blenlib to correctly convert a relative path to a clean new path: BLI_cleanup_dir(const char *relabase, char *name); Only works for directories now.
6260 lines
144 KiB
C
6260 lines
144 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "zlib.h"
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#ifdef WIN32
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#include "winsock2.h"
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#include "BLI_winstuff.h"
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#endif
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#include <stdio.h> // for printf fopen fwrite fclose sprintf FILE
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#include <stdlib.h> // for getenv atoi
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#include <fcntl.h> // for open
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#include <string.h> // for strrchr strncmp strstr
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#include <math.h> // for fabs
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#ifndef WIN32
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#include <unistd.h> // for read close
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#include <sys/param.h> // for MAXPATHLEN
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#else
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#include <io.h> // for open close read
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#endif
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#include "nla.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_ID.h"
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#include "DNA_actuator_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_controller_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_group_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_image_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_object_fluidsim.h" // NT
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#include "DNA_oops_types.h"
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#include "DNA_object_force.h"
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#include "DNA_packedFile_types.h"
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#include "DNA_property_types.h"
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#include "DNA_text_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sensor_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_world_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_storage_types.h" // for relname flags
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#include "BKE_bad_level_calls.h" // for reopen_text build_seqar (from WHILE_SEQ) open_plugin_seq set_rects_butspace check_imasel_copy
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_constraint.h"
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#include "BKE_curve.h"
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#include "BKE_deform.h"
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#include "BKE_depsgraph.h"
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#include "BKE_effect.h" // for give_parteff
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#include "BKE_global.h" // for G
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#include "BKE_property.h" // for get_property
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#include "BKE_lattice.h"
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#include "BKE_library.h" // for wich_libbase
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#include "BKE_main.h" // for Main
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#include "BKE_mesh.h" // for ME_ defines (patching)
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_sca.h" // for init_actuator
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#include "BKE_scene.h"
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#include "BKE_softbody.h" // sbNew()
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#include "BKE_texture.h" // for open_plugin_tex
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#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
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#include "BIF_butspace.h" // for do_versions, patching event codes
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "BLO_readblenfile.h" // streaming read pipe, for BLO_readblenfile BLO_readblenfilememory
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#include "readfile.h"
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#include "genfile.h"
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#include "mydevice.h"
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#include "blendef.h"
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#include <errno.h>
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/*
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Remark: still a weak point is the newadress() function, that doesnt solve reading from
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multiple files at the same time
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(added remark: oh, i thought that was solved? will look at that... (ton)
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READ
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- Existing Library (Main) push or free
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- allocate new Main
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- load file
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- read SDNA
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- for each LibBlock
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- read LibBlock
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- if a Library
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- make a new Main
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- attach ID's to it
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- else
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- read associated 'direct data'
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- link direct data (internal and to LibBlock)
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- read FileGlobal
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- read USER data, only when indicated (file is ~/.B.blend)
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- free file
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- per Library (per Main)
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- read file
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- read SDNA
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- find LibBlocks and attach IDs to Main
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- if external LibBlock
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- search all Main's
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- or it's already read,
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- or not read yet
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- or make new Main
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- per LibBlock
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- read recursive
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- read associated direct data
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- link direct data (internal and to LibBlock)
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- free file
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- per Library with unread LibBlocks
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- read file
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- read SDNA
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- per LibBlock
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- read recursive
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- read associated direct data
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- link direct data (internal and to LibBlock)
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- free file
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- join all Mains
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- link all LibBlocks and indirect pointers to libblocks
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- initialize FileGlobal and copy pointers to Global
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*/
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/* also occurs in library.c */
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/* GS reads the memory pointed at in a specific ordering. There are,
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* however two definitions for it. I have jotted them down here, both,
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* but I think the first one is actually used. The thing is that
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* big-endian systems might read this the wrong way round. OTOH, we
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* constructed the IDs that are read out with this macro explicitly as
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* well. I expect we'll sort it out soon... */
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/* from blendef: */
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#define GS(a) (*((short *)(a)))
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/* from misc_util: flip the bytes from x */
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/* #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */
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// only used here in readfile.c
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#define SWITCH_LONGINT(a) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
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s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
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s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
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s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
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// only used here in readfile.c
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#define SWITCH_SHORT(a) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
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/***/
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typedef struct OldNew {
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void *old, *newp;
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int nr;
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} OldNew;
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typedef struct OldNewMap {
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OldNew *entries;
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int nentries, entriessize;
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int lasthit;
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} OldNewMap;
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/* local prototypes */
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extern short freeN(void *vmemh); /* defined in util.h */
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static OldNewMap *oldnewmap_new(void)
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{
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OldNewMap *onm= MEM_mallocN(sizeof(*onm), "OldNewMap");
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onm->lasthit= 0;
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onm->nentries= 0;
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onm->entriessize= 1024;
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onm->entries= MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries");
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return onm;
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}
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static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr)
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{
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OldNew *entry;
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if (onm->nentries==onm->entriessize) {
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int osize= onm->entriessize;
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OldNew *oentries= onm->entries;
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onm->entriessize*= 2;
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onm->entries= MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries");
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memcpy(onm->entries, oentries, sizeof(*oentries)*osize);
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MEM_freeN(oentries);
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}
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entry= &onm->entries[onm->nentries++];
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entry->old= oldaddr;
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entry->newp= newaddr;
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entry->nr= nr;
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}
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static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr)
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{
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int i;
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if (onm->lasthit<onm->nentries-1) {
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OldNew *entry= &onm->entries[++onm->lasthit];
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if (entry->old==addr) {
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entry->nr++;
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return entry->newp;
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}
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}
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for (i=0; i<onm->nentries; i++) {
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OldNew *entry= &onm->entries[i];
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if (entry->old==addr) {
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onm->lasthit= i;
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entry->nr++;
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return entry->newp;
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}
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}
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return NULL;
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}
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static void *oldnewmap_liblookup_and_inc(OldNewMap *onm, void *addr, void *lib)
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{
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int i;
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if (onm->lasthit<onm->nentries-1) {
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OldNew *entry= &onm->entries[++onm->lasthit];
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if (entry->old==addr) {
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ID *id= entry->newp;
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if (id && (!lib || id->lib)) {
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entry->nr++;
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return entry->newp;
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}
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}
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}
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|
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/* note; we go backwards over this list, to prevent a case that still needs fix;
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if 1 library has blocks used both direct and indirect, it has two entries in this
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table, and only the first entry gets remapped in change_lib_adr. */
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for (i=onm->nentries-1; i>=0; i--) {
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OldNew *entry= &onm->entries[i];
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if (entry->old==addr) {
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ID *id= entry->newp;
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if (id && (!lib || id->lib)) {
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entry->nr++;
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//if(retval) printf("ack double hit for %s and %s\n", id->name, ((ID *)retval)->name);
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return entry->newp;
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}
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}
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}
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return NULL;
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}
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static void *oldnewmap_typelookup_and_inc(OldNewMap *onm, void *addr, void *lib, short type)
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{
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int i;
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if (onm->lasthit<onm->nentries-1) {
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OldNew *entry= &onm->entries[++onm->lasthit];
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if (entry->old==addr) {
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ID *id= entry->newp;
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if (id && (GS(id->name) == type) && (!lib || id->lib)) {
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entry->nr++;
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return entry->newp;
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}
|
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}
|
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}
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for (i=0; i<onm->nentries; i++) {
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OldNew *entry= &onm->entries[i];
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|
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if (entry->old==addr) {
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ID *id= entry->newp;
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if (id && (GS(id->name) == type) && (!lib || id->lib)) {
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entry->nr++;
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|
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return entry->newp;
|
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}
|
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}
|
|
}
|
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|
|
return NULL;
|
|
}
|
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|
|
static void oldnewmap_free_unused(OldNewMap *onm)
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{
|
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int i;
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|
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for (i=0; i<onm->nentries; i++) {
|
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OldNew *entry= &onm->entries[i];
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if (entry->nr==0) {
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MEM_freeN(entry->newp);
|
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entry->newp= NULL;
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}
|
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}
|
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}
|
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|
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static void oldnewmap_clear(OldNewMap *onm)
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{
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onm->nentries= 0;
|
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onm->lasthit= 0;
|
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}
|
|
|
|
static void oldnewmap_free(OldNewMap *onm)
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{
|
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MEM_freeN(onm->entries);
|
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MEM_freeN(onm);
|
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}
|
|
|
|
/***/
|
|
|
|
static void read_libraries(FileData *basefd, ListBase *mainlist);
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|
|
|
/* ************ help functions ***************** */
|
|
|
|
static void add_main_to_main(Main *mainvar, Main *from)
|
|
{
|
|
ListBase *lbarray[100], *fromarray[100]; // define in library.c too
|
|
int a;
|
|
|
|
a= set_listbasepointers(mainvar, lbarray);
|
|
a= set_listbasepointers(from, fromarray);
|
|
while(a--) {
|
|
addlisttolist(lbarray[a], fromarray[a]);
|
|
}
|
|
}
|
|
|
|
void blo_join_main(ListBase *mainlist)
|
|
{
|
|
Main *tojoin, *mainl= mainlist->first;
|
|
|
|
while ((tojoin= mainl->next)) {
|
|
add_main_to_main(mainl, tojoin);
|
|
BLI_remlink(mainlist, tojoin);
|
|
MEM_freeN(tojoin);
|
|
}
|
|
}
|
|
|
|
static void split_libdata(ListBase *lb, Main *first)
|
|
{
|
|
ListBase *lbn;
|
|
ID *id, *idnext;
|
|
Main *mainvar;
|
|
|
|
id= lb->first;
|
|
while(id) {
|
|
idnext= id->next;
|
|
if(id->lib) {
|
|
mainvar= first;
|
|
while(mainvar) {
|
|
if(mainvar->curlib==id->lib) {
|
|
lbn= wich_libbase(mainvar, GS(id->name));
|
|
BLI_remlink(lb, id);
|
|
BLI_addtail(lbn, id);
|
|
break;
|
|
}
|
|
mainvar= mainvar->next;
|
|
}
|
|
if(mainvar==0) printf("error split_libdata\n");
|
|
}
|
|
id= idnext;
|
|
}
|
|
}
|
|
|
|
void blo_split_main(ListBase *mainlist)
|
|
{
|
|
Main *mainl= mainlist->first;
|
|
ListBase *lbarray[30];
|
|
Library *lib;
|
|
int i;
|
|
|
|
for (lib= mainl->library.first; lib; lib= lib->id.next) {
|
|
Main *libmain= MEM_callocN(sizeof(Main), "libmain");
|
|
libmain->curlib= lib;
|
|
BLI_addtail(mainlist, libmain);
|
|
}
|
|
|
|
i= set_listbasepointers(mainl, lbarray);
|
|
while(i--)
|
|
split_libdata(lbarray[i], mainl->next);
|
|
}
|
|
|
|
static void cleanup_path(const char *relabase, char *name)
|
|
{
|
|
char filename[FILE_MAXFILE];
|
|
|
|
BLI_splitdirstring(name, filename);
|
|
BLI_cleanup_dir(relabase, name);
|
|
strcat(name, filename);
|
|
}
|
|
|
|
static Main *blo_find_main(ListBase *mainlist, char *name)
|
|
{
|
|
Main *m;
|
|
Library *lib;
|
|
char name1[FILE_MAXDIR+FILE_MAXFILE];
|
|
char libname1[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
// printf("G.sce %s\n", G.sce);
|
|
/* everything in absolute paths now */
|
|
|
|
strcpy(name1, name);
|
|
cleanup_path(G.sce, name1);
|
|
// printf("original in %s\n", name);
|
|
// printf("converted in %s\n", name1);
|
|
|
|
for (m= mainlist->first; m; m= m->next) {
|
|
char *libname= (m->curlib)?m->curlib->name:m->name;
|
|
|
|
// printf("libname %s\n", libname);
|
|
strcpy(libname1, libname);
|
|
cleanup_path(G.sce, libname1);
|
|
// printf("libname1 %s\n", libname1, name1);
|
|
|
|
if (BLI_streq(name1, libname1)) {
|
|
printf("found library %s\n", libname);
|
|
return m;
|
|
}
|
|
}
|
|
|
|
m= MEM_callocN(sizeof(Main), "find_main");
|
|
BLI_addtail(mainlist, m);
|
|
|
|
lib= alloc_libblock(&m->library, ID_LI, "lib");
|
|
strcpy(lib->name, name);
|
|
m->curlib= lib;
|
|
|
|
printf("added new lib %s\n", name);
|
|
return m;
|
|
}
|
|
|
|
|
|
/* ************ FILE PARSING ****************** */
|
|
|
|
static void switch_endian_bh4(BHead4 *bhead)
|
|
{
|
|
/* the ID_.. codes */
|
|
if((bhead->code & 0xFFFF)==0) bhead->code >>=16;
|
|
|
|
if (bhead->code != ENDB) {
|
|
SWITCH_INT(bhead->len);
|
|
SWITCH_INT(bhead->SDNAnr);
|
|
SWITCH_INT(bhead->nr);
|
|
}
|
|
}
|
|
|
|
static void switch_endian_bh8(BHead8 *bhead)
|
|
{
|
|
/* the ID_.. codes */
|
|
if((bhead->code & 0xFFFF)==0) bhead->code >>=16;
|
|
|
|
if (bhead->code != ENDB) {
|
|
SWITCH_INT(bhead->len);
|
|
SWITCH_INT(bhead->SDNAnr);
|
|
SWITCH_INT(bhead->nr);
|
|
}
|
|
}
|
|
|
|
static void bh4_from_bh8(BHead *bhead, BHead8 *bhead8, int do_endian_swap)
|
|
{
|
|
BHead4 *bhead4 = (BHead4 *) bhead;
|
|
#if defined(WIN32) && !defined(FREE_WINDOWS)
|
|
__int64 old;
|
|
#else
|
|
long long old;
|
|
#endif
|
|
|
|
bhead4->code= bhead8->code;
|
|
bhead4->len= bhead8->len;
|
|
|
|
if (bhead4->code != ENDB) {
|
|
|
|
// why is this here ??
|
|
if (do_endian_swap) {
|
|
SWITCH_LONGINT(bhead8->old);
|
|
}
|
|
|
|
/* this patch is to avoid a long long being read from not-eight aligned positions
|
|
is necessary on SGI with -n32 compiling (no, is necessary on
|
|
any modern 64bit architecture) */
|
|
memcpy(&old, &bhead8->old, 8);
|
|
bhead4->old = (int) (old >> 3);
|
|
|
|
bhead4->SDNAnr= bhead8->SDNAnr;
|
|
bhead4->nr= bhead8->nr;
|
|
}
|
|
}
|
|
|
|
static void bh8_from_bh4(BHead *bhead, BHead4 *bhead4)
|
|
{
|
|
BHead8 *bhead8 = (BHead8 *) bhead;
|
|
|
|
bhead8->code= bhead4->code;
|
|
bhead8->len= bhead4->len;
|
|
|
|
if (bhead8->code != ENDB) {
|
|
bhead8->old= bhead4->old;
|
|
bhead8->SDNAnr= bhead4->SDNAnr;
|
|
bhead8->nr= bhead4->nr;
|
|
}
|
|
}
|
|
|
|
static BHeadN *get_bhead(FileData *fd)
|
|
{
|
|
BHead8 bhead8;
|
|
BHead4 bhead4;
|
|
BHead bhead;
|
|
BHeadN *new_bhead = 0;
|
|
int readsize;
|
|
|
|
if (fd) {
|
|
if ( ! fd->eof) {
|
|
|
|
// First read the bhead structure.
|
|
// Depending on the platform the file was written on this can
|
|
// be a big or little endian BHead4 or BHead8 structure.
|
|
|
|
// As usual 'ENDB' (the last *partial* bhead of the file)
|
|
// needs some special handling. We don't want to EOF just yet.
|
|
|
|
if (fd->flags & FD_FLAGS_FILE_POINTSIZE_IS_4) {
|
|
bhead4.code = DATA;
|
|
readsize = fd->read(fd, &bhead4, sizeof(bhead4));
|
|
|
|
if (readsize == sizeof(bhead4) || bhead4.code == ENDB) {
|
|
if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
switch_endian_bh4(&bhead4);
|
|
}
|
|
|
|
if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) {
|
|
bh8_from_bh4(&bhead, &bhead4);
|
|
} else {
|
|
memcpy(&bhead, &bhead4, sizeof(bhead));
|
|
}
|
|
} else {
|
|
fd->eof = 1;
|
|
}
|
|
} else {
|
|
bhead8.code = DATA;
|
|
readsize = fd->read(fd, &bhead8, sizeof(bhead8));
|
|
|
|
if (readsize == sizeof(bhead8) || bhead8.code == ENDB) {
|
|
if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
switch_endian_bh8(&bhead8);
|
|
}
|
|
|
|
if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) {
|
|
bh4_from_bh8(&bhead, &bhead8, (fd->flags & FD_FLAGS_SWITCH_ENDIAN));
|
|
} else {
|
|
memcpy(&bhead, &bhead8, sizeof(bhead));
|
|
}
|
|
} else {
|
|
fd->eof = 1;
|
|
}
|
|
}
|
|
|
|
// bhead now contains the (converted) bhead structure. Now read
|
|
// the associated data and put everything in a BHeadN (creative naming !)
|
|
|
|
if ( ! fd->eof) {
|
|
new_bhead = MEM_mallocN(sizeof(BHeadN) + bhead.len, "new_bhead");
|
|
if (new_bhead) {
|
|
new_bhead->next = new_bhead->prev = 0;
|
|
new_bhead->bhead = bhead;
|
|
|
|
readsize = fd->read(fd, new_bhead + 1, bhead.len);
|
|
|
|
if (readsize != bhead.len) {
|
|
fd->eof = 1;
|
|
MEM_freeN(new_bhead);
|
|
}
|
|
} else {
|
|
fd->eof = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// We've read a new block. Now add it to the list
|
|
// of blocks.
|
|
|
|
if (new_bhead) {
|
|
BLI_addtail(&fd->listbase, new_bhead);
|
|
}
|
|
|
|
return(new_bhead);
|
|
}
|
|
|
|
BHead *blo_firstbhead(FileData *fd)
|
|
{
|
|
BHeadN *new_bhead;
|
|
BHead *bhead = 0;
|
|
|
|
// Rewind the file
|
|
// Read in a new block if necessary
|
|
|
|
new_bhead = fd->listbase.first;
|
|
if (new_bhead == 0) {
|
|
new_bhead = get_bhead(fd);
|
|
}
|
|
|
|
if (new_bhead) {
|
|
bhead = &new_bhead->bhead;
|
|
}
|
|
|
|
return(bhead);
|
|
}
|
|
|
|
BHead *blo_prevbhead(FileData *fd, BHead *thisblock)
|
|
{
|
|
BHeadN *bheadn= (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
|
|
BHeadN *prev= bheadn->prev;
|
|
|
|
return prev?&prev->bhead:NULL;
|
|
}
|
|
|
|
BHead *blo_nextbhead(FileData *fd, BHead *thisblock)
|
|
{
|
|
BHeadN *new_bhead = 0;
|
|
BHead *bhead = 0;
|
|
|
|
if (thisblock) {
|
|
// bhead is actually a sub part of BHeadN
|
|
// We calculate the BHeadN pointer from the BHead pointer below
|
|
new_bhead = (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
|
|
|
|
// get the next BHeadN. If it doesn't exist we read in the next one
|
|
new_bhead = new_bhead->next;
|
|
if (new_bhead == 0) {
|
|
new_bhead = get_bhead(fd);
|
|
}
|
|
}
|
|
|
|
if (new_bhead) {
|
|
// here we do the reverse:
|
|
// go from the BHeadN pointer to the BHead pointer
|
|
bhead = &new_bhead->bhead;
|
|
}
|
|
|
|
return(bhead);
|
|
}
|
|
|
|
static void decode_blender_header(FileData *fd)
|
|
{
|
|
char header[SIZEOFBLENDERHEADER], num[4];
|
|
int readsize;
|
|
|
|
// read in the header data
|
|
readsize = fd->read(fd, header, sizeof(header));
|
|
|
|
if (readsize == sizeof(header)) {
|
|
if(strncmp(header, "BLENDER", 7) == 0) {
|
|
int remove_this_endian_test= 1;
|
|
|
|
fd->flags |= FD_FLAGS_FILE_OK;
|
|
|
|
// what size are pointers in the file ?
|
|
if(header[7]=='_') {
|
|
fd->flags |= FD_FLAGS_FILE_POINTSIZE_IS_4;
|
|
if (sizeof(void *) != 4) {
|
|
fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS;
|
|
}
|
|
} else {
|
|
if (sizeof(void *) != 8) {
|
|
fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS;
|
|
}
|
|
}
|
|
|
|
// is the file saved in a different endian
|
|
// than we need ?
|
|
if (((((char*)&remove_this_endian_test)[0]==1)?L_ENDIAN:B_ENDIAN) != ((header[8]=='v')?L_ENDIAN:B_ENDIAN)) {
|
|
fd->flags |= FD_FLAGS_SWITCH_ENDIAN;
|
|
}
|
|
|
|
// get the version number
|
|
|
|
memcpy(num, header+9, 3);
|
|
num[3] = 0;
|
|
fd->fileversion = atoi(num);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int read_file_dna(FileData *fd)
|
|
{
|
|
BHead *bhead;
|
|
|
|
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
|
|
if (bhead->code==DNA1) {
|
|
int do_endian_swap= (fd->flags&FD_FLAGS_SWITCH_ENDIAN)?1:0;
|
|
|
|
fd->filesdna= dna_sdna_from_data(&bhead[1], bhead->len, do_endian_swap);
|
|
if (fd->filesdna)
|
|
fd->compflags= dna_get_structDNA_compareflags(fd->filesdna, fd->memsdna);
|
|
|
|
return 1;
|
|
} else if (bhead->code==ENDB)
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
static int fd_read_from_file(FileData *filedata, void *buffer, int size)
|
|
{
|
|
int readsize = read(filedata->filedes, buffer, size);
|
|
|
|
if (readsize < 0) {
|
|
readsize = EOF;
|
|
} else {
|
|
filedata->seek += readsize;
|
|
}
|
|
|
|
return (readsize);
|
|
}
|
|
|
|
static int fd_read_gzip_from_file(FileData *filedata, void *buffer, int size)
|
|
{
|
|
int readsize = gzread(filedata->gzfiledes, buffer, size);
|
|
|
|
if (readsize < 0) {
|
|
readsize = EOF;
|
|
} else {
|
|
filedata->seek += readsize;
|
|
}
|
|
|
|
return (readsize);
|
|
}
|
|
|
|
static int fd_read_from_memory(FileData *filedata, void *buffer, int size)
|
|
{
|
|
// don't read more bytes then there are available in the buffer
|
|
int readsize = MIN2(size, filedata->buffersize - filedata->seek);
|
|
|
|
memcpy(buffer, filedata->buffer + filedata->seek, readsize);
|
|
filedata->seek += readsize;
|
|
|
|
return (readsize);
|
|
}
|
|
|
|
static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
|
|
{
|
|
static unsigned int seek= 1<<30; /* the current position */
|
|
static unsigned int offset= 0; /* size of previous chunks */
|
|
static MemFileChunk *chunk=NULL;
|
|
|
|
if(size==0) return 0;
|
|
|
|
if(seek != filedata->seek) {
|
|
chunk= filedata->memfile->chunks.first;
|
|
seek= 0;
|
|
|
|
while(chunk) {
|
|
if(seek + chunk->size > (unsigned) filedata->seek) break;
|
|
seek+= chunk->size;
|
|
chunk= chunk->next;
|
|
}
|
|
offset= seek;
|
|
seek= filedata->seek;
|
|
}
|
|
|
|
if(chunk) {
|
|
/* first check if it's on the end if current chunk */
|
|
if( seek-offset == chunk->size) {
|
|
offset+= chunk->size;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
/* debug, should never happen */
|
|
if(chunk==NULL) {
|
|
printf("illegal read, chunk zero\n");
|
|
return 0;
|
|
}
|
|
else if( (seek-offset)+size > chunk->size) {
|
|
size= chunk->size - (seek-offset);
|
|
printf("chunk too large, clipped to %d\n", size);
|
|
}
|
|
|
|
memcpy(buffer, chunk->buf + (seek-offset), size);
|
|
filedata->seek += size;
|
|
seek+= size;
|
|
|
|
return (size);
|
|
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static FileData *filedata_new(void)
|
|
{
|
|
extern char DNAstr[]; /* DNA.c */
|
|
extern int DNAlen;
|
|
FileData *fd = MEM_callocN(sizeof(FileData), "FileData");
|
|
|
|
fd->filedes = -1;
|
|
fd->gzfiledes = NULL;
|
|
|
|
/* XXX, this doesn't need to be done all the time,
|
|
* but it keeps us reentrant, remove once we have
|
|
* a lib that provides a nice lock. - zr
|
|
*/
|
|
fd->memsdna = dna_sdna_from_data(DNAstr, DNAlen, 0);
|
|
|
|
fd->datamap = oldnewmap_new();
|
|
fd->globmap = oldnewmap_new();
|
|
fd->libmap = oldnewmap_new();
|
|
|
|
return fd;
|
|
}
|
|
|
|
static FileData *blo_decode_and_check(FileData *fd, BlendReadError *error_r)
|
|
{
|
|
decode_blender_header(fd);
|
|
|
|
if (fd->flags & FD_FLAGS_FILE_OK) {
|
|
if (!read_file_dna(fd)) {
|
|
*error_r = BRE_INCOMPLETE;
|
|
blo_freefiledata(fd);
|
|
fd= NULL;
|
|
}
|
|
} else {
|
|
*error_r = BRE_NOT_A_BLEND;
|
|
blo_freefiledata(fd);
|
|
fd= NULL;
|
|
}
|
|
|
|
return fd;
|
|
}
|
|
|
|
FileData *blo_openblenderfile(char *name, BlendReadError *error_r)
|
|
{
|
|
gzFile gzfile;
|
|
char name1[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
/* relative path rescue... */
|
|
if(G.rt==111) {
|
|
int len= strlen(name);
|
|
printf("old %s\n", name);
|
|
while(len-- > 1) {
|
|
if(name[len]=='/' && name[len-1]=='/') {
|
|
strcpy(name, name+len-1);
|
|
printf("new %s\n", name);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* library files can have stringcodes */
|
|
strcpy(name1, name);
|
|
if(name[0]=='/' && name[1]=='/')
|
|
BLI_convertstringcode(name1, G.sce, 0);
|
|
else
|
|
strcpy(G.sce, name); // global... is set in blender.c setup_app_data too. should be part of Main immediate?
