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blender-archive/source/blender/editors/object/object_bake.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Morten Mikkelsen,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/object/object_bake.c
* \ingroup edobj
*/
/*
meshtools.c: no editmode (violated already :), tools operating on meshes
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_world_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_math_geom.h"
#include "BKE_blender.h"
#include "BKE_screen.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_multires.h"
#include "BKE_report.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
#include "BKE_DerivedMesh.h"
#include "BKE_subsurf.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "PIL_time.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "GPU_draw.h" /* GPU_free_image */
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "object_intern.h"
/* ****************** multires BAKING ********************** */
/* holder of per-object data needed for bake job
needed to make job totally thread-safe */
typedef struct MultiresBakerJobData {
struct MultiresBakerJobData *next, *prev;
DerivedMesh *lores_dm, *hires_dm;
int simple, lvl, tot_lvl;
} MultiresBakerJobData;
/* data passing to multires-baker job */
typedef struct {
ListBase data;
int bake_clear, bake_filter;
short mode, use_lores_mesh;
} MultiresBakeJob;
/* data passing to multires baker */
typedef struct {
DerivedMesh *lores_dm, *hires_dm;
int simple, lvl, tot_lvl, bake_filter;
short mode, use_lores_mesh;
int tot_obj, tot_image;
ListBase image;
int baked_objects, baked_faces;
short *stop;
short *do_update;
float *progress;
} MultiresBakeRender;
typedef void (*MPassKnownData)(DerivedMesh *lores_dm, DerivedMesh *hires_dm, const void *bake_data,
const int face_index, const int lvl, const float st[2],
float tangmat[3][3], const int x, const int y);
typedef void* (*MInitBakeData)(MultiresBakeRender *bkr, Image* ima);
typedef void (*MApplyBakeData)(void *bake_data);
typedef void (*MFreeBakeData)(void *bake_data);
typedef struct {
MVert *mvert;
MFace *mface;
MTFace *mtface;
float *pvtangent;
float *precomputed_normals;
int w, h;
int face_index;
int i0, i1, i2;
DerivedMesh *lores_dm, *hires_dm;
int lvl;
void *bake_data;
MPassKnownData pass_data;
} MResolvePixelData;
typedef void (*MFlushPixel)(const MResolvePixelData *data, const int x, const int y);
typedef struct {
int w, h;
char *texels;
const MResolvePixelData *data;
MFlushPixel flush_pixel;
} MBakeRast;
typedef struct {
float *heights;
float height_min, height_max;
Image *ima;
DerivedMesh *ssdm;
const int *origindex;
} MHeightBakeData;
typedef struct {
const int *origindex;
} MNormalBakeData;
static void multiresbake_get_normal(const MResolvePixelData *data, float norm[], const int face_num, const int vert_index)
{
unsigned int indices[]= {data->mface[face_num].v1, data->mface[face_num].v2,
data->mface[face_num].v3, data->mface[face_num].v4};
const int smoothnormal= (data->mface[face_num].flag & ME_SMOOTH);
if(!smoothnormal) { /* flat */
if(data->precomputed_normals) {
copy_v3_v3(norm, &data->precomputed_normals[3*face_num]);
} else {
float nor[3];
float *p0, *p1, *p2;
const int iGetNrVerts= data->mface[face_num].v4!=0 ? 4 : 3;
p0= data->mvert[indices[0]].co;
p1= data->mvert[indices[1]].co;
p2= data->mvert[indices[2]].co;
if(iGetNrVerts==4) {
float *p3= data->mvert[indices[3]].co;
normal_quad_v3(nor, p0, p1, p2, p3);
} else {
normal_tri_v3(nor, p0, p1, p2);
}
copy_v3_v3(norm, nor);
}
} else {
short *no= data->mvert[indices[vert_index]].no;
normal_short_to_float_v3(norm, no);
normalize_v3(norm);
}
}
static void init_bake_rast(MBakeRast *bake_rast, const ImBuf *ibuf, const MResolvePixelData *data, MFlushPixel flush_pixel)
{
memset(bake_rast, 0, sizeof(MBakeRast));
bake_rast->texels = ibuf->userdata;
bake_rast->w= ibuf->x;
bake_rast->h= ibuf->y;
bake_rast->data= data;
bake_rast->flush_pixel= flush_pixel;
}
static void flush_pixel(const MResolvePixelData *data, const int x, const int y)
{
float st[2]= {(x+0.5f)/data->w, (y+0.5f)/data->h};
float *st0, *st1, *st2;
float *tang0, *tang1, *tang2;
float no0[3], no1[3], no2[3];
float fUV[2], from_tang[3][3], to_tang[3][3];
float u, v, w, sign;
int r;
const int i0= data->i0;
const int i1= data->i1;
const int i2= data->i2;
st0= data->mtface[data->face_index].uv[i0];
st1= data->mtface[data->face_index].uv[i1];
st2= data->mtface[data->face_index].uv[i2];
tang0= data->pvtangent + data->face_index*16 + i0*4;
tang1= data->pvtangent + data->face_index*16 + i1*4;
tang2= data->pvtangent + data->face_index*16 + i2*4;
multiresbake_get_normal(data, no0, data->face_index, i0); /* can optimize these 3 into one call */
multiresbake_get_normal(data, no1, data->face_index, i1);
multiresbake_get_normal(data, no2, data->face_index, i2);
resolve_tri_uv(fUV, st, st0, st1, st2);
u= fUV[0];
v= fUV[1];
w= 1-u-v;
/* the sign is the same at all face vertices for any non degenerate face.
