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blender-archive/source/blender/bmesh/intern/editmesh_to_bmesh.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/intern/editmesh_to_bmesh.c
* \ingroup bmesh
*
* Unused
*/
#if 0
#include "MEM_guardedalloc.h"
#include "BKE_customdata.h"
#include "DNA_listBase.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include <string.h>
#include "BKE_utildefines.h"
#include "BKE_mesh.h"
#include "BKE_global.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BLI_editVert.h"
#include "mesh_intern.h"
#include "ED_mesh.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_array.h"
#include "bmesh.h"
/*
* EDITMESH TO BMESH.C
*
* This file contains functions
* for converting an editmesh
* into a Bmesh
*
*/
/*
* EDITMESH CORNERS TO LOOPS
*
* Converts editmesh face corner data
* (UVs, Vert colors, ect) to N-Gon
* face-edge ('loop') data.
*
*/
static void editmesh_corners_to_loops(BMesh *bm, CustomData *facedata, void *face_block, BMFace *f,int numCol, int numTex)
{
int i, j;
BMLoop *l;
MTFace *texface;
MTexPoly *texpoly;
MCol *mcol;
MLoopCol *mloopcol;
MLoopUV *mloopuv;
BMIter iter;
for(i=0; i < numTex; i++) {
texface = CustomData_em_get_n(facedata, face_block, CD_MTFACE, i);
texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
texpoly->tpage = texface->tpage;
texpoly->flag = texface->flag;
texpoly->transp = texface->transp;
texpoly->mode = texface->mode;
texpoly->tile = texface->tile;
texpoly->unwrap = texface->unwrap;
for (j=0, l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f); l; j++, l=BMIter_Step(&iter)) {
mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
mloopuv->uv[0] = texface->uv[j][0];
mloopuv->uv[1] = texface->uv[j][1];
}
}
for(i=0; i < numCol; i++) {
mcol = CustomData_em_get_n(facedata, face_block, CD_MCOL, i);
for (j=0, l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f); l; j++, l=BMIter_Step(&iter)) {
mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
mloopcol->r = mcol[j].r;
mloopcol->g = mcol[j].g;
mloopcol->b = mcol[j].b;
mloopcol->a = mcol[j].a;
}
}
}
/*
* EDITVERT TO BMVert
*
* Converts an editvert to
* a BMVert.
*
*/
static BMVert *editvert_to_BMVert(BMesh *bm, BMOperator *op, EditMesh *em, EditVert *eve)
{
BMVert *v = NULL;
v = BM_Make_Vert(bm, eve->co, NULL);
VECCOPY(v->no, eve->no);
/*transfer flags*/
v->head.flag = eve->h ? BM_HIDDEN : 0;
if(eve->f & SELECT) BM_Select_Vert(bm, v, TRUE);
v->bweight = eve->bweight;
BMO_Insert_MapPointer(bm, op, "map", eve, v);
/*Copy Custom Data*/
CustomData_bmesh_copy_data(&em->vdata, &bm->vdata, eve->data, &v->head.data);
return v;
}
/*
* EDITEDGE TO BMEdge
*
* Converts an editedge to
* a BMEdge
*
*/
static void editedge_to_BMEdge_internal(BMesh *bm, BMOperator *op, EditMesh *em, BMEdge *e, EditEdge *eed)
{
e->crease = eed->crease;
e->bweight = eed->bweight;
BM_Select(bm, e, eed->f & SELECT);
e->head.flag |= eed->seam ? BM_SEAM : 0;
e->head.flag |= eed->h & 1 ? BM_HIDDEN : 0;
e->head.flag |= eed->h & EM_FGON ? BM_FGON : 0;
e->head.flag |= eed->sharp ? BM_SHARP : 0;
CustomData_bmesh_copy_data(&em->edata, &bm->edata, eed->data, &e->head.data);
BMO_Insert_MapPointer(bm, op, "map", eed, e);
}
static BMEdge *editedge_to_BMEdge(BMesh *bm, BMOperator *op, EditMesh *em, EditEdge *eed)
{
BMVert *v1 = NULL, *v2 = NULL;
BMEdge *e = NULL;
v1 = eed->v1->tmp.p;
v2 = eed->v2->tmp.p;
e = BM_Make_Edge(bm, v1, v2,NULL, 0);
editedge_to_BMEdge_internal(bm, op, em, e, eed);
return e;
}
/*
* EDITFACE TO BMFace
*
* Converts an editface to a BMFace.
* Note that this also convert per-face
* corner data as well.