|
|
|
|
gzfile= gzopen(name1, "rb");
|
|
|
|
if (NULL == gzfile) {
|
|
*error_r = BRE_UNABLE_TO_OPEN;
|
|
return NULL;
|
|
} else {
|
|
FileData *fd = filedata_new();
|
|
fd->gzfiledes = gzfile;
|
|
BLI_strncpy(fd->filename, name, sizeof(fd->filename)); // now only in use by library append
|
|
fd->read = fd_read_gzip_from_file;
|
|
|
|
return blo_decode_and_check(fd, error_r);
|
|
}
|
|
}
|
|
|
|
FileData *blo_openblendermemory(void *mem, int memsize, BlendReadError *error_r)
|
|
{
|
|
if (!mem || memsize<SIZEOFBLENDERHEADER) {
|
|
*error_r = mem?BRE_UNABLE_TO_READ:BRE_UNABLE_TO_OPEN;
|
|
return NULL;
|
|
} else {
|
|
FileData *fd= filedata_new();
|
|
fd->buffer= mem;
|
|
fd->buffersize= memsize;
|
|
fd->read= fd_read_from_memory;
|
|
fd->flags|= FD_FLAGS_NOT_MY_BUFFER;
|
|
|
|
return blo_decode_and_check(fd, error_r);
|
|
}
|
|
}
|
|
|
|
FileData *blo_openblendermemfile(MemFile *memfile, BlendReadError *error_r)
|
|
{
|
|
if (!memfile) {
|
|
*error_r = BRE_UNABLE_TO_OPEN;
|
|
return NULL;
|
|
} else {
|
|
FileData *fd= filedata_new();
|
|
fd->memfile= memfile;
|
|
|
|
fd->read= fd_read_from_memfile;
|
|
fd->flags|= FD_FLAGS_NOT_MY_BUFFER;
|
|
|
|
return blo_decode_and_check(fd, error_r);
|
|
}
|
|
}
|
|
|
|
|
|
void blo_freefiledata(FileData *fd)
|
|
{
|
|
if (fd) {
|
|
|
|
if (fd->filedes != -1) {
|
|
close(fd->filedes);
|
|
}
|
|
|
|
if (fd->gzfiledes != NULL)
|
|
{
|
|
gzclose(fd->gzfiledes);
|
|
}
|
|
|
|
if (fd->buffer && !(fd->flags & FD_FLAGS_NOT_MY_BUFFER)) {
|
|
MEM_freeN(fd->buffer);
|
|
fd->buffer = 0;
|
|
}
|
|
|
|
// Free all BHeadN data blocks
|
|
BLI_freelistN(&fd->listbase);
|
|
|
|
if (fd->memsdna)
|
|
dna_freestructDNA(fd->memsdna);
|
|
if (fd->filesdna)
|
|
dna_freestructDNA(fd->filesdna);
|
|
if (fd->compflags)
|
|
MEM_freeN(fd->compflags);
|
|
|
|
if (fd->datamap)
|
|
oldnewmap_free(fd->datamap);
|
|
if (fd->globmap)
|
|
oldnewmap_free(fd->globmap);
|
|
if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP))
|
|
oldnewmap_free(fd->libmap);
|
|
|
|
MEM_freeN(fd);
|
|
}
|
|
}
|
|
|
|
/* ************ DIV ****************** */
|
|
|
|
int BLO_has_bfile_extension(char *str)
|
|
{
|
|
return (BLI_testextensie(str, ".ble") || BLI_testextensie(str, ".blend")||BLI_testextensie(str, ".blend.gz"));
|
|
}
|
|
|
|
/* ************** OLD POINTERS ******************* */
|
|
|
|
static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
|
|
{
|
|
return oldnewmap_lookup_and_inc(fd->datamap, adr);
|
|
}
|
|
|
|
static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */
|
|
{
|
|
return oldnewmap_lookup_and_inc(fd->globmap, adr);
|
|
}
|
|
|
|
static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
|
|
{
|
|
return oldnewmap_liblookup_and_inc(fd->libmap, adr, lib);
|
|
}
|
|
|
|
static void *newlibadr_us_type(FileData *fd, void *lib, short type, void *adr) /* only Lib data */
|
|
{
|
|
ID *id= oldnewmap_typelookup_and_inc(fd->libmap, adr, lib, type);
|
|
|
|
if (id) {
|
|
id->us++;
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */
|
|
{
|
|
ID *id= newlibadr(fd, lib, adr);
|
|
|
|
if(id) {
|
|
id->us++;
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
static void change_libadr(FileData *fd, void *old, void *new)
|
|
{
|
|
int i;
|
|
|
|
/* changed one thing here, the old change_libadr
|
|
* only remapped addresses that had an id->lib,
|
|
* but that doesn't make sense to me... its an
|
|
* old pointer, period, it needs to be remapped. - zr
|
|
*/
|
|
|
|
/*
|
|
* Ton seemed to think it was necessary to look
|
|
* through all entries, and not return after finding
|
|
* a match, leaving this cryptic comment,
|
|
* // no return, maybe there can be more?
|
|
*
|
|
* That doesn't make sense to me either but I am
|
|
* too scared to remove it... it only would make
|
|
* sense if two distinct old address map to the
|
|
* same new address - obviously that shouldn't happen
|
|
* because memory addresses are unique.
|
|
*
|
|
* The only case it might happen is when two distinct
|
|
* libraries are mapped using the same table... this
|
|
* won't work to start with... At some point this
|
|
* all needs to be made sense of and made understandable,
|
|
* but I'm afraid I don't have time now. -zr
|
|
*
|
|
*/
|
|
/* the code is nasty, and needs a lot of energy to get into full understanding
|
|
again... i now translate dutch comments, maybe that gives me more insight!
|
|
But i guess it has to do with the assumption that 2 addresses can be allocated
|
|
in different sessions, and therefore be the same... like the remark in the top
|
|
of this c file (ton) */
|
|
|
|
for (i=0; i<fd->libmap->nentries; i++) {
|
|
OldNew *entry= &fd->libmap->entries[i];
|
|
|
|
if (old==entry->newp) {
|
|
entry->newp= new;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* ********** END OLD POINTERS ****************** */
|
|
/* ********** READ FILE ****************** */
|
|
|
|
static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead)
|
|
{
|
|
int blocksize, nblocks;
|
|
char *data;
|
|
|
|
data= (char *)(bhead+1); /* BHEAD+DATA dependancy */
|
|
blocksize= filesdna->typelens[ filesdna->structs[bhead->SDNAnr][0] ];
|
|
|
|
nblocks= bhead->nr;
|
|
while(nblocks--) {
|
|
dna_switch_endian_struct(filesdna, bhead->SDNAnr, data);
|
|
|
|
data+= blocksize;
|
|
}
|
|
}
|
|
|
|
static void *read_struct(FileData *fd, BHead *bh, char *blockname)
|
|
{
|
|
void *temp= NULL;
|
|
|
|
if (bh->len) {
|
|
if (bh->SDNAnr && (fd->flags & FD_FLAGS_SWITCH_ENDIAN))
|
|
switch_endian_structs(fd->filesdna, bh);
|
|
|
|
if (fd->compflags[bh->SDNAnr]) { /* flag==0: doesn't exist anymore */
|
|
if(fd->compflags[bh->SDNAnr]==2) {
|
|
temp= dna_reconstruct(fd->memsdna, fd->filesdna, fd->compflags, bh->SDNAnr, bh->nr, (bh+1));
|
|
} else {
|
|
temp= MEM_mallocN(bh->len, blockname);
|
|
memcpy(temp, (bh+1), bh->len); /* BHEAD+DATA dependancy */
|
|
}
|
|
}
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
static void link_list(FileData *fd, ListBase *lb) /* only direct data */
|
|
{
|
|
Link *ln, *prev;
|
|
|
|
if(lb->first==0) return;
|
|
|
|
lb->first= newdataadr(fd, lb->first);
|
|
ln= lb->first;
|
|
prev= 0;
|
|
while(ln) {
|
|
ln->next= newdataadr(fd, ln->next);
|
|
ln->prev= prev;
|
|
prev= ln;
|
|
ln= ln->next;
|
|
}
|
|
lb->last= prev;
|
|
}
|
|
|
|
static void link_glob_list(FileData *fd, ListBase *lb) /* for glob data */
|
|
{
|
|
Link *ln, *prev;
|
|
void *poin;
|
|
|
|
if(lb->first==0) return;
|
|
poin= newdataadr(fd, lb->first);
|
|
if(lb->first) {
|
|
oldnewmap_insert(fd->globmap, lb->first, poin, 0);
|
|
}
|
|
lb->first= poin;
|
|
|
|
ln= lb->first;
|
|
prev= 0;
|
|
while(ln) {
|
|
poin= newdataadr(fd, ln->next);
|
|
if(ln->next) {
|
|
oldnewmap_insert(fd->globmap, ln->next, poin, 0);
|
|
}
|
|
ln->next= poin;
|
|
ln->prev= prev;
|
|
prev= ln;
|
|
ln= ln->next;
|
|
}
|
|
lb->last= prev;
|
|
}
|
|
|
|
static void test_pointer_array(FileData *fd, void **mat)
|
|
{
|
|
#if defined(WIN32) && !defined(FREE_WINDOWS)
|
|
__int64 *lpoin, *lmat;
|
|
#else
|
|
long long *lpoin, *lmat;
|
|
#endif
|
|
int len, *ipoin, *imat;
|
|
|
|
/* manually convert the pointer array in
|
|
* the old dna format to a pointer array in
|
|
* the new dna format.
|
|
*/
|
|
if(*mat) {
|
|
len= MEM_allocN_len(*mat)/fd->filesdna->pointerlen;
|
|
|
|
if(fd->filesdna->pointerlen==8 && fd->memsdna->pointerlen==4) {
|
|
ipoin=imat= MEM_mallocN( len*4, "newmatar");
|
|
lpoin= *mat;
|
|
|
|
while(len-- > 0) {
|
|
if((fd->flags & FD_FLAGS_SWITCH_ENDIAN))
|
|
SWITCH_LONGINT(*lpoin);
|
|
*ipoin= (int) ((*lpoin) >> 3);
|
|
ipoin++;
|
|
lpoin++;
|
|
}
|
|
MEM_freeN(*mat);
|
|
*mat= imat;
|
|
}
|
|
|
|
if(fd->filesdna->pointerlen==4 && fd->memsdna->pointerlen==8) {
|
|
lpoin=lmat= MEM_mallocN( len*8, "newmatar");
|
|
ipoin= *mat;
|
|
|
|
while(len-- > 0) {
|
|
*lpoin= *ipoin;
|
|
ipoin++;
|
|
lpoin++;
|
|
}
|
|
MEM_freeN(*mat);
|
|
*mat= lmat;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ READ PACKEDFILE *************** */
|
|
|
|
static PackedFile *direct_link_packedfile(FileData *fd, PackedFile *oldpf)
|
|
{
|
|
PackedFile *pf= newdataadr(fd, oldpf);
|
|
|
|
if (pf) {
|
|
pf->data= newdataadr(fd, pf->data);
|
|
}
|
|
|
|
return pf;
|
|
}
|
|
|
|
/* ************ READ SCRIPTLINK *************** */
|
|
|
|
static void lib_link_scriptlink(FileData *fd, ID *id, ScriptLink *slink)
|
|
{
|
|
int i;
|
|
|
|
for(i=0; i<slink->totscript; i++) {
|
|
slink->scripts[i]= newlibadr(fd, id->lib, slink->scripts[i]);
|
|
}
|
|
}
|
|
|
|
static void direct_link_scriptlink(FileData *fd, ScriptLink *slink)
|
|
{
|
|
slink->scripts= newdataadr(fd, slink->scripts);
|
|
test_pointer_array(fd, (void **)&slink->scripts);
|
|
|
|
slink->flag= newdataadr(fd, slink->flag);
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
int a;
|
|
|
|
for(a=0; a<slink->totscript; a++) {
|
|
SWITCH_SHORT(slink->flag[a]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ READ ARMATURE ***************** */
|
|
|
|
static void lib_link_nlastrips(FileData *fd, ID *id, ListBase *striplist)
|
|
{
|
|
bActionStrip *strip;
|
|
|
|
for (strip=striplist->first; strip; strip=strip->next){
|
|
strip->object = newlibadr(fd, id->lib, strip->object);
|
|
strip->act = newlibadr_us(fd, id->lib, strip->act);
|
|
strip->ipo = newlibadr(fd, id->lib, strip->ipo);
|
|
}
|
|
}
|
|
|
|
static void lib_link_constraint_channels(FileData *fd, ID *id, ListBase *chanbase)
|
|
{
|
|
bConstraintChannel *chan;
|
|
|
|
for (chan=chanbase->first; chan; chan=chan->next){
|
|
chan->ipo = newlibadr_us(fd, id->lib, chan->ipo);
|
|
}
|
|
}
|
|
|
|
static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist)
|
|
{
|
|
bConstraint *con;
|
|
|
|
for (con = conlist->first; con; con=con->next) {
|
|
/* patch for error introduced by changing constraints (dunno how) */
|
|
/* if con->data type changes, dna cannot resolve the pointer! (ton) */
|
|
if(con->data==NULL) {
|
|
con->type= CONSTRAINT_TYPE_NULL;
|
|
}
|
|
|
|
switch (con->type) {
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
{
|
|
bActionConstraint *data;
|
|
data= ((bActionConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
data->act = newlibadr(fd, id->lib, data->act);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
{
|
|
bLocateLikeConstraint *data;
|
|
data= ((bLocateLikeConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
{
|
|
bRotateLikeConstraint *data;
|
|
data= ((bRotateLikeConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
{
|
|
bKinematicConstraint *data;
|
|
data = ((bKinematicConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
{
|
|
bTrackToConstraint *data;
|
|
data = ((bTrackToConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
{
|
|
bMinMaxConstraint *data;
|
|
data = ((bMinMaxConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
{
|
|
bLockTrackConstraint *data;
|
|
data= ((bLockTrackConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
{
|
|
bFollowPathConstraint *data;
|
|
data= ((bFollowPathConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_DISTANCELIMIT:
|
|
{
|
|
bDistanceLimitConstraint *data;
|
|
data= ((bDistanceLimitConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_STRETCHTO:
|
|
{
|
|
bStretchToConstraint *data;
|
|
data= ((bStretchToConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
|
|
case CONSTRAINT_TYPE_NULL:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void direct_link_constraints(FileData *fd, ListBase *lb)
|
|
{
|
|
bConstraint *cons;
|
|
|
|
link_list(fd, lb);
|
|
for (cons=lb->first; cons; cons=cons->next) {
|
|
cons->data = newdataadr(fd, cons->data);
|
|
}
|
|
}
|
|
|
|
static void lib_link_pose(FileData *fd, Object *ob, bPose *pose)
|
|
{
|
|
bPoseChannel *pchan;
|
|
bArmature *arm= ob->data;
|
|
if (!pose)
|
|
return;
|
|
|
|
for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
lib_link_constraints(fd, (ID *)ob, &pchan->constraints);
|
|
// hurms... loop in a loop, but yah... later... (ton)
|
|
pchan->bone= get_named_bone(arm, pchan->name);
|
|
pchan->custom= newlibadr(fd, arm->id.lib, pchan->custom);
|
|
}
|
|
}
|
|
|
|
static void lib_link_armature(FileData *fd, Main *main)
|
|
{
|
|
bArmature *arm;
|
|
|
|
arm= main->armature.first;
|
|
|
|
while(arm) {
|
|
if(arm->id.flag & LIB_NEEDLINK) {
|
|
arm->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
arm= arm->id.next;
|
|
}
|
|
}
|
|
|
|
static void lib_link_action(FileData *fd, Main *main)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
|
|
act= main->action.first;
|
|
while(act) {
|
|
if(act->id.flag & LIB_NEEDLINK) {
|
|
act->id.flag -= LIB_NEEDLINK;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next) {
|
|
chan->ipo= newlibadr_us(fd, act->id.lib, chan->ipo);
|
|
lib_link_constraint_channels(fd, &act->id, &chan->constraintChannels);
|
|
}
|
|
|
|
}
|
|
act= act->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_bones(FileData *fd, Bone* bone)
|
|
{
|
|
Bone *child;
|
|
|
|
bone->parent= newdataadr(fd, bone->parent);
|
|
|
|
link_list(fd, &bone->childbase);
|
|
|
|
for (child=bone->childbase.first; child; child=child->next) {
|
|
direct_link_bones(fd, child);
|
|
}
|
|
}
|
|
|
|
|
|
static void direct_link_action(FileData *fd, bAction *act)
|
|
{
|
|
bActionChannel *achan;
|
|
|
|
link_list(fd, &act->chanbase);
|
|
|
|
for (achan = act->chanbase.first; achan; achan=achan->next)
|
|
link_list(fd, &achan->constraintChannels);
|
|
|
|
}
|
|
|
|
static void direct_link_armature(FileData *fd, bArmature *arm)
|
|
{
|
|
Bone *bone;
|
|
|
|
link_list(fd, &arm->bonebase);
|
|
|
|
bone=arm->bonebase.first;
|
|
while (bone) {
|
|
direct_link_bones(fd, bone);
|
|
bone=bone->next;
|
|
}
|
|
}
|
|
|
|
/* ************ READ CAMERA ***************** */
|
|
|
|
static void lib_link_camera(FileData *fd, Main *main)
|
|
{
|
|
Camera *ca;
|
|
|
|
ca= main->camera.first;
|
|
while(ca) {
|
|
if(ca->id.flag & LIB_NEEDLINK) {
|
|
|
|
ca->ipo= newlibadr_us(fd, ca->id.lib, ca->ipo);
|
|
|
|
lib_link_scriptlink(fd, &ca->id, &ca->scriptlink);
|
|
|
|
ca->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ca= ca->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_camera(FileData *fd, Camera *ca)
|
|
{
|
|
direct_link_scriptlink(fd, &ca->scriptlink);
|
|
}
|
|
|
|
|
|
/* ************ READ LATTICE ***************** */
|
|
|
|
static void lib_link_latt(FileData *fd, Main *main)
|
|
{
|
|
Lattice *lt;
|
|
|
|
lt= main->latt.first;
|
|
while(lt) {
|
|
if(lt->id.flag & LIB_NEEDLINK) {
|
|
|
|
lt->ipo= newlibadr_us(fd, lt->id.lib, lt->ipo);
|
|
lt->key= newlibadr_us(fd, lt->id.lib, lt->key);
|
|
|
|
lt->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
lt= lt->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_latt(FileData *fd, Lattice *lt)
|
|
{
|
|
lt->def= newdataadr(fd, lt->def);
|
|
}
|
|
|
|
/* ************ READ LAMP ***************** */
|
|
|
|
static void lib_link_lamp(FileData *fd, Main *main)
|
|
{
|
|
Lamp *la;
|
|
MTex *mtex;
|
|
int a;
|
|
|
|
la= main->lamp.first;
|
|
while(la) {
|
|
if(la->id.flag & LIB_NEEDLINK) {
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
mtex= la->mtex[a];
|
|
if(mtex) {
|
|
mtex->tex= newlibadr_us(fd, la->id.lib, mtex->tex);
|
|
mtex->object= newlibadr(fd, la->id.lib, mtex->object);
|
|
}
|
|
}
|
|
|
|
la->ipo= newlibadr_us(fd, la->id.lib, la->ipo);
|
|
|
|
lib_link_scriptlink(fd, &la->id, &la->scriptlink);
|
|
|
|
la->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
la= la->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_lamp(FileData *fd, Lamp *la)
|
|
{
|
|
int a;
|
|
|
|
direct_link_scriptlink(fd, &la->scriptlink);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
la->mtex[a]= newdataadr(fd, la->mtex[a]);
|
|
}
|
|
}
|
|
|
|
/* ************ READ keys ***************** */
|
|
|
|
static void lib_link_key(FileData *fd, Main *main)
|
|
{
|
|
Key *key;
|
|
|
|
key= main->key.first;
|
|
while(key) {
|
|
if(key->id.flag & LIB_NEEDLINK) {
|
|
|
|
key->ipo= newlibadr_us(fd, key->id.lib, key->ipo);
|
|
key->from= newlibadr(fd, key->id.lib, key->from);
|
|
|
|
key->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
key= key->id.next;
|
|
}
|
|
}
|
|
|
|
static void switch_endian_keyblock(Key *key, KeyBlock *kb)
|
|
{
|
|
int elemsize, a, b;
|
|
char *data, *poin, *cp;
|
|
|
|
elemsize= key->elemsize;
|
|
data= kb->data;
|
|
|
|
for(a=0; a<kb->totelem; a++) {
|
|
|
|
cp= key->elemstr;
|
|
poin= data;
|
|
|
|
while( cp[0] ) { /* cp[0]==amount */
|
|
|
|
switch(cp[1]) { /* cp[1]= type */
|
|
case IPO_FLOAT:
|
|
case IPO_BPOINT:
|
|
case IPO_BEZTRIPLE:
|
|
b= cp[0];
|
|
while(b--) {
|
|
SWITCH_INT((*poin));
|
|
poin+= 4;
|
|
}
|
|
break;
|
|
}
|
|
|
|
cp+= 2;
|
|
|
|
}
|
|
data+= elemsize;
|
|
}
|
|
}
|
|
|
|
static void direct_link_key(FileData *fd, Key *key)
|
|
{
|
|
KeyBlock *kb;
|
|
|
|
link_list(fd, &(key->block));
|
|
|
|
key->refkey= newdataadr(fd, key->refkey);
|
|
|
|
kb= key->block.first;
|
|
while(kb) {
|
|
|
|
kb->data= newdataadr(fd, kb->data);
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN)
|
|
switch_endian_keyblock(key, kb);
|
|
|
|
kb= kb->next;
|
|
}
|
|
}
|
|
|
|
/* ************ READ mball ***************** */
|
|
|
|
static void lib_link_mball(FileData *fd, Main *main)
|
|
{
|
|
MetaBall *mb;
|
|
int a;
|
|
|
|
mb= main->mball.first;
|
|
while(mb) {
|
|
if(mb->id.flag & LIB_NEEDLINK) {
|
|
|
|
for(a=0; a<mb->totcol; a++) mb->mat[a]= newlibadr_us(fd, mb->id.lib, mb->mat[a]);
|
|
|
|
mb->ipo= newlibadr_us(fd, mb->id.lib, mb->ipo);
|
|
|
|
mb->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
mb= mb->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_mball(FileData *fd, MetaBall *mb)
|
|
{
|
|
mb->mat= newdataadr(fd, mb->mat);
|
|
test_pointer_array(fd, (void **)&mb->mat);
|
|
|
|
link_list(fd, &(mb->elems));
|
|
|
|
mb->disp.first= mb->disp.last= 0;
|
|
|
|
mb->bb= 0;
|
|
}
|
|
|
|
/* ************ READ WORLD ***************** */
|
|
|
|
static void lib_link_world(FileData *fd, Main *main)
|
|
{
|
|
World *wrld;
|
|
MTex *mtex;
|
|
int a;
|
|
|
|
wrld= main->world.first;
|
|
while(wrld) {
|
|
if(wrld->id.flag & LIB_NEEDLINK) {
|
|
|
|
wrld->ipo= newlibadr_us(fd, wrld->id.lib, wrld->ipo);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
mtex= wrld->mtex[a];
|
|
if(mtex) {
|
|
mtex->tex= newlibadr_us(fd, wrld->id.lib, mtex->tex);
|
|
mtex->object= newlibadr(fd, wrld->id.lib, mtex->object);
|
|
}
|
|
}
|
|
|
|
lib_link_scriptlink(fd, &wrld->id, &wrld->scriptlink);
|
|
|
|
wrld->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
wrld= wrld->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_world(FileData *fd, World *wrld)
|
|
{
|
|
int a;
|
|
|
|
direct_link_scriptlink(fd, &wrld->scriptlink);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
wrld->mtex[a]= newdataadr(fd, wrld->mtex[a]);
|
|
}
|
|
}
|
|
|
|
|
|
/* ************ READ IPO ***************** */
|
|
|
|
static void lib_link_ipo(FileData *fd, Main *main)
|
|
{
|
|
Ipo *ipo;
|
|
|
|
ipo= main->ipo.first;
|
|
while(ipo) {
|
|
if(ipo->id.flag & LIB_NEEDLINK) {
|
|
IpoCurve *icu;
|
|
for(icu= ipo->curve.first; icu; icu= icu->next) {
|
|
if(icu->driver)
|
|
icu->driver->ob= newlibadr(fd, ipo->id.lib, icu->driver->ob);
|
|
}
|
|
ipo->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ipo= ipo->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_ipo(FileData *fd, Ipo *ipo)
