75 lines
2.1 KiB
C++
75 lines
2.1 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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/** \file
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* \ingroup bli
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*/
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#ifdef WITH_TBB
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/* Quiet top level deprecation message, unrelated to API usage here. */
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# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
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# ifdef WIN32
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/* TBB includes Windows.h which will define min/max macros causing issues
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* when we try to use std::min and std::max later on. */
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# define NOMINMAX
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# endif
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# include <tbb/tbb.h>
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# ifdef WIN32
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/* We cannot keep this defined, since other parts of the code deal with this on their own leading
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* to multiple define warnings unless we un-define this. */
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# undef NOMINMAX
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# endif
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#endif
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#include "BLI_index_range.hh"
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#include "BLI_utildefines.h"
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namespace blender {
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template<typename Range, typename Function>
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void parallel_for_each(Range &range, const Function &function)
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{
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#ifdef WITH_TBB
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tbb::parallel_for_each(range, function);
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#else
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for (auto &value : range) {
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function(value);
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}
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#endif
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}
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template<typename Function>
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void parallel_for(IndexRange range, int64_t grain_size, const Function &function)
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{
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if (range.size() == 0) {
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return;
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}
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#ifdef WITH_TBB
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tbb::parallel_for(tbb::blocked_range<int64_t>(range.first(), range.one_after_last(), grain_size),
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[&](const tbb::blocked_range<int64_t> &subrange) {
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function(IndexRange(subrange.begin(), subrange.size()));
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});
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#else
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UNUSED_VARS(grain_size);
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function(range);
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#endif
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}
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} // namespace blender
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