffmpeg"
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    preset_operator = "script.python_file_run"
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    draw = Menu.draw_preset
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class RENDER_MT_framerate_presets(Menu):
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    bl_label = "Frame Rate Presets"
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    preset_subdir = "framerate"
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    preset_operator = "script.execute_preset"
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    draw = Menu.draw_preset
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class RenderButtonsPanel():
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    bl_space_type = 'PROPERTIES'
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    bl_region_type = 'WINDOW'
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    bl_context = "render"
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    # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
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    @classmethod
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    def poll(cls, context):
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        rd = context.scene.render
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        return context.scene and (rd.engine in cls.COMPAT_ENGINES)
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class RENDER_PT_render(RenderButtonsPanel, Panel):
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    bl_label = "Render"
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    COMPAT_ENGINES = {'BLENDER_RENDER'}
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    def draw(self, context):
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        layout = self.layout
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        rd = context.scene.render
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        row = layout.row()
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        row.operator("render.render", text="Image", icon='RENDER_STILL')
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        row.operator("render.render", text="Animation", icon='RENDER_ANIMATION').animation = True
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        layout.prop(rd, "display_mode", text="Display")
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class RENDER_PT_layers(RenderButtonsPanel, Panel):
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    bl_label = "Layers"
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    bl_options = {'DEFAULT_CLOSED'}
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    COMPAT_ENGINES = {'BLENDER_RENDER'}
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    def draw(self, context):
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        layout = self.layout
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        scene = context.scene
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        rd = scene.render
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        row = layout.row()
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        row.template_list(rd, "layers", rd.layers, "active_index", rows=2)
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        col = row.column(align=True)
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        col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
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        col.operator("scene.render_layer_remove", icon='ZOOMOUT', text="")
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        row = layout.row()
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        rl = rd.layers.active
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        if rl:
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            row.prop(rl, "name")
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        row.prop(rd, "use_single_layer", text="", icon_only=True)
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        split = layout.split()
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        col = split.column()
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        col.prop(scene, "layers", text="Scene")
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        col.label(text="")
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        col.prop(rl, "light_override", text="Light")
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        col.prop(rl, "material_override", text="Material")
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        col = split.column()
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        col.prop(rl, "layers", text="Layer")
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        col.label(text="Mask Layers:")
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        col.prop(rl, "layers_zmask", text="")
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        layout.separator()
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        layout.label(text="Include:")
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        split = layout.split()
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        col = split.column()
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        col.prop(rl, "use_zmask")
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        row = col.row()
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        row.prop(rl, "invert_zmask", text="Negate")
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        row.active = rl.use_zmask
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        col.prop(rl, "use_all_z")
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        col = split.column()
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        col.prop(rl, "use_solid")
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        col.prop(rl, "use_halo")
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        col.prop(rl, "use_ztransp")
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        col.prop(rl, "use_sky")
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        col = split.column()
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        col.prop(rl, "use_edge_enhance")
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        col.prop(rl, "use_strand")
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        col.prop(rl, "use_freestyle")
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        layout.separator()
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        split = layout.split()
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        col = split.column()
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        col.label(text="Passes:")
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        col.prop(rl, "use_pass_combined")
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        col.prop(rl, "use_pass_z")
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        col.prop(rl, "use_pass_vector")
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        col.prop(rl, "use_pass_normal")
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        col.prop(rl, "use_pass_uv")
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        col.prop(rl, "use_pass_mist")