|
|
{
|
|
IpoCurve *icu;
|
|
|
|
link_list(fd, &(ipo->curve));
|
|
icu= ipo->curve.first;
|
|
while(icu) {
|
|
icu->bezt= newdataadr(fd, icu->bezt);
|
|
icu->bp= newdataadr(fd, icu->bp);
|
|
icu->driver= newdataadr(fd, icu->driver);
|
|
icu= icu->next;
|
|
}
|
|
}
|
|
|
|
/* ************ READ VFONT ***************** */
|
|
|
|
static void lib_link_vfont(FileData *fd, Main *main)
|
|
{
|
|
VFont *vf;
|
|
|
|
vf= main->vfont.first;
|
|
while(vf) {
|
|
if(vf->id.flag & LIB_NEEDLINK) {
|
|
vf->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
vf= vf->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_vfont(FileData *fd, VFont *vf)
|
|
{
|
|
vf->data= NULL;
|
|
vf->packedfile= direct_link_packedfile(fd, vf->packedfile);
|
|
}
|
|
|
|
/* ************ READ TEXT ****************** */
|
|
|
|
static void lib_link_text(FileData *fd, Main *main)
|
|
{
|
|
Text *text;
|
|
|
|
text= main->text.first;
|
|
while(text) {
|
|
if(text->id.flag & LIB_NEEDLINK) {
|
|
text->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
text= text->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_text(FileData *fd, Text *text)
|
|
{
|
|
TextLine *ln;
|
|
|
|
text->name= newdataadr(fd, text->name);
|
|
|
|
text->undo_pos= -1;
|
|
text->undo_len= TXT_INIT_UNDO;
|
|
text->undo_buf= MEM_mallocN(text->undo_len, "undo buf");
|
|
|
|
text->compiled= NULL;
|
|
|
|
/*
|
|
if(text->flags & TXT_ISEXT) {
|
|
reopen_text(text);
|
|
} else {
|
|
*/
|
|
|
|
link_list(fd, &text->lines);
|
|
|
|
text->curl= newdataadr(fd, text->curl);
|
|
text->sell= newdataadr(fd, text->sell);
|
|
|
|
ln= text->lines.first;
|
|
while(ln) {
|
|
ln->line= newdataadr(fd, ln->line);
|
|
ln->format= NULL;
|
|
|
|
if (ln->len != (int) strlen(ln->line)) {
|
|
printf("Error loading text, line lengths differ\n");
|
|
ln->len = strlen(ln->line);
|
|
}
|
|
|
|
ln= ln->next;
|
|
}
|
|
|
|
text->flags = (text->flags|TXT_ISTMP) & ~TXT_ISEXT;
|
|
|
|
text->id.us= 1;
|
|
}
|
|
|
|
/* ************ READ IMAGE ***************** */
|
|
|
|
static void lib_link_image(FileData *fd, Main *main)
|
|
{
|
|
Image *ima;
|
|
|
|
ima= main->image.first;
|
|
while (ima) {
|
|
if(ima->id.flag & LIB_NEEDLINK) {
|
|
|
|
ima->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ima= ima->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_image(FileData *fd, Image *ima)
|
|
{
|
|
ima->ibuf= 0;
|
|
ima->anim= 0;
|
|
memset(ima->mipmap, 0, sizeof(ima->mipmap));
|
|
ima->repbind= 0;
|
|
ima->bindcode= 0;
|
|
|
|
ima->packedfile = direct_link_packedfile(fd, ima->packedfile);
|
|
|
|
ima->ok= 1;
|
|
}
|
|
|
|
|
|
/* ************ READ CURVE ***************** */
|
|
|
|
static void lib_link_curve(FileData *fd, Main *main)
|
|
{
|
|
Curve *cu;
|
|
int a;
|
|
|
|
cu= main->curve.first;
|
|
while(cu) {
|
|
if(cu->id.flag & LIB_NEEDLINK) {
|
|
|
|
for(a=0; a<cu->totcol; a++) cu->mat[a]= newlibadr_us(fd, cu->id.lib, cu->mat[a]);
|
|
|
|
cu->bevobj= newlibadr(fd, cu->id.lib, cu->bevobj);
|
|
cu->taperobj= newlibadr(fd, cu->id.lib, cu->taperobj);
|
|
cu->textoncurve= newlibadr(fd, cu->id.lib, cu->textoncurve);
|
|
cu->vfont= newlibadr_us(fd, cu->id.lib, cu->vfont);
|
|
cu->vfontb= newlibadr_us(fd, cu->id.lib, cu->vfontb);
|
|
cu->vfonti= newlibadr_us(fd, cu->id.lib, cu->vfonti);
|
|
cu->vfontbi= newlibadr_us(fd, cu->id.lib, cu->vfontbi);
|
|
|
|
cu->ipo= newlibadr_us(fd, cu->id.lib, cu->ipo);
|
|
cu->key= newlibadr_us(fd, cu->id.lib, cu->key);
|
|
|
|
cu->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
cu= cu->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
static void switch_endian_knots(Nurb *nu)
|
|
{
|
|
int len;
|
|
|
|
if(nu->knotsu) {
|
|
len= KNOTSU(nu);
|
|
while(len--) {
|
|
SWITCH_INT(nu->knotsu[len]);
|
|
}
|
|
}
|
|
if(nu->knotsv) {
|
|
len= KNOTSV(nu);
|
|
while(len--) {
|
|
SWITCH_INT(nu->knotsv[len]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void direct_link_curve(FileData *fd, Curve *cu)
|
|
{
|
|
Nurb *nu;
|
|
TextBox *tb;
|
|
|
|
cu->mat= newdataadr(fd, cu->mat);
|
|
test_pointer_array(fd, (void **)&cu->mat);
|
|
cu->str= newdataadr(fd, cu->str);
|
|
cu->strinfo= newdataadr(fd, cu->strinfo);
|
|
cu->tb= newdataadr(fd, cu->tb);
|
|
|
|
if(cu->vfont==0) link_list(fd, &(cu->nurb));
|
|
else {
|
|
cu->nurb.first=cu->nurb.last= 0;
|
|
|
|
tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "TextBoxread");
|
|
if (cu->tb) {
|
|
memcpy(tb, cu->tb, cu->totbox*sizeof(TextBox));
|
|
MEM_freeN(cu->tb);
|
|
cu->tb= tb;
|
|
} else {
|
|
cu->totbox = 1;
|
|
cu->actbox = 1;
|
|
cu->tb = tb;
|
|
cu->tb[0].w = cu->linewidth;
|
|
}
|
|
if (cu->wordspace == 0.0) cu->wordspace = 1.0;
|
|
}
|
|
|
|
cu->bev.first=cu->bev.last= 0;
|
|
cu->disp.first=cu->disp.last= 0;
|
|
cu->path= 0;
|
|
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
nu->bezt= newdataadr(fd, nu->bezt);
|
|
nu->bp= newdataadr(fd, nu->bp);
|
|
nu->knotsu= newdataadr(fd, nu->knotsu);
|
|
nu->knotsv= newdataadr(fd, nu->knotsv);
|
|
if (cu->vfont==0) nu->charidx= nu->mat_nr;
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
switch_endian_knots(nu);
|
|
}
|
|
|
|
nu= nu->next;
|
|
}
|
|
cu->bb= NULL;
|
|
}
|
|
|
|
/* ************ READ TEX ***************** */
|
|
|
|
static void lib_link_texture(FileData *fd, Main *main)
|
|
{
|
|
Tex *tex;
|
|
|
|
tex= main->tex.first;
|
|
while(tex) {
|
|
if(tex->id.flag & LIB_NEEDLINK) {
|
|
|
|
tex->ima= newlibadr_us(fd, tex->id.lib, tex->ima);
|
|
tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
|
|
if(tex->env) tex->env->object= newlibadr(fd, tex->id.lib, tex->env->object);
|
|
|
|
tex->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_texture(FileData *fd, Tex *tex)
|
|
{
|
|
tex->plugin= newdataadr(fd, tex->plugin);
|
|
if(tex->plugin) {
|
|
tex->plugin->handle= 0;
|
|
open_plugin_tex(tex->plugin);
|
|
}
|
|
tex->coba= newdataadr(fd, tex->coba);
|
|
tex->env= newdataadr(fd, tex->env);
|
|
if(tex->env) {
|
|
tex->env->ima= 0;
|
|
memset(tex->env->cube, 0, 6*sizeof(void *));
|
|
tex->env->ok= 0;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* ************ READ MATERIAL ***************** */
|
|
|
|
static void lib_link_material(FileData *fd, Main *main)
|
|
{
|
|
Material *ma;
|
|
MaterialLayer *ml;
|
|
MTex *mtex;
|
|
int a;
|
|
|
|
ma= main->mat.first;
|
|
while(ma) {
|
|
if(ma->id.flag & LIB_NEEDLINK) {
|
|
|
|
ma->ipo= newlibadr_us(fd, ma->id.lib, ma->ipo);
|
|
ma->group= newlibadr_us(fd, ma->id.lib, ma->group);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
mtex= ma->mtex[a];
|
|
if(mtex) {
|
|
mtex->tex= newlibadr_us(fd, ma->id.lib, mtex->tex);
|
|
mtex->object= newlibadr(fd, ma->id.lib, mtex->object);
|
|
}
|
|
}
|
|
lib_link_scriptlink(fd, &ma->id, &ma->scriptlink);
|
|
|
|
for (ml=ma->layers.first; ml; ml=ml->next)
|
|
ml->mat= newlibadr_us(fd, ma->id.lib, ml->mat);
|
|
|
|
ma->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_material(FileData *fd, Material *ma)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
ma->mtex[a]= newdataadr(fd, ma->mtex[a]);
|
|
}
|
|
|
|
ma->ramp_col= newdataadr(fd, ma->ramp_col);
|
|
ma->ramp_spec= newdataadr(fd, ma->ramp_spec);
|
|
|
|
direct_link_scriptlink(fd, &ma->scriptlink);
|
|
|
|
link_list(fd, &ma->layers);
|
|
|
|
}
|
|
|
|
/* ************ READ MESH ***************** */
|
|
|
|
static void lib_link_mesh(FileData *fd, Main *main)
|
|
{
|
|
Mesh *me;
|
|
|
|
me= main->mesh.first;
|
|
while(me) {
|
|
if(me->id.flag & LIB_NEEDLINK) {
|
|
int i;
|
|
|
|
/* this check added for python created meshes */
|
|
if(me->mat) {
|
|
for(i=0; i<me->totcol; i++)
|
|
me->mat[i]= newlibadr_us(fd, me->id.lib, me->mat[i]);
|
|
}
|
|
else me->totcol= 0;
|
|
|
|
me->ipo= newlibadr_us(fd, me->id.lib, me->ipo);
|
|
me->key= newlibadr_us(fd, me->id.lib, me->key);
|
|
me->texcomesh= newlibadr_us(fd, me->id.lib, me->texcomesh);
|
|
|
|
if(me->tface) {
|
|
TFace *tfaces= me->tface;
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
TFace *tf= &tfaces[i];
|
|
|
|
tf->tpage= newlibadr(fd, me->id.lib, tf->tpage);
|
|
if(tf->tpage) {
|
|
Image *ima= tf->tpage;
|
|
if(ima->id.us==0)
|
|
ima->id.us= 1;
|
|
}
|
|
}
|
|
}
|
|
me->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_dverts(FileData *fd, int count, MDeformVert *mdverts)
|
|
{
|
|
int i;
|
|
|
|
if (!mdverts)
|
|
return;
|
|
|
|
for (i=0; i<count; i++) {
|
|
mdverts[i].dw=newdataadr(fd, mdverts[i].dw);
|
|
if (!mdverts[i].dw)
|
|
mdverts[i].totweight=0;
|
|
}
|
|
}
|
|
|
|
static void direct_link_mesh(FileData *fd, Mesh *mesh)
|
|
{
|
|
mesh->mat= newdataadr(fd, mesh->mat);
|
|
test_pointer_array(fd, (void **)&mesh->mat);
|
|
|
|
mesh->mvert= newdataadr(fd, mesh->mvert);
|
|
mesh->medge= newdataadr(fd, mesh->medge);
|
|
mesh->mface= newdataadr(fd, mesh->mface);
|
|
mesh->tface= newdataadr(fd, mesh->tface);
|
|
mesh->mcol= newdataadr(fd, mesh->mcol);
|
|
mesh->msticky= newdataadr(fd, mesh->msticky);
|
|
|
|
mesh->dvert= newdataadr(fd, mesh->dvert);
|
|
direct_link_dverts(fd, mesh->totvert, mesh->dvert);
|
|
|
|
mesh->bb= NULL;
|
|
mesh->oc= 0;
|
|
mesh->dface= NULL;
|
|
|
|
if (mesh->tface) {
|
|
TFace *tfaces= mesh->tface;
|
|
int i;
|
|
|
|
for (i=0; i<mesh->totface; i++) {
|
|
TFace *tf= &tfaces[i];
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
SWITCH_INT(tf->col[0]);
|
|
SWITCH_INT(tf->col[1]);
|
|
SWITCH_INT(tf->col[2]);
|
|
SWITCH_INT(tf->col[3]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ READ OBJECT ***************** */
|
|
|
|
static void lib_link_modifiers__linkModifiers(void *userData, Object *ob, Object **obpoin)
|
|
{
|
|
FileData *fd = userData;
|
|
|
|
*obpoin = newlibadr(fd, ob->id.lib, *obpoin);
|
|
}
|
|
static void lib_link_modifiers(FileData *fd, Object *ob)
|
|
{
|
|
modifiers_foreachObjectLink(ob, lib_link_modifiers__linkModifiers, fd);
|
|
}
|
|
|
|
static void lib_link_object(FileData *fd, Main *main)
|
|
{
|
|
Object *ob;
|
|
PartEff *paf;
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
void *poin;
|
|
int warn=0, a;
|
|
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
if(ob->id.flag & LIB_NEEDLINK) {
|
|
|
|
ob->parent= newlibadr(fd, ob->id.lib, ob->parent);
|
|
ob->track= newlibadr(fd, ob->id.lib, ob->track);
|
|
ob->ipo= newlibadr_us(fd, ob->id.lib, ob->ipo);
|
|
ob->action = newlibadr_us(fd, ob->id.lib, ob->action);
|
|
ob->dup_group= newlibadr_us(fd, ob->id.lib, ob->dup_group);
|
|
|
|
poin= ob->data;
|
|
ob->data= newlibadr_us(fd, ob->id.lib, ob->data);
|
|
|
|
if(ob->data==NULL && poin!=NULL) {
|
|
ob->type= OB_EMPTY;
|
|
warn= 1;
|
|
if(ob->id.lib) printf("Can't find obdata of %s lib %s\n", ob->id.name+2, ob->id.lib->name);
|
|
else printf("Object %s lost data. Lib:%x\n", ob->id.name+2, (unsigned int) ob->id.lib);
|
|
}
|
|
for(a=0; a<ob->totcol; a++) ob->mat[a]= newlibadr_us(fd, ob->id.lib, ob->mat[a]);
|
|
|
|
ob->id.flag -= LIB_NEEDLINK;
|
|
/* if id.us==0 a new base will be created later on */
|
|
|
|
/* WARNING! Also check expand_object(), should reflect the stuff below. */
|
|
lib_link_pose(fd, ob, ob->pose);
|
|
lib_link_constraints(fd, &ob->id, &ob->constraints);
|
|
lib_link_nlastrips(fd, &ob->id, &ob->nlastrips);
|
|
lib_link_constraint_channels(fd, &ob->id, &ob->constraintChannels);
|
|
|
|
for(paf= ob->effect.first; paf; paf= paf->next) {
|
|
if(paf->type==EFF_PARTICLE) {
|
|
paf->group= newlibadr_us(fd, ob->id.lib, paf->group);
|
|
}
|
|
}
|
|
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
if(ob->id.lib==NULL) { // done in expand_main
|
|
for(a=0; a<sens->totlinks; a++) {
|
|
sens->links[a]= newglobadr(fd, sens->links[a]);
|
|
}
|
|
}
|
|
if(sens->type==SENS_TOUCH) {
|
|
bTouchSensor *ts= sens->data;
|
|
ts->ma= newlibadr(fd, ob->id.lib, ts->ma);
|
|
}
|
|
else if(sens->type==SENS_MESSAGE) {
|
|
bMessageSensor *ms= sens->data;
|
|
ms->fromObject=
|
|
newlibadr(fd, ob->id.lib, ms->fromObject);
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
if(ob->id.lib==NULL) { // done in expand_main
|
|
for(a=0; a<cont->totlinks; a++) {
|
|
cont->links[a]= newglobadr(fd, cont->links[a]);
|
|
}
|
|
}
|
|
if(cont->type==CONT_PYTHON) {
|
|
bPythonCont *pc= cont->data;
|
|
pc->text= newlibadr(fd, ob->id.lib, pc->text);
|
|
}
|
|
cont->slinks= NULL;
|
|
cont->totslinks= 0;
|
|
|
|
cont= cont->next;
|
|
}
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_SOUND) {
|
|
bSoundActuator *sa= act->data;
|
|
sa->sound= newlibadr_us(fd, ob->id.lib, sa->sound);
|
|
}
|
|
else if(act->type==ACT_CD) {
|
|
/* bCDActuator *cda= act->data; */
|
|
}
|
|
else if(act->type==ACT_GAME) {
|
|
/* bGameActuator *ga= act->data; */
|
|
}
|
|
else if(act->type==ACT_CAMERA) {
|
|
bCameraActuator *ca= act->data;
|
|
ca->ob= newlibadr(fd, ob->id.lib, ca->ob);
|
|
}
|
|
/* leave this one, it's obsolete but necessary to read for conversion */
|
|
else if(act->type==ACT_ADD_OBJECT) {
|
|
bAddObjectActuator *eoa= act->data;
|
|
if(eoa) eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob);
|
|
}
|
|
else if(act->type==ACT_EDIT_OBJECT) {
|
|
bEditObjectActuator *eoa= act->data;
|
|
if(eoa==NULL) {
|
|
init_actuator(act);
|
|
}
|
|
eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob);
|
|
eoa->me= newlibadr(fd, ob->id.lib, eoa->me);
|
|
}
|
|
else if(act->type==ACT_SCENE) {
|
|
bSceneActuator *sa= act->data;
|
|
sa->camera= newlibadr(fd, ob->id.lib, sa->camera);
|
|
sa->scene= newlibadr(fd, ob->id.lib, sa->scene);
|
|
}
|
|
else if(act->type==ACT_ACTION) {
|
|
bActionActuator *aa= act->data;
|
|
aa->act= newlibadr(fd, ob->id.lib, aa->act);
|
|
}
|
|
else if(act->type==ACT_PROPERTY) {
|
|
bPropertyActuator *pa= act->data;
|
|
pa->ob= newlibadr(fd, ob->id.lib, pa->ob);
|
|
}
|
|
else if(act->type==ACT_MESSAGE) {
|
|
bMessageActuator *ma= act->data;
|
|
ma->toObject= newlibadr(fd, ob->id.lib, ma->toObject);
|
|
}
|
|
act= act->next;
|
|
}
|
|
|
|
lib_link_scriptlink(fd, &ob->id, &ob->scriptlink);
|
|
lib_link_modifiers(fd, ob);
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
if(warn) error("WARNING IN CONSOLE");
|
|
}
|
|
|
|
|
|
static void direct_link_pose(FileData *fd, bPose *pose) {
|
|
|
|
bPoseChannel *pchan;
|
|
|
|
if (!pose)
|
|
return;
|
|
|
|
link_list(fd, &pose->chanbase);
|
|
|
|
for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
pchan->bone= NULL;
|
|
pchan->parent= newdataadr(fd, pchan->parent);
|
|
pchan->child= newdataadr(fd, pchan->child);
|
|
direct_link_constraints(fd, &pchan->constraints);
|
|
pchan->iktree.first= pchan->iktree.last= NULL;
|
|
pchan->path= NULL;
|
|
}
|
|
|
|
}
|
|
|
|
static void direct_link_modifiers(FileData *fd, ListBase *lb)
|
|
{
|
|
ModifierData *md;
|
|
|
|
link_list(fd, lb);
|
|
|
|
for (md=lb->first; md; md=md->next) {
|
|
md->error = NULL;
|
|
|
|
if (md->type==eModifierType_Subsurf) {
|
|
SubsurfModifierData *smd = (SubsurfModifierData*) md;
|
|
|
|
smd->emCache = smd->mCache = 0;
|
|
} else if (md->type==eModifierType_Hook) {
|
|
HookModifierData *hmd = (HookModifierData*) md;
|
|
|
|
hmd->indexar= newdataadr(fd, hmd->indexar);
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
int a;
|
|
for(a=0; a<hmd->totindex; a++) {
|
|
SWITCH_INT(hmd->indexar[a]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void direct_link_object(FileData *fd, Object *ob)
|
|
{
|
|
PartEff *paf;
|
|
bProperty *prop;
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
int a;
|
|
|
|
ob->disp.first=ob->disp.last= NULL;
|
|
|
|
ob->pose= newdataadr(fd, ob->pose);
|
|
direct_link_pose(fd, ob->pose);
|
|
|
|
link_list(fd, &ob->defbase);
|
|
link_list(fd, &ob->nlastrips);
|
|
link_list(fd, &ob->constraintChannels);
|
|
|
|
direct_link_scriptlink(fd, &ob->scriptlink);
|
|
|
|
ob->mat= newdataadr(fd, ob->mat);
|
|
test_pointer_array(fd, (void **)&ob->mat);
|
|
|
|
/* do it here, below old data gets converted */
|
|
direct_link_modifiers(fd, &ob->modifiers);
|
|
|
|
link_list(fd, &ob->effect);
|
|
paf= ob->effect.first;
|
|
while(paf) {
|
|
if(paf->type==EFF_PARTICLE) {
|
|
paf->keys= NULL;
|
|
}
|
|
if(paf->type==EFF_WAVE) {
|
|
WaveEff *wav = (WaveEff*) paf;
|
|
PartEff *next = paf->next;
|
|
WaveModifierData *wmd = (WaveModifierData*) modifier_new(eModifierType_Wave);
|
|
|
|
wmd->damp = wav->damp;
|
|
wmd->flag = wav->flag;
|
|
wmd->height = wav->height;
|
|
wmd->lifetime = wav->lifetime;
|
|
wmd->narrow = wav->narrow;
|
|
wmd->speed = wav->speed;
|
|
wmd->startx = wav->startx;
|
|
wmd->starty = wav->startx;
|
|
wmd->timeoffs = wav->timeoffs;
|
|
wmd->width = wav->width;
|
|
|
|
BLI_addtail(&ob->modifiers, wmd);
|
|
|
|
BLI_remlink(&ob->effect, paf);
|
|
MEM_freeN(paf);
|
|
|
|
paf = next;
|
|
continue;
|
|
}
|
|
if(paf->type==EFF_BUILD) {
|
|
BuildEff *baf = (BuildEff*) paf;
|
|
PartEff *next = paf->next;
|
|
BuildModifierData *bmd = (BuildModifierData*) modifier_new(eModifierType_Build);
|
|
|
|
bmd->start = baf->sfra;
|
|
bmd->length = baf->len;
|
|
bmd->randomize = 0;
|
|
bmd->seed = 1;
|
|
|
|
BLI_addtail(&ob->modifiers, bmd);
|
|
|
|
BLI_remlink(&ob->effect, paf);
|
|
MEM_freeN(paf);
|
|
|
|
paf = next;
|
|
continue;
|
|
}
|
|
paf= paf->next;
|
|
}
|
|
|
|
ob->pd= newdataadr(fd, ob->pd);
|
|
ob->soft= newdataadr(fd, ob->soft);
|
|
if(ob->soft) {
|
|
SoftBody *sb= ob->soft;
|
|
|
|
sb->bpoint= NULL; // init pointers so it gets rebuilt nicely
|
|
sb->bspring= NULL;
|
|
|
|
sb->keys= newdataadr(fd, sb->keys);
|
|
test_pointer_array(fd, (void **)&sb->keys);
|
|
if(sb->keys) {
|
|
for(a=0; a<sb->totkey; a++) {
|
|
sb->keys[a]= newdataadr(fd, sb->keys[a]);
|
|
}
|
|
}
|
|
}
|
|
ob->fluidsimSettings= newdataadr(fd, ob->fluidsimSettings); /* NT */
|
|
if(ob->fluidsimSettings) {
|
|
// reinit mesh pointers
|
|
ob->fluidsimSettings->orgMesh = NULL; //ob->data;
|
|
ob->fluidsimSettings->meshSurface = NULL;
|
|
ob->fluidsimSettings->meshBB = NULL;
|
|
}
|
|
|
|
link_list(fd, &ob->prop);
|
|
prop= ob->prop.first;
|
|
while(prop) {
|
|
prop->poin= newdataadr(fd, prop->poin);
|
|
if(prop->poin==0) prop->poin= &prop->data;
|
|
prop= prop->next;
|
|
}
|
|
|
|
link_list(fd, &ob->sensors);
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
sens->data= newdataadr(fd, sens->data);
|
|
sens->links= newdataadr(fd, sens->links);
|
|
test_pointer_array(fd, (void **)&sens->links);
|
|
sens= sens->next;
|
|
}
|
|
|
|
direct_link_constraints(fd, &ob->constraints);
|
|
|
|
link_glob_list(fd, &ob->controllers);
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
cont->data= newdataadr(fd, cont->data);
|
|
cont->links= newdataadr(fd, cont->links);
|
|
test_pointer_array(fd, (void **)&cont->links);
|
|
cont= cont->next;
|
|
}
|
|
|
|
link_glob_list(fd, &ob->actuators);
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
act->data= newdataadr(fd, act->data);
|
|
act= act->next;
|
|
}
|
|
|
|
link_list(fd, &ob->hooks);
|
|
while (ob->hooks.first) {
|
|
ObHook *hook = ob->hooks.first;
|
|
HookModifierData *hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
|
|
|
|
hook->indexar= newdataadr(fd, hook->indexar);
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
int a;
|
|
for(a=0; a<hook->totindex; a++) {
|
|
SWITCH_INT(hook->indexar[a]);
|
|
}
|
|
}
|
|
|
|
/* Do conversion here because if we have loaded
|
|
* a hook we need to make sure it gets converted
|
|
* and free'd, regardless of version.
