This adds a toggle to node group inputs exposed in the modifier to use an attribute instead of a single value. When the toggle is pressed, the button switches to a text button to choose an attribute name. Attribute search isn't implemented here yet. One confusing thing is that some values can't be driven by attributes at all, like the size of a primitive node. In that case, we should have a node warning, but that will be separate since it's more general. We can also have an option to turn off this toggle in node group input settings. The two new properties for each input are stored with the same name as the value, but with `"_use_attribute"` and `"_attribute_name"`` suffixes. The properties are not added for socket types that don't support attribute input, like object sockets. Differential Revision: https://developer.blender.org/D12504
336 lines
14 KiB
C
336 lines
14 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup edobj
|
|
*/
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "DNA_object_types.h"
|
|
|
|
#include "BKE_context.h"
|
|
|
|
#include "RNA_access.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "ED_object.h"
|
|
|
|
#include "object_intern.h"
|
|
|
|
#include "MOD_gpencil_lineart.h"
|
|
|
|
/* ************************** registration **********************************/
|
|
|
|
void ED_operatortypes_object(void)
|
|
{
|
|
WM_operatortype_append(OBJECT_OT_location_clear);
|
|
WM_operatortype_append(OBJECT_OT_rotation_clear);
|
|
WM_operatortype_append(OBJECT_OT_scale_clear);
|
|
WM_operatortype_append(OBJECT_OT_origin_clear);
|
|
WM_operatortype_append(OBJECT_OT_visual_transform_apply);
|
|
WM_operatortype_append(OBJECT_OT_transform_apply);
|
|
WM_operatortype_append(OBJECT_OT_transform_axis_target);
|
|
WM_operatortype_append(OBJECT_OT_origin_set);
|
|
|
|
WM_operatortype_append(OBJECT_OT_mode_set);
|
|
WM_operatortype_append(OBJECT_OT_mode_set_with_submode);
|
|
WM_operatortype_append(OBJECT_OT_editmode_toggle);
|
|
WM_operatortype_append(OBJECT_OT_posemode_toggle);
|
|
WM_operatortype_append(OBJECT_OT_proxy_make);
|
|
WM_operatortype_append(OBJECT_OT_shade_smooth);
|
|
WM_operatortype_append(OBJECT_OT_shade_flat);
|
|
WM_operatortype_append(OBJECT_OT_paths_calculate);
|
|
WM_operatortype_append(OBJECT_OT_paths_update);
|
|
WM_operatortype_append(OBJECT_OT_paths_clear);
|
|
WM_operatortype_append(OBJECT_OT_paths_range_update);
|
|
WM_operatortype_append(OBJECT_OT_forcefield_toggle);
|
|
|
|
WM_operatortype_append(OBJECT_OT_transfer_mode);
|
|
|
|
WM_operatortype_append(OBJECT_OT_parent_set);
|
|
WM_operatortype_append(OBJECT_OT_parent_no_inverse_set);
|
|
WM_operatortype_append(OBJECT_OT_parent_clear);
|
|
WM_operatortype_append(OBJECT_OT_vertex_parent_set);
|
|
WM_operatortype_append(OBJECT_OT_track_set);
|
|
WM_operatortype_append(OBJECT_OT_track_clear);
|
|
WM_operatortype_append(OBJECT_OT_make_local);
|
|
WM_operatortype_append(OBJECT_OT_make_override_library);
|
|
WM_operatortype_append(OBJECT_OT_convert_proxy_to_override);
|
|
WM_operatortype_append(OBJECT_OT_make_single_user);
|
|
WM_operatortype_append(OBJECT_OT_make_links_scene);
|
|
WM_operatortype_append(OBJECT_OT_make_links_data);
|
|
|
|
WM_operatortype_append(OBJECT_OT_select_random);
|
|
WM_operatortype_append(OBJECT_OT_select_all);
|
|
WM_operatortype_append(OBJECT_OT_select_same_collection);
|
|
WM_operatortype_append(OBJECT_OT_select_by_type);
|
|
WM_operatortype_append(OBJECT_OT_select_linked);
|
|
WM_operatortype_append(OBJECT_OT_select_grouped);
|
|
WM_operatortype_append(OBJECT_OT_select_mirror);
|
|
WM_operatortype_append(OBJECT_OT_select_more);
|
|
WM_operatortype_append(OBJECT_OT_select_less);
|
|
|
|
WM_operatortype_append(COLLECTION_OT_create);
|
|
WM_operatortype_append(COLLECTION_OT_objects_remove_all);
|
|
