* Smoke got it's own thread loop now and can be esc'ed now * Apple OpenMP bug workaround until they fix the GCC (couldn't test this one) * removing some "static" keyword to prevent crashing on frame display * should also fix problems with wavelet.noise crashing (Bug #20710) Fluid: * sleep delay has been reduced to be more responsive * Fluid progress is displayed in percent using the mouse cursor (like smoke)