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        col.prop(rl, "use_pass_object_index")
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        col.prop(rl, "use_pass_material_index")
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        col.prop(rl, "use_pass_color")
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        col = split.column()
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        col.label()
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        col.prop(rl, "use_pass_diffuse")
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        row = col.row()
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        row.prop(rl, "use_pass_specular")
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        row.prop(rl, "exclude_specular", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_shadow")
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        row.prop(rl, "exclude_shadow", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_emit")
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        row.prop(rl, "exclude_emit", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_ambient_occlusion")
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        row.prop(rl, "exclude_ambient_occlusion", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_environment")
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        row.prop(rl, "exclude_environment", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_indirect")
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        row.prop(rl, "exclude_indirect", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_reflection")
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        row.prop(rl, "exclude_reflection", text="")
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        row = col.row()
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        row.prop(rl, "use_pass_refraction")
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        row.prop(rl, "exclude_refraction", text="")
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class RENDER_MT_lineset_specials(Menu):
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    bl_label = "Lineset Specials"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("scene.freestyle_lineset_copy", icon='COPYDOWN')
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        layout.operator("scene.freestyle_lineset_paste", icon='PASTEDOWN')
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class RENDER_PT_freestyle(RenderButtonsPanel, Panel):
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    bl_label = "Freestyle"
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    COMPAT_ENGINES = {'BLENDER_RENDER'}
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    @classmethod
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    def poll(cls, context):
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        rd = context.scene.render
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        rl = rd.layers.active
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        return rl and rl.use_freestyle
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    def draw(self, context):
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        layout = self.layout
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        rd = context.scene.render
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        rl = rd.layers.active
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        freestyle = rl.freestyle_settings
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        split = layout.split()
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        col = split.column()
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        col.prop(freestyle, "raycasting_algorithm", text="Raycasting Algorithm")
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        col.prop(freestyle, "mode", text="Control Mode")
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        if freestyle.mode == "EDITOR":
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            col.label(text="Edge Detection Options:")
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            col.prop(freestyle, "use_smoothness")
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            col.prop(freestyle, "crease_angle")
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            col.prop(freestyle, "sphere_radius")
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            col.prop(freestyle, "kr_derivative_epsilon")
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            lineset = freestyle.linesets.active
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            col.label(text="Line Sets:")
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            row = col.row()
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            rows = 2
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            if lineset:
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                rows = 5
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            row.template_list(freestyle, "linesets", freestyle.linesets, "active_index", rows=rows)
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            sub = row.column()
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            subsub = sub.column(align=True)
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            subsub.operator("scene.freestyle_lineset_add", icon='ZOOMIN', text="")
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            subsub.operator("scene.freestyle_lineset_remove", icon='ZOOMOUT', text="")
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            subsub.menu("RENDER_MT_lineset_specials", icon='DOWNARROW_HLT', text="")
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            if lineset:
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                sub.separator()
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                subsub = sub.column(align=True)
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                subsub.operator("scene.freestyle_lineset_move", icon='TRIA_UP', text="").direction = 'UP'
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                subsub.operator("scene.freestyle_lineset_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
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        else: # freestyle.mode == "SCRIPT"
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            col.prop(freestyle, "use_smoothness")
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            col.prop(freestyle, "crease_angle")
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            col.prop(freestyle, "sphere_radius")
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            col.prop(freestyle, "use_ridges_and_valleys")
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            col.prop(freestyle, "use_suggestive_contours")
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            sub = col.row()
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            sub.prop(freestyle, "kr_derivative_epsilon")
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            sub.active = freestyle.use_suggestive_contours
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            col.prop(freestyle, "use_material_boundaries")
