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blender-archive/source/blender/modifiers/intern/MOD_nodes.cc
Hans Goudey 633c29fb7b Fix: Nodes modifier ignores input value with new property missing
An issue with the previous commit-- the default value of the type was
used instead of the property value when the "use_attribute" property
was missing.
2021-09-16 21:54:14 -05:00

1202 lines
42 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include <iostream>
#include <string>
#include "MEM_guardedalloc.h"
#include "BLI_float3.hh"
#include "BLI_listbase.h"
#include "BLI_multi_value_map.hh"
#include "BLI_set.hh"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_collection_types.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_attribute_math.hh"
#include "BKE_customdata.h"
#include "BKE_geometry_set_instances.hh"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_pointcloud.h"
#include "BKE_screen.h"
#include "BKE_simulation.h"
#include "BKE_workspace.h"
#include "BLO_read_write.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "MOD_nodes.h"
#include "MOD_nodes_evaluator.hh"
#include "MOD_ui_common.h"
#include "ED_spreadsheet.h"
#include "NOD_derived_node_tree.hh"
#include "NOD_geometry.h"
#include "NOD_geometry_nodes_eval_log.hh"
#include "FN_field.hh"
#include "FN_multi_function.hh"
using blender::ColorGeometry4f;
using blender::destruct_ptr;
using blender::float3;
using blender::FunctionRef;
using blender::IndexRange;
using blender::Map;
using blender::Set;
using blender::Span;
using blender::StringRef;
using blender::StringRefNull;
using blender::Vector;
using blender::fn::GMutablePointer;
using blender::fn::GPointer;
using blender::nodes::GeoNodeExecParams;
using blender::threading::EnumerableThreadSpecific;
using namespace blender::fn::multi_function_types;
using namespace blender::nodes::derived_node_tree_types;
static void initData(ModifierData *md)
{
NodesModifierData *nmd = (NodesModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(nmd, modifier));
MEMCPY_STRUCT_AFTER(nmd, DNA_struct_default_get(NodesModifierData), modifier);
}
static void addIdsUsedBySocket(const ListBase *sockets, Set<ID *> &ids)
{
LISTBASE_FOREACH (const bNodeSocket *, socket, sockets) {
if (socket->type == SOCK_OBJECT) {
Object *object = ((bNodeSocketValueObject *)socket->default_value)->value;
if (object != nullptr) {
ids.add(&object->id);
}
}
else if (socket->type == SOCK_COLLECTION) {
Collection *collection = ((bNodeSocketValueCollection *)socket->default_value)->value;
if (collection != nullptr) {
ids.add(&collection->id);
}
}
else if (socket->type == SOCK_MATERIAL) {
Material *material = ((bNodeSocketValueMaterial *)socket->default_value)->value;
if (material != nullptr) {
ids.add(&material->id);
}
}
else if (socket->type == SOCK_TEXTURE) {
Tex *texture = ((bNodeSocketValueTexture *)socket->default_value)->value;
if (texture != nullptr) {
ids.add(&texture->id);
}
}
}
}
static void find_used_ids_from_nodes(const bNodeTree &tree, Set<ID *> &ids)
{
Set<const bNodeTree *> handled_groups;
LISTBASE_FOREACH (const bNode *, node, &tree.nodes) {
addIdsUsedBySocket(&node->inputs, ids);
addIdsUsedBySocket(&node->outputs, ids);
if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
const bNodeTree *group = (bNodeTree *)node->id;
if (group != nullptr && handled_groups.add(group)) {
find_used_ids_from_nodes(*group, ids);
}
}
}
}
static void find_used_ids_from_settings(const NodesModifierSettings &settings, Set<ID *> &ids)
{
IDP_foreach_property(
settings.properties,
IDP_TYPE_FILTER_ID,
[](IDProperty *property, void *user_data) {
Set<ID *> *ids = (Set<ID *> *)user_data;
ID *id = IDP_Id(property);
if (id != nullptr) {
ids->add(id);
}
},
&ids);
}
/* We don't know exactly what attributes from the other object we will need. */
static const CustomData_MeshMasks dependency_data_mask{CD_MASK_PROP_ALL | CD_MASK_MDEFORMVERT,
CD_MASK_PROP_ALL,
CD_MASK_PROP_ALL,
CD_MASK_PROP_ALL,
CD_MASK_PROP_ALL};
static void add_collection_relation(const ModifierUpdateDepsgraphContext *ctx,
Collection &collection)
{
DEG_add_collection_geometry_relation(ctx->node, &collection, "Nodes Modifier");
DEG_add_collection_geometry_customdata_mask(ctx->node, &collection, &dependency_data_mask);
}
static void add_object_relation(const ModifierUpdateDepsgraphContext *ctx, Object &object)
{
DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_TRANSFORM, "Nodes Modifier");
if (&(ID &)object != &ctx->object->id) {
if (object.type == OB_EMPTY && object.instance_collection != nullptr) {
add_collection_relation(ctx, *object.instance_collection);
}
else if (DEG_object_has_geometry_component(&object)) {
DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_GEOMETRY, "Nodes Modifier");