|
|
*/
|
|
VECCOPY(hmd->cent, hook->cent);
|
|
hmd->falloff = hook->falloff;
|
|
hmd->force = hook->force;
|
|
hmd->indexar = hook->indexar;
|
|
hmd->object = hook->parent;
|
|
memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv));
|
|
hmd->totindex = hook->totindex;
|
|
|
|
BLI_addhead(&ob->modifiers, hmd);
|
|
BLI_remlink(&ob->hooks, hook);
|
|
|
|
MEM_freeN(hook);
|
|
}
|
|
|
|
ob->bb= NULL;
|
|
ob->derivedDeform= NULL;
|
|
ob->derivedFinal= NULL;
|
|
}
|
|
|
|
/* ************ READ SCENE ***************** */
|
|
|
|
static void lib_link_scene(FileData *fd, Main *main)
|
|
{
|
|
Scene *sce;
|
|
Base *base, *next;
|
|
Editing *ed;
|
|
Sequence *seq;
|
|
|
|
sce= main->scene.first;
|
|
while(sce) {
|
|
if(sce->id.flag & LIB_NEEDLINK) {
|
|
sce->id.us= 1;
|
|
sce->camera= newlibadr(fd, sce->id.lib, sce->camera);
|
|
sce->world= newlibadr_us(fd, sce->id.lib, sce->world);
|
|
sce->set= newlibadr(fd, sce->id.lib, sce->set);
|
|
sce->ima= newlibadr_us(fd, sce->id.lib, sce->ima);
|
|
|
|
base= sce->base.first;
|
|
while(base) {
|
|
next= base->next;
|
|
|
|
/* base->object= newlibadr_us(fd, sce->id.lib, base->object); */
|
|
base->object= newlibadr_us_type(fd, sce->id.lib, ID_OB, base->object);
|
|
|
|
/* when save during radiotool, needs cleared */
|
|
base->flag &= ~OB_RADIO;
|
|
|
|
if(base->object==0) {
|
|
printf("LIB ERROR: base removed\n");
|
|
BLI_remlink(&sce->base, base);
|
|
if(base==sce->basact) sce->basact= 0;
|
|
MEM_freeN(base);
|
|
}
|
|
base= next;
|
|
}
|
|
|
|
ed= sce->ed;
|
|
if(ed) {
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
|
|
if(seq->scene) seq->scene= newlibadr(fd, sce->id.lib, seq->scene);
|
|
if(seq->sound) {
|
|
seq->sound= newlibadr(fd, sce->id.lib, seq->sound);
|
|
if (seq->sound) {
|
|
seq->sound->id.us++;
|
|
seq->sound->flags |= SOUND_FLAGS_SEQUENCE;
|
|
}
|
|
}
|
|
seq->anim= 0;
|
|
}
|
|
END_SEQ
|
|
}
|
|
|
|
lib_link_scriptlink(fd, &sce->id, &sce->scriptlink);
|
|
|
|
sce->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
static void link_recurs_seq(FileData *fd, ListBase *lb)
|
|
{
|
|
Sequence *seq;
|
|
|
|
link_list(fd, lb);
|
|
seq= lb->first;
|
|
while(seq) {
|
|
if(seq->seqbase.first) link_recurs_seq(fd, &seq->seqbase);
|
|
seq= seq->next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_scene(FileData *fd, Scene *sce)
|
|
{
|
|
Editing *ed;
|
|
Sequence *seq;
|
|
MetaStack *ms;
|
|
StripElem *se;
|
|
int a;
|
|
|
|
sce->theDag = NULL;
|
|
sce->dagisvalid = 0;
|
|
|
|
link_list(fd, &(sce->base));
|
|
|
|
sce->basact= newdataadr(fd, sce->basact);
|
|
|
|
sce->radio= newdataadr(fd, sce->radio);
|
|
|
|
sce->toolsettings= newdataadr(fd, sce->toolsettings);
|
|
|
|
if(sce->ed) {
|
|
ed= sce->ed= newdataadr(fd, sce->ed);
|
|
|
|
/* recursive link sequences, lb will be correctly initialized */
|
|
link_recurs_seq(fd, &ed->seqbase);
|
|
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
seq->seq1= newdataadr(fd, seq->seq1);
|
|
seq->seq2= newdataadr(fd, seq->seq2);
|
|
seq->seq3= newdataadr(fd, seq->seq3);
|
|
/* a patch: after introduction of effects with 3 input strips */
|
|
if(seq->seq3==0) seq->seq3= seq->seq2;
|
|
|
|
seq->curelem= 0;
|
|
|
|
seq->plugin= newdataadr(fd, seq->plugin);
|
|
if(seq->plugin) open_plugin_seq(seq->plugin, seq->name+2);
|
|
|
|
seq->effectdata= newdataadr(fd, seq->effectdata);
|
|
|
|
seq->strip= newdataadr(fd, seq->strip);
|
|
if(seq->strip && seq->strip->done==0) {
|
|
seq->strip->done= 1;
|
|
|
|
/* standard: strips from effects/metas are not written, but are mallocced */
|
|
|
|
if(seq->type==SEQ_IMAGE) {
|
|
seq->strip->stripdata= newdataadr(fd, seq->strip->stripdata);
|
|
se= seq->strip->stripdata;
|
|
if(se) {
|
|
for(a=0; a<seq->strip->len; a++, se++) {
|
|
se->ok= 1;
|
|
se->ibuf= 0;
|
|
}
|
|
}
|
|
}
|
|
else if(seq->type==SEQ_MOVIE) {
|
|
/* only first stripelem is in file */
|
|
se= newdataadr(fd, seq->strip->stripdata);
|
|
|
|
if(se) {
|
|
seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
|
|
*seq->strip->stripdata= *se;
|
|
MEM_freeN(se);
|
|
|
|
se= seq->strip->stripdata;
|
|
|
|
for(a=0; a<seq->strip->len; a++, se++) {
|
|
se->ok= 1;
|
|
se->ibuf= 0;
|
|
se->nr= a + 1;
|
|
}
|
|
}
|
|
}
|
|
else if(seq->type==SEQ_SOUND) {
|
|
/* only first stripelem is in file */
|
|
se= newdataadr(fd, seq->strip->stripdata);
|
|
|
|
if(se) {
|
|
seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
|
|
*seq->strip->stripdata= *se;
|
|
MEM_freeN(se);
|
|
|
|
se= seq->strip->stripdata;
|
|
|
|
for(a=0; a<seq->strip->len; a++, se++) {
|
|
se->ok= 2; /* why? */
|
|
se->ibuf= 0;
|
|
se->nr= a + 1;
|
|
}
|
|
}
|
|
}
|
|
else if(seq->len>0)
|
|
seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
|
|
|
|
}
|
|
}
|
|
END_SEQ
|
|
|
|
/* link metastack, slight abuse of structs here, have to restore pointer to internal part in struct */
|
|
{
|
|
Sequence temp;
|
|
char *poin;
|
|
long offset;
|
|
/*int seted=0;*/ /*unused*/
|
|
|
|
offset= ((long)&(temp.seqbase)) - ((long)&temp);
|
|
|
|
/* root pointer */
|
|
poin= (char *)ed->seqbasep;
|
|
poin -= offset;
|
|
poin= newdataadr(fd, poin);
|
|
if(poin) ed->seqbasep= (ListBase *)(poin+offset);
|
|
else ed->seqbasep= &ed->seqbase;
|
|
|
|
/* stack */
|
|
link_list(fd, &(ed->metastack));
|
|
|
|
for(ms= ed->metastack.first; ms; ms= ms->next) {
|
|
ms->parseq= newdataadr(fd, ms->parseq);
|
|
|
|
poin= (char *)ms->oldbasep;
|
|
poin -= offset;
|
|
poin= newdataadr(fd, poin);
|
|
if(poin) ms->oldbasep= (ListBase *)(poin+offset);
|
|
else ms->oldbasep= &ed->seqbase;
|
|
}
|
|
}
|
|
}
|
|
|
|
direct_link_scriptlink(fd, &sce->scriptlink);
|
|
|
|
sce->r.avicodecdata = newdataadr(fd, sce->r.avicodecdata);
|
|
if (sce->r.avicodecdata) {
|
|
sce->r.avicodecdata->lpFormat = newdataadr(fd, sce->r.avicodecdata->lpFormat);
|
|
sce->r.avicodecdata->lpParms = newdataadr(fd, sce->r.avicodecdata->lpParms);
|
|
}
|
|
|
|
sce->r.qtcodecdata = newdataadr(fd, sce->r.qtcodecdata);
|
|
if (sce->r.qtcodecdata) {
|
|
sce->r.qtcodecdata->cdParms = newdataadr(fd, sce->r.qtcodecdata->cdParms);
|
|
}
|
|
|
|
link_list(fd, &(sce->markers));
|
|
}
|
|
|
|
/* ************ READ SCREEN ***************** */
|
|
|
|
/* note: file read without screens option G_FILE_NO_UI;
|
|
check lib pointers in call below */
|
|
static void lib_link_screen(FileData *fd, Main *main)
|
|
{
|
|
bScreen *sc;
|
|
ScrArea *sa;
|
|
|
|
sc= main->screen.first;
|
|
while(sc) {
|
|
if(sc->id.flag & LIB_NEEDLINK) {
|
|
sc->id.us= 1;
|
|
sc->scene= newlibadr(fd, sc->id.lib, sc->scene);
|
|
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl;
|
|
|
|
sa->full= newlibadr(fd, sc->id.lib, sa->full);
|
|
|
|
/* space handler scriptlinks */
|
|
lib_link_scriptlink(fd, &sc->id, &sa->scriptlink);
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
v3d->camera= newlibadr(fd, sc->id.lib, v3d->camera);
|
|
|
|
if(v3d->bgpic) {
|
|
v3d->bgpic->ima= newlibadr_us(fd, sc->id.lib, v3d->bgpic->ima);
|
|
v3d->bgpic->tex= newlibadr_us(fd, sc->id.lib, v3d->bgpic->tex);
|
|
v3d->bgpic->rect= NULL;
|
|
}
|
|
if(v3d->localvd) {
|
|
v3d->localvd->camera= newlibadr(fd, sc->id.lib, v3d->localvd->camera);
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo *)sl;
|
|
sipo->editipo= 0;
|
|
|
|
if(sipo->blocktype==ID_SEQ) sipo->from= NULL; // no libdata
|
|
else sipo->from= newlibadr(fd, sc->id.lib, sipo->from);
|
|
|
|
sipo->ipokey.first= sipo->ipokey.last= 0;
|
|
sipo->ipo= newlibadr(fd, sc->id.lib, sipo->ipo);
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs *)sl;
|
|
sbuts->rect= NULL;
|
|
sbuts->lockpoin= NULL;
|
|
if(main->versionfile<132) set_rects_butspace(sbuts);
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile *)sl;
|
|
|
|
sfile->filelist= 0;
|
|
sfile->libfiledata= 0;
|
|
sfile->returnfunc= 0;
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
check_imasel_copy((SpaceImaSel *)sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)sl;
|
|
saction->action = newlibadr(fd, sc->id.lib, saction->action);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
|
|
sima->image= newlibadr_us(fd, sc->id.lib, sima->image);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
/* SpaceNla *snla= (SpaceNla *)sl; */
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText *)sl;
|
|
|
|
st->text= newlibadr(fd, sc->id.lib, st->text);
|
|
|
|
}
|
|
else if(sl->spacetype==SPACE_SCRIPT) {
|
|
SpaceScript *sc= (SpaceScript *)sl;
|
|
|
|
sc->script = NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
Oops *oops;
|
|
TreeStoreElem *tselem;
|
|
int a;
|
|
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
oops->id= newlibadr(fd, NULL, oops->id);
|
|
oops= oops->next;
|
|
}
|
|
so->lockpoin= NULL;
|
|
so->tree.first= so->tree.last= NULL;
|
|
|
|
if(so->treestore) {
|
|
tselem= so->treestore->data;
|
|
for(a=0; a<so->treestore->usedelem; a++, tselem++) {
|
|
tselem->id= newlibadr(fd, NULL, tselem->id);
|
|
}
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
SpaceSound *ssound= (SpaceSound *)sl;
|
|
|
|
ssound->sound= newlibadr_us(fd, sc->id.lib, ssound->sound);
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
static void *restore_pointer_by_name(Main *mainp, ID *id, int user)
|
|
{
|
|
ListBase *lb;
|
|
ID *idn=NULL;
|
|
|
|
if(id) {
|
|
lb= wich_libbase(mainp, GS(id->name));
|
|
|
|
if(lb) { // there's still risk of checking corrupt mem (freed Ids in oops)
|
|
idn= lb->first;
|
|
while(idn) {
|
|
if( strcmp(idn->name, id->name)==0) {
|
|
if(user && idn->us==0) idn->us++;
|
|
break;
|
|
}
|
|
idn= idn->next;
|
|
}
|
|
}
|
|
}
|
|
return idn;
|
|
}
|
|
|
|
/* called from kernel/blender.c */
|
|
/* used to link a file (without UI) to the current UI */
|
|
void lib_link_screen_restore(Main *newmain, Scene *curscene)
|
|
{
|
|
bScreen *sc;
|
|
ScrArea *sa;
|
|
|
|
sc= newmain->screen.first;
|
|
while(sc) {
|
|
|
|
sc->scene= curscene;
|
|
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl;
|
|
|
|
if (sa->scriptlink.totscript) {
|
|
/* restore screen area script links */
|
|
ScriptLink *slink = &sa->scriptlink;
|
|
int script_idx;
|
|
for (script_idx = 0; script_idx < slink->totscript; script_idx++) {
|
|
slink->scripts[script_idx] = restore_pointer_by_name(newmain,
|
|
(ID *)slink->scripts[script_idx], 1);
|
|
}
|
|
}
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
v3d->camera= sc->scene->camera;
|
|
|
|
if(v3d->bgpic) {
|
|
v3d->bgpic->ima= restore_pointer_by_name(newmain, (ID *)v3d->bgpic->ima, 1);
|
|
v3d->bgpic->tex= restore_pointer_by_name(newmain, (ID *)v3d->bgpic->tex, 1);
|
|
if(v3d->bgpic->rect) freeN(v3d->bgpic->rect);
|
|
v3d->bgpic->rect= NULL;
|
|
}
|
|
if(v3d->localvd) {
|
|
Base *base;
|
|
|
|
v3d->localvd->camera= sc->scene->camera;
|
|
|
|
/* localview can become invalid during undo/redo steps, so we exit it when no could be found */
|
|
for(base= sc->scene->base.first; base; base= base->next) {
|
|
if(base->lay & v3d->lay) break;
|
|
}
|
|
if(base==NULL) {
|
|
v3d->lay= v3d->localvd->lay;
|
|
v3d->layact= v3d->localvd->layact;
|
|
MEM_freeN(v3d->localvd);
|
|
v3d->localvd= NULL;
|
|
v3d->localview= 0;
|
|
}
|
|
}
|
|
else if(v3d->scenelock) v3d->lay= sc->scene->lay;
|
|
|
|
/* not very nice, but could help */
|
|
if((v3d->layact & v3d->lay)==0) v3d->layact= v3d->lay;
|
|
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo *)sl;
|
|
|
|
if(sipo->blocktype==ID_SEQ) sipo->from= NULL; // no libdata
|
|
else sipo->from= restore_pointer_by_name(newmain, (ID *)sipo->from, 0);
|
|
|
|
// not free sipo->ipokey, creates dependency with src/
|
|
sipo->ipo= restore_pointer_by_name(newmain, (ID *)sipo->ipo, 0);
|
|
if(sipo->editipo) MEM_freeN(sipo->editipo);
|
|
sipo->editipo= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs *)sl;
|
|
sbuts->lockpoin= NULL;
|
|
sbuts->cury= 0; // we leave rect, for nicer redraws
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile *)sl;
|
|
if(sfile->libfiledata)
|
|
BLO_blendhandle_close(sfile->libfiledata);
|
|
sfile->libfiledata= 0;
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
;
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)sl;
|
|
saction->action = restore_pointer_by_name(newmain, (ID *)saction->action, 1);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
|
|
sima->image= restore_pointer_by_name(newmain, (ID *)sima->image, 1);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
/* SpaceNla *snla= (SpaceNla *)sl; */
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText *)sl;
|
|
|
|
st->text= restore_pointer_by_name(newmain, (ID *)st->text, 1);
|
|
if(st->text==NULL) st->text= newmain->text.first;
|
|
}
|
|
else if(sl->spacetype==SPACE_SCRIPT) {
|
|
SpaceScript *sc= (SpaceScript *)sl;
|
|
|
|
sc->script = NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
Oops *oops;
|
|
|
|
int a;
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
oops->id= restore_pointer_by_name(newmain, (ID *)oops->id, 0);
|
|
oops= oops->next;
|
|
}
|
|
so->lockpoin= NULL;
|
|
|
|
if(so->treestore) {
|
|
TreeStore *ts= so->treestore;
|
|
TreeStoreElem *tselem=ts->data;
|
|
for(a=0; a<ts->usedelem; a++, tselem++) {
|
|
tselem->id= restore_pointer_by_name(newmain, tselem->id, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
SpaceSound *ssound= (SpaceSound *)sl;
|
|
|
|
ssound->sound= restore_pointer_by_name(newmain, (ID *)ssound->sound, 1);
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
|
|
sc= sc->id.next;
|
|
}
|
|
|
|
}
|
|
|
|
static void direct_link_screen(FileData *fd, bScreen *sc)
|
|
{
|
|
ScrArea *sa;
|
|
ScrVert *sv;
|
|
ScrEdge *se;
|
|
Oops *oops;
|
|
int a;
|
|
|
|
link_list(fd, &(sc->vertbase));
|
|
link_list(fd, &(sc->edgebase));
|
|
link_list(fd, &(sc->areabase));
|
|
sc->winakt= 0;
|
|
|
|
/* hacky patch... but people have been saving files with the verse-blender,
|
|
causing the handler to keep running for ever, with no means to disable it */
|
|
for(a=0; a<SCREEN_MAXHANDLER; a+=2) {
|
|
if( sc->handler[a]==SCREEN_HANDLER_VERSE) {
|
|
sc->handler[a]= 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* edges */
|
|
se= sc->edgebase.first;
|
|
while(se) {
|
|
se->v1= newdataadr(fd, se->v1);
|
|
se->v2= newdataadr(fd, se->v2);
|
|
if( (long)se->v1 > (long)se->v2) {
|
|
sv= se->v1;
|
|
se->v1= se->v2;
|
|
se->v2= sv;
|
|
}
|
|
|
|
if(se->v1==NULL) {
|
|
printf("error reading screen... file corrupt\n");
|
|
se->v1= se->v2;
|
|
}
|
|
se= se->next;
|
|
}
|
|
|
|
/* areas */
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
Panel *pa;
|
|
SpaceLink *sl;
|
|
|
|
link_list(fd, &(sa->spacedata));
|
|
link_list(fd, &(sa->panels));
|
|
|
|
for(pa= sa->panels.first; pa; pa=pa->next) {
|
|
pa->paneltab= newdataadr(fd, pa->paneltab);
|
|
pa->active= 0;
|
|
pa->sortcounter= 0;
|
|
}
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
v3d->bgpic= newdataadr(fd, v3d->bgpic);
|
|
v3d->localvd= newdataadr(fd, v3d->localvd);
|
|
v3d->afterdraw.first= v3d->afterdraw.last= NULL;
|
|
v3d->clipbb= newdataadr(fd, v3d->clipbb);
|
|
}
|
|
else if (sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *soops= (SpaceOops*) sl;
|
|
|
|
link_list(fd, &(soops->oops));
|
|
oops= soops->oops.first;
|
|
while(oops) {
|
|
oops->link.first= oops->link.last= 0;
|
|
oops= oops->next;
|
|
}
|
|
|
|
soops->treestore= newdataadr(fd, soops->treestore);
|
|
if(soops->treestore) {
|
|
soops->treestore->data= newdataadr(fd, soops->treestore->data);
|
|
/* we only saved what was used */
|
|
soops->treestore->totelem= soops->treestore->usedelem;
|
|
soops->storeflag |= SO_TREESTORE_CLEANUP; // at first draw
|
|
}
|
|
}
|
|
}
|
|
|
|
sa->v1= newdataadr(fd, sa->v1);
|
|
sa->v2= newdataadr(fd, sa->v2);
|
|
sa->v3= newdataadr(fd, sa->v3);
|
|
sa->v4= newdataadr(fd, sa->v4);
|
|
|
|
sa->win= sa->headwin= 0;
|
|
|
|
sa->uiblocks.first= sa->uiblocks.last= NULL;
|
|
|
|
/* space handler scriptlinks */
|
|
direct_link_scriptlink(fd, &sa->scriptlink);
|
|
|
|
sa= sa->next;
|
|
}
|
|
}
|
|
|
|
/* ********** READ LIBRARY *************** */
|
|
|
|
|
|
static void direct_link_library(FileData *fd, Library *lib, Main *main)
|
|
{
|
|
Main *newmain;
|
|
Library *libr;
|
|
|
|
for(newmain= fd->mainlist.first; newmain; newmain= newmain->next) {
|
|
if(newmain->curlib) {
|
|
if(strcmp(newmain->curlib->name, lib->name)==0) {
|
|
printf("Fixed error in file; multiple instances of lib:\n %s\n", lib->name);
|
|
|
|
change_libadr(fd, lib, newmain->curlib);
|
|
|
|
BLI_remlink(&main->library, lib);
|
|
MEM_freeN(lib);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* new main */
|
|
newmain= MEM_callocN(sizeof(Main), "directlink");
|
|
BLI_addtail(&fd->mainlist, newmain);
|
|
newmain->curlib= lib;
|
|
}
|
|
|
|
static void lib_link_library(FileData *fd, Main *main)
|
|
{
|
|
Library *lib;
|
|
|
|
lib= main->library.first;
|
|
while(lib) {
|
|
lib->id.us= 1;
|
|
lib= lib->id.next;
|
|
}
|
|
}
|
|
|
|
/* ************** READ SOUND ******************* */
|
|
|
|
static void direct_link_sound(FileData *fd, bSound *sound)
|
|
{
|
|
sound->sample = NULL;
|
|
sound->snd_sound = NULL;
|
|
|
|
sound->packedfile = direct_link_packedfile(fd, sound->packedfile);
|
|
sound->newpackedfile = direct_link_packedfile(fd, sound->newpackedfile);
|
|
}
|
|
|
|
static void lib_link_sound(FileData *fd, Main *main)
|
|
{
|
|
bSound *sound;
|
|
|
|
sound= main->sound.first;
|
|
while(sound) {
|
|
if(sound->id.flag & LIB_NEEDLINK) {
|
|
sound->id.flag -= LIB_NEEDLINK;
|
|
sound->ipo= newlibadr_us(fd, sound->id.lib, sound->ipo);
|
|
sound->stream = 0;
|
|
}
|
|
sound= sound->id.next;
|
|
}
|
|
}
|
|
/* ***************** READ GROUP *************** */
|
|
|
|
static void direct_link_group(FileData *fd, Group *group)
|
|
{
|
|
link_list(fd, &group->gobject);
|
|
}
|
|
|
|
static void lib_link_group(FileData *fd, Main *main)
|
|
{
|
|
Group *group= main->group.first;
|
|
GroupObject *go;
|
|
int add_us;
|
|
|
|
while(group) {
|
|
if(group->id.flag & LIB_NEEDLINK) {
|
|
group->id.flag -= LIB_NEEDLINK;
|
|
|
|
add_us= 0;
|
|
|
|
go= group->gobject.first;
|
|
while(go) {
|
|
go->ob= newlibadr(fd, group->id.lib, go->ob);
|
|
if(go->ob) {
|
|
/* if group has an object, it increments user... */
|
|
add_us= 1;
|
|
if(go->ob->id.us==0)
|
|
go->ob->id.us= 1;
|
|
}
|
|
go= go->next;
|
|
}
|
|
if(add_us) group->id.us++;
|
|
rem_from_group(group, NULL); /* removes NULL entries */
|
|
|
|
}
|
|
group= group->id.next;
|
|
}
|
|
}
|
|
|
|
/* ************** GENERAL & MAIN ******************** */
|
|
|
|
static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **id_r)
|
|
{
|
|
/* this routine reads a libblock and its direct data. Use link functions
|
|
* to connect it all
|
|
*/
|
|
|
|
ID *id;
|
|
ListBase *lb;
|
|
char *str = NULL;
|
|
|
|
if(bhead->code==ID_ID) {
|
|
ID *linkedid= (ID *)(bhead + 1); /* BHEAD+DATA dependancy */
|
|
|
|
lb= wich_libbase(main, GS(linkedid->name));
|
|
}
|
|
else {
|
|