Just in case we clamp the interpolated value though. */
sign= (tang0[3]*u + tang1[3]*v + tang2[3]*w)<0 ? (-1.0f) : 1.0f;
/* this sequence of math is designed specifically as is with great care
to be compatible with our shader. Please don't change without good reason. */
for(r= 0; r<3; r++) {
from_tang[0][r]= tang0[r]*u + tang1[r]*v + tang2[r]*w;
from_tang[2][r]= no0[r]*u + no1[r]*v + no2[r]*w;
}
cross_v3_v3v3(from_tang[1], from_tang[2], from_tang[0]); /* B = sign * cross(N, T) */
mul_v3_fl(from_tang[1], sign);
invert_m3_m3(to_tang, from_tang);
/* sequence end */
data->pass_data(data->lores_dm, data->hires_dm, data->bake_data,
data->face_index, data->lvl, st, to_tang, x, y);
}
static void set_rast_triangle(const MBakeRast *bake_rast, const int x, const int y)
{
const int w= bake_rast->w;
const int h= bake_rast->h;
if(x>=0 && x<w && y>=0 && y<h) {
if((bake_rast->texels[y*w+x])==0) {
flush_pixel(bake_rast->data, x, y);
bake_rast->texels[y*w+x]= FILTER_MASK_USED;
}
}
}
static void rasterize_half(const MBakeRast *bake_rast,
const float s0_s, const float t0_s, const float s1_s, const float t1_s,
const float s0_l, const float t0_l, const float s1_l, const float t1_l,
const int y0_in, const int y1_in, const int is_mid_right)
{
const int s_stable= fabsf(t1_s-t0_s)>FLT_EPSILON ? 1 : 0;
const int l_stable= fabsf(t1_l-t0_l)>FLT_EPSILON ? 1 : 0;
const int w= bake_rast->w;
const int h= bake_rast->h;
int y, y0, y1;
if(y1_in<=0 || y0_in>=h)
return;
y0= y0_in<0 ? 0 : y0_in;
y1= y1_in>=h ? h : y1_in;
for(y= y0; y<y1; y++) {
/*-b(x-x0) + a(y-y0) = 0 */
int iXl, iXr, x;
float x_l= s_stable!=0 ? (s0_s + (((s1_s-s0_s)*(y-t0_s))/(t1_s-t0_s))) : s0_s;
float x_r= l_stable!=0 ? (s0_l + (((s1_l-s0_l)*(y-t0_l))/(t1_l-t0_l))) : s0_l;
if(is_mid_right!=0)
SWAP(float, x_l, x_r);
iXl= (int)ceilf(x_l);
iXr= (int)ceilf(x_r);
if(iXr>0 && iXl<w) {
iXl= iXl<0?0:iXl;
iXr= iXr>=w?w:iXr;
for(x= iXl; x<iXr; x++)
set_rast_triangle(bake_rast, x, y);
}
}
}
static void bake_rasterize(const MBakeRast *bake_rast, const float st0_in[2], const float st1_in[2], const float st2_in[2])
{
const int w= bake_rast->w;
const int h= bake_rast->h;
float slo= st0_in[0]*w - 0.5f;
float tlo= st0_in[1]*h - 0.5f;
float smi= st1_in[0]*w - 0.5f;
float tmi= st1_in[1]*h - 0.5f;
float shi= st2_in[0]*w - 0.5f;
float thi= st2_in[1]*h - 0.5f;
int is_mid_right= 0, ylo, yhi, yhi_beg;
/* skip degenerates */
if((slo==smi && tlo==tmi) || (slo==shi && tlo==thi) || (smi==shi && tmi==thi))
return;
/* sort by T */
if(tlo>tmi && tlo>thi) {
SWAP(float, shi, slo);
SWAP(float, thi, tlo);
} else if(tmi>thi) {
SWAP(float, shi, smi);
SWAP(float, thi, tmi);
}
if(tlo>tmi) {
SWAP(float, slo, smi);
SWAP(float, tlo, tmi);
}
/* check if mid point is to the left or to the right of the lo-hi edge */
is_mid_right= (-(shi-slo)*(tmi-thi) + (thi-tlo)*(smi-shi))>0 ? 1 : 0;
ylo= (int) ceilf(tlo);
yhi_beg= (int) ceilf(tmi);
yhi= (int) ceilf(thi);
/*if(fTmi>ceilf(fTlo))*/
rasterize_half(bake_rast, slo, tlo, smi, tmi, slo, tlo, shi, thi, ylo, yhi_beg, is_mid_right);
rasterize_half(bake_rast, smi, tmi, shi, thi, slo, tlo, shi, thi, yhi_beg, yhi, is_mid_right);
}
static int multiresbake_test_break(MultiresBakeRender *bkr)
{
if(!bkr->stop) {
/* this means baker is executed outside from job system */
return 0;
}
return G.afbreek;
}
static void do_multires_bake(MultiresBakeRender *bkr, Image* ima, MPassKnownData passKnownData,
MInitBakeData initBakeData, MApplyBakeData applyBakeData, MFreeBakeData freeBakeData)
{
DerivedMesh *dm= bkr->lores_dm;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
const int lvl= bkr->lvl;
const int tot_face= dm->getNumTessFaces(dm);
MVert *mvert= dm->getVertArray(dm);
MFace *mface= dm->getTessFaceArray(dm);
MTFace *mtface= dm->getTessFaceDataArray(dm, CD_MTFACE);
float *pvtangent= NULL;
if(CustomData_get_layer_index(&dm->faceData, CD_TANGENT) == -1)
DM_add_tangent_layer(dm);
pvtangent= DM_get_tessface_data_layer(dm, CD_TANGENT);
if(tot_face > 0) { /* sanity check */
int f= 0;
MBakeRast bake_rast;
