33 lines
		
	
	
		
			1018 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1018 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| """
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| Basic Video Playback
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| ++++++++++++++++++++++
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| Example of how to replace a texture in game with a video. It needs to run everyframe
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| """
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| import bge
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| from bge import texture
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| from bge import logic
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| 
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| cont = logic.getCurrentController()
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| obj = cont.owner
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| 
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| # the creation of the texture must be done once: save the
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| # texture object in an attribute of bge.logic module makes it persistent
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| if not hasattr(logic, 'video'):
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| 
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|     # identify a static texture by name
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|     matID = texture.materialID(obj, 'IMvideo.png')
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| 
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|     # create a dynamic texture that will replace the static texture
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|     logic.video = texture.Texture(obj, matID)
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| 
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|     # define a source of image for the texture, here a movie
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|     movie = logic.expandPath('//trailer_400p.ogg')
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|     logic.video.source = texture.VideoFFmpeg(movie)
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|     logic.video.source.scale = True
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| 
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|     # quick off the movie, but it wont play in the background
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|     logic.video.source.play()
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| 
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| # you need to call this function every frame to ensure update of the texture.
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| logic.video.refresh(True)
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