lb= wich_libbase(main, bhead->code);
|
|
}
|
|
|
|
/* read libblock */
|
|
id = read_struct(fd, bhead, "lib block");
|
|
if (id_r)
|
|
*id_r= id;
|
|
if (!id)
|
|
return blo_nextbhead(fd, bhead);
|
|
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
BLI_addtail(lb, id);
|
|
|
|
/* clear first 8 bits */
|
|
id->flag= (id->flag & 0xFF00) | flag | LIB_NEEDLINK;
|
|
id->lib= main->curlib;
|
|
if(id->flag & LIB_FAKEUSER) id->us= 1;
|
|
else id->us= 0;
|
|
|
|
/* this case cannot be direct_linked: it's just the ID part */
|
|
if(bhead->code==ID_ID) {
|
|
return blo_nextbhead(fd, bhead);
|
|
}
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
|
|
switch( GS(id->name) ) {
|
|
case ID_OB: str= "ID_OB"; break;
|
|
case ID_SCE: str= "ID_SCE"; break;
|
|
case ID_LI: str= "ID_LI"; break;
|
|
case ID_ME: str= "ID_ME"; break;
|
|
case ID_CU: str= "ID_CU"; break;
|
|
case ID_MB: str= "ID_MB"; break;
|
|
case ID_MA: str= "ID_MA"; break;
|
|
case ID_TE: str= "ID_TE"; break;
|
|
case ID_IM: str= "ID_IM"; break;
|
|
case ID_IK: str= "ID_IK"; break;
|
|
case ID_WV: str= "ID_WV"; break;
|
|
case ID_LT: str= "ID_LT"; break;
|
|
case ID_SE: str= "ID_SE"; break;
|
|
case ID_LF: str= "ID_LF"; break;
|
|
case ID_LA: str= "ID_LA"; break;
|
|
case ID_CA: str= "ID_CA"; break;
|
|
case ID_IP: str= "ID_IP"; break;
|
|
case ID_KE: str= "ID_KE"; break;
|
|
case ID_WO: str= "ID_WO"; break;
|
|
case ID_SCR: str= "ID_SCR"; break;
|
|
case ID_VF: str= "ID_VF"; break;
|
|
case ID_TXT : str= "ID_TXT"; break;
|
|
case ID_SO: str= "ID_SO"; break;
|
|
case ID_SAMPLE: str= "ID_SAMPLE"; break;
|
|
case ID_GR: str= "ID_GR"; break;
|
|
case ID_ID: str= "ID_ID"; break;
|
|
case ID_SEQ: str= "ID_SEQ"; break;
|
|
case ID_AR: str= "ID_AR"; break;
|
|
case ID_AC: str= "ID_AC"; break;
|
|
}
|
|
/* read all data */
|
|
while(bhead && bhead->code==DATA) {
|
|
void *data= read_struct(fd, bhead, str);
|
|
|
|
if (data) {
|
|
oldnewmap_insert(fd->datamap, bhead->old, data, 0);
|
|
}
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
}
|
|
|
|
/* init pointers direct data */
|
|
switch( GS(id->name) ) {
|
|
case ID_SCR:
|
|
direct_link_screen(fd, (bScreen *)id);
|
|
break;
|
|
case ID_SCE:
|
|
direct_link_scene(fd, (Scene *)id);
|
|
break;
|
|
case ID_OB:
|
|
direct_link_object(fd, (Object *)id);
|
|
break;
|
|
case ID_ME:
|
|
direct_link_mesh(fd, (Mesh *)id);
|
|
break;
|
|
case ID_CU:
|
|
direct_link_curve(fd, (Curve *)id);
|
|
break;
|
|
case ID_MB:
|
|
direct_link_mball(fd, (MetaBall *)id);
|
|
break;
|
|
case ID_MA:
|
|
direct_link_material(fd, (Material *)id);
|
|
break;
|
|
case ID_TE:
|
|
direct_link_texture(fd, (Tex *)id);
|
|
break;
|
|
case ID_IM:
|
|
direct_link_image(fd, (Image *)id);
|
|
break;
|
|
case ID_LA:
|
|
direct_link_lamp(fd, (Lamp *)id);
|
|
break;
|
|
case ID_VF:
|
|
direct_link_vfont(fd, (VFont *)id);
|
|
break;
|
|
case ID_TXT:
|
|
direct_link_text(fd, (Text *)id);
|
|
break;
|
|
case ID_IP:
|
|
direct_link_ipo(fd, (Ipo *)id);
|
|
break;
|
|
case ID_KE:
|
|
direct_link_key(fd, (Key *)id);
|
|
break;
|
|
case ID_LT:
|
|
direct_link_latt(fd, (Lattice *)id);
|
|
break;
|
|
case ID_WO:
|
|
direct_link_world(fd, (World *)id);
|
|
break;
|
|
case ID_LI:
|
|
direct_link_library(fd, (Library *)id, main);
|
|
break;
|
|
case ID_CA:
|
|
direct_link_camera(fd, (Camera *)id);
|
|
break;
|
|
case ID_SO:
|
|
direct_link_sound(fd, (bSound *)id);
|
|
break;
|
|
case ID_GR:
|
|
direct_link_group(fd, (Group *)id);
|
|
break;
|
|
case ID_AR:
|
|
direct_link_armature(fd, (bArmature*)id);
|
|
break;
|
|
case ID_AC:
|
|
direct_link_action(fd, (bAction*)id);
|
|
break;
|
|
}
|
|
|
|
oldnewmap_free_unused(fd->datamap);
|
|
oldnewmap_clear(fd->datamap);
|
|
|
|
return (bhead);
|
|
}
|
|
|
|
static void link_global(FileData *fd, BlendFileData *bfd, FileGlobal *fg)
|
|
{
|
|
// this is nonsense... make it struct once (ton)
|
|
bfd->winpos= fg->winpos;
|
|
bfd->fileflags= fg->fileflags;
|
|
bfd->displaymode= fg->displaymode;
|
|
bfd->globalf= fg->globalf;
|
|
bfd->curscreen= newlibadr(fd, 0, fg->curscreen);
|
|
bfd->curscene= newlibadr(fd, 0, fg->curscene);
|
|
// this happens in files older than 2.35
|
|
if(bfd->curscene==NULL) {
|
|
if(bfd->curscreen) bfd->curscene= bfd->curscreen->scene;
|
|
}
|
|
}
|
|
|
|
static void vcol_to_fcol(Mesh *me)
|
|
{
|
|
MFace *mface;
|
|
unsigned int *mcol, *mcoln, *mcolmain;
|
|
int a;
|
|
|
|
if(me->totface==0 || me->mcol==0) return;
|
|
|
|
mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
|
|
mcol = (unsigned int *)me->mcol;
|
|
mface= me->mface;
|
|
for(a=me->totface; a>0; a--, mface++) {
|
|
mcoln[0]= mcol[mface->v1];
|
|
mcoln[1]= mcol[mface->v2];
|
|
mcoln[2]= mcol[mface->v3];
|
|
mcoln[3]= mcol[mface->v4];
|
|
mcoln+= 4;
|
|
}
|
|
|
|
MEM_freeN(me->mcol);
|
|
me->mcol= (MCol *)mcolmain;
|
|
}
|
|
|
|
static int map_223_keybd_code_to_224_keybd_code(int code)
|
|
{
|
|
switch (code) {
|
|
case 312: return F12KEY;
|
|
case 159: return PADSLASHKEY;
|
|
case 161: return PAD0;
|
|
case 154: return PAD1;
|
|
case 150: return PAD2;
|
|
case 155: return PAD3;
|
|
case 151: return PAD4;
|
|
case 156: return PAD5;
|
|
case 152: return PAD6;
|
|
case 157: return PAD7;
|
|
case 153: return PAD8;
|
|
case 158: return PAD9;
|
|
default: return code;
|
|
}
|
|
}
|
|
|
|
static void bone_version_238(ListBase *lb)
|
|
{
|
|
Bone *bone;
|
|
|
|
for(bone= lb->first; bone; bone= bone->next) {
|
|
if(bone->rad_tail==0.0f && bone->rad_head==0.0f) {
|
|
bone->rad_head= 0.25f*bone->length;
|
|
bone->rad_tail= 0.1f*bone->length;
|
|
|
|
bone->dist-= bone->rad_head;
|
|
if(bone->dist<=0.0f) bone->dist= 0.0f;
|
|
}
|
|
bone_version_238(&bone->childbase);
|
|
}
|
|
}
|
|
|
|
static void bone_version_239(ListBase *lb)
|
|
{
|
|
Bone *bone;
|
|
|
|
for(bone= lb->first; bone; bone= bone->next) {
|
|
if(bone->layer==0)
|
|
bone->layer= 1;
|
|
bone_version_239(&bone->childbase);
|
|
}
|
|
}
|
|
|
|
static void do_versions(FileData *fd, Library *lib, Main *main)
|
|
{
|
|
/* WATCH IT!!!: pointers from libdata have not been converted */
|
|
|
|
if(main->versionfile == 100) {
|
|
/* tex->extend and tex->imageflag have changed: */
|
|
Tex *tex = main->tex.first;
|
|
while(tex) {
|
|
if(tex->id.flag & LIB_NEEDLINK) {
|
|
|
|
if(tex->extend==0) {
|
|
if(tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT;
|
|
else {
|
|
tex->extend= TEX_EXTEND;
|
|
tex->xrepeat= tex->yrepeat= 1;
|
|
}
|
|
}
|
|
|
|
if(tex->imaflag & TEX_ANIM5) {
|
|
tex->imaflag |= TEX_MORKPATCH;
|
|
tex->imaflag |= TEX_ANTIALI;
|
|
}
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 101) {
|
|
/* frame mapping */
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
sce->r.framapto= 100;
|
|
sce->r.images= 100;
|
|
sce->r.framelen= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 102) {
|
|
/* init halo's at 1.0 */
|
|
Material *ma = main->mat.first;
|
|
while(ma) {
|
|
ma->add= 1.0;
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 103) {
|
|
/* new variable in object: colbits */
|
|
Object *ob = main->object.first;
|
|
int a;
|
|
while(ob) {
|
|
ob->colbits= 0;
|
|
if(ob->totcol) {
|
|
for(a=0; a<ob->totcol; a++) {
|
|
if(ob->mat[a]) ob->colbits |= (1<<a);
|
|
}
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 104) {
|
|
/* timeoffs moved */
|
|
Object *ob = main->object.first;
|
|
while(ob) {
|
|
if(ob->transflag & 1) {
|
|
ob->transflag -= 1;
|
|
ob->ipoflag |= OB_OFFS_OB;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 105) {
|
|
Object *ob = main->object.first;
|
|
while(ob) {
|
|
ob->dupon= 1; ob->dupoff= 0;
|
|
ob->dupsta= 1; ob->dupend= 100;
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 106) {
|
|
/* mcol changed */
|
|
Mesh *me = main->mesh.first;
|
|
while(me) {
|
|
if(me->mcol) vcol_to_fcol(me);
|
|
me= me->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 107) {
|
|
Object *ob;
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
sce->r.mode |= R_GAMMA;
|
|
sce= sce->id.next;
|
|
}
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
ob->ipoflag |= OB_OFFS_PARENT;
|
|
if(ob->dt==0) ob->dt= OB_SOLID;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 109) {
|
|
/* new variable: gridlines */
|
|
bScreen *sc = main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while (sl) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
if (v3d->gridlines==0) v3d->gridlines= 20;
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 112) {
|
|
Mesh *me = main->mesh.first;
|
|
while(me) {
|
|
me->cubemapsize= 1.0;
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 113) {
|
|
Material *ma = main->mat.first;
|
|
while(ma) {
|
|
if(ma->flaresize==0.0) ma->flaresize= 1.0;
|
|
ma->subsize= 1.0;
|
|
ma->flareboost= 1.0;
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 134) {
|
|
Tex *tex = main->tex.first;
|
|
while (tex) {
|
|
if ((tex->rfac == 0.0) &&
|
|
(tex->gfac == 0.0) &&
|
|
(tex->bfac == 0.0)) {
|
|
tex->rfac = 1.0;
|
|
tex->gfac = 1.0;
|
|
tex->bfac = 1.0;
|
|
tex->filtersize = 1.0;
|
|
}
|
|
tex = tex->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 140) {
|
|
/* r-g-b-fac in texure */
|
|
Tex *tex = main->tex.first;
|
|
while (tex) {
|
|
if ((tex->rfac == 0.0) &&
|
|
(tex->gfac == 0.0) &&
|
|
(tex->bfac == 0.0)) {
|
|
tex->rfac = 1.0;
|
|
tex->gfac = 1.0;
|
|
tex->bfac = 1.0;
|
|
tex->filtersize = 1.0;
|
|
}
|
|
tex = tex->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 153) {
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.blurfac==0.0) sce->r.blurfac= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 163) {
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.frs_sec==0) sce->r.frs_sec= 25;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 164) {
|
|
Mesh *me= main->mesh.first;
|
|
while(me) {
|
|
me->smoothresh= 30;
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 165) {
|
|
Mesh *me= main->mesh.first;
|
|
TFace *tface;
|
|
int nr;
|
|
char *cp;
|
|
|
|
while(me) {
|
|
if(me->tface) {
|
|
nr= me->totface;
|
|
tface= me->tface;
|
|
while(nr--) {
|
|
cp= (char *)&tface->col[0];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
cp= (char *)&tface->col[1];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
cp= (char *)&tface->col[2];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
cp= (char *)&tface->col[3];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
|
|
tface++;
|
|
}
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 169) {
|
|
Mesh *me= main->mesh.first;
|
|
while(me) {
|
|
if(me->subdiv==0) me->subdiv= 1;
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 169) {
|
|
bScreen *sc= main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo*) sl;
|
|
sipo->v2d.max[0]= 15000.0;
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 170) {
|
|
Object *ob = main->object.first;
|
|
PartEff *paf;
|
|
while (ob) {
|
|
paf = give_parteff(ob);
|
|
if (paf) {
|
|
if (paf->staticstep == 0) {
|
|
paf->staticstep= 5;
|
|
}
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 171) {
|
|
bScreen *sc= main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText*) sl;
|
|
if(st->font_id>1) {
|
|
st->font_id= 0;
|
|
st->lheight= 13;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 173) {
|
|
int a, b;
|
|
Mesh *me= main->mesh.first;
|
|
while(me) {
|
|
if(me->tface) {
|
|
TFace *tface= me->tface;
|
|
for(a=0; a<me->totface; a++, tface++) {
|
|
for(b=0; b<4; b++) {
|
|
tface->uv[b][0]/= 32767.0;
|
|
tface->uv[b][1]/= 32767.0;
|
|
}
|
|
}
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 191) {
|
|
bScreen *sc= main->screen.first;
|
|
Object *ob= main->object.first;
|
|
Material *ma = main->mat.first;
|
|
|
|
/* let faces have default add factor of 0.0 */
|
|
while(ma) {
|
|
if (!(ma->mode & MA_HALO)) ma->add = 0.0;
|
|
ma = ma->id.next;
|
|
}
|
|
|
|
while(ob) {
|
|
ob->mass= 1.0f;
|
|
ob->damping= 0.1f;
|
|
ob->quat[1]= 1.0f;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs*) sl;
|
|
sbuts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK;
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 193) {
|
|
Object *ob= main->object.first;
|
|
while(ob) {
|
|
ob->inertia= 1.0f;
|
|
ob->rdamping= 0.1f;
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 196) {
|
|
Mesh *me= main->mesh.first;
|
|
int a, b;
|
|
while(me) {
|
|
if(me->tface) {
|
|
TFace *tface= me->tface;
|
|
for(a=0; a<me->totface; a++, tface++) {
|
|
for(b=0; b<4; b++) {
|
|
tface->mode |= TF_DYNAMIC;
|
|
tface->mode &= ~TF_INVISIBLE;
|
|
}
|
|
}
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 200) {
|
|
Object *ob= main->object.first;
|
|
while(ob) {
|
|
ob->scaflag = ob->gameflag & (64+128+256+512+1024+2048);
|
|
/* 64 is do_fh */
|
|
ob->gameflag &= ~(128+256+512+1024+2048);
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 201) {
|
|
/* add-object + end-object are joined to edit-object actuator */
|
|
Object *ob = main->object.first;
|
|
bProperty *prop;
|
|
bActuator *act;
|
|
bIpoActuator *ia;
|
|
bEditObjectActuator *eoa;
|
|
bAddObjectActuator *aoa;
|
|
while (ob) {
|
|
act = ob->actuators.first;
|
|
while (act) {
|
|
if(act->type==ACT_IPO) {
|
|
ia= act->data;
|
|
prop= get_property(ob, ia->name);
|
|
if(prop) {
|
|
ia->type= ACT_IPO_FROM_PROP;
|
|
}
|
|
}
|
|
else if(act->type==ACT_ADD_OBJECT) {
|
|
aoa= act->data;
|
|
eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
|
|
eoa->type= ACT_EDOB_ADD_OBJECT;
|
|
eoa->ob= aoa->ob;
|
|
eoa->time= aoa->time;
|
|
MEM_freeN(aoa);
|
|
act->data= eoa;
|
|
act->type= act->otype= ACT_EDIT_OBJECT;
|
|
}
|
|
else if(act->type==ACT_END_OBJECT) {
|
|
eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
|
|
eoa->type= ACT_EDOB_END_OBJECT;
|
|
act->data= eoa;
|
|
act->type= act->otype= ACT_EDIT_OBJECT;
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 202) {
|
|
/* add-object and end-object are joined to edit-object
|
|
* actuator */
|
|
Object *ob= main->object.first;
|
|
bActuator *act;
|
|
bObjectActuator *oa;
|
|
while(ob) {
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_OBJECT) {
|
|
oa= act->data;
|
|
oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 204) {
|
|
/* patches for new physics */
|
|
Object *ob= main->object.first;
|
|
bActuator *act;
|
|
bObjectActuator *oa;
|
|
bSound *sound;
|
|
while(ob) {
|
|
|
|
/* please check this for demo20 files like
|
|
* original Egypt levels etc. converted
|
|
* rotation factor of 50 is not workable */
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_OBJECT) {
|
|
oa= act->data;
|
|
|
|
oa->forceloc[0]*= 25.0;
|
|
oa->forceloc[1]*= 25.0;
|
|
oa->forceloc[2]*= 25.0;
|
|
|
|
oa->forcerot[0]*= 10.0;
|
|
oa->forcerot[1]*= 10.0;
|
|
oa->forcerot[2]*= 10.0;
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
sound = main->sound.first;
|
|
while (sound) {
|
|
if (sound->volume < 0.01) {
|
|
sound->volume = 1.0;
|
|
}
|
|
sound = sound->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 205) {
|
|
/* patches for new physics */
|
|
Object *ob= main->object.first;
|
|
bActuator *act;
|
|
bSensor *sens;
|
|
bEditObjectActuator *oa;
|
|
bRaySensor *rs;
|
|
bCollisionSensor *cs;
|
|
while(ob) {
|
|
/* Set anisotropic friction off for old objects,
|
|
* values to 1.0. */
|
|
ob->gameflag &= ~OB_ANISOTROPIC_FRICTION;
|
|
ob->anisotropicFriction[0] = 1.0;
|
|
ob->anisotropicFriction[1] = 1.0;
|
|
ob->anisotropicFriction[2] = 1.0;
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_EDIT_OBJECT) {
|
|
/* Zero initial velocity for newly
|
|
* added objects */
|
|
oa= act->data;
|
|
oa->linVelocity[0] = 0.0;
|
|
oa->linVelocity[1] = 0.0;
|
|
oa->linVelocity[2] = 0.0;
|
|
oa->localflag = 0;
|
|
}
|
|
act= act->next;
|
|
}
|
|
|
|
sens= ob->sensors.first;
|
|
while (sens) {
|
|
/* Extra fields for radar sensors. */
|
|
if(sens->type == SENS_RADAR) {
|
|
bRadarSensor *s = sens->data;
|
|
s->range = 10000.0;
|
|
}
|
|
|
|
/* Pulsing: defaults for new sensors. */
|
|
if(sens->type != SENS_ALWAYS) {
|
|
sens->pulse = 0;
|
|
sens->freq = 0;
|
|
} else {
|
|
sens->pulse = 1;
|
|
}
|
|
|
|
/* Invert: off. */
|
|
sens->invert = 0;
|
|
|
|
/* Collision and ray: default = trigger
|
|
* on property. The material field can
|
|
* remain empty. */
|
|
if(sens->type == SENS_COLLISION) {
|
|
cs = (bCollisionSensor*) sens->data;
|
|
cs->mode = 0;
|
|
}
|
|
if(sens->type == SENS_RAY) {
|
|
rs = (bRaySensor*) sens->data;
|
|
rs->mode = 0;
|
|
}
|
|
sens = sens->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
/* have to check the exact multiplier */
|
|
}
|
|
|
|
if(main->versionfile <= 210) {
|
|
Scene *sce= main->scene.first;
|
|
|
|
while(sce) {
|
|
if(sce->r.postmul== 0.0) sce->r.postmul= 1.0;
|
|
if(sce->r.postgamma== 0.0) sce->r.postgamma= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 211) {
|
|
/* Render setting: per scene, the applicable gamma value
|
|
* can be set. Default is 1.0, which means no
|
|
* correction. */
|
|
bActuator *act;
|
|
bObjectActuator *oa;
|
|
Object *ob;
|
|
Scene *sce= main->scene.first;
|
|
while(sce) {
|
|
sce->r.gamma = 2.0;
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
/* added alpha in obcolor */
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
ob->col[3]= 1.0;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
/* added alpha in obcolor */
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if (act->type==ACT_OBJECT) {
|
|
/* multiply velocity with 50 in old files */
|
|
oa= act->data;
|
|
if (fabs(oa->linearvelocity[0]) >= 0.01f)
|
|
oa->linearvelocity[0] *= 50.0;
|
|
if (fabs(oa->linearvelocity[1]) >= 0.01f)
|
|
oa->linearvelocity[1] *= 50.0;
|
|
if (fabs(oa->linearvelocity[2]) >= 0.01f)
|
|
oa->linearvelocity[2] *= 50.0;
|
|
if (fabs(oa->angularvelocity[0])>=0.01f)
|
|
oa->angularvelocity[0] *= 50.0;
|
|
if (fabs(oa->angularvelocity[1])>=0.01f)
|
|
oa->angularvelocity[1] *= 50.0;
|
|
if (fabs(oa->angularvelocity[2])>=0.01f)
|
|
oa->angularvelocity[2] *= 50.0;
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 212) {
|
|
|
|
bSound* sound;
|
|
bProperty *prop;
|
|
Object *ob;
|
|
Mesh *me;
|
|
|
|
sound = main->sound.first;
|
|
while (sound)
|
|
{
|
|
sound->max_gain = 1.0;
|
|
sound->min_gain = 0.0;
|
|
sound->distance = 1.0;
|
|
|
|
if (sound->attenuation > 0.0)
|
|
sound->flags |= SOUND_FLAGS_3D;
|
|
else
|
|
sound->flags &= ~SOUND_FLAGS_3D;
|
|
|
|
sound = sound->id.next;
|
|
}
|
|
|
|
ob = main->object.first;
|
|
|
|
while (ob) {
|
|
prop= ob->prop.first;
|
|
while(prop) {
|
|
if (prop->type == PROP_TIME) {
|
|
// convert old PROP_TIME values from int to float
|
|
*((float *)&prop->data) = (float) prop->data;
|
|
}
|
|
|
|
prop= prop->next;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
/* me->subdiv changed to reflect the actual reparametization
|
|
* better, and smeshes were removed - if it was a smesh make
|
|
* it a subsurf, and reset the subdiv level because subsurf
|
|
* takes a lot more work to calculate.