MResolvePixelData data={NULL};
data.mface= mface;
data.mvert= mvert;
data.mtface= mtface;
data.pvtangent= pvtangent;
data.precomputed_normals= dm->getTessFaceDataArray(dm, CD_NORMAL); /* don't strictly need this */
data.w= ibuf->x;
data.h= ibuf->y;
data.lores_dm= dm;
data.hires_dm= bkr->hires_dm;
data.lvl= lvl;
data.pass_data= passKnownData;
if(initBakeData)
data.bake_data= initBakeData(bkr, ima);
init_bake_rast(&bake_rast, ibuf, &data, flush_pixel);
for(f= 0; f<tot_face; f++) {
MTFace *mtfate= &mtface[f];
int verts[3][2], nr_tris, t;
if(multiresbake_test_break(bkr))
break;
if(mtfate->tpage!=ima)
continue;
data.face_index= f;
/* might support other forms of diagonal splits later on such as
split by shortest diagonal.*/
verts[0][0]=0;
verts[1][0]=1;
verts[2][0]=2;
verts[0][1]=0;
verts[1][1]=2;
verts[2][1]=3;
nr_tris= mface[f].v4!=0 ? 2 : 1;
for(t= 0; t<nr_tris; t++) {
data.i0= verts[0][t];
data.i1= verts[1][t];
data.i2 =verts[2][t];
bake_rasterize(&bake_rast, mtfate->uv[data.i0], mtfate->uv[data.i1], mtfate->uv[data.i2]);
}
bkr->baked_faces++;
if(bkr->do_update)
*bkr->do_update= 1;
if(bkr->progress)
*bkr->progress= ((float)bkr->baked_objects + (float)bkr->baked_faces / tot_face) / bkr->tot_obj;
}
if(applyBakeData)
applyBakeData(data.bake_data);
if(freeBakeData)
freeBakeData(data.bake_data);
}
}
static void interp_bilinear_quad_data(float data[4][3], float u, float v, float res[3])
{
float vec[3];
copy_v3_v3(res, data[0]);
mul_v3_fl(res, (1-u)*(1-v));
copy_v3_v3(vec, data[1]);
mul_v3_fl(vec, u*(1-v)); add_v3_v3(res, vec);
copy_v3_v3(vec, data[2]);
mul_v3_fl(vec, u*v); add_v3_v3(res, vec);
copy_v3_v3(vec, data[3]);
mul_v3_fl(vec, (1-u)*v); add_v3_v3(res, vec);
}
static void interp_barycentric_tri_data(float data[3][3], float u, float v, float res[3])
{
float vec[3];
copy_v3_v3(res, data[0]);
mul_v3_fl(res, u);
copy_v3_v3(vec, data[1]);
mul_v3_fl(vec, v); add_v3_v3(res, vec);
copy_v3_v3(vec, data[2]);
mul_v3_fl(vec, 1.0f-u-v); add_v3_v3(res, vec);
}
/* mode = 0: interpolate normals,
mode = 1: interpolate coord */
static void interp_bilinear_grid(DMGridData *grid, int grid_size, float crn_x, float crn_y, int mode, float res[3])
{
int x0, x1, y0, y1;
float u, v;
float data[4][3];
x0= (int) crn_x;
x1= x0>=(grid_size-1) ? (grid_size-1) : (x0+1);
y0= (int) crn_y;
y1= y0>=(grid_size-1) ? (grid_size-1) : (y0+1);
u= crn_x-x0;
v= crn_y-y0;
if(mode == 0) {
copy_v3_v3(data[0], grid[y0 * grid_size + x0].no);
copy_v3_v3(data[1], grid[y0 * grid_size + x1].no);
copy_v3_v3(data[2], grid[y1 * grid_size + x1].no);
copy_v3_v3(data[3], grid[y1 * grid_size + x0].no);
} else {
copy_v3_v3(data[0], grid[y0 * grid_size + x0].co);
copy_v3_v3(data[1], grid[y0 * grid_size + x1].co);
copy_v3_v3(data[2], grid[y1 * grid_size + x1].co);
copy_v3_v3(data[3], grid[y1 * grid_size + x0].co);
}
interp_bilinear_quad_data(data, u, v, res);
}
static void get_ccgdm_data(DerivedMesh *lodm, DerivedMesh *hidm, const int *origindex, const int lvl, const int face_index, const float u, const float v, float co[3], float n[3])
{
MFace mface;
DMGridData **grid_data;
float crn_x, crn_y;
int grid_size, S, face_side;
int *grid_offset, g_index;
lodm->getTessFace(lodm, face_index, &mface);
grid_size= hidm->getGridSize(hidm);
grid_data= hidm->getGridData(hidm);
grid_offset= hidm->getGridOffset(hidm);
face_side= (grid_size<<1)-1;
if(lvl==0) {
g_index= grid_offset[face_index];
S= mdisp_rot_face_to_crn(mface.v4 ? 4 : 3, face_side, u*(face_side-1), v*(face_side-1), &crn_x, &crn_y);
} else {
int side= (1 << (lvl-1)) + 1;
int grid_index= origindex[face_index];
int loc_offs= face_index % (1<<(2*lvl));
int cell_index= loc_offs % ((side-1)*(side-1));
int cell_side= grid_size / (side-1);
int row= cell_index / (side-1);
int col= cell_index % (side-1);
S= face_index / (1<<(2*(lvl-1))) - grid_offset[grid_index];
g_index= grid_offset[grid_index];
crn_y= (row * cell_side) + u * cell_side;
crn_x= (col * cell_side) + v * cell_side;
}
CLAMP(crn_x, 0.0f, grid_size);