*
*/
static BMFace *editface_to_BMFace(BMesh *bm, BMOperator *op, EditMesh *em, EditFace *efa, int numCol, int numTex)
{
BMVert *v1 = NULL, *v2 = NULL;
BMFace *f = NULL;
BMEdge *edar[4];
int len;
edar[0] = BM_Make_Edge(bm, efa->v1->tmp.p, efa->v2->tmp.p, NULL, 1);
edar[1] = BM_Make_Edge(bm, efa->v2->tmp.p, efa->v3->tmp.p, NULL, 1);
if(efa->v4) {
edar[2] = BM_Make_Edge(bm, efa->v3->tmp.p, efa->v4->tmp.p, NULL, 1);
edar[3] = BM_Make_Edge(bm, efa->v4->tmp.p, efa->v1->tmp.p, NULL, 1);
}
else {
edar[2] = BM_Make_Edge(bm, efa->v3->tmp.p, efa->v1->tmp.p, NULL, 1);
}
editedge_to_BMEdge_internal(bm, op, em, edar[0], efa->e1);
editedge_to_BMEdge_internal(bm, op, em, edar[1], efa->e2);
editedge_to_BMEdge_internal(bm, op, em, edar[2], efa->e3);
if(efa->v4)
editedge_to_BMEdge_internal(bm, op, em, edar[3], efa->e4);
if(efa->e1->fgoni) edar[0]->head.flag |= BM_FGON;
if(efa->e2->fgoni) edar[1]->head.flag |= BM_FGON;
if(efa->e3->fgoni) edar[2]->head.flag |= BM_FGON;
if(efa->v4 && efa->e4->fgoni) edar[3]->head.flag |= BM_FGON;
if(efa->v4) len = 4;
else len = 3;
/*find v1 and v2*/
v1 = efa->v1->tmp.p;
v2 = efa->v2->tmp.p;
f = BM_Make_Ngon(bm, v1, v2, edar, len, 0);
VECCOPY(f->no, efa->n);
BMO_Insert_MapPointer(bm, op, "map", efa, f);
f->head.flag = 0;
f->mat_nr = efa->mat_nr;
if(efa->f & SELECT) BM_Select_Face(bm, f, TRUE);
if (efa->flag & ME_SMOOTH) f->head.flag |= BM_SMOOTH;
if(efa->h) f->head.flag |= BM_HIDDEN;
if (efa == em->act_face) f->head.flag |= BM_ACTIVE;
CustomData_bmesh_copy_data(&em->fdata, &bm->pdata, efa->data, &f->head.data);
editmesh_corners_to_loops(bm, &em->fdata, efa->data, f,numCol,numTex);
return f;
}
/*
* BMESH FGONCONVERT
*
* This function and its associated structures
* /helpers (fgonsort, sortfgon, fuse_fgon) are
* used to convert f-gons to bmesh n-gons. This
* is accomplished by sorting a list of fgon faces
* such that faces that are part of the same fgon
* are next to each other. These faces are then
* converted as is into bmesh faces and
* fused togather.
*
* Note that currently, there is no support for
* holes in faces in the bmesh structure, so
* f-gons with holes will only partially convert.
*
*/
typedef struct fgonsort {
unsigned long x;
struct EditFace *efa;
struct BMFace *f;
int done;
}fgonsort;
static int sortfgon(const void *v1, const void *v2)
{
const struct fgonsort *x1=v1, *x2=v2;
if( x1->x > x2->x ) return 1;
else if( x1->x < x2->x) return -1;
return 0;
}
static void fuse_fgon(BMesh *bm, BMFace *f)
{
BMFace *sf;
BMLoop *l;
int done, act=0;
sf = f;
done = 0;
while(!done) {
done = 1;
l = sf->loopbase;
do{
if(l->e->head.flag & BM_FGON) {
if (l->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
if (l->radial.next->data->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
sf = BM_Join_TwoFaces(bm,l->f, l->radial.next->data->f, l->e);
if (!sf) {
//tesselation error
break;
}
sf->head.flag |= act;
if(sf) {
done = 0;
break;
} else { /*we have to get out of here...*/
return;
}
}
l = l->next;
} while(l != sf->loopbase);
}
}
static BM_fgonconvert(BMesh *bm, BMOperator *op, EditMesh *em, int numCol, int numTex)
{
EditFace *efa;
BMFace *f;
BMIter iter;
struct fgonsort *sortblock, *sb, *sb1;
int a, b, amount=0;
/*
for (efa=em->faces.first; efa; efa=efa->next) {
f = editface_to_BMFace(bm, em, efa, numCol, numTex);
}
for (f=bm->polys.first; f; f=f->next) {
fuse_fgon(bm, f);
}
return;*/
EM_fgon_flags(em);
/*zero out efa->tmp, we store fgon index here*/
for(efa = em->faces.first; efa; efa = efa->next) {
efa->tmp.l = 0;
amount++;
}
/*go through and give each editface an fgon index*/
for(efa = em->faces.first; efa; efa = efa->next) {
if(efa->e1->fgoni) efa->tmp.l = efa->e1->fgoni;
else if(efa->e2->fgoni) efa->tmp.l = efa->e2->fgoni;
else if(efa->e3->fgoni) efa->tmp.l = efa->e3->fgoni;
else if(efa->e4 && efa->e4->fgoni) efa->tmp.l = efa->e4->fgoni;
}
sb= sortblock= MEM_mallocN(sizeof(fgonsort)* amount,"fgon sort block");
for(efa = em->faces.first; efa; efa=efa->next) {
sb->x = efa->tmp.l;
sb->efa = efa;
sb->done = 0;
sb++;
}
qsort(sortblock, amount, sizeof(fgonsort), sortfgon);
sb = sortblock;
for(a=0; a<amount; a++, sb++) {
if(sb->x && sb->done == 0) {
/*first pass: add in faces for this fgon*/
for(b=a, sb1 = sb; b<amount && sb1->x == sb->x; b++, sb1++) {
efa = sb1->efa;
sb1->f = editface_to_BMFace(bm, op, em, efa, numCol, numTex);
sb1->done = 1;
}
/*fuse fgon*/
fuse_fgon(bm, sb->f);
}
}
MEM_freeN(sortblock);
}
/*
* TAG WIRE EDGES
*
* Flags editedges 'f1' member
* if the edge has no faces.