WM_operatortype_append(COLLECTION_OT_objects_remove);
|
|
WM_operatortype_append(COLLECTION_OT_objects_add_active);
|
|
WM_operatortype_append(COLLECTION_OT_objects_remove_active);
|
|
|
|
WM_operatortype_append(OBJECT_OT_delete);
|
|
WM_operatortype_append(OBJECT_OT_text_add);
|
|
WM_operatortype_append(OBJECT_OT_armature_add);
|
|
WM_operatortype_append(OBJECT_OT_empty_add);
|
|
WM_operatortype_append(OBJECT_OT_lightprobe_add);
|
|
WM_operatortype_append(OBJECT_OT_drop_named_image);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_add);
|
|
WM_operatortype_append(OBJECT_OT_light_add);
|
|
WM_operatortype_append(OBJECT_OT_camera_add);
|
|
WM_operatortype_append(OBJECT_OT_speaker_add);
|
|
WM_operatortype_append(OBJECT_OT_hair_add);
|
|
WM_operatortype_append(OBJECT_OT_pointcloud_add);
|
|
WM_operatortype_append(OBJECT_OT_volume_add);
|
|
WM_operatortype_append(OBJECT_OT_volume_import);
|
|
WM_operatortype_append(OBJECT_OT_add);
|
|
WM_operatortype_append(OBJECT_OT_add_named);
|
|
WM_operatortype_append(OBJECT_OT_effector_add);
|
|
WM_operatortype_append(OBJECT_OT_collection_instance_add);
|
|
WM_operatortype_append(OBJECT_OT_data_instance_add);
|
|
WM_operatortype_append(OBJECT_OT_metaball_add);
|
|
WM_operatortype_append(OBJECT_OT_duplicates_make_real);
|
|
WM_operatortype_append(OBJECT_OT_duplicate);
|
|
WM_operatortype_append(OBJECT_OT_join);
|
|
WM_operatortype_append(OBJECT_OT_join_shapes);
|
|
WM_operatortype_append(OBJECT_OT_convert);
|
|
|
|
WM_operatortype_append(OBJECT_OT_modifier_add);
|
|
WM_operatortype_append(OBJECT_OT_modifier_remove);
|
|
WM_operatortype_append(OBJECT_OT_modifier_move_up);
|
|
WM_operatortype_append(OBJECT_OT_modifier_move_down);
|
|
WM_operatortype_append(OBJECT_OT_modifier_move_to_index);
|
|
WM_operatortype_append(OBJECT_OT_modifier_apply);
|
|
WM_operatortype_append(OBJECT_OT_modifier_apply_as_shapekey);
|
|
WM_operatortype_append(OBJECT_OT_modifier_convert);
|
|
WM_operatortype_append(OBJECT_OT_modifier_copy);
|
|
WM_operatortype_append(OBJECT_OT_modifier_copy_to_selected);
|
|
WM_operatortype_append(OBJECT_OT_modifier_set_active);
|
|
WM_operatortype_append(OBJECT_OT_multires_subdivide);
|
|
WM_operatortype_append(OBJECT_OT_multires_reshape);
|
|
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
|
|
WM_operatortype_append(OBJECT_OT_multires_base_apply);
|
|
WM_operatortype_append(OBJECT_OT_multires_unsubdivide);
|
|
WM_operatortype_append(OBJECT_OT_multires_rebuild_subdiv);
|
|
WM_operatortype_append(OBJECT_OT_multires_external_save);
|
|
WM_operatortype_append(OBJECT_OT_multires_external_pack);
|
|
WM_operatortype_append(OBJECT_OT_skin_root_mark);
|
|
WM_operatortype_append(OBJECT_OT_skin_loose_mark_clear);
|
|
WM_operatortype_append(OBJECT_OT_skin_radii_equalize);
|
|
WM_operatortype_append(OBJECT_OT_skin_armature_create);
|
|
WM_operatortype_append(OBJECT_OT_geometry_nodes_input_attribute_toggle);
|
|
|
|
/* grease pencil modifiers */
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_add);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_remove);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_up);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_down);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_to_index);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_apply);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy);
|
|
WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy_to_selected);
|
|
|
|
WM_operatortype_append(GPENCIL_OT_segment_add);
|
|
WM_operatortype_append(GPENCIL_OT_segment_remove);
|
|
WM_operatortype_append(GPENCIL_OT_segment_move);
|
|
|
|
/* grease pencil line art */
|
|
WM_operatortypes_lineart();
|
|
|
|
/* Shader FX. */