|
|
*/
|
|
for (me= main->mesh.first; me; me= me->id.next) {
|
|
if (me->flag&ME_SMESH) {
|
|
me->flag&= ~ME_SMESH;
|
|
me->flag|= ME_SUBSURF;
|
|
|
|
me->subdiv= 1;
|
|
} else {
|
|
if (me->subdiv<2)
|
|
me->subdiv= 1;
|
|
else
|
|
me->subdiv--;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 220) {
|
|
Object *ob;
|
|
Mesh *me;
|
|
|
|
ob = main->object.first;
|
|
|
|
/* adapt form factor in order to get the 'old' physics
|
|
* behaviour back...*/
|
|
|
|
while (ob) {
|
|
/* in future, distinguish between different
|
|
* object bounding shapes */
|
|
ob->formfactor = 0.4f;
|
|
/* patch form factor , note that inertia equiv radius
|
|
* of a rotation symmetrical obj */
|
|
if (ob->inertia != 1.0) {
|
|
ob->formfactor /= ob->inertia * ob->inertia;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
/* Began using alpha component of vertex colors, but
|
|
* old file vertex colors are undefined, reset them
|
|
* to be fully opaque. -zr
|
|
*/
|
|
for (me= main->mesh.first; me; me= me->id.next) {
|
|
if (me->mcol) {
|
|
int i;
|
|
|
|
for (i=0; i<me->totface*4; i++) {
|
|
MCol *mcol= &me->mcol[i];
|
|
mcol->a= 255;
|
|
}
|
|
}
|
|
if (me->tface) {
|
|
int i, j;
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
TFace *tf= &((TFace*) me->tface)[i];
|
|
|
|
for (j=0; j<4; j++) {
|
|
char *col= (char*) &tf->col[j];
|
|
|
|
col[0]= 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 221) {
|
|
Scene *sce= main->scene.first;
|
|
|
|
// new variables for std-alone player and runtime
|
|
while(sce) {
|
|
|
|
sce->r.xplay= 640;
|
|
sce->r.yplay= 480;
|
|
sce->r.freqplay= 60;
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 222) {
|
|
Scene *sce= main->scene.first;
|
|
|
|
// new variables for std-alone player and runtime
|
|
while(sce) {
|
|
|
|
sce->r.depth= 32;
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
if(main->versionfile <= 223) {
|
|
VFont *vf;
|
|
Image *ima;
|
|
Object *ob;
|
|
|
|
for (vf= main->vfont.first; vf; vf= vf->id.next) {
|
|
if (BLI_streq(vf->name+strlen(vf->name)-6, ".Bfont")) {
|
|
strcpy(vf->name, "<builtin>");
|
|
}
|
|
}
|
|
|
|
/* Old textures animate at 25 FPS */
|
|
for (ima = main->image.first; ima; ima=ima->id.next){
|
|
ima->animspeed = 25;
|
|
}
|
|
|
|
/* Zr remapped some keyboard codes to be linear (stupid zr) */
|
|
for (ob= main->object.first; ob; ob= ob->id.next) {
|
|
bSensor *sens;
|
|
|
|
for (sens= ob->sensors.first; sens; sens= sens->next) {
|
|
if (sens->type==SENS_KEYBOARD) {
|
|
bKeyboardSensor *ks= sens->data;
|
|
|
|
ks->key= map_223_keybd_code_to_224_keybd_code(ks->key);
|
|
ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual);
|
|
ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 224) {
|
|
bSound* sound;
|
|
Scene *sce;
|
|
Mesh *me;
|
|
bScreen *sc;
|
|
|
|
for (sound=main->sound.first; sound; sound=sound->id.next)
|
|
{
|
|
if (sound->packedfile) {
|
|
if (sound->newpackedfile == NULL) {
|
|
sound->newpackedfile = sound->packedfile;
|
|
}
|
|
sound->packedfile = NULL;
|
|
}
|
|
}
|
|
/* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
|
|
for (me=main->mesh.first; me; me=me->id.next){
|
|
if ((me->flag & ME_SUBSURF) && (me->subdivr==0))
|
|
me->subdivr=me->subdiv;
|
|
}
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
sce->r.stereomode = 1; // no stereo
|
|
}
|
|
|
|
/* some oldfile patch, moved from set_func_space */
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_IPO) {
|
|
SpaceSeq *sseq= (SpaceSeq*) sl;
|
|
sseq->v2d.keeptot= 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 225) {
|
|
World *wo;
|
|
/* Use Sumo for old games */
|
|
for (wo = main->world.first; wo; wo= wo->id.next) {
|
|
wo->physicsEngine = 2;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 227) {
|
|
Scene *sce;
|
|
Material *ma;
|
|
bScreen *sc;
|
|
Object *ob;
|
|
|
|
/* As of now, this insures that the transition from the old Track system
|
|
to the new full constraint Track is painless for everyone. - theeth
|
|
*/
|
|
ob = main->object.first;
|
|
|
|
while (ob) {
|
|
ListBase *list;
|
|
list = &ob->constraints;
|
|
|
|
/* check for already existing TrackTo constraint
|
|
set their track and up flag correctly */
|
|
|
|
if (list){
|
|
bConstraint *curcon;
|
|
for (curcon = list->first; curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ob->type == OB_ARMATURE) {
|
|
if (ob->pose){
|
|
bConstraint *curcon;
|
|
bPoseChannel *pchan;
|
|
for (pchan = ob->pose->chanbase.first;
|
|
pchan; pchan=pchan->next){
|
|
for (curcon = pchan->constraints.first;
|
|
curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Change Ob->Track in real TrackTo constraint */
|
|
|
|
if (ob->track){
|
|
bConstraint *con;
|
|
bTrackToConstraint *data;
|
|
|
|
list = &ob->constraints;
|
|
if (list)
|
|
{
|
|
con = MEM_callocN(sizeof(bConstraint), "constraint");
|
|
strcpy (con->name, "AutoTrack");
|
|
unique_constraint_name(con, list);
|
|
con->flag |= CONSTRAINT_EXPAND;
|
|
con->enforce=1.0F;
|
|
con->type = CONSTRAINT_TYPE_TRACKTO;
|
|
data = (bTrackToConstraint *)
|
|
new_constraint_data(CONSTRAINT_TYPE_TRACKTO);
|
|
|
|
data->tar = ob->track;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
con->data= (void*) data;
|
|
BLI_addtail(list, con);
|
|
}
|
|
ob->track = 0;
|
|
}
|
|
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
sce->audio.mixrate = 44100;
|
|
sce->audio.flag |= AUDIO_SCRUB;
|
|
sce->r.mode |= R_ENVMAP;
|
|
}
|
|
// init new shader vars
|
|
for (ma= main->mat.first; ma; ma= ma->id.next) {
|
|
ma->refrac= 4.0f;
|
|
ma->roughness= 0.5f;
|
|
ma->param[0]= 0.5f;
|
|
ma->param[1]= 0.1f;
|
|
ma->param[2]= 0.1f;
|
|
ma->param[3]= 0.05f;
|
|
}
|
|
// patch for old wrong max view2d settings, allows zooming out more
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *sac= (SpaceAction *) sl;
|
|
sac->v2d.max[0]= 32000;
|
|
}
|
|
else if (sl->spacetype==SPACE_NLA) {
|
|
SpaceNla *sla= (SpaceNla *) sl;
|
|
sla->v2d.max[0]= 32000;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 228) {
|
|
Scene *sce;
|
|
bScreen *sc;
|
|
Object *ob;
|
|
|
|
|
|
/* As of now, this insures that the transition from the old Track system
|
|
to the new full constraint Track is painless for everyone.*/
|
|
ob = main->object.first;
|
|
|
|
while (ob) {
|
|
ListBase *list;
|
|
list = &ob->constraints;
|
|
|
|
/* check for already existing TrackTo constraint
|
|
set their track and up flag correctly */
|
|
|
|
if (list){
|
|
bConstraint *curcon;
|
|
for (curcon = list->first; curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ob->type == OB_ARMATURE) {
|
|
if (ob->pose){
|
|
bConstraint *curcon;
|
|
bPoseChannel *pchan;
|
|
for (pchan = ob->pose->chanbase.first;
|
|
pchan; pchan=pchan->next){
|
|
for (curcon = pchan->constraints.first;
|
|
curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
sce->r.mode |= R_ENVMAP;
|
|
}
|
|
|
|
// convert old mainb values for new button panels
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs *) sl;
|
|
|
|
sbuts->v2d.maxzoom= 1.2f;
|
|
|
|
if(sbuts->mainb==BUTS_LAMP) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
|
|
}
|
|
else if(sbuts->mainb==BUTS_MAT) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_TEX) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
|
|
}
|
|
else if(sbuts->mainb==BUTS_ANIM) {
|
|
sbuts->mainb= CONTEXT_OBJECT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_WORLD) {
|
|
sbuts->mainb= CONTEXT_SCENE;
|
|
sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
|
|
}
|
|
else if(sbuts->mainb==BUTS_RENDER) {
|
|
sbuts->mainb= CONTEXT_SCENE;
|
|
sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
|
|
}
|
|
else if(sbuts->mainb==BUTS_GAME) {
|
|
sbuts->mainb= CONTEXT_LOGIC;
|
|
}
|
|
else if(sbuts->mainb==BUTS_FPAINT) {
|
|
sbuts->mainb= CONTEXT_EDITING;
|
|
}
|
|
else if(sbuts->mainb==BUTS_RADIO) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
|
|
}
|
|
else if(sbuts->mainb==BUTS_CONSTRAINT) {
|
|
sbuts->mainb= CONTEXT_OBJECT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_SCRIPT) {
|
|
sbuts->mainb= CONTEXT_OBJECT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_EDIT) {
|
|
sbuts->mainb= CONTEXT_EDITING;
|
|
}
|
|
else sbuts->mainb= CONTEXT_SCENE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* ton: made this 230 instead of 229,
|
|
to be sure (tuho files) and this is a reliable check anyway
|
|
nevertheless, we might need to think over a fitness (initialize)
|
|
check apart from the do_versions() */
|
|
|
|
if(main->versionfile <= 230) {
|
|
bScreen *sc;
|
|
|
|
// new variable blockscale, for panels in any area
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->blockscale==0.0) sl->blockscale= 0.7f;
|
|
/* added: 5x better zoom in for action */
|
|
if(sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *sac= (SpaceAction *)sl;
|
|
sac->v2d.maxzoom= 50;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 231) {
|
|
/* new bit flags for showing/hiding grid floor and axes */
|
|
bScreen *sc = main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while (sl) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
if (v3d->gridflag==0) {
|
|
v3d->gridflag |= V3D_SHOW_X;
|
|
v3d->gridflag |= V3D_SHOW_Y;
|
|
v3d->gridflag |= V3D_SHOW_FLOOR;
|
|
v3d->gridflag &= ~V3D_SHOW_Z;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 231) {
|
|
Material *ma= main->mat.first;
|
|
bScreen *sc = main->screen.first;
|
|
Scene *sce;
|
|
Lamp *la;
|
|
World *wrld;
|
|
|
|
while(ma) {
|
|
if(ma->fresnel_tra_i==0.0) ma->fresnel_tra_i= 1.25;
|
|
if(ma->fresnel_mir_i==0.0) ma->fresnel_mir_i= 1.25;
|
|
if(ma->ang==0.0) {
|
|
ma->ang= 1.0;
|
|
ma->ray_depth= 2;
|
|
ma->ray_depth_tra= 2;
|
|
ma->fresnel_tra= 0.0;
|
|
ma->fresnel_mir= 0.0;
|
|
}
|
|
else if(ma->ang<1.0) { // temporal, because of IOR & fresnel change
|
|
ma->ang= 1.0f/ma->ang;
|
|
ma->fresnel_tra= ma->ang;
|
|
ma->fresnel_mir= ma->ang;
|
|
}
|
|
ma= ma->id.next;
|
|
}
|
|
sce= main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.gauss==0.0) sce->r.gauss= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
la= main->lamp.first;
|
|
while(la) {
|
|
if(la->k==0.0) la->k= 1.0;
|
|
if(la->ray_samp==0) la->ray_samp= 1;
|
|
if(la->ray_sampy==0) la->ray_sampy= 1;
|
|
if(la->ray_sampz==0) la->ray_sampz= 1;
|
|
if(la->area_size==0.0) la->area_size= 1.0;
|
|
if(la->area_sizey==0.0) la->area_sizey= 1.0;
|
|
if(la->area_sizez==0.0) la->area_sizez= 1.0;
|
|
la= la->id.next;
|
|
}
|
|
wrld= main->world.first;
|
|
while(wrld) {
|
|
if(wrld->range==0.0) {
|
|
wrld->range= 1.0f/wrld->exposure;
|
|
}
|
|
wrld= wrld->id.next;
|
|
}
|
|
|
|
/* new bit flags for showing/hiding grid floor and axes */
|
|
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while (sl) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
if (v3d->gridflag==0) {
|
|
v3d->gridflag |= V3D_SHOW_X;
|
|
v3d->gridflag |= V3D_SHOW_Y;
|
|
v3d->gridflag |= V3D_SHOW_FLOOR;
|
|
v3d->gridflag &= ~V3D_SHOW_Z;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 232) {
|
|
Tex *tex= main->tex.first;
|
|
World *wrld= main->world.first;
|
|
bScreen *sc;
|
|
Scene *sce;
|
|
|
|
while(tex) {
|
|
if((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) {
|
|
tex->flag |= TEX_CHECKER_ODD;
|
|
}
|
|
/* copied from kernel texture.c */
|
|
if(tex->ns_outscale==0.0) {
|
|
/* musgrave */
|
|
tex->mg_H = 1.0f;
|
|
tex->mg_lacunarity = 2.0f;
|
|
tex->mg_octaves = 2.0f;
|
|
tex->mg_offset = 1.0f;
|
|
tex->mg_gain = 1.0f;
|
|
tex->ns_outscale = 1.0f;
|
|
/* distnoise */
|
|
tex->dist_amount = 1.0f;
|
|
/* voronoi */
|
|
tex->vn_w1 = 1.0f;
|
|
tex->vn_mexp = 2.5f;
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
|
|
while(wrld) {
|
|
if(wrld->aodist==0.0) {
|
|
wrld->aodist= 10.0f;
|
|
wrld->aobias= 0.05f;
|
|
}
|
|
if(wrld->aosamp==0.0) wrld->aosamp= 5;
|
|
if(wrld->aoenergy==0.0) wrld->aoenergy= 1.0;
|
|
wrld= wrld->id.next;
|
|
}
|
|
|
|
|
|
// new variable blockscale, for panels in any area, do again because new
|
|
// areas didnt initialize it to 0.7 yet
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->blockscale==0.0) sl->blockscale= 0.7f;
|
|
|
|
/* added: 5x better zoom in for nla */
|
|
if(sl->spacetype==SPACE_NLA) {
|
|
SpaceNla *snla= (SpaceNla *)sl;
|
|
snla->v2d.maxzoom= 50;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
sce= main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.ocres==0) sce->r.ocres= 64;
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 233) {
|
|
bScreen *sc;
|
|
Material *ma= main->mat.first;
|
|
Object *ob= main->object.first;
|
|
|
|
while(ma) {
|
|
if(ma->rampfac_col==0.0) ma->rampfac_col= 1.0;
|
|
if(ma->rampfac_spec==0.0) ma->rampfac_spec= 1.0;
|
|
if(ma->pr_lamp==0) ma->pr_lamp= 3;
|
|
ma= ma->id.next;
|
|
}
|
|
|
|
/* this should have been done loooong before! */
|
|
while(ob) {
|
|
if(ob->ipowin==0) ob->ipowin= ID_OB;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *)sl;
|
|
v3d->flag |= V3D_SELECT_OUTLINE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 234) {
|
|
Scene *sce;
|
|
World *wo;
|
|
bScreen *sc;
|
|
int set_zbuf_sel=0;
|
|
|
|
// force sumo engine to be active
|
|
for (wo = main->world.first; wo; wo= wo->id.next) {
|
|
if(wo->physicsEngine==0) wo->physicsEngine = 2;
|
|
}
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
if(sce->selectmode==0) {
|
|
sce->selectmode= SCE_SELECT_VERTEX;
|
|
set_zbuf_sel= 1;
|
|
}
|
|
}
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *)sl;
|
|
if(set_zbuf_sel) v3d->flag |= V3D_ZBUF_SELECT;
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText *)sl;
|
|
if(st->tabnumber==0) st->tabnumber= 2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 235) {
|
|
Tex *tex= main->tex.first;
|
|
Scene *sce= main->scene.first;
|
|
Sequence *seq;
|
|
Editing *ed;
|
|
|
|
while(tex) {
|
|
if(tex->nabla==0.0) tex->nabla= 0.025f;
|
|
tex= tex->id.next;
|
|
}
|
|
while(sce) {
|
|
sce->r.postsat= 1.0;
|
|
ed= sce->ed;
|
|
if(ed) {
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE) seq->flag |= SEQ_MAKE_PREMUL;
|
|
}
|
|
END_SEQ
|
|
}
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 236) {
|
|
Object *ob;
|
|
Scene *sce= main->scene.first;
|
|
Camera *cam= main->camera.first;
|
|
Material *ma;
|
|
bScreen *sc;
|
|
|
|
while(sce) {
|
|
sce->r.mode &= ~R_ZBLUR; // disabled for release
|
|
|
|
if(sce->r.postsat==0.0) sce->r.postsat= 1.0f;
|
|
|
|
if(sce->r.zgamma==0.0) {
|
|
sce->r.focus= 0.9f;
|
|
sce->r.zgamma= 1.0f;
|
|
sce->r.zsigma= 4.0f;
|
|
sce->r.zblur= 10.0f;
|
|
sce->r.zmin= 0.8f;
|
|
}
|
|
if(sce->editbutsize==0.0) sce->editbutsize= 0.1f;
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
while(cam) {
|
|
if(cam->ortho_scale==0.0) {
|
|
cam->ortho_scale= 256.0f/cam->lens;
|
|
if(cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
|
|
}
|
|
cam= cam->id.next;
|
|
}
|
|
/* set manipulator type */
|
|
/* force oops draw if depgraph was set*/
|
|
/* set time line var */
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *)sl;
|
|
if(v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE;
|
|
}
|
|
#ifndef SHOWDEPGRAPH
|
|
if(sl->spacetype==SPACE_OOPS) {
|
|
if ( ((SpaceOops *)sl)->type==SO_DEPSGRAPH)
|
|
((SpaceOops *)sl)->type=SO_OOPS;
|
|
}
|
|
#endif
|
|
if(sl->spacetype==SPACE_TIME) {
|
|
SpaceTime *stime= (SpaceTime *)sl;
|
|
if(stime->redraws==0)
|
|
stime->redraws= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// init new shader vars
|
|
for (ma= main->mat.first; ma; ma= ma->id.next) {
|
|
if(ma->darkness==0.0) {
|
|
ma->rms=0.1f;
|
|
ma->darkness=1.0f;
|
|
}
|
|
}
|
|
|
|
/* softbody init new vars */
|
|
for(ob= main->object.first; ob; ob= ob->id.next) {
|
|
if(ob->soft) {
|
|
if(ob->soft->defgoal==0.0) ob->soft->defgoal= 0.7f;
|
|
if(ob->soft->physics_speed==0.0) ob->soft->physics_speed= 1.0f;
|
|
|
|
if(ob->soft->interval==0) {
|
|
ob->soft->interval= 2;
|
|
ob->soft->sfra= 1;
|
|
ob->soft->efra= 100;
|
|
}
|
|
}
|
|
if(ob->soft && ob->soft->vertgroup==0) {
|
|
bDeformGroup *locGroup = get_named_vertexgroup(ob, "SOFTGOAL");
|
|
if(locGroup){
|
|
/* retrieve index for that group */
|
|
ob->soft->vertgroup = 1 + get_defgroup_num(ob, locGroup);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 237) {
|
|
bArmature *arm;
|
|
bConstraint *con;
|
|
Object *ob;
|
|
|
|
// armature recode checks
|
|
for(arm= main->armature.first; arm; arm= arm->id.next) {
|
|
where_is_armature(arm);
|
|
}
|
|
for(ob= main->object.first; ob; ob= ob->id.next) {
|
|
if(ob->parent) {
|
|
Object *parent= newlibadr(fd, lib, ob->parent);
|
|
if (parent && parent->type==OB_LATTICE)
|
|
ob->partype = PARSKEL;
|
|
}
|
|
|
|
// btw. armature_rebuild_pose is further only called on leave editmode
|
|
if(ob->type==OB_ARMATURE) {
|
|
if(ob->pose)
|
|
ob->pose->flag |= POSE_RECALC;
|
|
ob->recalc |= OB_RECALC; // cannot call stuff now (pointers!), done in setup_app_data
|
|
|
|
/* new generic xray option */
|
|
arm= newlibadr(fd, lib, ob->data);
|
|
if(arm->flag & ARM_DRAWXRAY) {
|
|
ob->dtx |= OB_DRAWXRAY;
|
|
}
|
|
} else if (ob->type==OB_MESH) {
|
|
Mesh *me = newlibadr(fd, lib, ob->data);
|
|
|
|
if ((me->flag&ME_SUBSURF)) {
|
|
SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf);
|
|
|
|
smd->levels = MAX2(1, me->subdiv);
|
|
smd->renderLevels = MAX2(1, me->subdivr);
|
|
smd->subdivType = me->subsurftype;
|
|
|
|
smd->modifier.mode = 0;
|
|
if (me->subdiv!=0)
|
|
smd->modifier.mode |= 1;
|
|
if (me->subdivr!=0)
|
|
smd->modifier.mode |= 2;
|
|
if (me->flag&ME_OPT_EDGES)
|
|
smd->flags |= eSubsurfModifierFlag_ControlEdges;
|
|
|
|
BLI_addtail(&ob->modifiers, smd);
|
|
}
|
|
}
|
|
|
|
// follow path constraint needs to set the 'path' option in curves...