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            col.operator("scene.freestyle_module_add")
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            for i, module in enumerate(freestyle.modules):
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                box = layout.box()
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                box.context_pointer_set("freestyle_module", module)
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                row = box.row(align=True)
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                row.prop(module, "use", text="")
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                row.prop(module, "module_path", text="")
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                row.operator("scene.freestyle_module_remove", icon='X', text="")
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                row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP'
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                row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
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class RENDER_PT_freestyle_lineset(RenderButtonsPanel, Panel):
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    bl_label = "Freestyle: Line Set"
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    COMPAT_ENGINES = {'BLENDER_RENDER'}
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    @classmethod
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    def poll(cls, context):
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        rd = context.scene.render
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        rl = rd.layers.active
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        if rl and rl.use_freestyle:
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            freestyle = rl.freestyle_settings
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            return freestyle.mode == "EDITOR" and freestyle.linesets.active
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        return False
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    def draw_edge_type_buttons(self, box, lineset, edge_type):
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        # property names
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        select_edge_type = "select_" + edge_type
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        exclude_edge_type = "exclude_" + edge_type
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        # draw edge type buttons
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        row = box.row(align=True)
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        row.prop(lineset, select_edge_type)
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        sub = row.column()
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        sub.prop(lineset, exclude_edge_type, text="")
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        sub.enabled = getattr(lineset, select_edge_type)
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    def draw(self, context):
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        layout = self.layout
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        rd = context.scene.render
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        rl = rd.layers.active
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        freestyle = rl.freestyle_settings
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        lineset = freestyle.linesets.active
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        split = layout.split()
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        col = split.column()
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        col.prop(lineset, "name")
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        col.prop(lineset, "select_by_visibility")
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        if lineset.select_by_visibility:
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            sub = col.row(align=True)
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            sub.prop(lineset, "visibility", expand=True)
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            if lineset.visibility == "RANGE":
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                sub = col.row(align=True)
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                sub.prop(lineset, "qi_start")
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                sub.prop(lineset, "qi_end")
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            col.separator() # XXX
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        col.prop(lineset, "select_by_edge_types")
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        if lineset.select_by_edge_types:
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            row = col.row()
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            row.prop(lineset, "edge_type_negation", expand=True)
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            row = col.row()
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            row.prop(lineset, "edge_type_combination", expand=True)
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            row = col.row()
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            sub = row.column()
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            self.draw_edge_type_buttons(sub, lineset, "silhouette")
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            self.draw_edge_type_buttons(sub, lineset, "border")
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            self.draw_edge_type_buttons(sub, lineset, "crease")
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            self.draw_edge_type_buttons(sub, lineset, "ridge")
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            self.draw_edge_type_buttons(sub, lineset, "valley")
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            self.draw_edge_type_buttons(sub, lineset, "suggestive_contour")
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            self.draw_edge_type_buttons(sub, lineset, "material_boundary")
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            self.draw_edge_type_buttons(sub, lineset, "edge_mark")
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            sub = row.column()
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            self.draw_edge_type_buttons(sub, lineset, "contour")
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            self.draw_edge_type_buttons(sub, lineset, "external_contour")
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            col.separator() # XXX
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        col.prop(lineset, "select_by_face_marks")
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        if lineset.select_by_face_marks:
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            row = col.row()
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            row.prop(lineset, "face_mark_negation", expand=True)
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            row = col.row()
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            row.prop(lineset, "face_mark_condition", expand=True)
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            col.separator() # XXX