DEG_add_customdata_mask(ctx->node, &object, &dependency_data_mask);
}
}
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
DEG_add_modifier_to_transform_relation(ctx->node, "Nodes Modifier");
if (nmd->node_group != nullptr) {
DEG_add_node_tree_relation(ctx->node, nmd->node_group, "Nodes Modifier");
Set<ID *> used_ids;
find_used_ids_from_settings(nmd->settings, used_ids);
find_used_ids_from_nodes(*nmd->node_group, used_ids);
for (ID *id : used_ids) {
switch ((ID_Type)GS(id->name)) {
case ID_OB: {
Object *object = reinterpret_cast<Object *>(id);
add_object_relation(ctx, *object);
break;
}
case ID_GR: {
Collection *collection = reinterpret_cast<Collection *>(id);
add_collection_relation(ctx, *collection);
break;
}
case ID_TE: {
DEG_add_generic_id_relation(ctx->node, id, "Nodes Modifier");
}
default: {
/* Purposefully don't add relations for materials. While there are material sockets,
* the pointers are only passed around as handles rather than dereferenced. */
break;
}
}
}
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
walk(userData, ob, (ID **)&nmd->node_group, IDWALK_CB_USER);
struct ForeachSettingData {
IDWalkFunc walk;
void *userData;
Object *ob;
} settings = {walk, userData, ob};
IDP_foreach_property(
nmd->settings.properties,
IDP_TYPE_FILTER_ID,
[](IDProperty *id_prop, void *user_data) {
ForeachSettingData *settings = (ForeachSettingData *)user_data;
settings->walk(
settings->userData, settings->ob, (ID **)&id_prop->data.pointer, IDWALK_CB_USER);
},
&settings);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static bool isDisabled(const struct Scene *UNUSED(scene),
ModifierData *md,
bool UNUSED(useRenderParams))
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->node_group == nullptr) {
return true;
}
return false;
}
static bool logging_enabled(const ModifierEvalContext *ctx)
{
if (!DEG_is_active(ctx->depsgraph)) {
return false;
}
if ((ctx->flag & MOD_APPLY_ORCO) != 0) {
return false;
}
return true;
}
static const std::string use_attribute_suffix = "_use_attribute";
static const std::string attribute_name_suffix = "_attribute_name";
/**
* \return Whether using an attribute to input values of this type is supported.
*/
static bool socket_type_has_attribute_toggle(const bNodeSocket &socket)
{
return ELEM(socket.type, SOCK_FLOAT, SOCK_VECTOR, SOCK_BOOLEAN, SOCK_RGBA, SOCK_INT);
}
static IDProperty *id_property_create_from_socket(const bNodeSocket &socket)
{
switch (socket.type) {
case SOCK_FLOAT: {
bNodeSocketValueFloat *value = (bNodeSocketValueFloat *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.f = value->value;
IDProperty *property = IDP_New(IDP_FLOAT, &idprop, socket.identifier);
IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property);
ui_data->base.rna_subtype = value->subtype;
ui_data->min = ui_data->soft_min = (double)value->min;
ui_data->max = ui_data->soft_max = (double)value->max;
ui_data->default_value = value->value;
return property;
}
case SOCK_INT: {
bNodeSocketValueInt *value = (bNodeSocketValueInt *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.i = value->value;
IDProperty *property = IDP_New(IDP_INT, &idprop, socket.identifier);
IDPropertyUIDataInt *ui_data = (IDPropertyUIDataInt *)IDP_ui_data_ensure(property);
ui_data->base.rna_subtype = value->subtype;
ui_data->min = ui_data->soft_min = value->min;
ui_data->max = ui_data->soft_max = value->max;
ui_data->default_value = value->value;
return property;
}
case SOCK_VECTOR: {
bNodeSocketValueVector *value = (bNodeSocketValueVector *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.array.len = 3;
idprop.array.type = IDP_FLOAT;
IDProperty *property = IDP_New(IDP_ARRAY, &idprop, socket.identifier);
copy_v3_v3((float *)IDP_Array(property), value->value);
IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property);
ui_data->base.rna_subtype = value->subtype;
ui_data->min = ui_data->soft_min = (double)value->min;
ui_data->max = ui_data->soft_max = (double)value->max;
ui_data->default_array = (double *)MEM_mallocN(sizeof(double[3]), "mod_prop_default");
ui_data->default_array_len = 3;
for (const int i : IndexRange(3)) {
ui_data->default_array[i] = double(value->value[i]);
}
return property;
}
case SOCK_RGBA: {
bNodeSocketValueRGBA *value = (bNodeSocketValueRGBA *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.array.len = 4;
idprop.array.type = IDP_FLOAT;
IDProperty *property = IDP_New(IDP_ARRAY, &idprop, socket.identifier);
copy_v4_v4((float *)IDP_Array(property), value->value);
IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property);
ui_data->base.rna_subtype = PROP_COLOR;
ui_data->default_array = (double *)MEM_mallocN(sizeof(double[4]), __func__);
ui_data->default_array_len = 4;
for (const int i : IndexRange(4)) {