CLAMP(crn_y, 0.0f, grid_size);
if(n != NULL)
interp_bilinear_grid(grid_data[g_index + S], grid_size, crn_x, crn_y, 0, n);
if(co != NULL)
interp_bilinear_grid(grid_data[g_index + S], grid_size, crn_x, crn_y, 1, co);
}
/* mode = 0: interpolate normals,
mode = 1: interpolate coord */
static void interp_bilinear_mface(DerivedMesh *dm, MFace *mface, const float u, const float v, const int mode, float res[3])
{
float data[4][3];
if(mode == 0) {
dm->getVertNo(dm, mface->v1, data[0]);
dm->getVertNo(dm, mface->v2, data[1]);
dm->getVertNo(dm, mface->v3, data[2]);
dm->getVertNo(dm, mface->v4, data[3]);
} else {
dm->getVertCo(dm, mface->v1, data[0]);
dm->getVertCo(dm, mface->v2, data[1]);
dm->getVertCo(dm, mface->v3, data[2]);
dm->getVertCo(dm, mface->v4, data[3]);
}
interp_bilinear_quad_data(data, u, v, res);
}
/* mode = 0: interpolate normals,
mode = 1: interpolate coord */
static void interp_barycentric_mface(DerivedMesh *dm, MFace *mface, const float u, const float v, const int mode, float res[3])
{
float data[3][3];
if(mode == 0) {
dm->getVertNo(dm, mface->v1, data[0]);
dm->getVertNo(dm, mface->v2, data[1]);
dm->getVertNo(dm, mface->v3, data[2]);
} else {
dm->getVertCo(dm, mface->v1, data[0]);
dm->getVertCo(dm, mface->v2, data[1]);
dm->getVertCo(dm, mface->v3, data[2]);
}
interp_barycentric_tri_data(data, u, v, res);
}
static void *init_heights_data(MultiresBakeRender *bkr, Image *ima)
{
MHeightBakeData *height_data;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
DerivedMesh *lodm= bkr->lores_dm;
height_data= MEM_callocN(sizeof(MHeightBakeData), "MultiresBake heightData");
height_data->ima= ima;
height_data->heights= MEM_callocN(sizeof(float)*ibuf->x*ibuf->y, "MultiresBake heights");
height_data->height_max= -FLT_MAX;
height_data->height_min= FLT_MAX;
if(!bkr->use_lores_mesh) {
SubsurfModifierData smd= {{NULL}};
int ss_lvl= bkr->tot_lvl - bkr->lvl;
CLAMP(ss_lvl, 0, 6);
smd.levels= smd.renderLevels= ss_lvl;
smd.flags|= eSubsurfModifierFlag_SubsurfUv;
if(bkr->simple)
smd.subdivType= ME_SIMPLE_SUBSURF;
height_data->ssdm= subsurf_make_derived_from_derived(bkr->lores_dm, &smd, 0, NULL, 0, 0, 0);
}
height_data->origindex= lodm->getTessFaceDataArray(lodm, CD_ORIGINDEX);
return (void*)height_data;
}
static void *init_normal_data(MultiresBakeRender *bkr, Image *UNUSED(ima))
{
MNormalBakeData *normal_data;
DerivedMesh *lodm= bkr->lores_dm;
normal_data= MEM_callocN(sizeof(MNormalBakeData), "MultiresBake normalData");
normal_data->origindex= lodm->getTessFaceDataArray(lodm, CD_ORIGINDEX);
return (void*)normal_data;
}
static void free_normal_data(void *bake_data)
{
MNormalBakeData *normal_data= (MNormalBakeData*)bake_data;
MEM_freeN(normal_data);
}
static void apply_heights_data(void *bake_data)
{
MHeightBakeData *height_data= (MHeightBakeData*)bake_data;
ImBuf *ibuf= BKE_image_get_ibuf(height_data->ima, NULL);
int x, y, i;
float height, *heights= height_data->heights;
float min= height_data->height_min, max= height_data->height_max;
for(x= 0; x<ibuf->x; x++) {
for(y =0; y<ibuf->y; y++) {
i= ibuf->x*y + x;
if(((char*)ibuf->userdata)[i] != FILTER_MASK_USED)
continue;
if(ibuf->rect_float) {
float *rrgbf= ibuf->rect_float + i*4;
if(max-min > 1e-5f) height= (heights[i]-min)/(max-min);
else height= 0;
rrgbf[0]=rrgbf[1]=rrgbf[2]= height;
} else {
char *rrgb= (char*)ibuf->rect + i*4;
if(max-min > 1e-5f) height= (heights[i]-min)/(max-min);
else height= 0;
rrgb[0]=rrgb[1]=rrgb[2]= FTOCHAR(height);
}
}
}
ibuf->userflags= IB_RECT_INVALID;
}
static void free_heights_data(void *bake_data)
{
MHeightBakeData *height_data= (MHeightBakeData*)bake_data;
if(height_data->ssdm)
height_data->ssdm->release(height_data->ssdm);
MEM_freeN(height_data->heights);
MEM_freeN(height_data);
}
/* MultiresBake callback for heights baking
general idea:
- find coord of point with specified UV in hi-res mesh (let's call it p1)
- find coord of point and normal with specified UV in lo-res mesh (or subdivided lo-res
mesh to make texture smoother) let's call this point p0 and n.