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        col.prop(lineset, "select_by_group")
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        if lineset.select_by_group:
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            col.prop(lineset, "group")
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            row = col.row()
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            row.prop(lineset, "group_negation", expand=True)
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            col.separator() # XXX
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        col.prop(lineset, "select_by_image_border")
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class RENDER_PT_freestyle_linestyle(RenderButtonsPanel, Panel):
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    bl_label = "Freestyle: Line Style"
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    COMPAT_ENGINES = {'BLENDER_RENDER'}
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 | 
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    @classmethod
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    def poll(cls, context):
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        rd = context.scene.render
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        rl = rd.layers.active
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        if rl and rl.use_freestyle:
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            freestyle = rl.freestyle_settings
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            return freestyle.mode == "EDITOR" and freestyle.linesets.active
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        return False
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						|
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						|
    def draw_modifier_box_header(self, box, modifier):
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						|
        row = box.row()
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						|
        row.context_pointer_set("modifier", modifier)
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						|
        if modifier.expanded:
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						|
            icon = "TRIA_DOWN"
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						|
        else:
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            icon = "TRIA_RIGHT"
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						|
        row.prop(modifier, "expanded", text="", icon=icon, emboss=False)
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						|
        row.label(text=modifier.rna_type.name)
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						|
        row.prop(modifier, "name", text="")
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						|
        row.prop(modifier, "use", text="")
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						|
        sub = row.row(align=True)
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						|
        sub.operator("scene.freestyle_modifier_move", icon='TRIA_UP', text="").direction = 'UP'
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						|
        sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
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						|
        row.operator("scene.freestyle_modifier_remove", icon='X', text="")
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						|
 | 
						|
    def draw_modifier_common(self, box, modifier):
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						|
        row = box.row()
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						|
        row.prop(modifier, "blend", text="")
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						|
        row.prop(modifier, "influence")
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						|
 | 
						|
    def draw_modifier_color_ramp_common(self, box, modifier, has_range):
 | 
						|
        box.template_color_ramp(modifier, "color_ramp", expand=True)
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						|
        if has_range:
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						|
            row = box.row(align=True)
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						|
            row.prop(modifier, "range_min")
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            row.prop(modifier, "range_max")
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						|
 | 
						|
    def draw_modifier_curve_common(self, box, modifier, has_range, has_value):
 | 
						|
        row = box.row()
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						|
        row.prop(modifier, "mapping", text="")
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						|
        sub = row.column()
 | 
						|
        sub.prop(modifier, "invert")
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						|
        if modifier.mapping == "CURVE":
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						|
            sub.enabled = False
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						|
            box.template_curve_mapping(modifier, "curve")
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						|
        if has_range:
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						|
            row = box.row(align=True)
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						|
            row.prop(modifier, "range_min")
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						|
            row.prop(modifier, "range_max")
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						|
        if has_value:
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						|
            row = box.row(align=True)
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						|
            row.prop(modifier, "value_min")
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						|
            row.prop(modifier, "value_max")
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						|
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						|
    def draw_color_modifier(self, context, modifier):
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						|
        layout = self.layout
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        self.draw_modifier_box_header(col.box(), modifier)
 | 
						|
        if modifier.expanded:
 | 
						|
            box = col.box()
 | 
						|
            self.draw_modifier_common(box, modifier)
 | 
						|
 | 
						|
            if modifier.type == "ALONG_STROKE":
 | 
						|
                self.draw_modifier_color_ramp_common(box, modifier, False)
 | 
						|
 | 
						|
            elif modifier.type == "DISTANCE_FROM_OBJECT":
 | 
						|
                box.prop(modifier, "target")
 | 
						|
                self.draw_modifier_color_ramp_common(box, modifier, True)
 | 
						|
                prop = box.operator("scene.freestyle_fill_range_by_selection")
 | 
						|
                prop.type = 'COLOR'
 | 
						|
                prop.name = modifier.name
 | 
						|
 | 
						|
            elif modifier.type == "DISTANCE_FROM_CAMERA":
 | 
						|
                self.draw_modifier_color_ramp_common(box, modifier, True)
 | 
						|
                prop = box.operator("scene.freestyle_fill_range_by_selection")
 | 
						|
                prop.type = 'COLOR'
 | 
						|
                prop.name = modifier.name
 | 
						|
 | 
						|
