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blender-archive/source/blender/bmesh/tools/BME_duplicate.c

311 lines
9.1 KiB
C

#if 0
/*
* BME_DUPLICATE.C
*
* This file contains functions for duplicating, copying, and splitting
* elements from a bmesh.
*
*/
/*
* BMESH COPY VERTEX
*
* Copy an existing vertex from one bmesh to another.
*
*/
static BMVert *bmesh_copy_vertex(BMMesh *source_mesh, BMVert *source_vertex, BMMesh *target_mesh, GHash *vhash)
{
BMVert *target_vertex = NULL;
/*create a new vertex*/
target_vertex = bmesh_make_vert(target, source_vertex->co, NULL);
/*insert new vertex into the vert hash*/
BLI_ghash_insert(vhash, source_vertex, target_vertex);
/*copy custom data in this function since we cannot be assured that byte layout is same between meshes*/
CustomData_bmesh_copy_data(&source_mesh->vdata, &target_mesh->vdata, source_vertex->data, &target_vertex->data);
/*copy flags*/
if(bmesh_test_flag(source_vertex, BMESH_SELECT)) bmesh_set_flag(target_vertex, BMESH_SELECT);
if(bmesh_test_flag(source_vertex, BMESH_HIDDEN)) bmesh_set_flag(target_vertex, BMESH_HIDDEN);
return target_vertex;
}
/*
* BMESH COPY EDGE
*
* Copy an existing edge from one bmesh to another.
*
*/
static BMEdge *bmesh_copy_edge(BMMesh *source_mesh, BMEdge *source_edge, BMMesh *target_mesh, GHash *vhash, GHash *ehash)
{
BMEdge *target_edge = NULL;
BMVert *target_vert1, *target_vert2;
/*lookup v1 and v2*/
target_vert1 = BLI_ghash_lookup(vhash, source_edge->v1);
target_vert2 = BLI_ghash_lookup(vhash, source_edge->v2);
/*create a new edge*/
target_edge = bmesh_make_edge(target_mesh, target_vert1, target_vert2, NULL, 0);
/*insert new edge into the edge hash*/
BLI_ghash_insert(ehash, source_edge, target_edge);
/*copy custom data in this function since we cannot be assured that byte layout is same between meshes*/
CustomData_bmesh_copy_data(&source_mesh->edata, &target_mesh->edata, source_edge->data, &target_edge->data);
/*copy flags*/
if(bmesh_test_flag(source_edge, BMESH_SELECT)) bmesh_set_flag(target_edge, BMESH_SELECT);
if(bmesh_test_flag(source_edge, BMESH_HIDDEN)) bmesh_set_flag(target_edge, BMESH_SELECT);
if(bmesh_test_flag(source_edge, BMESH_SHARP)) bmesh_set_flag(target_edge, BMESH_SHARP);
if(bmesh_test_flag(source_edge, BMESH_SEAM)) bmesh_set_flag(target_edge, BMESH_SEAM);
if(bmesh_test_flag(source_edge, BMESH_FGON)) bmesh_set_flag(target_edge, BMESH_FGON);
return target_edge;
}
/*
* BMESH COPY FACE
*
* Copy an existing face from one bmesh to another.