ui_data->default_array[i] = double(value->value[i]);
}
return property;
}
case SOCK_BOOLEAN: {
bNodeSocketValueBoolean *value = (bNodeSocketValueBoolean *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.i = value->value != 0;
IDProperty *property = IDP_New(IDP_INT, &idprop, socket.identifier);
IDPropertyUIDataInt *ui_data = (IDPropertyUIDataInt *)IDP_ui_data_ensure(property);
ui_data->min = ui_data->soft_min = 0;
ui_data->max = ui_data->soft_max = 1;
ui_data->default_value = value->value != 0;
return property;
}
case SOCK_STRING: {
bNodeSocketValueString *value = (bNodeSocketValueString *)socket.default_value;
IDProperty *property = IDP_NewString(
value->value, socket.identifier, BLI_strnlen(value->value, sizeof(value->value)) + 1);
IDPropertyUIDataString *ui_data = (IDPropertyUIDataString *)IDP_ui_data_ensure(property);
ui_data->default_value = BLI_strdup(value->value);
return property;
}
case SOCK_OBJECT: {
bNodeSocketValueObject *value = (bNodeSocketValueObject *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.id = (ID *)value->value;
return IDP_New(IDP_ID, &idprop, socket.identifier);
}
case SOCK_COLLECTION: {
bNodeSocketValueCollection *value = (bNodeSocketValueCollection *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.id = (ID *)value->value;
return IDP_New(IDP_ID, &idprop, socket.identifier);
}
case SOCK_TEXTURE: {
bNodeSocketValueTexture *value = (bNodeSocketValueTexture *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.id = (ID *)value->value;
return IDP_New(IDP_ID, &idprop, socket.identifier);
}
case SOCK_MATERIAL: {
bNodeSocketValueMaterial *value = (bNodeSocketValueMaterial *)socket.default_value;
IDPropertyTemplate idprop = {0};
idprop.id = (ID *)value->value;
return IDP_New(IDP_ID, &idprop, socket.identifier);
}
}
return nullptr;
}
static bool id_property_type_matches_socket(const bNodeSocket &socket, const IDProperty &property)
{
switch (socket.type) {
case SOCK_FLOAT:
return ELEM(property.type, IDP_FLOAT, IDP_DOUBLE);
case SOCK_INT:
return property.type == IDP_INT;
case SOCK_VECTOR:
return property.type == IDP_ARRAY && property.subtype == IDP_FLOAT && property.len == 3;
case SOCK_RGBA:
return property.type == IDP_ARRAY && property.subtype == IDP_FLOAT && property.len == 4;
case SOCK_BOOLEAN:
return property.type == IDP_INT;
case SOCK_STRING:
return property.type == IDP_STRING;
case SOCK_OBJECT:
case SOCK_COLLECTION:
case SOCK_TEXTURE:
case SOCK_MATERIAL:
return property.type == IDP_ID;
}
BLI_assert_unreachable();
return false;
}
static void init_socket_cpp_value_from_property(const IDProperty &property,
const eNodeSocketDatatype socket_value_type,
void *r_value)
{
switch (socket_value_type) {
case SOCK_FLOAT: {
float value = 0.0f;
if (property.type == IDP_FLOAT) {
value = IDP_Float(&property);
}
else if (property.type == IDP_DOUBLE) {
value = (float)IDP_Double(&property);
}
new (r_value) blender::fn::Field<float>(blender::fn::make_constant_field(value));
break;
}
case SOCK_INT: {
int value = IDP_Int(&property);
new (r_value) blender::fn::Field<int>(blender::fn::make_constant_field(value));
break;
}
case SOCK_VECTOR: {
float3 value;
copy_v3_v3(value, (const float *)IDP_Array(&property));
new (r_value) blender::fn::Field<float3>(blender::fn::make_constant_field(value));
break;
}
case SOCK_RGBA: {
blender::ColorGeometry4f value;
copy_v4_v4((float *)value, (const float *)IDP_Array(&property));
new (r_value) blender::fn::Field<ColorGeometry4f>(blender::fn::make_constant_field(value));
break;
}
case SOCK_BOOLEAN: {
bool value = IDP_Int(&property) != 0;
new (r_value) blender::fn::Field<bool>(blender::fn::make_constant_field(value));
break;
}
case SOCK_STRING: {
std::string value = IDP_String(&property);
new (r_value)
blender::fn::Field<std::string>(blender::fn::make_constant_field(std::move(value)));
break;
}
case SOCK_OBJECT: {
ID *id = IDP_Id(&property);
Object *object = (id && GS(id->name) == ID_OB) ? (Object *)id : nullptr;
*(Object **)r_value = object;
break;
}
case SOCK_COLLECTION: {
ID *id = IDP_Id(&property);
Collection *collection = (id && GS(id->name) == ID_GR) ? (Collection *)id : nullptr;
*(Collection **)r_value = collection;
break;
}
case SOCK_TEXTURE: {
ID *id = IDP_Id(&property);
Tex *texture = (id && GS(id->name) == ID_TE) ? (Tex *)id : nullptr;
*(Tex **)r_value = texture;
break;
}
case SOCK_MATERIAL: {
ID *id = IDP_Id(&property);
Material *material = (id && GS(id->name) == ID_MA) ? (Material *)id : nullptr;
*(Material **)r_value = material;
break;
}
default: {
BLI_assert_unreachable();
break;
}
}
}
/**
* Rebuild the list of properties based on the sockets exposed as the modifier's node group
* inputs. If any properties correspond to the old properties by name and type, carry over
* the values.