            elif modifier.type == "MATERIAL":
 | 
						|
                row = box.row()
 | 
						|
                row.prop(modifier, "material_attr", text="")
 | 
						|
                sub = row.column()
 | 
						|
                sub.prop(modifier, "use_ramp")
 | 
						|
                if modifier.material_attr in ["DIFF", "SPEC"]:
 | 
						|
                    sub.enabled = True
 | 
						|
                    show_ramp = modifier.use_ramp
 | 
						|
                else:
 | 
						|
                    sub.enabled = False
 | 
						|
                    show_ramp = True
 | 
						|
                if show_ramp:
 | 
						|
                    self.draw_modifier_color_ramp_common(box, modifier, False)
 | 
						|
 | 
						|
    def draw_alpha_modifier(self, context, modifier):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        self.draw_modifier_box_header(col.box(), modifier)
 | 
						|
        if modifier.expanded:
 | 
						|
            box = col.box()
 | 
						|
            self.draw_modifier_common(box, modifier)
 | 
						|
 | 
						|
            if modifier.type == "ALONG_STROKE":
 | 
						|
                self.draw_modifier_curve_common(box, modifier, False, False)
 | 
						|
 | 
						|
            elif modifier.type == "DISTANCE_FROM_OBJECT":
 | 
						|
                box.prop(modifier, "target")
 | 
						|
                self.draw_modifier_curve_common(box, modifier, True, False)
 | 
						|
                prop = box.operator("scene.freestyle_fill_range_by_selection")
 | 
						|
                prop.type = 'ALPHA'
 | 
						|
                prop.name = modifier.name
 | 
						|
 | 
						|
            elif modifier.type == "DISTANCE_FROM_CAMERA":
 | 
						|
                self.draw_modifier_curve_common(box, modifier, True, False)
 | 
						|
                prop = box.operator("scene.freestyle_fill_range_by_selection")
 | 
						|
                prop.type = 'ALPHA'
 | 
						|
                prop.name = modifier.name
 | 
						|
 | 
						|
            elif modifier.type == "MATERIAL":
 | 
						|
                box.prop(modifier, "material_attr", text="")
 | 
						|
                self.draw_modifier_curve_common(box, modifier, False, False)
 | 
						|
 | 
						|
    def draw_thickness_modifier(self, context, modifier):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        self.draw_modifier_box_header(col.box(), modifier)
 | 
						|
        if modifier.expanded:
 | 
						|
            box = col.box()
 | 
						|
            self.draw_modifier_common(box, modifier)
 | 
						|
 | 
						|
            if modifier.type == "ALONG_STROKE":
 | 
						|
                self.draw_modifier_curve_common(box, modifier, False, True)
 | 
						|
 | 
						|
            elif modifier.type == "DISTANCE_FROM_OBJECT":
 | 
						|
                box.prop(modifier, "target")
 | 
						|
                self.draw_modifier_curve_common(box, modifier, True, True)
 | 
						|
                prop = box.operator("scene.freestyle_fill_range_by_selection")
 | 
						|
                prop.type = 'THICKNESS'
 | 
						|
                prop.name = modifier.name
 | 
						|
 | 
						|
            elif modifier.type == "DISTANCE_FROM_CAMERA":
 | 
						|
                self.draw_modifier_curve_common(box, modifier, True, True)
 | 
						|
                prop = box.operator("scene.freestyle_fill_range_by_selection")
 | 
						|
                prop.type = 'THICKNESS'
 | 
						|
                prop.name = modifier.name
 | 
						|
 | 
						|
            elif modifier.type == "MATERIAL":
 | 
						|
                box.prop(modifier, "material_attr", text="")
 | 
						|
                self.draw_modifier_curve_common(box, modifier, False, True)
 | 
						|
 | 
						|
            elif modifier.type == "CALLIGRAPHY":
 | 
						|
                col = box.column()
 | 
						|
                col.prop(modifier, "orientation")
 | 
						|
                col.prop(modifier, "min_thickness")
 | 
						|
                col.prop(modifier, "max_thickness")
 | 
						|
 | 
						|
    def draw_geometry_modifier(self, context, modifier):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        self.draw_modifier_box_header(col.box(), modifier)
 | 
						|
        if modifier.expanded:
 | 
						|
            box = col.box()
 | 
						|
 | 
						|
            if modifier.type == "SAMPLING":
 | 
						|
                box.prop(modifier, "sampling")
 | 
						|
 | 
						|
            elif modifier.type == "BEZIER_CURVE":
 | 
						|
                box.prop(modifier, "error")
 | 
						|
 | 
						|
            elif modifier.type == "SINUS_DISPLACEMENT":
 | 
						|
                box.prop(modifier, "wavelength")
 | 
						|
                box.prop(modifier, "amplitude")
 | 
						|
                box.prop(modifier, "phase")
 | 
						|
 | 
						|
            elif modifier.type == "SPATIAL_NOISE":
 | 
						|
                box.prop(modifier, "amplitude")
 | 
						|
                box.prop(modifier, "scale")
 | 
						|
                box.prop(modifier, "octaves")
 | 
						|
                sub = box.row()
 | 
						|
                sub.prop(modifier, "smooth")
 | 
						|
                sub.prop(modifier, "pure_random")
 | 
						|
 | 
						|
            elif modifier.type == "PERLIN_NOISE_1D":
 | 
						|
                box.prop(modifier, "frequency")
 | 
						|
                box.prop(modifier, "amplitude")
 | 
						|
                box.prop(modifier, "octaves")
 | 
						|
                box.prop(modifier, "angle")
 | 
						|
                box.prop(modifier, "seed")
 | 
						|
 | 
						|
            elif modifier.type == "PERLIN_NOISE_2D":
 | 
						|
                box.prop(modifier, "frequency")
 | 
						|
                box.prop(modifier, "amplitude")
 | 
						|
                box.prop(modifier, "octaves")
 | 
						|
                box.prop(modifier, "angle")
 | 
						|
                box.prop(modifier, "seed")
 | 
						|
 | 
						|
            elif modifier.type == "BACKBONE_STRETCHER":
 | 
						|
                box.prop(modifier, "backbone_length")
 | 
						|
 | 
						|
            elif modifier.type == "TIP_REMOVER":
 | 
						|
                box.prop(modifier, "tip_length")
 | 
						|
 | 
						|
            elif modifier.type == "POLYGONIZATION":
 | 
						|
                box.prop(modifier, "error")
 | 
						|
 | 
						|
            elif modifier.type == "GUIDING_LINES":
 | 
						|
                box.prop(modifier, "offset")
 | 
						|
 | 
						|
            elif modifier.type == "BLUEPRINT":
 | 
						|
                row = box.row()
 | 
						|
                row.prop(modifier, "shape", expand=True)
 | 
						|
                box.prop(modifier, "rounds")
 | 
						|
                if modifier.shape in ["CIRCLES", "ELLIPSES"]:
 | 
						|
                    box.prop(modifier, "random_radius")
 | 
						|
                    box.prop(modifier, "random_center")
 | 
						|
                elif modifier.shape == "SQUARES":
 | 
						|
                    box.prop(modifier, "backbone_length")
 | 
						|
                    box.prop(modifier, "random_backbone")
 | 
						|
 | 
						|
            elif modifier.type == "2D_OFFSET":
 | 
						|
                row = box.row(align=True)
 | 
						|
                row.prop(modifier, "start")
 | 
						|
                row.prop(modifier, "end")
 | 
						|
                row = box.row(align=True)
 | 
						|
                row.prop(modifier, "x")