- height wound be dot(n, p1-p0) */
static void apply_heights_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, const void *bake_data,
const int face_index, const int lvl, const float st[2],
float UNUSED(tangmat[3][3]), const int x, const int y)
{
MTFace *mtface= CustomData_get_layer(&lores_dm->faceData, CD_MTFACE);
MFace mface;
Image *ima= mtface[face_index].tpage;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
MHeightBakeData *height_data= (MHeightBakeData*)bake_data;
float uv[2], *st0, *st1, *st2, *st3;
int pixel= ibuf->x*y + x;
float vec[3], p0[3], p1[3], n[3], len;
lores_dm->getTessFace(lores_dm, face_index, &mface);
st0= mtface[face_index].uv[0];
st1= mtface[face_index].uv[1];
st2= mtface[face_index].uv[2];
if(mface.v4) {
st3= mtface[face_index].uv[3];
resolve_quad_uv(uv, st, st0, st1, st2, st3);
} else
resolve_tri_uv(uv, st, st0, st1, st2);
CLAMP(uv[0], 0.0f, 1.0f);
CLAMP(uv[1], 0.0f, 1.0f);
get_ccgdm_data(lores_dm, hires_dm, height_data->origindex, lvl, face_index, uv[0], uv[1], p1, 0);
if(height_data->ssdm) {
get_ccgdm_data(lores_dm, height_data->ssdm, height_data->origindex, 0, face_index, uv[0], uv[1], p0, n);
} else {
lores_dm->getTessFace(lores_dm, face_index, &mface);
if(mface.v4) {
interp_bilinear_mface(lores_dm, &mface, uv[0], uv[1], 1, p0);
interp_bilinear_mface(lores_dm, &mface, uv[0], uv[1], 0, n);
} else {
interp_barycentric_mface(lores_dm, &mface, uv[0], uv[1], 1, p0);
interp_barycentric_mface(lores_dm, &mface, uv[0], uv[1], 0, n);
}
}
sub_v3_v3v3(vec, p1, p0);
len= dot_v3v3(n, vec);
height_data->heights[pixel]= len;
if(len<height_data->height_min) height_data->height_min= len;
if(len>height_data->height_max) height_data->height_max= len;
if(ibuf->rect_float) {
float *rrgbf= ibuf->rect_float + pixel*4;
rrgbf[3]= 1.0f;
ibuf->userflags= IB_RECT_INVALID;
} else {
char *rrgb= (char*)ibuf->rect + pixel*4;
rrgb[3]= 255;
}
}
/* MultiresBake callback for normals' baking
general idea:
- find coord and normal of point with specified UV in hi-res mesh
- multiply it by tangmat
- vector in color space would be norm(vec) /2 + (0.5, 0.5, 0.5) */
static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, const void *bake_data,
const int face_index, const int lvl, const float st[2],
float tangmat[3][3], const int x, const int y)
{
MTFace *mtface= CustomData_get_layer(&lores_dm->faceData, CD_MTFACE);
MFace mface;
Image *ima= mtface[face_index].tpage;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
MNormalBakeData *normal_data= (MNormalBakeData*)bake_data;
float uv[2], *st0, *st1, *st2, *st3;
int pixel= ibuf->x*y + x;
float n[3], vec[3], tmp[3]= {0.5, 0.5, 0.5};
lores_dm->getTessFace(lores_dm, face_index, &mface);
st0= mtface[face_index].uv[0];
st1= mtface[face_index].uv[1];
st2= mtface[face_index].uv[2];
if(mface.v4) {
st3= mtface[face_index].uv[3];
resolve_quad_uv(uv, st, st0, st1, st2, st3);
} else
resolve_tri_uv(uv, st, st0, st1, st2);
CLAMP(uv[0], 0.0f, 1.0f);
CLAMP(uv[1], 0.0f, 1.0f);
get_ccgdm_data(lores_dm, hires_dm, normal_data->origindex, lvl, face_index, uv[0], uv[1], NULL, n);
mul_v3_m3v3(vec, tangmat, n);
normalize_v3(vec);
mul_v3_fl(vec, 0.5);
add_v3_v3(vec, tmp);
if(ibuf->rect_float) {
float *rrgbf= ibuf->rect_float + pixel*4;
rrgbf[0]= vec[0];
rrgbf[1]= vec[1];
rrgbf[2]= vec[2];
rrgbf[3]= 1.0f;
ibuf->userflags= IB_RECT_INVALID;
} else {
unsigned char *rrgb= (unsigned char *)ibuf->rect + pixel*4;
rgb_float_to_uchar(rrgb, vec);
rrgb[3]= 255;
}
}
static void count_images(MultiresBakeRender *bkr)
{
int a, totface;
DerivedMesh *dm= bkr->lores_dm;
MTFace *mtface= CustomData_get_layer(&dm->faceData, CD_MTFACE);
bkr->image.first= bkr->image.last= NULL;
bkr->tot_image= 0;
totface= dm->getNumTessFaces(dm);
for(a= 0; a<totface; a++)
mtface[a].tpage->id.flag&= ~LIB_DOIT;
for(a= 0; a<totface; a++) {
Image *ima= mtface[a].tpage;
if((ima->id.flag&LIB_DOIT)==0) {
LinkData *data= BLI_genericNodeN(ima);
BLI_addtail(&bkr->image, data);
bkr->tot_image++;
ima->id.flag|= LIB_DOIT;
}
}
for(a= 0; a<totface; a++)
mtface[a].tpage->id.flag&= ~LIB_DOIT;
}
static void bake_images(MultiresBakeRender *bkr)
{
LinkData *link;
for(link= bkr->image.first; link; link= link->next) {
Image *ima= (Image*)link->data;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf->x>0 && ibuf->y>0) {
ibuf->userdata= MEM_callocN(ibuf->y*ibuf->x, "MultiresBake imbuf mask");
switch(bkr->mode) {
case RE_BAKE_NORMALS:
do_multires_bake(bkr, ima, apply_tangmat_callback, init_normal_data, NULL, free_normal_data);
break;
case RE_BAKE_DISPLACEMENT:
do_multires_bake(bkr, ima, apply_heights_callback, init_heights_data,
apply_heights_data, free_heights_data);
break;
}
}
ima->id.flag|= LIB_DOIT;
}
}
static void finish_images(MultiresBakeRender *bkr)
{
LinkData *link;
for(link= bkr->image.first; link; link= link->next) {
Image *ima= (Image*)link->data;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf->x<=0 || ibuf->y<=0)
continue;
RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, bkr->bake_filter);
ibuf->userflags|= IB_BITMAPDIRTY;