*/
void MOD_nodes_update_interface(Object *object, NodesModifierData *nmd)
{
if (nmd->node_group == nullptr) {
return;
}
IDProperty *old_properties = nmd->settings.properties;
{
IDPropertyTemplate idprop = {0};
nmd->settings.properties = IDP_New(IDP_GROUP, &idprop, "Nodes Modifier Settings");
}
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->inputs) {
IDProperty *new_prop = id_property_create_from_socket(*socket);
if (new_prop == nullptr) {
/* Out of the set of supported input sockets, only
* geometry sockets aren't added to the modifier. */
BLI_assert(socket->type == SOCK_GEOMETRY);
continue;
}
new_prop->flag |= IDP_FLAG_OVERRIDABLE_LIBRARY;
if (socket->description[0] != '\0') {
IDPropertyUIData *ui_data = IDP_ui_data_ensure(new_prop);
ui_data->description = BLI_strdup(socket->description);
}
IDP_AddToGroup(nmd->settings.properties, new_prop);
if (old_properties != nullptr) {
IDProperty *old_prop = IDP_GetPropertyFromGroup(old_properties, socket->identifier);
if (old_prop != nullptr && id_property_type_matches_socket(*socket, *old_prop)) {
/* #IDP_CopyPropertyContent replaces the UI data as well, which we don't (we only
* want to replace the values). So release it temporarily and replace it after. */
IDPropertyUIData *ui_data = new_prop->ui_data;
new_prop->ui_data = nullptr;
IDP_CopyPropertyContent(new_prop, old_prop);
if (new_prop->ui_data != nullptr) {
IDP_ui_data_free(new_prop);
}
new_prop->ui_data = ui_data;
}
}
if (socket_type_has_attribute_toggle(*socket)) {
const std::string use_attribute_id = socket->identifier + use_attribute_suffix;
const std::string attribute_name_id = socket->identifier + attribute_name_suffix;
IDPropertyTemplate idprop = {0};
IDProperty *use_attribute_prop = IDP_New(IDP_INT, &idprop, use_attribute_id.c_str());
IDP_AddToGroup(nmd->settings.properties, use_attribute_prop);
IDProperty *attribute_prop = IDP_New(IDP_STRING, &idprop, attribute_name_id.c_str());
IDP_AddToGroup(nmd->settings.properties, attribute_prop);
if (old_properties != nullptr) {
IDProperty *old_prop_use_attribute = IDP_GetPropertyFromGroup(old_properties,
use_attribute_id.c_str());
if (old_prop_use_attribute != nullptr) {
IDP_CopyPropertyContent(use_attribute_prop, old_prop_use_attribute);
}
IDProperty *old_attribute_name_prop = IDP_GetPropertyFromGroup(old_properties,
attribute_name_id.c_str());
if (old_attribute_name_prop != nullptr) {
IDP_CopyPropertyContent(attribute_prop, old_attribute_name_prop);
}
}
}
}
if (old_properties != nullptr) {
IDP_FreeProperty(old_properties);
}
DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
}
void MOD_nodes_init(Main *bmain, NodesModifierData *nmd)
{
bNodeTree *ntree = ntreeAddTree(bmain, "Geometry Nodes", ntreeType_Geometry->idname);
nmd->node_group = ntree;
ntreeAddSocketInterface(ntree, SOCK_IN, "NodeSocketGeometry", "Geometry");
ntreeAddSocketInterface(ntree, SOCK_OUT, "NodeSocketGeometry", "Geometry");
bNode *group_input_node = nodeAddStaticNode(nullptr, ntree, NODE_GROUP_INPUT);
bNode *group_output_node = nodeAddStaticNode(nullptr, ntree, NODE_GROUP_OUTPUT);
nodeSetSelected(group_input_node, false);
nodeSetSelected(group_output_node, false);
group_input_node->locx = -200 - group_input_node->width;
group_output_node->locx = 200;
group_output_node->flag |= NODE_DO_OUTPUT;
nodeAddLink(ntree,
group_output_node,
(bNodeSocket *)group_output_node->inputs.first,
group_input_node,
(bNodeSocket *)group_input_node->outputs.first);
ntreeUpdateTree(bmain, ntree);
}
static void initialize_group_input(NodesModifierData &nmd,
const bNodeSocket &socket,
void *r_value)
{
if (nmd.settings.properties == nullptr) {
socket.typeinfo->get_geometry_nodes_cpp_value(socket, r_value);
return;
}
const IDProperty *property = IDP_GetPropertyFromGroup(nmd.settings.properties,
socket.identifier);
if (property == nullptr) {
socket.typeinfo->get_geometry_nodes_cpp_value(socket, r_value);
return;
}
if (!id_property_type_matches_socket(socket, *property)) {
socket.typeinfo->get_geometry_nodes_cpp_value(socket, r_value);
return;
}
if (!socket_type_has_attribute_toggle(socket)) {
init_socket_cpp_value_from_property(
*property, static_cast<eNodeSocketDatatype>(socket.type), r_value);
return;
}
const IDProperty *property_use_attribute = IDP_GetPropertyFromGroup(