 | 
						|
                row.prop(modifier, "y")
 | 
						|
 | 
						|
            elif modifier.type == "2D_TRANSFORM":
 | 
						|
                box.prop(modifier, "pivot")
 | 
						|
                if modifier.pivot == "PARAM":
 | 
						|
                    box.prop(modifier, "pivot_u")
 | 
						|
                elif modifier.pivot == "ABSOLUTE":
 | 
						|
                    row = box.row(align=True)
 | 
						|
                    row.prop(modifier, "pivot_x")
 | 
						|
                    row.prop(modifier, "pivot_y")
 | 
						|
                row = box.row(align=True)
 | 
						|
                row.prop(modifier, "scale_x")
 | 
						|
                row.prop(modifier, "scale_y")
 | 
						|
                box.prop(modifier, "angle")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
        rl = rd.layers.active
 | 
						|
        lineset = rl.freestyle_settings.linesets.active
 | 
						|
        linestyle = lineset.linestyle
 | 
						|
 | 
						|
        layout.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new")
 | 
						|
        row = layout.row(align=True)
 | 
						|
        row.prop(linestyle, "panel", expand=True)
 | 
						|
        if linestyle.panel == "STROKES":
 | 
						|
            # Chaining
 | 
						|
            col = layout.column()
 | 
						|
            col.prop(linestyle, "use_chaining", text="Chaining:")
 | 
						|
            sub = col.column()
 | 
						|
            sub.enabled = linestyle.use_chaining
 | 
						|
            sub.prop(linestyle, "chaining", text="")
 | 
						|
            if linestyle.chaining == "PLAIN":
 | 
						|
                sub.prop(linestyle, "same_object")
 | 
						|
            elif linestyle.chaining == "SKETCHY":
 | 
						|
                subsub = sub.row()
 | 
						|
                subsub.prop(linestyle, "same_object")
 | 
						|
                subsub.prop(linestyle, "rounds")
 | 
						|
            # Splitting
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Splitting:")
 | 
						|
            row = col.row()
 | 
						|
            row.prop(linestyle, "material_boundary")
 | 
						|
            row = col.row()
 | 
						|
            sub = row.column()
 | 
						|
            sub.prop(linestyle, "use_min_angle", text="Min 2D Angle")
 | 
						|
            subsub = sub.split()
 | 
						|
            subsub.prop(linestyle, "min_angle", text="")
 | 
						|
            subsub.enabled = linestyle.use_min_angle
 | 
						|
            sub = row.column()
 | 
						|
            sub.prop(linestyle, "use_max_angle", text="Max 2D Angle")
 | 
						|
            subsub = sub.split()
 | 
						|
            subsub.prop(linestyle, "max_angle", text="")
 | 
						|
            subsub.enabled = linestyle.use_max_angle
 | 
						|
            col.prop(linestyle, "use_split_length", text="2D Length")
 | 
						|
            row = col.row()
 | 
						|
            row.prop(linestyle, "split_length", text="")
 | 
						|
            row.enabled = linestyle.use_split_length
 | 
						|
            # Selection
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Selection:")
 | 
						|
            sub = col.row()
 | 
						|
            subcol = sub.column()
 | 
						|
            subcol.prop(linestyle, "use_min_length", text="Min 2D Length")
 | 
						|
            subsub = subcol.split()
 | 
						|
            subsub.prop(linestyle, "min_length", text="")
 | 
						|
            subsub.enabled = linestyle.use_min_length
 | 
						|
            subcol = sub.column()
 | 
						|
            subcol.prop(linestyle, "use_max_length", text="Max 2D Length")
 | 
						|
            subsub = subcol.split()
 | 
						|
            subsub.prop(linestyle, "max_length", text="")
 | 
						|
            subsub.enabled = linestyle.use_max_length
 | 
						|
            # Caps
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Caps:")
 | 
						|
            row = col.row(align=True)
 | 
						|
            row.prop(linestyle, "caps", expand=True)
 | 
						|
            col = layout.column()
 | 
						|
            col.prop(linestyle, "use_dashed_line")
 | 
						|
            split = col.split()
 | 
						|
            split.enabled = linestyle.use_dashed_line
 | 
						|
            sub = split.column()
 | 
						|
            sub.label(text="Dash")
 | 
						|
            sub.prop(linestyle, "dash1", text="")
 | 
						|
            sub = split.column()
 | 
						|
            sub.label(text="Gap")
 | 
						|
            sub.prop(linestyle, "gap1", text="")
 | 
						|
            sub = split.column()
 | 
						|
            sub.label(text="Dash")
 | 
						|
            sub.prop(linestyle, "dash2", text="")
 | 
						|
            sub = split.column()
 | 
						|
            sub.label(text="Gap")
 | 
						|
            sub.prop(linestyle, "gap2", text="")
 | 
						|
            sub = split.column()
 | 
						|
            sub.label(text="Dash")
 | 
						|
            sub.prop(linestyle, "dash3", text="")
 | 
						|
            sub = split.column()
 | 
						|
            sub.label(text="Gap")
 | 
						|
            sub.prop(linestyle, "gap3", text="")
 | 
						|
        elif linestyle.panel == "COLOR":
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Base Color:")
 | 
						|
            col.prop(linestyle, "color", text="")
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Modifiers:")
 | 
						|
            col.operator_menu_enum("scene.freestyle_color_modifier_add", "type", text="Add Modifier")
 | 
						|
            for modifier in linestyle.color_modifiers:
 | 
						|
                self.draw_color_modifier(context, modifier)
 | 
						|
        elif linestyle.panel == "ALPHA":
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Base Transparency:")
 | 
						|
            col.prop(linestyle, "alpha")
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Modifiers:")
 | 
						|
            col.operator_menu_enum("scene.freestyle_alpha_modifier_add", "type", text="Add Modifier")
 | 
						|
            for modifier in linestyle.alpha_modifiers:
 | 
						|
                self.draw_alpha_modifier(context, modifier)
 | 
						|
        elif linestyle.panel == "THICKNESS":
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Base Thickness:")
 | 
						|
            col.prop(linestyle, "thickness")
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Modifiers:")
 | 
						|
            col.operator_menu_enum("scene.freestyle_thickness_modifier_add", "type", text="Add Modifier")
 | 
						|
            for modifier in linestyle.thickness_modifiers:
 | 
						|
                self.draw_thickness_modifier(context, modifier)
 | 
						|
        elif linestyle.panel == "GEOMETRY":
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Modifiers:")
 | 
						|
            col.operator_menu_enum("scene.freestyle_geometry_modifier_add", "type", text="Add Modifier")
 | 
						|
            for modifier in linestyle.geometry_modifiers:
 | 
						|
                self.draw_geometry_modifier(context, modifier)
 | 
						|
        elif linestyle.panel == "MISC":
 | 
						|
            pass
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Dimensions"
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        scene = context.scene
 | 
						|
        rd = scene.render
 | 
						|
 | 
						|
        row = layout.row(align=True)
 | 
						|
        row.menu("RENDER_MT_presets", text=bpy.types.RENDER_MT_presets.bl_label)
 | 
						|