if(ibuf->rect_float)
ibuf->userflags|= IB_RECT_INVALID;
if(ibuf->mipmap[0]) {
ibuf->userflags|= IB_MIPMAP_INVALID;
imb_freemipmapImBuf(ibuf);
}
if(ibuf->userdata) {
MEM_freeN(ibuf->userdata);
ibuf->userdata= NULL;
}
}
}
static void multiresbake_start(MultiresBakeRender *bkr)
{
count_images(bkr);
bake_images(bkr);
finish_images(bkr);
}
static int multiresbake_check(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob;
Mesh *me;
MultiresModifierData *mmd;
int ok= 1, a;
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
if(ob->type != OB_MESH) {
BKE_report(op->reports, RPT_ERROR, "Basking of multires data only works with active object which is a mesh");
ok= 0;
break;
}
me= (Mesh*)ob->data;
mmd= get_multires_modifier(scene, ob, 0);
/* Multi-resolution should be and be last in the stack */
if(ok && mmd) {
ModifierData *md;
ok= mmd->totlvl>0;
for(md = (ModifierData*)mmd->modifier.next; md && ok; md = md->next) {
if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
ok= 0;
}
}
} else ok= 0;
if(!ok) {
BKE_report(op->reports, RPT_ERROR, "Multires data baking requires multi-resolution object");
break;
}
if(!me->mtface) {
BKE_report(op->reports, RPT_ERROR, "Mesh should be unwrapped before multires data baking");
ok= 0;
} else {
a= me->totface;
while (ok && a--) {
Image *ima= me->mtface[a].tpage;
if(!ima) {
BKE_report(op->reports, RPT_ERROR, "You should have active texture to use multires baker");
ok= 0;
} else {
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(!ibuf) {
BKE_report(op->reports, RPT_ERROR, "Baking should happend to image with image buffer");
ok= 0;
} else {
if(ibuf->rect==NULL && ibuf->rect_float==NULL)
ok= 0;
if(ibuf->rect_float && !(ibuf->channels==0 || ibuf->channels==4))
ok= 0;
if(!ok)
BKE_report(op->reports, RPT_ERROR, "Baking to unsupported image type");
}
}
}
}
if(!ok)
break;
}
CTX_DATA_END;
return ok;
}
static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *lvl)
{
DerivedMesh *dm;
MultiresModifierData *mmd= get_multires_modifier(scene, ob, 0);
Mesh *me= (Mesh*)ob->data;
*lvl= mmd->lvl;
if(*lvl==0) {
DerivedMesh *tmp_dm= CDDM_from_mesh(me, ob);
dm= CDDM_copy(tmp_dm);
tmp_dm->release(tmp_dm);
} else {
MultiresModifierData tmp_mmd= *mmd;
DerivedMesh *cddm= CDDM_from_mesh(me, ob);
tmp_mmd.lvl= *lvl;
tmp_mmd.sculptlvl= *lvl;
dm= multires_dm_create_from_derived(&tmp_mmd, 1, cddm, ob, 0, 0);
cddm->release(cddm);
}
return dm;
}
static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *lvl, int *simple)
{
Mesh *me= (Mesh*)ob->data;
MultiresModifierData *mmd= get_multires_modifier(scene, ob, 0);
MultiresModifierData tmp_mmd= *mmd;
DerivedMesh *cddm= CDDM_from_mesh(me, ob);
DerivedMesh *dm;
*lvl= mmd->totlvl;
*simple= mmd->simple;
tmp_mmd.lvl= mmd->totlvl;
tmp_mmd.sculptlvl= mmd->totlvl;
dm= multires_dm_create_from_derived(&tmp_mmd, 1, cddm, ob, 0, 0);
cddm->release(cddm);
return dm;
}
static void clear_images(MTFace *mtface, int totface)
{
int a;
const float vec_alpha[4]= {0.0f, 0.0f, 0.0f, 0.0f};
const float vec_solid[4]= {0.0f, 0.0f, 0.0f, 1.0f};
for(a= 0; a<totface; a++)
mtface[a].tpage->id.flag&= ~LIB_DOIT;
for(a= 0; a<totface; a++) {
Image *ima= mtface[a].tpage;
if((ima->id.flag&LIB_DOIT)==0) {
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? vec_alpha : vec_solid);
ima->id.flag|= LIB_DOIT;
}
}
for(a= 0; a<totface; a++)
mtface[a].tpage->id.flag&= ~LIB_DOIT;
}
static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
{
Object *ob;
Scene *scene= CTX_data_scene(C);
int objects_baked= 0;
if(!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
if(scene->r.bake_flag&R_BAKE_CLEAR) { /* clear images */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
Mesh *me;
ob= base->object;
me= (Mesh*)ob->data;
clear_images(me->mtface, me->totface);
}
CTX_DATA_END;
}
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
MultiresBakeRender bkr= {0};
ob= base->object;
multires_force_update(ob);
/* copy data stored in job descriptor */
bkr.bake_filter= scene->r.bake_filter;
bkr.mode= scene->r.bake_mode;
bkr.use_lores_mesh= scene->r.bake_flag&R_BAKE_LORES_MESH;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.lores_dm= multiresbake_create_loresdm(scene, ob, &bkr.lvl);
if(!bkr.lores_dm)
continue;
bkr.hires_dm= multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl, &bkr.simple);
multiresbake_start(&bkr);
BLI_freelistN(&bkr.image);
bkr.lores_dm->release(bkr.lores_dm);
bkr.hires_dm->release(bkr.hires_dm);
objects_baked++;
}
CTX_DATA_END;
if(!objects_baked)
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_FINISHED;
}
/* Multiresbake adopted for job-system executing */
static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
{
Scene *scene= CTX_data_scene(C);
Object *ob;
/* backup scene settings, so their changing in UI would take no effect on baker */
bkj->bake_filter= scene->r.bake_filter;
bkj->mode= scene->r.bake_mode;
bkj->use_lores_mesh= scene->r.bake_flag&R_BAKE_LORES_MESH;
bkj->bake_clear= scene->r.bake_flag&R_BAKE_CLEAR;
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