*
*/
static BMFace *bmesh_copy_face(BMMesh *source_mesh, BMFace *source_face, BMMesh *target_mesh, BMEdge **edar, GHash *verthash, GHash *ehash)
{
BMEdge *target_edge;
BMVert *target_vert1, *target_vert2;
BMLoop *source_loop, *target_loop;
BMFace *target_face = NULL;
int i;
/*lookup the first and second verts*/
target_vert1 = BLI_ghash_lookup(vhash, source_face->lbase->v);
target_vert2 = BLI_ghash_lookup(vhash, source_face->lbase->next->v);
/*lookup edges*/
i = 0;
source_loop = source_face->lbase;
do{
edar[i] = BLI_ghash_lookup(ehash, source_loop->e);
i++;
source_loop = source_loop->next;
}while(source_loop != source_face->lbase);
/*create new face*/
target_face = bmesh_make_ngon(target_mesh, target_vert1, target_vert2, edar, source_face->len, 0);
/*we copy custom data by hand, we cannot assume that customdata byte layout will be exactly the same....*/
CustomData_bmesh_copy_data(&source_mesh->pdata, &target_mesh->pdata, source_face->data, &target_face->data);
/*copy flags*/
if(bmesh_test_flag(source_face, BMESH_SELECT)) bmesh_set_flag(target_face, BMESH_SELECT);
if(bmesh_test_flag(source_face, BMESH_HIDDEN)) bmesh_set_flag(target_face, BMESH_HIDDEN);
/*mark the face as dirty for normal and tesselation calcs*/
bmesh_set_flag(target_face, BMESH_DIRTY);
/*copy per-loop custom data*/
source_loop = source_face->lbase;
target_loop = target_face->lbase;
do{
CustomData_bmesh_copy_data(&source_mesh->ldata, &target_mesh->ldata, source_loop->data, &target_loop->data);
source_loop = source_loop->next;
target_loop = target_loop->next;
}while(source_loop != source_face->lbase);
return target_face;
}
/*
* BMESH COPY MESH
*
* Internal Copy function. copies flagged elements from
* source to target, which may in fact be the same mesh.
* Note that if __flag is 0, all elements will be copied.
*
*/
static void bmesh_copy_mesh(BMMesh *source, BMMesh *target, int __flag)
{
BMVert *v;
BMEdge *e, **edar;
BMLoop *l;
BMFace *f;
BMIter verts;
BMIter edges;
BMIter faces;
BMIter loops;
GHash *vhash;
GHash *ehash;
int maxlength = 0, flag;
/*initialize pointer hashes*/
vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
ehash = BLI_ghash_new(BLI_ghashutil_ptrrhash, BLI_ghashutil_ptrcmp);
/*initialize edge pointer array*/
for(f = BMeshIter_init(faces, BM_FACES, source, 0); f; f = BMeshIter_step(faces)){
if(f->len > maxlength) maxlength = f->len;
}
edar = MEM_callocN(sizeof(BMEdge*) * maxlength, "BM copy mesh edge pointer array");
/*begin modelling loop for target*/
bmesh_begin_edit(target);
/*we make special exception for __flag == 0... we copy all*/
if(!__flag){
flag = BMESH_DUPE;
for(v = BMeshIter_init(verts, BM_VERTS, source, 0); v; v = BMeshIter_step(verts)) bmesh_set_flag(v, BMESH_DUPE);
for(e = BMeshIter_init(verts, BM_EDGES, source, 0); e; e = BMeshIter_step(edges)) bmesh_set_flag(e, BMESH_DUPE);
for(f = BMeshIter_init(faces, BM_FACES, source, 0); f; f = BMeshIter_step(faces)) bmesh_set_flag(f, BMESH_DUPE);
} else{
flag = __flag;
}
/*first we dupe all flagged faces and their elements from source*/
for(f = BMeshIter_init(faces, BM_FACES, source, 0); f; f= BMeshIter_step(faces)){
if(bmesh_test_flag(f, flag)){
/*vertex pass*/
for(l = BMeshIter_init(loops, BMESH_LOOP_OF_MESH, f, 0); l; l = BMeshIter_step(loops)){