nmd.settings.properties, (socket.identifier + use_attribute_suffix).c_str());
const IDProperty *property_attribute_name = IDP_GetPropertyFromGroup(
nmd.settings.properties, (socket.identifier + attribute_name_suffix).c_str());
if (property_use_attribute == nullptr || property_attribute_name == nullptr) {
init_socket_cpp_value_from_property(
*property, static_cast<eNodeSocketDatatype>(socket.type), r_value);
return;
}
const bool use_attribute = IDP_Int(property_use_attribute) != 0;
if (use_attribute) {
const StringRef attribute_name{IDP_String(property_attribute_name)};
auto attribute_input = std::make_shared<blender::bke::AttributeFieldInput>(
attribute_name, *socket.typeinfo->get_base_cpp_type());
new (r_value) blender::fn::GField(std::move(attribute_input), 0);
}
else {
init_socket_cpp_value_from_property(
*property, static_cast<eNodeSocketDatatype>(socket.type), r_value);
}
}
static Vector<SpaceSpreadsheet *> find_spreadsheet_editors(Main *bmain)
{
wmWindowManager *wm = (wmWindowManager *)bmain->wm.first;
if (wm == nullptr) {
return {};
}
Vector<SpaceSpreadsheet *> spreadsheets;
LISTBASE_FOREACH (wmWindow *, window, &wm->windows) {
bScreen *screen = BKE_workspace_active_screen_get(window->workspace_hook);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
SpaceLink *sl = (SpaceLink *)area->spacedata.first;
if (sl->spacetype == SPACE_SPREADSHEET) {
spreadsheets.append((SpaceSpreadsheet *)sl);
}
}
}
return spreadsheets;
}
static DSocket try_get_socket_to_preview_for_spreadsheet(SpaceSpreadsheet *sspreadsheet,
NodesModifierData *nmd,
const ModifierEvalContext *ctx,
const DerivedNodeTree &tree)
{
Vector<SpreadsheetContext *> context_path = sspreadsheet->context_path;
if (context_path.size() < 3) {
return {};
}
if (context_path[0]->type != SPREADSHEET_CONTEXT_OBJECT) {
return {};
}
if (context_path[1]->type != SPREADSHEET_CONTEXT_MODIFIER) {
return {};
}
SpreadsheetContextObject *object_context = (SpreadsheetContextObject *)context_path[0];
if (object_context->object != DEG_get_original_object(ctx->object)) {
return {};
}
SpreadsheetContextModifier *modifier_context = (SpreadsheetContextModifier *)context_path[1];
if (StringRef(modifier_context->modifier_name) != nmd->modifier.name) {
return {};
}
for (SpreadsheetContext *context : context_path.as_span().drop_front(2)) {
if (context->type != SPREADSHEET_CONTEXT_NODE) {
return {};
}
}
Span<SpreadsheetContextNode *> nested_group_contexts =
context_path.as_span().drop_front(2).drop_back(1).cast<SpreadsheetContextNode *>();
SpreadsheetContextNode *last_context = (SpreadsheetContextNode *)context_path.last();
const DTreeContext *context = &tree.root_context();
for (SpreadsheetContextNode *node_context : nested_group_contexts) {
const NodeTreeRef &tree_ref = context->tree();
const NodeRef *found_node = nullptr;
for (const NodeRef *node_ref : tree_ref.nodes()) {
if (node_ref->name() == node_context->node_name) {
found_node = node_ref;
break;
}
}
if (found_node == nullptr) {
return {};
}
context = context->child_context(*found_node);
if (context == nullptr) {
return {};
}
}
const NodeTreeRef &tree_ref = context->tree();
for (const NodeRef *node_ref : tree_ref.nodes_by_type("GeometryNodeViewer")) {
if (node_ref->name() == last_context->node_name) {
const DNode viewer_node{context, node_ref};
return viewer_node.input(0);
}
}
return {};
}
static void find_sockets_to_preview(NodesModifierData *nmd,
const ModifierEvalContext *ctx,
const DerivedNodeTree &tree,
Set<DSocket> &r_sockets_to_preview)
{
Main *bmain = DEG_get_bmain(ctx->depsgraph);
/* Based on every visible spreadsheet context path, get a list of sockets that need to have their
* intermediate geometries cached for display. */
Vector<SpaceSpreadsheet *> spreadsheets = find_spreadsheet_editors(bmain);
for (SpaceSpreadsheet *sspreadsheet : spreadsheets) {
const DSocket socket = try_get_socket_to_preview_for_spreadsheet(sspreadsheet, nmd, ctx, tree);
if (socket) {
r_sockets_to_preview.add(socket);
}
}
}
static void clear_runtime_data(NodesModifierData *nmd)
{
if (nmd->runtime_eval_log != nullptr) {
delete (geo_log::ModifierLog *)nmd->runtime_eval_log;
nmd->runtime_eval_log = nullptr;
}
}
/**
* Evaluate a node group to compute the output geometry.