|
|
for(con=ob->constraints.first; con; con= con->next) {
|
|
if(con->type==CONSTRAINT_TYPE_FOLLOWPATH) {
|
|
bFollowPathConstraint *data = con->data;
|
|
Object *obc= newlibadr(fd, lib, data->tar);
|
|
|
|
if(obc && obc->type==OB_CURVE) {
|
|
Curve *cu= newlibadr(fd, lib, obc->data);
|
|
if(cu) cu->flag |= CU_PATH;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 238) {
|
|
Lattice *lt;
|
|
Object *ob;
|
|
bArmature *arm;
|
|
Mesh *me;
|
|
Key *key;
|
|
Scene *sce= main->scene.first;
|
|
|
|
while(sce){
|
|
if(sce->toolsettings == NULL){
|
|
sce->toolsettings = MEM_mallocN(sizeof(struct ToolSettings),"Tool Settings Struct");
|
|
sce->toolsettings->cornertype=0;
|
|
sce->toolsettings->degr = 90;
|
|
sce->toolsettings->step = 9;
|
|
sce->toolsettings->turn = 1;
|
|
sce->toolsettings->extr_offs = 1;
|
|
sce->toolsettings->doublimit = 0.001f;
|
|
sce->toolsettings->segments = 32;
|
|
sce->toolsettings->rings = 32;
|
|
sce->toolsettings->vertices = 32;
|
|
sce->toolsettings->editbutflag =1;
|
|
}
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
for (lt=main->latt.first; lt; lt=lt->id.next) {
|
|
if (lt->fu==0.0 && lt->fv==0.0 && lt->fw==0.0) {
|
|
calc_lat_fudu(lt->flag, lt->pntsu, <->fu, <->du);
|
|
calc_lat_fudu(lt->flag, lt->pntsv, <->fv, <->dv);
|
|
calc_lat_fudu(lt->flag, lt->pntsw, <->fw, <->dw);
|
|
}
|
|
}
|
|
|
|
for(ob=main->object.first; ob; ob= ob->id.next) {
|
|
ModifierData *md;
|
|
PartEff *paf;
|
|
|
|
for (md=ob->modifiers.first; md; md=md->next) {
|
|
if (md->type==eModifierType_Subsurf) {
|
|
SubsurfModifierData *smd = (SubsurfModifierData*) md;
|
|
|
|
smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr);
|
|
}
|
|
}
|
|
|
|
if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
|
|
if (ob->softflag&OB_SB_POSTDEF) {
|
|
md = ob->modifiers.first;
|
|
|
|
while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
|
|
md = md->next;
|
|
}
|
|
|
|
BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody));
|
|
} else {
|
|
BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody));
|
|
}
|
|
|
|
ob->softflag &= ~OB_SB_ENABLE;
|
|
}
|
|
if(ob->pose) {
|
|
bPoseChannel *pchan;
|
|
bConstraint *con;
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
// note, pchan->bone is also lib-link stuff
|
|
if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) {
|
|
pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f;
|
|
pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f;
|
|
|
|
for(con= pchan->constraints.first; con; con= con->next) {
|
|
if(con->type == CONSTRAINT_TYPE_KINEMATIC) {
|
|
bKinematicConstraint *data = (bKinematicConstraint*)con->data;
|
|
data->weight = 1.0f;
|
|
data->orientweight = 1.0f;
|
|
data->flag &= ~CONSTRAINT_IK_ROT;
|
|
|
|
/* enforce conversion from old IK_TOPARENT to rootbone index */
|
|
data->rootbone= -1;
|
|
|
|
/* update_pose_etc handles rootbone==-1 */
|
|
ob->pose->flag |= POSE_RECALC;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
paf = give_parteff(ob);
|
|
if (paf) {
|
|
if(paf->disp == 0)
|
|
paf->disp = 100;
|
|
if(paf->speedtex == 0)
|
|
paf->speedtex = 8;
|
|
if(paf->omat == 0)
|
|
paf->omat = 1;
|
|
}
|
|
}
|
|
|
|
for(arm=main->armature.first; arm; arm= arm->id.next) {
|
|
bone_version_238(&arm->bonebase);
|
|
arm->deformflag |= ARM_DEF_VGROUP;
|
|
}
|
|
|
|
for(me=main->mesh.first; me; me= me->id.next) {
|
|
if (!me->medge) {
|
|
make_edges(me, 1); /* 1 = use mface->edcode */
|
|
} else {
|
|
mesh_strip_loose_faces(me);
|
|
}
|
|
}
|
|
|
|
for(key= main->key.first; key; key= key->id.next) {
|
|
KeyBlock *kb;
|
|
int index= 1;
|
|
|
|
/* trick to find out if we already introduced adrcode */
|
|
for(kb= key->block.first; kb; kb= kb->next)
|
|
if(kb->adrcode) break;
|
|
|
|
if(kb==NULL) {
|
|
for(kb= key->block.first; kb; kb= kb->next) {
|
|
if(kb==key->refkey) {
|
|
if(kb->name[0]==0)
|
|
strcpy(kb->name, "Basis");
|
|
}
|
|
else {
|
|
if(kb->name[0]==0)
|
|
sprintf(kb->name, "Key %d", index);
|
|
kb->adrcode= index++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 239) {
|
|
bArmature *arm;
|
|
Object *ob;
|
|
Scene *sce= main->scene.first;
|
|
Camera *cam= main->camera.first;
|
|
Material *ma= main->mat.first;
|
|
int set_passepartout= 0;
|
|
|
|
/* deformflag is local in modifier now */
|
|
for(ob=main->object.first; ob; ob= ob->id.next) {
|
|
ModifierData *md;
|
|
|
|
for (md=ob->modifiers.first; md; md=md->next) {
|
|
if (md->type==eModifierType_Armature) {
|
|
ArmatureModifierData *amd = (ArmatureModifierData*) md;
|
|
if(amd->object && amd->deformflag==0) {
|
|
Object *oba= newlibadr(fd, lib, amd->object);
|
|
bArmature *arm= newlibadr(fd, lib, oba->data);
|
|
amd->deformflag= arm->deformflag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* updating stepsize for ghost drawing */
|
|
for(arm= main->armature.first; arm; arm= arm->id.next) {
|
|
if (arm->ghostsize==0) arm->ghostsize=1;
|
|
bone_version_239(&arm->bonebase);
|
|
if(arm->layer==0) arm->layer= 1;
|
|
}
|
|
|
|
for(;sce;sce= sce->id.next) {
|
|
/* make 'innervert' the default subdivide type, for backwards compat */
|
|
sce->toolsettings->cornertype=1;
|
|
|
|
if(sce->r.scemode & R_PASSEPARTOUT) {
|
|
set_passepartout= 1;
|
|
sce->r.scemode &= ~R_PASSEPARTOUT;
|
|
}
|
|
/* gauss is filter variable now */
|
|
if(sce->r.mode & R_GAUSS) {
|
|
sce->r.filtertype= R_FILTER_GAUSS;
|
|
sce->r.mode &= ~R_GAUSS;
|
|
}
|
|
}
|
|
|
|
for(;cam; cam= cam->id.next) {
|
|
if(set_passepartout)
|
|
cam->flag |= CAM_SHOWPASSEPARTOUT;
|
|
|
|
/* make sure old cameras have title safe on */
|
|
|
|
/* *** to be uncommented before 2.40 release! *** */
|
|
/*
|
|
if (!(cam->flag & CAM_SHOWTITLESAFE))
|
|
cam->flag |= CAM_SHOWTITLESAFE;
|
|
*/
|
|
|
|
/* set an appropriate camera passepartout alpha */
|
|
if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f;
|
|
}
|
|
|
|
for(; ma; ma= ma->id.next) {
|
|
if(ma->strand_sta==0.0f) {
|
|
ma->strand_sta= ma->strand_end= 1.0f;
|
|
ma->mode |= MA_TANGENT_STR;
|
|
}
|
|
/* remove this test before 2.40 too! pad is set to denote check was done */
|
|
if(ma->pad==0) {
|
|
if(ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF;
|
|
ma->pad= 1;
|
|
}
|
|
/* orange stuff, so should be done for 2.40 too */
|
|
if(ma->layers.first==NULL) {
|
|
ma->ml_flag= ML_RENDER;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
|
|
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
|
|
|
|
/* don't forget to set version number in blender.c! */
|
|
}
|
|
|
|
static void lib_link_all(FileData *fd, Main *main)
|
|
{
|
|
lib_link_screen(fd, main);
|
|
lib_link_scene(fd, main);
|
|
lib_link_object(fd, main);
|
|
lib_link_curve(fd, main);
|
|
lib_link_mball(fd, main);
|
|
lib_link_material(fd, main);
|
|
lib_link_texture(fd, main);
|
|
lib_link_image(fd, main);
|
|
lib_link_ipo(fd, main);
|
|
lib_link_key(fd, main);
|
|
lib_link_world(fd, main);
|
|
lib_link_lamp(fd, main);
|
|
lib_link_latt(fd, main);
|
|
lib_link_text(fd, main);
|
|
lib_link_camera(fd, main);
|
|
lib_link_sound(fd, main);
|
|
lib_link_group(fd, main);
|
|
lib_link_armature(fd, main);
|
|
lib_link_action(fd, main);
|
|
lib_link_vfont(fd, main);
|
|
|
|
lib_link_mesh(fd, main); /* as last: tpage images with users at zero */
|
|
|
|
lib_link_library(fd, main); /* only init users */
|
|
}
|
|
|
|
static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
|
|
{
|
|
Link *link;
|
|
|
|
bfd->user= read_struct(fd, bhead, "user def");
|
|
bfd->user->themes.first= bfd->user->themes.last= NULL;
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
|
|
/* read all attached data */
|
|
while(bhead && bhead->code==DATA) {
|
|
link= read_struct(fd, bhead, "user def data");
|
|
BLI_addtail(&bfd->user->themes, link);
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
}
|
|
|
|
return bhead;
|
|
}
|
|
|
|
BlendFileData *blo_read_file_internal(FileData *fd, BlendReadError *error_r)
|
|
{
|
|
BHead *bhead= blo_firstbhead(fd);
|
|
BlendFileData *bfd;
|
|
FileGlobal *fg = (FileGlobal *)NULL;
|
|
|
|
bfd= MEM_callocN(sizeof(BlendFileData), "blendfiledata");
|
|
bfd->main= MEM_callocN(sizeof(Main), "main");
|
|
BLI_addtail(&fd->mainlist, bfd->main);
|
|
|
|
bfd->main->versionfile= fd->fileversion;
|
|
|
|
while(bhead) {
|
|
switch(bhead->code) {
|
|
case GLOB:
|
|
case DATA:
|
|
case DNA1:
|
|
case TEST:
|
|
case REND:
|
|
if (bhead->code==GLOB) {
|
|
fg= read_struct(fd, bhead, "REND");
|
|
}
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
break;
|
|
case USER:
|
|
bhead= read_userdef(bfd, fd, bhead);
|
|
break;
|
|
case ENDB:
|
|
bhead = NULL;
|
|
break;
|
|
|
|
case ID_LI:
|
|
bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL);
|
|
break;
|
|
case ID_ID:
|
|
/* always adds to the most recently loaded
|
|
* ID_LI block, see direct_link_library.
|
|
* this is part of the file format definition.
|
|
*/
|
|
bhead = read_libblock(fd, fd->mainlist.last, bhead, LIB_READ+LIB_EXTERN, NULL);
|
|
break;
|
|
|
|
default:
|
|
bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL);
|
|
}
|
|
}
|
|
|
|
/* before read_libraries */
|
|
do_versions(fd, NULL, bfd->main);
|
|
|
|
read_libraries(fd, &fd->mainlist);
|
|
blo_join_main(&fd->mainlist);
|
|
|
|
lib_link_all(fd, bfd->main);
|
|
link_global(fd, bfd, fg); /* as last */
|
|
|
|
/* removed here: check for existance of curscreen/scene, moved to kernel setup_app */
|
|
|
|
MEM_freeN(fg);
|
|
|
|
return bfd;
|
|
}
|
|
|
|
/* ************* APPEND LIBRARY ************** */
|
|
|
|
static BHead *find_previous_lib(FileData *fd, BHead *bhead)
|
|
{
|
|
for (; bhead; bhead= blo_prevbhead(fd, bhead))
|
|
if (bhead->code==ID_LI)
|
|
break;
|
|
|
|
return bhead;
|
|
}
|
|
|
|
static BHead *find_bhead(FileData *fd, void *old)
|
|
{
|
|
BHead *bhead;
|
|
|
|
if (!old)
|
|
return NULL;
|
|
|
|
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead))
|
|
if (bhead->old==old)
|
|
return bhead;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static ID *is_yet_read(Main *mainvar, BHead *bhead)
|
|
{
|
|
ListBase *lb;
|
|
ID *idtest, *id;
|
|
|
|
// BHEAD+DATA dependancy
|
|
idtest= (ID *)(bhead +1);
|
|
lb= wich_libbase(mainvar, GS(idtest->name));
|
|
if(lb) {
|
|
id= lb->first;
|
|
while(id) {
|
|
if( strcmp(id->name, idtest->name)==0 ) return id;
|
|
id= id->next;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void expand_doit(FileData *fd, Main *mainvar, void *old)
|
|
{
|
|
BHead *bhead;
|
|
ID *id;
|
|
|
|
bhead= find_bhead(fd, old);
|
|
if(bhead) {
|
|
/* from another library? */
|
|
if(bhead->code==ID_ID) {
|
|
BHead *bheadlib= find_previous_lib(fd, bhead);
|
|
|
|
if(bheadlib) {
|
|
// BHEAD+DATA dependancy
|
|
Library *lib= (Library *)(bheadlib+1);
|
|
/* we read the lib->name directly from the bhead, potential danger (64 bits?) */
|
|
mainvar= blo_find_main(&fd->mainlist, lib->name);
|
|
|
|
id= is_yet_read(mainvar, bhead);
|
|
|
|
if(id==0) {
|
|
read_libblock(fd, mainvar, bhead, LIB_READ+LIB_INDIRECT, NULL);
|
|
printf("expand: other lib %s\n", lib->name);
|
|
}
|
|
else {
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
printf("expand: already linked: %s lib: %s\n", id->name, lib->name);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
id= is_yet_read(mainvar, bhead);
|
|
if(id==0) {
|
|
// BHEAD+DATA dependancy
|
|
id= (ID *)(bhead+1);
|
|
read_libblock(fd, mainvar, bhead, LIB_TESTIND, NULL);
|
|
}
|
|
else {
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
/* printf("expand: already read %s\n", id->name); */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void expand_group(FileData *fd, Main *mainvar, Group *group)
|
|
{
|
|
GroupObject *go;
|
|
|
|
for(go= group->gobject.first; go; go= go->next) {
|
|
expand_doit(fd, mainvar, go->ob);
|
|
}
|
|
}
|
|
|
|
static void expand_key(FileData *fd, Main *mainvar, Key *key)
|
|
{
|
|
expand_doit(fd, mainvar, key->ipo);
|
|
}
|
|
|
|
|
|
static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
|
|
{
|
|
expand_doit(fd, mainvar, tex->ima);
|
|
expand_doit(fd, mainvar, tex->ipo);
|
|
}
|
|
|
|
static void expand_material(FileData *fd, Main *mainvar, Material *ma)
|
|
{
|
|
MaterialLayer *ml;
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(ma->mtex[a]) {
|
|
expand_doit(fd, mainvar, ma->mtex[a]->tex);
|
|
expand_doit(fd, mainvar, ma->mtex[a]->object);
|
|
}
|
|
}
|
|
|
|
expand_doit(fd, mainvar, ma->ipo);
|
|
|
|
for (ml=ma->layers.first; ml; ml=ml->next) {
|
|
if(ml->mat)
|
|
expand_doit(fd, mainvar, ml->mat);
|
|
}
|
|
}
|
|
|
|
static void expand_lamp(FileData *fd, Main *mainvar, Lamp *la)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(la->mtex[a]) {
|
|
expand_doit(fd, mainvar, la->mtex[a]->tex);
|
|
expand_doit(fd, mainvar, la->mtex[a]->object);
|
|
}
|
|
}
|
|
expand_doit(fd, mainvar, la->ipo);
|
|
}
|
|
|
|
static void expand_lattice(FileData *fd, Main *mainvar, Lattice *lt)
|
|
{
|
|
expand_doit(fd, mainvar, lt->ipo);
|
|
expand_doit(fd, mainvar, lt->key);
|
|
}
|
|
|
|
|
|
static void expand_world(FileData *fd, Main *mainvar, World *wrld)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(wrld->mtex[a]) {
|
|
expand_doit(fd, mainvar, wrld->mtex[a]->tex);
|
|
expand_doit(fd, mainvar, wrld->mtex[a]->object);
|
|
}
|
|
}
|
|
expand_doit(fd, mainvar, wrld->ipo);
|
|
}
|
|
|
|
|
|
static void expand_mball(FileData *fd, Main *mainvar, MetaBall *mb)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<mb->totcol; a++) {
|
|
expand_doit(fd, mainvar, mb->mat[a]);
|
|
}
|
|
}
|
|
|
|
static void expand_curve(FileData *fd, Main *mainvar, Curve *cu)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<cu->totcol; a++) {
|
|
expand_doit(fd, mainvar, cu->mat[a]);
|
|
}
|
|
expand_doit(fd, mainvar, cu->vfont);
|
|
expand_doit(fd, mainvar, cu->vfontb);
|
|
expand_doit(fd, mainvar, cu->vfonti);
|
|
expand_doit(fd, mainvar, cu->vfontbi);
|
|
expand_doit(fd, mainvar, cu->key);
|
|
expand_doit(fd, mainvar, cu->ipo);
|
|
expand_doit(fd, mainvar, cu->bevobj);
|
|
expand_doit(fd, mainvar, cu->taperobj);
|
|
expand_doit(fd, mainvar, cu->textoncurve);
|
|
}
|
|
|
|
static void expand_mesh(FileData *fd, Main *mainvar, Mesh *me)
|
|
{
|
|
int a;
|
|
TFace *tface;
|
|
|
|
for(a=0; a<me->totcol; a++) {
|
|
expand_doit(fd, mainvar, me->mat[a]);
|
|
}
|
|
|
|
expand_doit(fd, mainvar, me->key);
|
|
expand_doit(fd, mainvar, me->texcomesh);
|
|
|
|
if(me->tface) {
|
|
tface= me->tface;
|
|
a= me->totface;
|
|
while(a--) {
|
|
if(tface->tpage) expand_doit(fd, mainvar, tface->tpage);
|
|
tface++;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void expand_constraints(FileData *fd, Main *mainvar, ListBase *lb)
|
|
{
|
|
bConstraint *curcon;
|
|
|
|
for (curcon=lb->first; curcon; curcon=curcon->next) {
|
|
switch (curcon->type) {
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
{
|
|
bActionConstraint *data = (bActionConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
expand_doit(fd, mainvar, data->act);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
{
|
|
bLocateLikeConstraint *data = (bLocateLikeConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
{
|
|
bRotateLikeConstraint *data = (bRotateLikeConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
{
|
|
bKinematicConstraint *data = (bKinematicConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
{
|
|
bTrackToConstraint *data = (bTrackToConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
{
|
|
bMinMaxConstraint *data = (bMinMaxConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
{
|
|
bLockTrackConstraint *data = (bLockTrackConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
{
|
|
bFollowPathConstraint *data = (bFollowPathConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_DISTANCELIMIT:
|
|
{
|
|
bDistanceLimitConstraint *data = (bDistanceLimitConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_STRETCHTO:
|
|
{
|
|
bStretchToConstraint *data = (bStretchToConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_NULL:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void expand_bones(FileData *fd, Main *mainvar, Bone *bone)
|
|
{
|
|
Bone *curBone;
|
|
|
|
for (curBone = bone->childbase.first; curBone; curBone=curBone->next) {
|
|
expand_bones(fd, mainvar, curBone);
|
|
}
|
|
|
|
}
|
|
|
|
static void expand_pose(FileData *fd, Main *mainvar, bPose *pose)
|
|
{
|
|
bPoseChannel *chan;
|
|
|
|
if (!pose)
|
|
return;
|
|
|
|
for (chan = pose->chanbase.first; chan; chan=chan->next) {
|
|
expand_constraints(fd, mainvar, &chan->constraints);
|
|
}
|
|
}
|
|
|
|
static void expand_armature(FileData *fd, Main *mainvar, bArmature *arm)
|
|
{
|
|
Bone *curBone;
|
|
|
|
for (curBone = arm->bonebase.first; curBone; curBone=curBone->next) {
|
|
expand_bones(fd, mainvar, curBone);
|
|
}
|
|
}
|
|
|
|
static void expand_constraint_channels(FileData *fd, Main *mainvar, ListBase *chanbase)
|
|
{
|
|
bConstraintChannel *chan;
|
|
for (chan=chanbase->first; chan; chan=chan->next){
|
|
expand_doit(fd, mainvar, chan->ipo);
|
|
}
|
|
}
|
|
|
|