MultiresBakerJobData *data;
DerivedMesh *lores_dm;
int lvl;
ob= base->object;
multires_force_update(ob);
lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
if(!lores_dm)
continue;
data= MEM_callocN(sizeof(MultiresBakerJobData), "multiresBaker derivedMesh_data");
data->lores_dm = lores_dm;
data->lvl = lvl;
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl, &data->simple);
BLI_addtail(&bkj->data, data);
}
CTX_DATA_END;
}
static void multiresbake_startjob(void *bkv, short *stop, short *do_update, float *progress)
{
MultiresBakerJobData *data;
MultiresBakeJob *bkj= bkv;
int baked_objects= 0, tot_obj;
tot_obj= BLI_countlist(&bkj->data);
if(bkj->bake_clear) { /* clear images */
for(data= bkj->data.first; data; data= data->next) {
DerivedMesh *dm= data->lores_dm;
MTFace *mtface= CustomData_get_layer(&dm->faceData, CD_MTFACE);
clear_images(mtface, dm->getNumTessFaces(dm));
}
}
for(data= bkj->data.first; data; data= data->next) {
MultiresBakeRender bkr= {0};
/* copy data stored in job descriptor */
bkr.bake_filter= bkj->bake_filter;
bkr.mode= bkj->mode;
bkr.use_lores_mesh= bkj->use_lores_mesh;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.lores_dm= data->lores_dm;
bkr.hires_dm= data->hires_dm;
bkr.tot_lvl= data->tot_lvl;
bkr.lvl= data->lvl;
bkr.simple= data->simple;
/* needed for proper progress bar */
bkr.tot_obj= tot_obj;
bkr.baked_objects= baked_objects;
bkr.stop= stop;
bkr.do_update= do_update;
bkr.progress= progress;
multiresbake_start(&bkr);
BLI_freelistN(&bkr.image);
baked_objects++;
}
}
static void multiresbake_freejob(void *bkv)
{
MultiresBakeJob *bkj= bkv;
MultiresBakerJobData *data, *next;
data= bkj->data.first;
while (data) {
next= data->next;
data->lores_dm->release(data->lores_dm);
data->hires_dm->release(data->hires_dm);
MEM_freeN(data);
data= next;
}
MEM_freeN(bkj);
}
static int multiresbake_image_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
MultiresBakeJob *bkr;
wmJob *steve;
if(!multiresbake_check(C, op))
return OPERATOR_CANCELLED;
bkr= MEM_callocN(sizeof(MultiresBakeJob), "MultiresBakeJob data");
init_multiresbake_job(C, bkr);
if(!bkr->data.first) {
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_CANCELLED;
}
/* setup job */
steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Multires Bake", WM_JOB_EXCL_RENDER|WM_JOB_PRIORITY|WM_JOB_PROGRESS);
WM_jobs_customdata(steve, bkr, multiresbake_freejob);
WM_jobs_timer(steve, 0.2, NC_IMAGE, 0); /* TODO - only draw bake image, can we enforce this */
WM_jobs_callbacks(steve, multiresbake_startjob, NULL, NULL, NULL);
G.afbreek= 0;
WM_jobs_start(CTX_wm_manager(C), steve);
WM_cursor_wait(0);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
/* ****************** render BAKING ********************** */
/* threaded break test */
static int thread_break(void *UNUSED(arg))
{
return G.afbreek;
}
typedef struct BakeRender {
Render *re;
Main *main;
Scene *scene;
struct Object *actob;
int result, ready;
ReportList *reports;
short *stop;
short *do_update;
float *progress;
ListBase threads;
/* backup */
short prev_wo_amb_occ;
short prev_r_raytrace;
/* for redrawing */
ScrArea *sa;
} BakeRender;
/* use by exec and invoke */
static int test_bake_internal(bContext *C, ReportList *reports)
{
Scene *scene= CTX_data_scene(C);
if((scene->r.bake_flag & R_BAKE_TO_ACTIVE) && CTX_data_active_object(C)==NULL) {
BKE_report(reports, RPT_ERROR, "No active object");
}
else if(scene->r.bake_mode==RE_BAKE_AO && scene->world==NULL) {
BKE_report(reports, RPT_ERROR, "No world set up");
}
else {
return 1;
}
return 0;
}
static void init_bake_internal(BakeRender *bkr, bContext *C)
{
Scene *scene= CTX_data_scene(C);
/* get editmode results */
ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */
bkr->sa= BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_IMAGE, 10); /* can be NULL */
bkr->main= CTX_data_main(C);
bkr->scene= scene;
bkr->actob= (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL;
bkr->re= RE_NewRender("_Bake View_");
if(scene->r.bake_mode==RE_BAKE_AO) {
/* If raytracing or AO is disabled, switch it on temporarily for baking. */
bkr->prev_wo_amb_occ = (scene->world->mode & WO_AMB_OCC) != 0;
scene->world->mode |= WO_AMB_OCC;
}
if(scene->r.bake_mode==RE_BAKE_AO || bkr->actob) {
bkr->prev_r_raytrace = (scene->r.mode & R_RAYTRACE) != 0;
scene->r.mode |= R_RAYTRACE;
}
}
static void finish_bake_internal(BakeRender *bkr)
{
RE_Database_Free(bkr->re);
/* restore raytrace and AO */
if(bkr->scene->r.bake_mode==RE_BAKE_AO)
if(bkr->prev_wo_amb_occ == 0)
bkr->scene->world->mode &= ~WO_AMB_OCC;
if(bkr->scene->r.bake_mode==RE_BAKE_AO || bkr->actob)
if(bkr->prev_r_raytrace == 0)
bkr->scene->r.mode &= ~R_RAYTRACE;
if(bkr->result==BAKE_RESULT_OK) {
Image *ima;
/* force OpenGL reload and mipmap recalc */
for(ima= G.main->image.first; ima; ima= ima->id.next) {
if(ima->ok==IMA_OK_LOADED) {
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf) {
if(ibuf->userflags & IB_BITMAPDIRTY) {
GPU_free_image(ima);
imb_freemipmapImBuf(ibuf);