        row.operator("render.preset_add", text="", icon='ZOOMIN')
 | 
						|
        row.operator("render.preset_add", text="", icon='ZOOMOUT').remove_active = True
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        sub = col.column(align=True)
 | 
						|
        sub.label(text="Resolution:")
 | 
						|
        sub.prop(rd, "resolution_x", text="X")
 | 
						|
        sub.prop(rd, "resolution_y", text="Y")
 | 
						|
        sub.prop(rd, "resolution_percentage", text="")
 | 
						|
 | 
						|
        sub.label(text="Aspect Ratio:")
 | 
						|
        sub.prop(rd, "pixel_aspect_x", text="X")
 | 
						|
        sub.prop(rd, "pixel_aspect_y", text="Y")
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
        row.prop(rd, "use_border", text="Border")
 | 
						|
        sub = row.row()
 | 
						|
        sub.active = rd.use_border
 | 
						|
        sub.prop(rd, "use_crop_to_border", text="Crop")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        sub = col.column(align=True)
 | 
						|
        sub.label(text="Frame Range:")
 | 
						|
        sub.prop(scene, "frame_start")
 | 
						|
        sub.prop(scene, "frame_end")
 | 
						|
        sub.prop(scene, "frame_step")
 | 
						|
 | 
						|
        sub.label(text="Frame Rate:")
 | 
						|
        if rd.fps_base == 1:
 | 
						|
            fps_rate = round(rd.fps / rd.fps_base)
 | 
						|
        else:
 | 
						|
            fps_rate = round(rd.fps / rd.fps_base, 2)
 | 
						|
 | 
						|
        # TODO: Change the following to iterate over existing presets
 | 
						|
        custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
 | 
						|
 | 
						|
        if custom_framerate == True:
 | 
						|
            fps_label_text = "Custom (" + str(fps_rate) + " fps)"
 | 
						|
        else:
 | 
						|
            fps_label_text = str(fps_rate) + " fps"
 | 
						|
 | 
						|
        sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
 | 
						|
 | 
						|
        if custom_framerate or (bpy.types.RENDER_MT_framerate_presets.bl_label == "Custom"):
 | 
						|
            sub.prop(rd, "fps")
 | 
						|
            sub.prop(rd, "fps_base", text="/")
 | 
						|
        subrow = sub.row(align=True)
 | 
						|
        subrow.label(text="Time Remapping:")
 | 
						|
        subrow = sub.row(align=True)
 | 
						|
        subrow.prop(rd, "frame_map_old", text="Old")
 | 
						|
        subrow.prop(rd, "frame_map_new", text="New")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_antialiasing(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Anti-Aliasing"
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        self.layout.prop(rd, "use_antialiasing", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
        layout.active = rd.use_antialiasing
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.row().prop(rd, "antialiasing_samples", expand=True)
 | 
						|
        sub = col.row()
 | 
						|
        sub.enabled = not rd.use_border
 | 
						|
        sub.prop(rd, "use_full_sample")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "pixel_filter_type", text="")
 | 
						|
        col.prop(rd, "filter_size", text="Size")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_motion_blur(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Sampled Motion Blur"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        rd = context.scene.render
 | 
						|
        return not rd.use_full_sample and (rd.engine in cls.COMPAT_ENGINES)
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        self.layout.prop(rd, "use_motion_blur", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
        layout.active = rd.use_motion_blur
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        row.prop(rd, "motion_blur_samples")
 | 
						|
        row.prop(rd, "motion_blur_shutter")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_shading(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Shading"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_textures", text="Textures")
 | 
						|
        col.prop(rd, "use_shadows", text="Shadows")
 | 
						|
        col.prop(rd, "use_sss", text="Subsurface Scattering")
 | 
						|
        col.prop(rd, "use_envmaps", text="Environment Map")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_raytrace", text="Ray Tracing")
 | 
						|
        col.prop(rd, "use_color_management")
 | 
						|
        sub = col.row()
 | 
						|
        sub.active = rd.use_color_management == True
 | 
						|
        sub.prop(rd, "use_color_unpremultiply")
 | 
						|
        col.prop(rd, "alpha_mode", text="Alpha")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_performance(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Performance"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.label(text="Threads:")
 | 
						|
        col.row().prop(rd, "threads_mode", expand=True)
 | 
						|
        sub = col.column()
 | 
						|
        sub.enabled = rd.threads_mode == 'FIXED'
 | 
						|
        sub.prop(rd, "threads")
 | 
						|
        sub = col.column(align=True)
 | 
						|
        sub.label(text="Tiles:")
 | 
						|
        sub.prop(rd, "parts_x", text="X")
 | 
						|
        sub.prop(rd, "parts_y", text="Y")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.label(text="Memory:")
 | 
						|
        sub = col.column()
 | 
						|
        sub.enabled = not (rd.use_border or rd.use_full_sample)
 | 
						|
        sub.prop(rd, "use_save_buffers")
 | 
						|
        sub = col.column()
 | 
						|
        sub.active = rd.use_compositing
 | 
						|
        sub.prop(rd, "use_free_image_textures")
 | 
						|
        sub.prop(rd, "use_free_unused_nodes")
 | 
						|
        sub = col.column()
 | 
						|
        sub.active = rd.use_raytrace
 | 
						|
        sub.label(text="Acceleration structure:")
 | 
						|
        sub.prop(rd, "raytrace_method", text="")
 | 
						|
        if rd.raytrace_method == 'OCTREE':
 | 
						|
            sub.prop(rd, "octree_resolution", text="Resolution")
 | 
						|
        else:
 | 
						|
            sub.prop(rd, "use_instances", text="Instances")
 | 
						|
        sub.prop(rd, "use_local_coords", text="Local Coordinates")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_post_processing(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Post Processing"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_compositing")
 | 
						|
        col.prop(rd, "use_sequencer")
 | 
						|
 | 
						|
        split.prop(rd, "dither_intensity", text="Dither", slider=True)
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_fields", text="Fields")
 | 
						|
        sub = col.column()
 | 
						|
        sub.active = rd.use_fields
 | 
						|
        sub.row().prop(rd, "field_order", expand=True)
 | 
						|
        sub.prop(rd, "use_fields_still", text="Still")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_edge_enhance")
 | 
						|
        sub = col.column()
 | 
						|
        sub.active = rd.use_edge_enhance
 | 
						|
        sub.prop(rd, "edge_threshold", text="Threshold", slider=True)
 | 
						|
        sub.prop(rd, "edge_color", text="")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_freestyle", text="Freestyle")
 | 
						|
 | 
						|
class RENDER_PT_stamp(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Stamp"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        self.layout.prop(rd, "use_stamp", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        layout.active = rd.use_stamp