static void expand_action(FileData *fd, Main *mainvar, bAction *act)
|
|
{
|
|
bActionChannel *chan;
|
|
for (chan=act->chanbase.first; chan; chan=chan->next) {
|
|
expand_doit(fd, mainvar, chan->ipo);
|
|
expand_constraint_channels(fd, mainvar, &chan->constraintChannels);
|
|
}
|
|
}
|
|
|
|
static void expand_modifier(FileData *fd, Main *mainvar, ModifierData *md)
|
|
{
|
|
if (md->type==eModifierType_Lattice) {
|
|
LatticeModifierData *lmd = (LatticeModifierData*) md;
|
|
|
|
expand_doit(fd, mainvar, lmd->object);
|
|
}
|
|
else if (md->type==eModifierType_Curve) {
|
|
CurveModifierData *cmd = (CurveModifierData*) md;
|
|
|
|
expand_doit(fd, mainvar, cmd->object);
|
|
}
|
|
}
|
|
|
|
static void expand_object(FileData *fd, Main *mainvar, Object *ob)
|
|
{
|
|
ModifierData *md;
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
bActionStrip *strip;
|
|
int a;
|
|
|
|
|
|
expand_doit(fd, mainvar, ob->data);
|
|
expand_doit(fd, mainvar, ob->ipo);
|
|
expand_doit(fd, mainvar, ob->action);
|
|
|
|
for (md=ob->modifiers.first; md; md=md->next) {
|
|
expand_modifier(fd, mainvar, md);
|
|
}
|
|
|
|
expand_pose(fd, mainvar, ob->pose);
|
|
expand_constraints(fd, mainvar, &ob->constraints);
|
|
expand_constraint_channels(fd, mainvar, &ob->constraintChannels);
|
|
|
|
for (strip=ob->nlastrips.first; strip; strip=strip->next){
|
|
expand_doit(fd, mainvar, strip->object);
|
|
expand_doit(fd, mainvar, strip->act);
|
|
expand_doit(fd, mainvar, strip->ipo);
|
|
}
|
|
|
|
for(a=0; a<ob->totcol; a++) {
|
|
expand_doit(fd, mainvar, ob->mat[a]);
|
|
}
|
|
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
for(a=0; a<sens->totlinks; a++) {
|
|
sens->links[a]= newglobadr(fd, sens->links[a]);
|
|
}
|
|
if(sens->type==SENS_TOUCH) {
|
|
bTouchSensor *ts= sens->data;
|
|
expand_doit(fd, mainvar, ts->ma);
|
|
}
|
|
else if(sens->type==SENS_MESSAGE) {
|
|
bMessageSensor *ms= sens->data;
|
|
expand_doit(fd, mainvar, ms->fromObject);
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
for(a=0; a<cont->totlinks; a++) {
|
|
cont->links[a]= newglobadr(fd, cont->links[a]);
|
|
}
|
|
if(cont->type==CONT_PYTHON) {
|
|
bPythonCont *pc= cont->data;
|
|
expand_doit(fd, mainvar, pc->text);
|
|
}
|
|
cont= cont->next;
|
|
}
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_SOUND) {
|
|
bSoundActuator *sa= act->data;
|
|
expand_doit(fd, mainvar, sa->sound);
|
|
}
|
|
else if(act->type==ACT_CAMERA) {
|
|
bCameraActuator *ca= act->data;
|
|
expand_doit(fd, mainvar, ca->ob);
|
|
}
|
|
else if(act->type==ACT_EDIT_OBJECT) {
|
|
bEditObjectActuator *eoa= act->data;
|
|
if(eoa) {
|
|
expand_doit(fd, mainvar, eoa->ob);
|
|
expand_doit(fd, mainvar, eoa->me);
|
|
}
|
|
}
|
|
else if(act->type==ACT_SCENE) {
|
|
bSceneActuator *sa= act->data;
|
|
expand_doit(fd, mainvar, sa->camera);
|
|
expand_doit(fd, mainvar, sa->scene);
|
|
}
|
|
else if(act->type==ACT_ACTION) {
|
|
bActionActuator *aa= act->data;
|
|
expand_doit(fd, mainvar, aa->act);
|
|
}
|
|
else if(act->type==ACT_PROPERTY) {
|
|
bPropertyActuator *pa= act->data;
|
|
expand_doit(fd, mainvar, pa->ob);
|
|
}
|
|
else if(act->type==ACT_MESSAGE) {
|
|
bMessageActuator *ma= act->data;
|
|
expand_doit(fd, mainvar, ma->toObject);
|
|
}
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
|
|
{
|
|
Base *base;
|
|
|
|
base= sce->base.first;
|
|
while(base) {
|
|
expand_doit(fd, mainvar, base->object);
|
|
base= base->next;
|
|
}
|
|
expand_doit(fd, mainvar, sce->camera);
|
|
expand_doit(fd, mainvar, sce->world);
|
|
}
|
|
|
|
static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
|
|
{
|
|
expand_doit(fd, mainvar, ca->ipo);
|
|
}
|
|
|
|
static void expand_sound(FileData *fd, Main *mainvar, bSound *snd)
|
|
{
|
|
expand_doit(fd, mainvar, snd->ipo);
|
|
}
|
|
|
|
|
|
static void expand_main(FileData *fd, Main *mainvar)
|
|
{
|
|
ListBase *lbarray[30];
|
|
ID *id;
|
|
int a, doit= 1;
|
|
|
|
if(fd==0) return;
|
|
|
|
while(doit) {
|
|
doit= 0;
|
|
|
|
a= set_listbasepointers(mainvar, lbarray);
|
|
while(a--) {
|
|
id= lbarray[a]->first;
|
|
|
|
while(id) {
|
|
if(id->flag & LIB_TEST) {
|
|
|
|
switch(GS(id->name)) {
|
|
|
|
case ID_OB:
|
|
expand_object(fd, mainvar, (Object *)id);
|
|
break;
|
|
case ID_ME:
|
|
expand_mesh(fd, mainvar, (Mesh *)id);
|
|
break;
|
|
case ID_CU:
|
|
expand_curve(fd, mainvar, (Curve *)id);
|
|
break;
|
|
case ID_MB:
|
|
expand_mball(fd, mainvar, (MetaBall *)id);
|
|
break;
|
|
case ID_SCE:
|
|
expand_scene(fd, mainvar, (Scene *)id);
|
|
break;
|
|
case ID_MA:
|
|
expand_material(fd, mainvar, (Material *)id);
|
|
break;
|
|
case ID_TE:
|
|
expand_texture(fd, mainvar, (Tex *)id);
|
|
break;
|
|
case ID_WO:
|
|
expand_world(fd, mainvar, (World *)id);
|
|
break;
|
|
case ID_LT:
|
|
expand_lattice(fd, mainvar, (Lattice *)id);
|
|
break;
|
|
case ID_LA:
|
|
expand_lamp(fd, mainvar,(Lamp *)id);
|
|
break;
|
|
case ID_KE:
|
|
expand_key(fd, mainvar, (Key *)id);
|
|
break;
|
|
case ID_CA:
|
|
expand_camera(fd, mainvar, (Camera *)id);
|
|
break;
|
|
case ID_SO:
|
|
expand_sound(fd, mainvar, (bSound *)id);
|
|
break;
|
|
case ID_AR:
|
|
expand_armature(fd, mainvar, (bArmature *)id);
|
|
break;
|
|
case ID_AC:
|
|
expand_action(fd, mainvar, (bAction *)id);
|
|
break;
|
|
case ID_GR:
|
|
expand_group(fd, mainvar, (Group *)id);
|
|
break;
|
|
}
|
|
|
|
doit= 1;
|
|
id->flag -= LIB_TEST;
|
|
|
|
}
|
|
id= id->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void give_base_to_objects(Scene *sce, ListBase *lb)
|
|
{
|
|
Object *ob;
|
|
Base *base;
|
|
|
|
/* give all objects which are LIB_EXTERN and LIB_NEEDLINK a base */
|
|
ob= lb->first;
|
|
while(ob) {
|
|
|
|
if(ob->id.us==0) {
|
|
|
|
if( ob->id.flag & LIB_INDIRECT ) {
|
|
base= MEM_callocN( sizeof(Base), "add_ext_base");
|
|
BLI_addtail(&(sce->base), base);
|
|
base->lay= ob->lay;
|
|
base->object= ob;
|
|
base->flag= ob->flag;
|
|
ob->id.us= 1;
|
|
|
|
ob->id.flag -= LIB_INDIRECT;
|
|
ob->id.flag |= LIB_EXTERN;
|
|
|
|
}
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
static void append_named_part(FileData *fd, Main *mainvar, Scene *scene, char *name, int idcode, short flag)
|
|
{
|
|
Object *ob;
|
|
Base *base;
|
|
BHead *bhead;
|
|
ID *id;
|
|
int afbreek=0;
|
|
|
|
bhead = blo_firstbhead(fd);
|
|
while(bhead && afbreek==0) {
|
|
|
|
if(bhead->code==ENDB) afbreek= 1;
|
|
else if(bhead->code==idcode) {
|
|
// BHEAD+DATA dependancy
|
|
id= (ID *)(bhead+1);
|
|
if(strcmp(id->name+2, name)==0) {
|
|
|
|
id= is_yet_read(mainvar, bhead);
|
|
if(id==0) {
|
|
read_libblock(fd, mainvar, bhead, LIB_TESTEXT, NULL);
|
|
}
|
|
else {
|
|
printf("append: already linked\n");
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
if(id->flag & LIB_INDIRECT) {
|
|
id->flag -= LIB_INDIRECT;
|
|
id->flag |= LIB_EXTERN;
|
|
}
|
|
}
|
|
|
|
if(idcode==ID_OB) { /* loose object: give a base */
|
|
base= MEM_callocN( sizeof(Base), "app_nam_part");
|
|
BLI_addtail(&scene->base, base);
|
|
|
|
if(id==0) ob= mainvar->object.last;
|
|
else ob= (Object *)id;
|
|
|
|
/* this is bad code... G.vd nor G.scene should be used on this level... */
|
|
if((flag & FILE_ACTIVELAY)) {
|
|
if(G.vd) ob->lay= G.vd->layact;
|
|
else ob->lay = G.scene->lay;
|
|
}
|
|
base->lay= ob->lay;
|
|
base->object= ob;
|
|
ob->id.us++;
|
|
|
|
if(flag & FILE_AUTOSELECT) {
|
|
base->flag |= SELECT;
|
|
base->object->flag = base->flag;
|
|
/* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */
|
|
}
|
|
}
|
|
afbreek= 1;
|
|
}
|
|
}
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
}
|
|
}
|
|
|
|
static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
|
|
{
|
|
BHead *bhead;
|
|
|
|
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
|
|
if (bhead->code == GS(id->name)) {
|
|
ID *idread= (ID *)(bhead+1); /* BHEAD+DATA dependancy */
|
|
|
|
if (BLI_streq(id->name, idread->name)) {
|
|
id->flag &= ~LIB_READ;
|
|
id->flag |= LIB_TEST;
|
|
// printf("read lib block %s\n", id->name);
|
|
read_libblock(fd, mainvar, bhead, id->flag, id_r);
|
|
|
|
break;
|
|
}
|
|
} else if (bhead->code==ENDB)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* this is a version of BLO_library_append needed by the BPython API, so
|
|
* scripts can load data from .blend files -- see Blender.Library module.*/
|
|
|
|
/* append to G.scene */
|
|
void BLO_script_library_append(BlendHandle *bh, char *dir, char *name, int idcode)
|
|
{
|
|
ListBase mainlist;
|
|
Main *mainl;
|
|
FileData *fd = (FileData *)bh;
|
|
char filename[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
mainlist.first= mainlist.last= G.main;
|
|
G.main->next= NULL;
|
|
|
|
/* make copy of the 'last loaded filename', we need to restore it */
|
|
BLI_strncpy(filename, G.sce, sizeof(filename));
|
|
/* already opened file, to reconstruct relative paths */
|
|
BLI_strncpy(G.sce, fd->filename, sizeof(filename));
|
|
|
|
/* make mains */
|
|
blo_split_main(&mainlist);
|
|
|
|
/* which one do we need? */
|
|
mainl = blo_find_main(&mainlist, dir);
|
|
|
|
append_named_part(fd, mainl, G.scene, name, idcode, 0);
|
|
|
|
/* make main consistant */
|
|
expand_main(fd, mainl);
|
|
|
|
/* do this when expand found other libs */
|
|
read_libraries(fd, &mainlist);
|
|
|
|
blo_join_main(&mainlist);
|
|
G.main= mainlist.first;
|
|
|
|
lib_link_all(fd, G.main);
|
|
|
|
/* restore the 'last loaded filename' */
|
|
BLI_strncpy(G.sce, filename, sizeof(filename));
|
|
DAG_scene_sort(G.scene);
|
|
}
|
|
|
|
/* append to G.scene */
|
|
void BLO_library_append(SpaceFile *sfile, char *dir, int idcode)
|
|
{
|
|
FileData *fd= (FileData*) sfile->libfiledata;
|
|
Main *mainl;
|
|
Base *centerbase;
|
|
Object *ob;
|
|
float *curs,centerloc[3],vec[3],min[3],max[3];
|
|
int a, totsel=0,count=0;
|
|
char filename[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
INIT_MINMAX(min, max);
|
|
|
|
/* are there files selected? */
|
|
for(a=0; a<sfile->totfile; a++) {
|
|
if(sfile->filelist[a].flags & ACTIVE) {
|
|
totsel++;
|
|
}
|
|
}
|
|
|
|
if(totsel==0) {
|
|
/* is the indicated file in the filelist? */
|
|
if(sfile->file[0]) {
|
|
for(a=0; a<sfile->totfile; a++) {
|
|
if( strcmp(sfile->filelist[a].relname, sfile->file)==0) break;
|
|
}
|
|
if(a==sfile->totfile) {
|
|
error("Wrong indicated name");
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
error("Nothing indicated");
|
|
return;
|
|
}
|
|
}
|
|
/* now we have or selected, or an indicated file */
|
|
|
|
/* make copy of the 'last loaded filename', we need to restore it */
|
|
BLI_strncpy(filename, G.sce, sizeof(filename));
|
|
|
|
BLI_strncpy(G.sce, G.main->name, sizeof(G.main->name)); // original file, to reconstruct relative paths for current append
|
|
|
|
if(sfile->flag & FILE_AUTOSELECT) scene_deselect_all(G.scene);
|
|
|
|
fd->mainlist.first= fd->mainlist.last= G.main;
|
|
G.main->next= NULL;
|
|
|
|
/* make mains */
|
|
blo_split_main(&fd->mainlist);
|
|
|
|
/* which one do we need? */
|
|
mainl = blo_find_main(&fd->mainlist, dir);
|
|
mainl->versionfile= fd->fileversion; // needed for do_version
|
|
|
|
if(totsel==0) {
|
|
append_named_part(fd, mainl, G.scene, sfile->file, idcode, sfile->flag);
|
|
}
|
|
else {
|
|
for(a=0; a<sfile->totfile; a++) {
|
|
if(sfile->filelist[a].flags & ACTIVE) {
|
|
append_named_part(fd, mainl, G.scene, sfile->filelist[a].relname, idcode, sfile->flag);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* make main consistant */
|
|
expand_main(fd, mainl);
|
|
|
|
/* do this when expand found other libs */
|
|
read_libraries(fd, &fd->mainlist);
|
|
|
|
if(sfile->flag & FILE_STRINGCODE) {
|
|
|
|
/* uses old .blend file (*filename) as reference */
|
|
BLI_makestringcode(filename, mainl->curlib->name);
|
|
/* the caller checks for appended library, so we make sure names match */
|
|
BLI_strncpy(dir, mainl->curlib->name, sizeof(mainl->curlib->name));
|
|
}
|
|
|
|
blo_join_main(&fd->mainlist);
|
|
G.main= fd->mainlist.first;
|
|
|
|
lib_link_all(fd, G.main);
|
|
|
|
/* give a base to loose objects */
|
|
give_base_to_objects(G.scene, &(G.main->object));
|
|
/* has been removed... erm, why? (ton) */
|
|
/* 20040907: looks like they are give base already in append_named_part(); -Nathan L */
|
|
/* 20041208: put back. It only linked direct, not indirect objects (ton) */
|
|
|
|
/* patch to prevent switch_endian happens twice */
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
blo_freefiledata((FileData*) sfile->libfiledata);
|
|
sfile->libfiledata= 0;
|
|
}
|
|
|
|
if(sfile->flag & FILE_ATCURSOR) {
|
|
centerbase= (G.scene->base.first);
|
|
while(centerbase) {
|
|
if(((centerbase)->flag & SELECT)) {
|
|
VECCOPY(vec, centerbase->object->loc);
|
|
DO_MINMAX(vec, min, max);
|
|
count++;
|
|
}
|
|
centerbase= centerbase->next;
|
|
}
|
|
if(count) {
|
|
centerloc[0]= (min[0]+max[0])/2;
|
|
centerloc[1]= (min[1]+max[1])/2;
|
|
centerloc[2]= (min[2]+max[2])/2;
|
|
curs = G.scene->cursor;
|
|
VECSUB(centerloc,curs,centerloc);
|
|
|
|
centerbase= (G.scene->base.first);
|
|
while(centerbase) {
|
|
if( ((centerbase)->flag & SELECT)) {
|
|
ob= centerbase->object;
|
|
ob->loc[0] += centerloc[0];
|
|
ob->loc[1] += centerloc[1];
|
|
ob->loc[2] += centerloc[2];
|
|
}
|
|
centerbase= centerbase->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* restore the 'last loaded filename' */
|
|
BLI_strncpy(G.sce, filename, sizeof(filename));
|
|
DAG_scene_sort(G.scene);
|
|
}
|
|
|
|
/* ************* READ LIBRARY ************** */
|
|
|
|
static int mainvar_count_libread_blocks(Main *mainvar)
|
|
{
|
|
ListBase *lbarray[30];
|
|
int a, tot= 0;
|
|
|
|
a= set_listbasepointers(mainvar, lbarray);
|
|
while(a--) {
|
|
ID *id= lbarray[a]->first;
|
|
|
|
for (id= lbarray[a]->first; id; id= id->next)
|
|
if (id->flag & LIB_READ)
|
|
tot++;
|
|
}
|
|
return tot;
|
|
}
|
|
|
|
static void read_libraries(FileData *basefd, ListBase *mainlist)
|
|
{
|
|
Main *mainl= mainlist->first;
|
|
Main *mainptr;
|
|
ListBase *lbarray[30];
|
|
int a, doit= 1;
|
|
|
|
while(doit) {
|
|
doit= 0;
|
|
|
|
/* test 1: read libdata */
|
|
mainptr= mainl->next;
|
|
while(mainptr) {
|
|
int tot= mainvar_count_libread_blocks(mainptr);
|
|
|
|
//printf("found LIB_READ %s\n", mainptr->curlib->name);
|
|
if(tot) {
|
|
FileData *fd= mainptr->curlib->filedata;
|
|
|
|
if(fd==NULL) {
|
|
BlendReadError err;
|
|
printf("read lib %s\n", mainptr->curlib->name);
|
|
fd= blo_openblenderfile(mainptr->curlib->name, &err);
|
|
if (fd) {
|
|
if (fd->libmap)
|
|
oldnewmap_free(fd->libmap);
|
|
|
|
fd->libmap= basefd->libmap;
|
|
fd->flags|= FD_FLAGS_NOT_MY_LIBMAP;
|
|
|
|
mainptr->curlib->filedata= fd;
|
|
mainptr->versionfile= fd->fileversion;
|
|
}
|
|
else mainptr->curlib->filedata= NULL;
|
|
|
|
if (fd==NULL)
|
|
printf("ERROR: can't find lib %s \n", mainptr->curlib->name);
|
|
}
|
|
if(fd) {
|
|
doit= 1;
|
|
a= set_listbasepointers(mainptr, lbarray);
|
|
while(a--) {
|
|
ID *id= lbarray[a]->first;
|
|
|
|
while(id) {
|
|
ID *idn= id->next;
|
|
if(id->flag & LIB_READ) {
|
|
ID *realid= NULL;
|
|
BLI_remlink(lbarray[a], id);
|
|
|
|
append_id_part(fd, mainptr, id, &realid);
|
|
if (!realid)
|
|
printf("LIB ERROR: can't find %s\n", id->name);
|
|
change_libadr(fd, id, realid);
|
|
|
|
MEM_freeN(id);
|
|
}
|
|
id= idn;
|
|
}
|
|
}
|
|
|
|
expand_main(fd, mainptr);
|
|
|
|
/* dang FileData... now new libraries need to be appended to original filedata, it is not a good replacement for the old global (ton) */
|
|
while( fd->mainlist.first ) {
|
|
Main *mp= fd->mainlist.first;
|
|
BLI_remlink(&fd->mainlist, mp);
|
|
BLI_addtail(&basefd->mainlist, mp);
|
|
}
|
|
}
|
|
}
|
|
|
|
mainptr= mainptr->next;
|
|
}
|
|
}
|
|
mainptr= mainl->next;
|
|
while(mainptr) {
|
|
/* test if there are unread libblocks */
|
|
a= set_listbasepointers(mainptr, lbarray);
|
|
while(a--) {
|
|
ID *id= lbarray[a]->first;
|
|
while(id) {
|
|
ID *idn= id->next;
|
|
if(id->flag & LIB_READ) {
|
|
BLI_remlink(lbarray[a], id);
|
|
|
|
printf("LIB ERROR: can't find %s\n", id->name);
|
|
change_libadr(basefd, id, 0);
|
|
|
|
MEM_freeN(id);
|
|
}
|
|
id= idn;
|
|
}
|
|
}
|
|
|
|
/* some mains still have to be read, then
|
|
* versionfile is still zero! */
|
|
if(mainptr->versionfile) {
|
|
if(mainptr->curlib->filedata) // can be zero... with shift+f1 append
|
|
do_versions(mainptr->curlib->filedata, mainptr->curlib, mainptr);
|
|
else
|
|
do_versions(basefd, NULL, mainptr);
|
|
}
|
|
|
|
if(mainptr->curlib->filedata) blo_freefiledata(mainptr->curlib->filedata);
|
|
mainptr->curlib->filedata= NULL;
|
|
|
|
mainptr= mainptr->next;
|
|
}
|
|
}
|
|
|
|
/* reading runtime */
|
|
|
|
BlendFileData *blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r)
|
|
{
|
|
BlendFileData *bfd = NULL;
|
|
FileData *fd = filedata_new();
|
|
fd->filedes = file;
|
|
fd->buffersize = actualsize;
|
|
fd->read = fd_read_from_file;
|
|
|
|
fd = blo_decode_and_check(fd, error_r);
|
|
if (!fd)
|
|
return NULL;
|
|
|
|
bfd= blo_read_file_internal(fd, error_r);
|
|
blo_freefiledata(fd);
|
|
|
|
return bfd;
|
|
}
|