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_add);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_remove);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_move_up);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_move_down);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_move_to_index);
|
|
WM_operatortype_append(OBJECT_OT_shaderfx_copy);
|
|
|
|
WM_operatortype_append(OBJECT_OT_correctivesmooth_bind);
|
|
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
|
|
WM_operatortype_append(OBJECT_OT_explode_refresh);
|
|
WM_operatortype_append(OBJECT_OT_ocean_bake);
|
|
|
|
WM_operatortype_append(OBJECT_OT_constraint_add);
|
|
WM_operatortype_append(OBJECT_OT_constraint_add_with_targets);
|
|
WM_operatortype_append(POSE_OT_constraint_add);
|
|
WM_operatortype_append(POSE_OT_constraint_add_with_targets);
|
|
WM_operatortype_append(OBJECT_OT_constraints_copy);
|
|
WM_operatortype_append(POSE_OT_constraints_copy);
|
|
WM_operatortype_append(OBJECT_OT_constraints_clear);
|
|
WM_operatortype_append(POSE_OT_constraints_clear);
|
|
WM_operatortype_append(POSE_OT_ik_add);
|
|
WM_operatortype_append(POSE_OT_ik_clear);
|
|
WM_operatortype_append(CONSTRAINT_OT_delete);
|
|
WM_operatortype_append(CONSTRAINT_OT_apply);
|
|
WM_operatortype_append(CONSTRAINT_OT_copy);
|
|
WM_operatortype_append(CONSTRAINT_OT_copy_to_selected);
|
|
WM_operatortype_append(CONSTRAINT_OT_move_up);
|
|
WM_operatortype_append(CONSTRAINT_OT_move_down);
|
|
WM_operatortype_append(CONSTRAINT_OT_move_to_index);
|
|
WM_operatortype_append(CONSTRAINT_OT_stretchto_reset);
|
|
WM_operatortype_append(CONSTRAINT_OT_limitdistance_reset);
|
|
WM_operatortype_append(CONSTRAINT_OT_childof_set_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_childof_clear_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_objectsolver_set_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_objectsolver_clear_inverse);
|
|
WM_operatortype_append(CONSTRAINT_OT_followpath_path_animate);
|
|
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_add);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_remove);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_assign);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_assign_new);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_remove_from);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_select);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_deselect);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_selected);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_copy);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_normalize);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_lock);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_fix);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_invert);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_levels);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_smooth);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_clean);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_quantize);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_limit_total);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_mirror);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_set_active);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_sort);
|
|
WM_operatortype_append(OBJECT_OT_vertex_group_move);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_paste);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_delete);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_set_active);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
|
|
WM_operatortype_append(OBJECT_OT_vertex_weight_copy);
|
|
|
|
WM_operatortype_append(OBJECT_OT_face_map_add);
|
|
WM_operatortype_append(OBJECT_OT_face_map_remove);
|
|
WM_operatortype_append(OBJECT_OT_face_map_assign);
|
|
WM_operatortype_append(OBJECT_OT_face_map_remove_from);
|
|