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "use_stamp_time", text="Time")
 | 
						|
        col.prop(rd, "use_stamp_date", text="Date")
 | 
						|
        col.prop(rd, "use_stamp_render_time", text="RenderTime")
 | 
						|
        col.prop(rd, "use_stamp_frame", text="Frame")
 | 
						|
        col.prop(rd, "use_stamp_scene", text="Scene")
 | 
						|
        col.prop(rd, "use_stamp_camera", text="Camera")
 | 
						|
        col.prop(rd, "use_stamp_lens", text="Lens")
 | 
						|
        col.prop(rd, "use_stamp_filename", text="Filename")
 | 
						|
        col.prop(rd, "use_stamp_marker", text="Marker")
 | 
						|
        col.prop(rd, "use_stamp_sequencer_strip", text="Seq. Strip")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.active = rd.use_stamp
 | 
						|
        col.prop(rd, "stamp_foreground", slider=True)
 | 
						|
        col.prop(rd, "stamp_background", slider=True)
 | 
						|
        col.separator()
 | 
						|
        col.prop(rd, "stamp_font_size", text="Font Size")
 | 
						|
 | 
						|
        row = layout.split(percentage=0.2)
 | 
						|
        row.prop(rd, "use_stamp_note", text="Note")
 | 
						|
        sub = row.row()
 | 
						|
        sub.active = rd.use_stamp_note
 | 
						|
        sub.prop(rd, "stamp_note_text", text="")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_output(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Output"
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
        image_settings = rd.image_settings
 | 
						|
        file_format = image_settings.file_format
 | 
						|
 | 
						|
        layout.prop(rd, "filepath", text="")
 | 
						|
 | 
						|
        flow = layout.column_flow()
 | 
						|
        flow.prop(rd, "use_overwrite")
 | 
						|
        flow.prop(rd, "use_placeholder")
 | 
						|
        flow.prop(rd, "use_file_extension")
 | 
						|
 | 
						|
        layout.template_image_settings(image_settings)
 | 
						|
 | 
						|
        if file_format == 'QUICKTIME_CARBON':
 | 
						|
            layout.operator("scene.render_data_set_quicktime_codec")
 | 
						|
 | 
						|
        elif file_format == 'QUICKTIME_QTKIT':
 | 
						|
            split = layout.split()
 | 
						|
            col = split.column()
 | 
						|
            col.prop(rd, "quicktime_codec_type", text="Video Codec")
 | 
						|
            col.prop(rd, "quicktime_codec_spatial_quality", text="Quality")
 | 
						|
 | 
						|
            # Audio
 | 
						|
            col.prop(rd, "quicktime_audiocodec_type", text="Audio Codec")
 | 
						|
            if rd.quicktime_audiocodec_type != 'No audio':
 | 
						|
                split = layout.split()
 | 
						|
                if rd.quicktime_audiocodec_type == 'LPCM':
 | 
						|
                    split.prop(rd, "quicktime_audio_bitdepth", text="")
 | 
						|
 | 
						|
                split.prop(rd, "quicktime_audio_samplerate", text="")
 | 
						|
 | 
						|
                split = layout.split()
 | 
						|
                col = split.column()
 | 
						|
                if rd.quicktime_audiocodec_type == 'AAC':
 | 
						|
                    col.prop(rd, "quicktime_audio_bitrate")
 | 
						|
 | 
						|
                subsplit = split.split()
 | 
						|
                col = subsplit.column()
 | 
						|
 | 
						|
                if rd.quicktime_audiocodec_type == 'AAC':
 | 
						|
                    col.prop(rd, "quicktime_audio_codec_isvbr")
 | 
						|
 | 
						|
                col = subsplit.column()
 | 
						|
                col.prop(rd, "quicktime_audio_resampling_hq")
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_encoding(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Encoding"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        rd = context.scene.render
 | 
						|
        return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        layout.menu("RENDER_MT_ffmpeg_presets", text="Presets")
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
        split.prop(rd, "ffmpeg_format")
 | 
						|
        if rd.ffmpeg_format in {'AVI', 'QUICKTIME', 'MKV', 'OGG'}:
 | 
						|
            split.prop(rd, "ffmpeg_codec")
 | 
						|
        else:
 | 
						|
            split.label()
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        row.prop(rd, "ffmpeg_video_bitrate")
 | 
						|
        row.prop(rd, "ffmpeg_gopsize")
 | 
						|
 | 
						|
        split = layout.split()
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.label(text="Rate:")
 | 
						|
        col.prop(rd, "ffmpeg_minrate", text="Minimum")
 | 
						|
        col.prop(rd, "ffmpeg_maxrate", text="Maximum")
 | 
						|
        col.prop(rd, "ffmpeg_buffersize", text="Buffer")
 | 
						|
 | 
						|
        col = split.column()
 | 
						|
        col.prop(rd, "ffmpeg_autosplit")
 | 
						|
        col.label(text="Mux:")
 | 
						|
        col.prop(rd, "ffmpeg_muxrate", text="Rate")
 | 
						|
        col.prop(rd, "ffmpeg_packetsize", text="Packet Size")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Audio:
 | 
						|
        if rd.ffmpeg_format not in {'MP3'}:
 | 
						|
            layout.prop(rd, "ffmpeg_audio_codec", text="Audio Codec")
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        row.prop(rd, "ffmpeg_audio_bitrate")
 | 
						|
        row.prop(rd, "ffmpeg_audio_volume", slider=True)
 | 
						|
 | 
						|
 | 
						|
class RENDER_PT_bake(RenderButtonsPanel, Panel):
 | 
						|
    bl_label = "Bake"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        rd = context.scene.render
 | 
						|
 | 
						|
        layout.operator("object.bake_image", icon='RENDER_STILL')
 | 
						|
 | 
						|
        layout.prop(rd, "bake_type")
 | 
						|
 | 
						|
        multires_bake = False
 | 
						|
        if rd.bake_type in ['NORMALS', 'DISPLACEMENT']:
 | 
						|
            layout.prop(rd, 'use_bake_multires')
 | 
						|
            multires_bake = rd.use_bake_multires
 | 
						|
 | 
						|
        if not multires_bake:
 | 
						|
            if rd.bake_type == 'NORMALS':
 | 
						|
                layout.prop(rd, "bake_normal_space")
 | 
						|
            elif rd.bake_type in {'DISPLACEMENT', 'AO'}:
 | 
						|
                layout.prop(rd, "use_bake_normalize")
 | 
						|
 | 
						|
            # col.prop(rd, "bake_aa_mode")
 | 
						|
            # col.prop(rd, "use_bake_antialiasing")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            split = layout.split()
 | 
						|
 | 
						|
            col = split.column()
 | 
						|
            col.prop(rd, "use_bake_clear")
 | 
						|
            col.prop(rd, "bake_margin")
 | 
						|
            col.prop(rd, "bake_quad_split", text="Split")
 | 
						|
 | 
						|
            col = split.column()
 | 
						|
            col.prop(rd, "use_bake_selected_to_active")
 | 
						|
            sub = col.column()
 | 
						|
            sub.active = rd.use_bake_selected_to_active
 | 
						|
            sub.prop(rd, "bake_distance")
 | 
						|
            sub.prop(rd, "bake_bias")
 | 
						|
        else:
 | 
						|
            if rd.bake_type == 'DISPLACEMENT':
 | 
						|
                layout.prop(rd, "use_bake_lores_mesh")
 | 
						|
 | 
						|
            layout.prop(rd, "use_bake_clear")
 | 
						|
            layout.prop(rd, "bake_margin")
 | 
						|
 | 
						|
 | 
						|
if __name__ == "__main__":  # only for live edit.
 | 
						|
    bpy.utils.register_module(__name__)
 |