*
*/
static void tag_wire_edges(EditMesh *em)
{
EditFace *efa;
EditEdge *eed;
for(eed = em->edges.first; eed; eed = eed->next) eed->f1 = 1;
for(efa = em->faces.first; efa; efa = efa->next) {
efa->e1->f1 = 0;
efa->e2->f1 = 0;
efa->e3->f1 = 0;
if(efa->e4) efa->e4->f1 = 0;
}
}
/*
* EDITMESH TO BMESH
*
* Function to convert an editmesh to a bmesh
* Currently all custom data as well as
* f-gons should be converted correctly.
*
*/
BMesh *editmesh_to_bmesh_intern(EditMesh *em, BMesh *bm, BMOperator *op)
{
BMVert *v;
EditVert *eve;
EditEdge *eed;
EditFace *efa;
BMEdge *e;
BMIter iter;
int allocsize[4] = {512,512,2048,512}, numTex, numCol;
/*make sure to update FGon flags*/
EM_fgon_flags(em);
/*copy custom data layout*/
CustomData_copy(&em->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&em->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&em->fdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata, 0, 0);
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
/*needed later*/
numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
/*copy over selection mode*/
bm->selectmode = 0;
if(em->selectmode & SCE_SELECT_VERTEX) bm->selectmode |= SCE_SELECT_VERTEX;
if(em->selectmode & SCE_SELECT_EDGE) bm->selectmode |= SCE_SELECT_EDGE;
if(em->selectmode & SCE_SELECT_FACE) bm->selectmode |= SCE_SELECT_FACE;
/*begin editloop*/
//BM_Begin_Edit(bm);
/*tag wire edges*/
tag_wire_edges(em);
/*add verts*/
for(eve = em->verts.first; eve; eve = eve->next) {
v = editvert_to_BMVert(bm, op, em, eve);
eve->tmp.p = v;
}
/*convert f-gons*/
BM_fgonconvert(bm, op, em, numCol, numTex);
/*clean up any dangling fgon flags*/
for (e=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); e; e=BMIter_Step(&iter)) {
e->head.flag &= ~BM_FGON;
}
/*do quads + triangles*/
for(efa = em->faces.first; efa; efa = efa->next) {
if(!efa->tmp.l) editface_to_BMFace(bm, op, em, efa, numCol, numTex);
}
/*add wire edges*/
for(eed = em->edges.first; eed; eed = eed->next) {
if(eed->f1) editedge_to_BMEdge(bm, op, em, eed);
}
//BM_end_edit(bm, BM_CALC_NORM);
return bm;
}
void edit2bmesh_exec(BMesh *bmesh, BMOperator *op)
{
editmesh_to_bmesh_intern(BMO_Get_Pnt(op, "em"), bmesh, op);
}
BMesh *editmesh_to_bmesh(EditMesh *em)
{
BMOperator conv;
BMesh *bm;
int allocsize[4] = {512,512,2048,512};
/*allocate a bmesh*/
bm = BM_Make_Mesh(allocsize);
BMO_Init_Op(&conv, "editmesh_to_bmesh");
BMO_Set_Pnt(&conv, "em", em);
BMO_Exec_Op(bm, &conv);
BMO_Finish_Op(bm, &conv);
return bm;
}
BMesh *init_editmesh_to_bmesh(EditMesh *em, BMOperator *op)
{
BMesh *bm;
int allocsize[4] = {512,512,2048,512}, numTex, numCol;
/*allocate a bmesh*/
bm = BM_Make_Mesh(allocsize);
BMO_Init_Op(op, "editmesh_to_bmesh");
BMO_Set_Pnt(op, "em", em);
return bm;
}
#endif