Issue was caused by incorrectly set PTS value frames came form Scene strip renderer. This value used to be calculated from RenderData current and start frame which lead to non-uniformuly counting which totally confuses encoder. Switch append_avi and append_ffmpeg to use current frame from rendering scene (which was already passing to this functions and was used mostly for logging) and start frame of rendering scene (it's new parameter added). This allowed to calculate correct PTS value easily and get rid of global static sframe variable in writeavi.c file.
239 lines
6.1 KiB
C
239 lines
6.1 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Robert Wenzlaff
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Functions for writing avi-format files.
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* Added interface for generic movie support (ton)
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*/
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/** \file blender/blenkernel/intern/writeavi.c
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* \ingroup bke
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "BKE_writeavi.h"
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#include "AVI_avi.h"
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/* callbacks */
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static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports);
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static void end_avi(void);
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static int append_avi(RenderData *rd, int start_frame, int frame, int *pixels,
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int rectx, int recty, ReportList *reports);
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static void filepath_avi(char *string, RenderData *rd);
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/* ********************** general blender movie support ***************************** */
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#ifdef WITH_QUICKTIME
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#include "quicktime_export.h"
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#endif
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#ifdef WITH_FFMPEG
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#include "BKE_writeffmpeg.h"
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#endif
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#include "BKE_writeframeserver.h"
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bMovieHandle *BKE_get_movie_handle(const char imtype)
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{
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static bMovieHandle mh;
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/* set the default handle, as builtin */
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mh.start_movie= start_avi;
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mh.append_movie= append_avi;
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mh.end_movie= end_avi;
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mh.get_next_frame = NULL;
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mh.get_movie_path = filepath_avi;
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/* do the platform specific handles */
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#if defined(_WIN32) && !defined(FREE_WINDOWS)
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if (imtype == R_IMF_IMTYPE_AVICODEC) {
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//XXX mh.start_movie= start_avi_codec;
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//XXX mh.append_movie= append_avi_codec;
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//XXX mh.end_movie= end_avi_codec;
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}
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#endif
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#ifdef WITH_QUICKTIME
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if (imtype == R_IMF_IMTYPE_QUICKTIME) {
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mh.start_movie= start_qt;
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mh.append_movie= append_qt;
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mh.end_movie= end_qt;
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mh.get_movie_path = filepath_qt;
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}
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#endif
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#ifdef WITH_FFMPEG
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if (ELEM4(imtype, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_XVID, R_IMF_IMTYPE_THEORA)) {
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mh.start_movie = start_ffmpeg;
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mh.append_movie = append_ffmpeg;
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mh.end_movie = end_ffmpeg;
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mh.get_movie_path = filepath_ffmpeg;
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}
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#endif
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#ifdef WITH_FRAMESERVER
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if (imtype == R_IMF_IMTYPE_FRAMESERVER) {
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mh.start_movie = start_frameserver;
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mh.append_movie = append_frameserver;
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mh.end_movie = end_frameserver;
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mh.get_next_frame = frameserver_loop;
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}
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#endif
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/* incase all above are disabled */
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(void)imtype;
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return &mh;
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}
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/* ****************************************************************** */
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static AviMovie *avi=NULL;
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static void filepath_avi (char *string, RenderData *rd)
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{
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if (string==NULL) return;
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strcpy(string, rd->pic);
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BLI_path_abs(string, G.main->name);
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BLI_make_existing_file(string);
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if (!BLI_testextensie(string, ".avi")) {
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BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
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strcat(string, ".avi");
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}
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}
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static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports)
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{
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int x, y;
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char name[256];
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AviFormat format;
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int quality;
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double framerate;
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(void)scene; /* unused */
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filepath_avi(name, rd);
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x = rectx;
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y = recty;
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quality= rd->im_format.quality;
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framerate= (double) rd->frs_sec / (double) rd->frs_sec_base;
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avi = MEM_mallocN (sizeof(AviMovie), "avimovie");
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if (rd->im_format.imtype != R_IMF_IMTYPE_AVIJPEG ) format = AVI_FORMAT_AVI_RGB;
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else format = AVI_FORMAT_MJPEG;
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if (AVI_open_compress (name, avi, 1, format) != AVI_ERROR_NONE) {
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BKE_report(reports, RPT_ERROR, "Cannot open or start AVI movie file.");
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MEM_freeN (avi);
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avi = NULL;
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return 0;
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}
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AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_WIDTH, &x);
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AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_HEIGHT, &y);
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AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_QUALITY, &quality);
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AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_FRAMERATE, &framerate);
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avi->interlace= 0;
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avi->odd_fields= 0;
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/* avi->interlace= rd->mode & R_FIELDS; */
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/* avi->odd_fields= (rd->mode & R_ODDFIELD)?1:0; */
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printf("Created avi: %s\n", name);
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return 1;
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}
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static int append_avi(RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
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int rectx, int recty, ReportList *UNUSED(reports))
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{
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unsigned int *rt1, *rt2, *rectot;
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int x, y;
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char *cp, rt;
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if (avi == NULL)
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return 0;
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/* note that libavi free's the buffer... stupid interface - zr */
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rectot= MEM_mallocN(rectx*recty*sizeof(int), "rectot");
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rt1= rectot;
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rt2= (unsigned int*)pixels + (recty-1)*rectx;
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/* flip y and convert to abgr */
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for (y=0; y < recty; y++, rt1+= rectx, rt2-= rectx) {
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memcpy (rt1, rt2, rectx*sizeof(int));
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cp= (char *)rt1;
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for(x= rectx; x>0; x--) {
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rt= cp[0];
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cp[0]= cp[3];
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cp[3]= rt;
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rt= cp[1];
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cp[1]= cp[2];
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cp[2]= rt;
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cp+= 4;
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}
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}
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AVI_write_frame (avi, (frame-start_frame), AVI_FORMAT_RGB32, rectot, rectx*recty*4);
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// printf ("added frame %3d (frame %3d in avi): ", frame, frame-start_frame);
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return 1;
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}
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static void end_avi(void)
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{
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if (avi == NULL) return;
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AVI_close_compress (avi);
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MEM_freeN (avi);
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avi= NULL;
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}
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/* similar to BKE_makepicstring() */
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void BKE_makeanimstring(char *string, RenderData *rd)
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{
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bMovieHandle *mh= BKE_get_movie_handle(rd->im_format.imtype);
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if(mh->get_movie_path)
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mh->get_movie_path(string, rd);
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else
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string[0]= '\0';
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}
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