Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
25 lines
637 B
C++
25 lines
637 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BLI_index_mask.hh"
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#pragma once
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struct PointCloud;
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class PointCloudComponent;
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/** \file
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* \ingroup geo
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*/
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namespace blender::geometry {
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/**
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* Merge selected points into other selected points within the \a merge_distance. The merged
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* indices favor speed over accuracy, since the results will depend on the order of the points.
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*/
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PointCloud *point_merge_by_distance(const PointCloudComponent &src_points,
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const float merge_distance,
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const IndexMask selection);
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} // namespace blender::geometry
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