* Currently, this uses a fairly basic and inefficient algorithm that might compute things more
* often than necessary. It's going to be replaced soon.
*/
static GeometrySet compute_geometry(const DerivedNodeTree &tree,
Span<const NodeRef *> group_input_nodes,
const InputSocketRef &socket_to_compute,
GeometrySet input_geometry_set,
NodesModifierData *nmd,
const ModifierEvalContext *ctx)
{
blender::ResourceScope scope;
blender::LinearAllocator<> &allocator = scope.linear_allocator();
blender::nodes::NodeMultiFunctions mf_by_node{tree, scope};
Map<DOutputSocket, GMutablePointer> group_inputs;
const DTreeContext *root_context = &tree.root_context();
for (const NodeRef *group_input_node : group_input_nodes) {
Span<const OutputSocketRef *> group_input_sockets = group_input_node->outputs().drop_back(1);
if (group_input_sockets.is_empty()) {
continue;
}
Span<const OutputSocketRef *> remaining_input_sockets = group_input_sockets;
/* If the group expects a geometry as first input, use the geometry that has been passed to
* modifier. */
const OutputSocketRef *first_input_socket = group_input_sockets[0];
if (first_input_socket->bsocket()->type == SOCK_GEOMETRY) {
GeometrySet *geometry_set_in =
allocator.construct<GeometrySet>(input_geometry_set).release();
group_inputs.add_new({root_context, first_input_socket}, geometry_set_in);
remaining_input_sockets = remaining_input_sockets.drop_front(1);
}
/* Initialize remaining group inputs. */
for (const OutputSocketRef *socket : remaining_input_sockets) {
const CPPType &cpp_type = *socket->typeinfo()->get_geometry_nodes_cpp_type();
void *value_in = allocator.allocate(cpp_type.size(), cpp_type.alignment());
initialize_group_input(*nmd, *socket->bsocket(), value_in);
group_inputs.add_new({root_context, socket}, {cpp_type, value_in});
}
}
/* Don't keep a reference to the input geometry components to avoid copies during evaluation. */
input_geometry_set.clear();
Vector<DInputSocket> group_outputs;
group_outputs.append({root_context, &socket_to_compute});
std::optional<geo_log::GeoLogger> geo_logger;
blender::modifiers::geometry_nodes::GeometryNodesEvaluationParams eval_params;
if (logging_enabled(ctx)) {
Set<DSocket> preview_sockets;
find_sockets_to_preview(nmd, ctx, tree, preview_sockets);
eval_params.force_compute_sockets.extend(preview_sockets.begin(), preview_sockets.end());
geo_logger.emplace(std::move(preview_sockets));
}
eval_params.input_values = group_inputs;
eval_params.output_sockets = group_outputs;
eval_params.mf_by_node = &mf_by_node;
eval_params.modifier_ = nmd;
eval_params.depsgraph = ctx->depsgraph;
eval_params.self_object = ctx->object;
eval_params.geo_logger = geo_logger.has_value() ? &*geo_logger : nullptr;
blender::modifiers::geometry_nodes::evaluate_geometry_nodes(eval_params);
if (geo_logger.has_value()) {
NodesModifierData *nmd_orig = (NodesModifierData *)BKE_modifier_get_original(&nmd->modifier);
clear_runtime_data(nmd_orig);
nmd_orig->runtime_eval_log = new geo_log::ModifierLog(*geo_logger);
}
BLI_assert(eval_params.r_output_values.size() == 1);
GMutablePointer result = eval_params.r_output_values[0];
return result.relocate_out<GeometrySet>();
}
/**
* \note This could be done in #initialize_group_input, though that would require adding the
* the object as a parameter, so it's likely better to this check as a separate step.