if(!bmesh_test_flag(l->v, BMESH_DUPED)){
bmesh_copy_vertex(source,l->v, target, vhash);
bmesh_set_flag(l->v, BMESH_DUPED);
}
}
/*edge pass*/
for(l = BMeshIter_init(loops, BMESH_LOOP_OF_MESH, f, 0); l; l = BMeshIter_step(loops)){
if(!bmesh_test_flag(l->e, BMESH_DUPED)){
bmesh_copy_edge(source, l->e, target, vhash, ehash);
bmesh_set_flag(l->e, BMESH_DUPED);
}
}
bmesh_copy_face(source, f, target, edar, vhash, ehash);
bmesh_set_flag(f, BMESH_DUPED);
}
}
/*now we dupe all the edges*/
for(e = BMeshIter_init(edges, BM_EDGES, source, 0); e; e = BMeshIter_step(edges)){
if(bmesh_test_flag(e, flag) && (!bmesh_test_flag(e, BMESH_DUPED))){
/*make sure that verts are copied*/
if(!bmesh_test_flag(e->v1, BMESH_DUPED)){
bmesh_copy_vertex(source, e->v1, target, vhash);
bmesh_set_flag(e->v1, BMESH_DUPED);
}
if(!bmesh_test_flag(e->v2, BMESH_DUPED)){
bmesh_copy_vertex(source, e->v2, target, vhash);
bmesh_set_flag(e->v2, BMESH_DUPED);
}
/*now copy the actual edge*/
bmesh_copy_edge(source, e, target, vhash, ehash);
bmesh_set_flag(e, BMESH_DUPED);
}
}
/*finally dupe all loose vertices*/
for(v = BMeshIter_init(verts, BM_VERTS, bm, 0); v; v = BMeshIter_step(verts)){
if(bmesh_test_flag(v, flag) && (!bmesh_test_flag(v, BMESH_DUPED))){
bmesh_copy_vertex(source, v, target, vhash);
bmesh_set_flag(v, BMESH_DUPED);
}
}
/*finish*/
bmesh_end_edit(target, BMESH_CALC_NORM | BMESH_CALC_TESS);
/*free pointer hashes*/
BLI_ghash_free(vhash, NULL, NULL);
BLI_ghash_free(ehash, NULL, NULL);
/*free edge pointer array*/
MEM_freeN(edar);
}
/*
* BMESH MAKE MESH FROM MESH
*
* Creates a new mesh by duplicating an existing one.
*
*/
BMMesh *bmesh_make_mesh_from_mesh(BMMesh *bm, int allocsize[4])
{
BMMesh *target = NULL;
target = bmesh_make_mesh(allocsize);
/*copy custom data layout*/
CustomData_copy(&bm->vdata, &target->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bm->edata, &target->edata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bm->ldata, &target->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bm->pdata, &target->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&target->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&target->edata, allocsize[1]);
CustomData_bmesh_init_pool(&target->ldata, allocsize[2]);
CustomData_bmesh_init_pool(&target->pdata, allocsize[3]);
bmesh_begin_edit(bm);
bmesh_begin_edit(target);
bmesh_copy_mesh(bm, target, 0); /* copy all elements */
bmesh_end_edit(bm);
bmesh_end_edit(target);
return target;
}
/*
* BMESH SPLIT MESH
*
* Copies flagged elements then deletes them.
*
*/
void bmesh_split_mesh(BMMesh *bm, int flag)
{
BMVert *v;
BMEdge *e;
BMFace *f;
BMIter verts;
BMIter edges;
BMIter faces;
bmesh_begin_edit(bm);
bmesh_copy_mesh(bm, bm, flag);
/*mark verts for deletion*/
for(v = BMeshIter_init(verts, BM_VERTS, bm, 0); v; v = BMeshIter_step(verts)){
if(bmesh_test_flag(v, flag)) bmesh_delete_vert(bm, v);
}
/*mark edges for deletion*/
for(e = BMeshIter_init(edges, BM_EDGES, bm, 0); e; e = BMeshIter_step(edges)){
if(bmesh_test_flag(e, flag)) bmesh_delete_edge(bm, e);
}
/*mark faces for deletion*/
for(f = BMeshIter_init(faces, BM_FACES, bm, 0); f; f= BMeshIter_step(faces)){
if(bmesh_tes t_flag(f, flag)) bmesh_delete_face(bm, f);
}
bmesh_end_edit(bm);
}
#endif