}
/* freed when baking is done, but if its canceled we need to free here */
if (ibuf->userdata) {
MEM_freeN(ibuf->userdata);
ibuf->userdata= NULL;
}
}
}
}
}
}
static void *do_bake_render(void *bake_v)
{
BakeRender *bkr= bake_v;
bkr->result= RE_bake_shade_all_selected(bkr->re, bkr->scene->r.bake_mode, bkr->actob, NULL, bkr->progress);
bkr->ready= 1;
return NULL;
}
static void bake_startjob(void *bkv, short *stop, short *do_update, float *progress)
{
BakeRender *bkr= bkv;
Scene *scene= bkr->scene;
Main *bmain= bkr->main;
bkr->stop= stop;
bkr->do_update= do_update;
bkr->progress= progress;
RE_test_break_cb(bkr->re, NULL, thread_break);
G.afbreek= 0; /* blender_test_break uses this global */
RE_Database_Baking(bkr->re, bmain, scene, scene->lay, scene->r.bake_mode, bkr->actob);
/* baking itself is threaded, cannot use test_break in threads. we also update optional imagewindow */
bkr->result= RE_bake_shade_all_selected(bkr->re, scene->r.bake_mode, bkr->actob, bkr->do_update, bkr->progress);
}
static void bake_update(void *bkv)
{
BakeRender *bkr= bkv;
if(bkr->sa && bkr->sa->spacetype==SPACE_IMAGE) { /* incase the user changed while baking */
SpaceImage *sima= bkr->sa->spacedata.first;
if(sima)
sima->image= RE_bake_shade_get_image();
}
}
static void bake_freejob(void *bkv)
{
BakeRender *bkr= bkv;
finish_bake_internal(bkr);
if(bkr->result==BAKE_RESULT_NO_OBJECTS)
BKE_report(bkr->reports, RPT_ERROR, "No objects or images found to bake to");
else if(bkr->result==BAKE_RESULT_FEEDBACK_LOOP)
BKE_report(bkr->reports, RPT_WARNING, "Feedback loop detected");
MEM_freeN(bkr);
G.rendering = 0;
}
/* catch esc */
static int objects_bake_render_modal(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
{
/* no running blender, remove handler and pass through */
if(0==WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C)))
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
/* running render */
switch (event->type) {
case ESCKEY:
return OPERATOR_RUNNING_MODAL;
break;
}
return OPERATOR_PASS_THROUGH;
}
static int is_multires_bake(Scene *scene)
{
if ( ELEM(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT))
return scene->r.bake_flag & R_BAKE_MULTIRES;
return 0;
}
static int objects_bake_render_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(_event))
{
Scene *scene= CTX_data_scene(C);
int result= OPERATOR_CANCELLED;
if(is_multires_bake(scene)) {
result= multiresbake_image_exec(C, op);
} else {
/* only one render job at a time */
if(WM_jobs_test(CTX_wm_manager(C), scene))
return OPERATOR_CANCELLED;
if(test_bake_internal(C, op->reports)==0) {
return OPERATOR_CANCELLED;
}
else {
BakeRender *bkr= MEM_callocN(sizeof(BakeRender), "render bake");
wmJob *steve;
init_bake_internal(bkr, C);
bkr->reports= op->reports;
/* setup job */
steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Texture Bake", WM_JOB_EXCL_RENDER|WM_JOB_PRIORITY|WM_JOB_PROGRESS);
WM_jobs_customdata(steve, bkr, bake_freejob);
WM_jobs_timer(steve, 0.2, NC_IMAGE, 0); /* TODO - only draw bake image, can we enforce this */
WM_jobs_callbacks(steve, bake_startjob, NULL, bake_update, NULL);
G.afbreek= 0;
G.rendering = 1;
WM_jobs_start(CTX_wm_manager(C), steve);
WM_cursor_wait(0);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
}
result= OPERATOR_RUNNING_MODAL;
}
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_RESULT, scene);
return result;
}
static int bake_image_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
int result= OPERATOR_CANCELLED;
if(is_multires_bake(scene)) {
result= multiresbake_image_exec_locked(C, op);
} else {
if(test_bake_internal(C, op->reports)==0) {
return OPERATOR_CANCELLED;
}
else {
ListBase threads;
BakeRender bkr= {NULL};
init_bake_internal(&bkr, C);
bkr.reports= op->reports;
RE_test_break_cb(bkr.re, NULL, thread_break);
G.afbreek= 0; /* blender_test_break uses this global */
RE_Database_Baking(bkr.re, bmain, scene, scene->lay, scene->r.bake_mode, (scene->r.bake_flag & R_BAKE_TO_ACTIVE)? OBACT: NULL);
/* baking itself is threaded, cannot use test_break in threads */
BLI_init_threads(&threads, do_bake_render, 1);
bkr.ready= 0;
BLI_insert_thread(&threads, &bkr);
while(bkr.ready==0) {
PIL_sleep_ms(50);
if(bkr.ready)
break;
/* used to redraw in 2.4x but this is just for exec in 2.5 */
if (!G.background)
blender_test_break();
}
BLI_end_threads(&threads);
if(bkr.result==BAKE_RESULT_NO_OBJECTS)
BKE_report(op->reports, RPT_ERROR, "No valid images found to bake to");
else if(bkr.result==BAKE_RESULT_FEEDBACK_LOOP)
BKE_report(op->reports, RPT_ERROR, "Feedback loop detected");
finish_bake_internal(&bkr);
result= OPERATOR_FINISHED;
}
}
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_RESULT, scene);
return result;
}
void OBJECT_OT_bake_image(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Bake";
ot->description= "Bake image textures of selected objects";
ot->idname= "OBJECT_OT_bake_image";
/* api callbacks */
ot->exec= bake_image_exec;
ot->invoke= objects_bake_render_invoke;
ot->modal= objects_bake_render_modal;
}