*/
static void check_property_socket_sync(const Object *ob, ModifierData *md)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
int i = 0;
LISTBASE_FOREACH_INDEX (const bNodeSocket *, socket, &nmd->node_group->inputs, i) {
/* The first socket is the special geometry socket for the modifier object. */
if (i == 0 && socket->type == SOCK_GEOMETRY) {
continue;
}
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket->identifier);
if (property == nullptr) {
if (socket->type == SOCK_GEOMETRY) {
BKE_modifier_set_error(ob, md, "Node group can only have one geometry input");
}
else {
BKE_modifier_set_error(ob, md, "Missing property for input socket \"%s\"", socket->name);
}
continue;
}
if (!id_property_type_matches_socket(*socket, *property)) {
BKE_modifier_set_error(
ob, md, "Property type does not match input socket \"(%s)\"", socket->name);
continue;
}
}
bool has_geometry_output = false;
LISTBASE_FOREACH (const bNodeSocket *, socket, &nmd->node_group->outputs) {
if (socket->type == SOCK_GEOMETRY) {
has_geometry_output = true;
}
}
if (!has_geometry_output) {
BKE_modifier_set_error(ob, md, "Node group must have a geometry output");
}
}
static void modifyGeometry(ModifierData *md,
const ModifierEvalContext *ctx,
GeometrySet &geometry_set)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->node_group == nullptr) {
return;
}
check_property_socket_sync(ctx->object, md);
NodeTreeRefMap tree_refs;
DerivedNodeTree tree{*nmd->node_group, tree_refs};
if (tree.has_link_cycles()) {
BKE_modifier_set_error(ctx->object, md, "Node group has cycles");
return;
}
const NodeTreeRef &root_tree_ref = tree.root_context().tree();
Span<const NodeRef *> input_nodes = root_tree_ref.nodes_by_type("NodeGroupInput");
Span<const NodeRef *> output_nodes = root_tree_ref.nodes_by_type("NodeGroupOutput");
if (output_nodes.size() != 1) {
return;
}
Span<const InputSocketRef *> group_outputs = output_nodes[0]->inputs().drop_back(1);
if (group_outputs.size() == 0) {
return;
}
const InputSocketRef *group_output = group_outputs[0];
if (group_output->idname() != "NodeSocketGeometry") {
return;
}
geometry_set = compute_geometry(
tree, input_nodes, *group_outputs[0], std::move(geometry_set), nmd, ctx);
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
GeometrySet geometry_set = GeometrySet::create_with_mesh(mesh, GeometryOwnershipType::Editable);
modifyGeometry(md, ctx, geometry_set);
if (ctx->flag & MOD_APPLY_TO_BASE_MESH) {
/* In this case it makes sense to realize instances, otherwise in some cases there might be no
* results when applying the modifier. */
geometry_set = blender::bke::geometry_set_realize_mesh_for_modifier(geometry_set);
}
Mesh *new_mesh = geometry_set.get_component_for_write<MeshComponent>().release();
if (new_mesh == nullptr) {
return BKE_mesh_new_nomain(0, 0, 0, 0, 0);
}
return new_mesh;
}
static void modifyGeometrySet(ModifierData *md,
const ModifierEvalContext *ctx,
GeometrySet *geometry_set)
{
modifyGeometry(md, ctx, *geometry_set);
}
/* Drawing the properties manually with #uiItemR instead of #uiDefAutoButsRNA allows using
* the node socket identifier for the property names, since they are unique, but also having
* the correct label displayed in the UI. */
static void draw_property_for_socket(uiLayout *layout,
NodesModifierData *nmd,
PointerRNA *bmain_ptr,
PointerRNA *md_ptr,
const bNodeSocket &socket)
{
/* The property should be created in #MOD_nodes_update_interface with the correct type. */
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket.identifier);
/* IDProperties can be removed with python, so there could be a situation where
* there isn't a property for a socket or it doesn't have the correct type. */
if (property == nullptr || !id_property_type_matches_socket(socket, *property)) {
return;
}
char socket_id_esc[sizeof(socket.identifier) * 2];
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
char rna_path[sizeof(socket_id_esc) + 4];
BLI_snprintf(rna_path, ARRAY_SIZE(rna_path), "[\"%s\"]", socket_id_esc);
/* Use #uiItemPointerR to draw pointer properties because #uiItemR would not have enough
* information about what type of ID to select for editing the values. This is because
* pointer IDProperties contain no information about their type. */
switch (socket.type) {
case SOCK_OBJECT: {
uiItemPointerR(
layout, md_ptr, rna_path, bmain_ptr, "objects", socket.name, ICON_OBJECT_DATA);
break;
}
case SOCK_COLLECTION: {
uiItemPointerR(layout,
md_ptr,
rna_path,
bmain_ptr,
"collections",
socket.name,
ICON_OUTLINER_COLLECTION);
break;
}
case SOCK_MATERIAL: {
uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "materials", socket.name, ICON_MATERIAL);
break;
}
case SOCK_TEXTURE: {
uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "textures", socket.name, ICON_TEXTURE);
break;
}
default: {
if (socket_type_has_attribute_toggle(socket) &&
USER_EXPERIMENTAL_TEST(&U, use_geometry_nodes_fields)) {
const std::string rna_path_use_attribute = "[\"" + std::string(socket_id_esc) +
use_attribute_suffix + "\"]";
const std::string rna_path_attribute_name = "[\"" + std::string(socket_id_esc) +
attribute_name_suffix + "\"]";
uiLayout *row = uiLayoutRow(layout, true);
const int use_attribute = RNA_int_get(md_ptr, rna_path_use_attribute.c_str()) != 0;
if (use_attribute) {
uiItemR(row, md_ptr, rna_path_attribute_name.c_str(), 0, socket.name, ICON_NONE);
}
else {
uiItemR(row, md_ptr, rna_path, 0, socket.name, ICON_NONE);
}
PointerRNA props;
uiItemFullO(row,
"object.geometry_nodes_input_attribute_toggle",
"",
ICON_SPREADSHEET,
nullptr,
WM_OP_INVOKE_DEFAULT,
0,
&props);
RNA_string_set(&props, "modifier_name", nmd->modifier.name);
RNA_string_set(&props, "prop_path", rna_path_use_attribute.c_str());
}
else {
uiItemR(layout, md_ptr, rna_path, 0, socket.name, ICON_NONE);
}
}
}
}
static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
Main *bmain = CTX_data_main(C);
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, true);
uiTemplateID(layout,
C,
ptr,
"node_group",
"node.new_geometry_node_group_assign",
nullptr,
nullptr,
0,
false,
nullptr);
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
PointerRNA bmain_ptr;
RNA_main_pointer_create(bmain, &bmain_ptr);
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->inputs) {
draw_property_for_socket(layout, nmd, &bmain_ptr, ptr, *socket);
}
}
/* Draw node warnings. */
if (nmd->runtime_eval_log != nullptr) {
const geo_log::ModifierLog &log = *static_cast<geo_log::ModifierLog *>(nmd->runtime_eval_log);
log.foreach_node_log([layout](const geo_log::NodeLog &node_log) {
for (const geo_log::NodeWarning &warning : node_log.warnings()) {
if (warning.type != geo_log::NodeWarningType::Info) {
uiItemL(layout, warning.message.c_str(), ICON_ERROR);
}
}
});
}
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Nodes, panel_draw);
}
static void blendWrite(BlendWriter *writer, const ModifierData *md)
{
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
if (nmd->settings.properties != nullptr) {
/* Note that the property settings are based on the socket type info
* and don't necessarily need to be written, but we can't just free them. */
IDP_BlendWrite(writer, nmd->settings.properties);
}
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
BLO_read_data_address(reader, &nmd->settings.properties);
IDP_BlendDataRead(reader, &nmd->settings.properties);
nmd->runtime_eval_log = nullptr;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
NodesModifierData *tnmd = reinterpret_cast<NodesModifierData *>(target);
BKE_modifier_copydata_generic(md, target, flag);
tnmd->runtime_eval_log = nullptr;
if (nmd->settings.properties != nullptr) {
tnmd->settings.properties = IDP_CopyProperty_ex(nmd->settings.properties, flag);
}
}
static void freeData(ModifierData *md)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->settings.properties != nullptr) {
IDP_FreeProperty_ex(nmd->settings.properties, false);
nmd->settings.properties = nullptr;
}
clear_runtime_data(nmd);
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *UNUSED(md),
CustomData_MeshMasks *r_cddata_masks)
{
/* We don't know what the node tree will need. If there are vertex groups, it is likely that the
* node tree wants to access them. */
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
r_cddata_masks->vmask |= CD_MASK_PROP_ALL;
}
ModifierTypeInfo modifierType_Nodes = {
/* name */ "GeometryNodes",
/* structName */ "NodesModifierData",
/* structSize */ sizeof(NodesModifierData),
/* srna */ &RNA_NodesModifier,
/* type */ eModifierTypeType_Constructive,
/* flags */
static_cast<ModifierTypeFlag>(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_SupportsMapping),
/* icon */ ICON_NODETREE,
/* copyData */ copyData,
/* deformVerts */ nullptr,
/* deformMatrices */ nullptr,
/* deformVertsEM */ nullptr,
/* deformMatricesEM */ nullptr,
/* modifyMesh */ modifyMesh,
/* modifyHair */ nullptr,
/* modifyGeometrySet */ modifyGeometrySet,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ nullptr,
/* dependsOnNormals */ nullptr,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
/* freeRuntimeData */ nullptr,
/* panelRegister */ panelRegister,
/* blendWrite */ blendWrite,
/* blendRead */ blendRead,
};