WM_operatortype_append(OBJECT_OT_face_map_select);
|
|
WM_operatortype_append(OBJECT_OT_face_map_deselect);
|
|
WM_operatortype_append(OBJECT_OT_face_map_move);
|
|
|
|
WM_operatortype_append(TRANSFORM_OT_vertex_warp);
|
|
|
|
WM_operatortype_append(OBJECT_OT_move_to_collection);
|
|
WM_operatortype_append(OBJECT_OT_link_to_collection);
|
|
|
|
WM_operatortype_append(OBJECT_OT_shape_key_add);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_remove);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_clear);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_retime);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_mirror);
|
|
WM_operatortype_append(OBJECT_OT_shape_key_move);
|
|
|
|
WM_operatortype_append(OBJECT_OT_collection_add);
|
|
WM_operatortype_append(OBJECT_OT_collection_link);
|
|
WM_operatortype_append(OBJECT_OT_collection_remove);
|
|
WM_operatortype_append(OBJECT_OT_collection_unlink);
|
|
WM_operatortype_append(OBJECT_OT_collection_objects_select);
|
|
|
|
WM_operatortype_append(OBJECT_OT_hook_add_selob);
|
|
WM_operatortype_append(OBJECT_OT_hook_add_newob);
|
|
WM_operatortype_append(OBJECT_OT_hook_remove);
|
|
WM_operatortype_append(OBJECT_OT_hook_select);
|
|
WM_operatortype_append(OBJECT_OT_hook_assign);
|
|
WM_operatortype_append(OBJECT_OT_hook_reset);
|
|
WM_operatortype_append(OBJECT_OT_hook_recenter);
|
|
|
|
WM_operatortype_append(OBJECT_OT_bake_image);
|
|
WM_operatortype_append(OBJECT_OT_bake);
|
|
WM_operatortype_append(OBJECT_OT_drop_named_material);
|
|
WM_operatortype_append(OBJECT_OT_unlink_data);
|
|
WM_operatortype_append(OBJECT_OT_laplaciandeform_bind);
|
|
|
|
WM_operatortype_append(TRANSFORM_OT_vertex_random);
|
|
|
|
WM_operatortype_append(OBJECT_OT_data_transfer);
|
|
WM_operatortype_append(OBJECT_OT_datalayout_transfer);
|
|
WM_operatortype_append(OBJECT_OT_surfacedeform_bind);
|
|
|
|
WM_operatortype_append(OBJECT_OT_hide_view_clear);
|
|
WM_operatortype_append(OBJECT_OT_hide_view_set);
|
|
WM_operatortype_append(OBJECT_OT_hide_collection);
|
|
|
|
WM_operatortype_append(OBJECT_OT_voxel_remesh);
|
|
WM_operatortype_append(OBJECT_OT_voxel_size_edit);
|
|
|
|
WM_operatortype_append(OBJECT_OT_quadriflow_remesh);
|
|
}
|
|
|
|
void ED_operatormacros_object(void)
|
|
{
|
|
wmOperatorType *ot;
|
|
wmOperatorTypeMacro *otmacro;
|
|
|
|
ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move",
|
|
"Duplicate Objects",
|
|
"Duplicate selected objects and move them",
|
|
OPTYPE_UNDO | OPTYPE_REGISTER);
|
|
if (ot) {
|
|
WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
|
|
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
|
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
|
|
}
|
|
|
|
/* grr, should be able to pass options on... */
|
|
ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked",
|
|
"Duplicate Linked",
|
|
"Duplicate selected objects and move them",
|
|
OPTYPE_UNDO | OPTYPE_REGISTER);
|
|
if (ot) {
|
|
otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate");
|
|
RNA_boolean_set(otmacro->ptr, "linked", true);
|
|
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
|
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
|
|
}
|
|
}
|
|
|
|
static bool object_mode_poll(bContext *C)
|
|
{
|
|
Object *ob = CTX_data_active_object(C);
|
|
return (!ob || ob->mode == OB_MODE_OBJECT);
|
|
}
|
|
|
|
void ED_keymap_object(wmKeyConfig *keyconf)
|
|
{
|
|
wmKeyMap *keymap;
|
|
|
|
/* Objects, Regardless of Mode -------------------------------------------------- */
|
|
keymap = WM_keymap_ensure(keyconf, "Object Non-modal", 0, 0);
|
|
|
|
/* Object Mode ---------------------------------------------------------------- */
|
|
/* NOTE: this keymap gets disabled in non-objectmode. */
|
|
keymap = WM_keymap_ensure(keyconf, "Object Mode", 0, 0);
|
|
keymap->poll = object_mode_poll;
|
|
}
|