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blender-archive/source/blender/editors/armature/editarmature_sketch.c
Campbell Barton a9fb183901 rename BLI_ghashIterator_notDone() -> BLI_ghashIterator_done()
was renamed fairly recently but other similar iterators not negated
	like this, would prefer to keep it as it was
2013-05-08 12:58:11 +00:00

2723 lines
63 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/armature/editarmature_sketch.c
* \ingroup edarmature
*/
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_armature_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLF_translation.h"
#include "BKE_context.h"
#include "BKE_sketch.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "ED_view3d.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "ED_armature.h"
#include "armature_intern.h"
#include "BIF_retarget.h"
#include "BIF_generate.h"
#include "ED_transform.h"
#include "WM_api.h"
#include "WM_types.h"
typedef int (*GestureDetectFct)(bContext *, SK_Gesture *, SK_Sketch *);
typedef void (*GestureApplyFct)(bContext *, SK_Gesture *, SK_Sketch *);
typedef struct SK_GestureAction {
char name[64];
GestureDetectFct detect;
GestureApplyFct apply;
} SK_GestureAction;
#if 0 /* UNUSED 2.5 */
static SK_Point boneSnap;
#endif
static int LAST_SNAP_POINT_VALID = 0;
static float LAST_SNAP_POINT[3];
typedef struct SK_StrokeIterator {
HeadFct head;
TailFct tail;
PeekFct peek;
NextFct next;
NextNFct nextN;
PreviousFct previous;
StoppedFct stopped;
float *p, *no;
float size;
int length;
int index;
/*********************************/
SK_Stroke *stroke;
int start;
int end;
int stride;
} SK_StrokeIterator;
/******************** PROTOTYPES ******************************/
void initStrokeIterator(BArcIterator *iter, SK_Stroke *stk, int start, int end);
int sk_detectCutGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyCutGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectTrimGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyTrimGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectCommandGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyCommandGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectDeleteGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyDeleteGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectMergeGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyMergeGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectReverseGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyReverseGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
int sk_detectConvertGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
void sk_applyConvertGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch);
SK_Sketch *contextSketch(const bContext *c, int create);
SK_Sketch *viewcontextSketch(ViewContext *vc, int create);
void sk_resetOverdraw(SK_Sketch *sketch);
int sk_hasOverdraw(SK_Sketch *sketch, SK_Stroke *stk);
/******************** GESTURE ACTIONS ******************************/
static SK_GestureAction GESTURE_ACTIONS[] = {
{"Cut", sk_detectCutGesture, sk_applyCutGesture},
{"Trim", sk_detectTrimGesture, sk_applyTrimGesture},
{"Command", sk_detectCommandGesture, sk_applyCommandGesture},
{"Delete", sk_detectDeleteGesture, sk_applyDeleteGesture},
{"Merge", sk_detectMergeGesture, sk_applyMergeGesture},
{"Reverse", sk_detectReverseGesture, sk_applyReverseGesture},
{"Convert", sk_detectConvertGesture, sk_applyConvertGesture},
{"", NULL, NULL}
};
/******************** TEMPLATES UTILS *************************/
static char *TEMPLATES_MENU = NULL;
static int TEMPLATES_CURRENT = 0;
static GHash *TEMPLATES_HASH = NULL;
static RigGraph *TEMPLATE_RIGG = NULL;
void BIF_makeListTemplates(const bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
Base *base;
int index = 0;
if (TEMPLATES_HASH != NULL) {
BLI_ghash_free(TEMPLATES_HASH, NULL, NULL);
}
TEMPLATES_HASH = BLI_ghash_int_new("makeListTemplates gh");
TEMPLATES_CURRENT = 0;
for (base = FIRSTBASE; base; base = base->next) {
Object *ob = base->object;
if (ob != obedit && ob->type == OB_ARMATURE) {
index++;
BLI_ghash_insert(TEMPLATES_HASH, SET_INT_IN_POINTER(index), ob);
if (ob == ts->skgen_template) {
TEMPLATES_CURRENT = index;
}
}
}
}
const char *BIF_listTemplates(const bContext *UNUSED(C))
{
GHashIterator ghi;
const char *menu_header = IFACE_("Template %t|None %x0|");
char *p;
const size_t template_size = (BLI_ghash_size(TEMPLATES_HASH) * 32 + 30);
if (TEMPLATES_MENU != NULL) {
MEM_freeN(TEMPLATES_MENU);
}
TEMPLATES_MENU = MEM_callocN(sizeof(char) * template_size, "skeleton template menu");
p = TEMPLATES_MENU;
p += BLI_strncpy_rlen(p, menu_header, template_size);
BLI_ghashIterator_init(&ghi, TEMPLATES_HASH);
while (!BLI_ghashIterator_done(&ghi)) {
Object *ob = BLI_ghashIterator_getValue(&ghi);
int key = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(&ghi));
p += sprintf(p, "|%s %%x%i", ob->id.name + 2, key);
BLI_ghashIterator_step(&ghi);
}
return TEMPLATES_MENU;
}
int BIF_currentTemplate(const bContext *C)
{
ToolSettings *ts = CTX_data_tool_settings(C);
if (TEMPLATES_CURRENT == 0 && ts->skgen_template != NULL) {
GHashIterator ghi;
BLI_ghashIterator_init(&ghi, TEMPLATES_HASH);
while (!BLI_ghashIterator_done(&ghi)) {
Object *ob = BLI_ghashIterator_getValue(&ghi);
int key = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(&ghi));
if (ob == ts->skgen_template) {
TEMPLATES_CURRENT = key;
break;
}
BLI_ghashIterator_step(&ghi);
}
}
return TEMPLATES_CURRENT;
}
static RigGraph *sk_makeTemplateGraph(const bContext *C, Object *ob)
{
Object *obedit = CTX_data_edit_object(C);
if (ob == obedit) {
return NULL;
}
if (ob != NULL) {
if (TEMPLATE_RIGG && TEMPLATE_RIGG->ob != ob) {
RIG_freeRigGraph((BGraph *)TEMPLATE_RIGG);
TEMPLATE_RIGG = NULL;
}
if (TEMPLATE_RIGG == NULL) {
bArmature *arm;
arm = ob->data;
TEMPLATE_RIGG = RIG_graphFromArmature(C, ob, arm);
}
}
return TEMPLATE_RIGG;
}
int BIF_nbJointsTemplate(const bContext *C)
{
ToolSettings *ts = CTX_data_tool_settings(C);
RigGraph *rg = sk_makeTemplateGraph(C, ts->skgen_template);
if (rg) {
return RIG_nbJoints(rg);
}
else {
return -1;
}
}
const char *BIF_nameBoneTemplate(const bContext *C)
{
ToolSettings *ts = CTX_data_tool_settings(C);
SK_Sketch *stk = contextSketch(C, 1);
RigGraph *rg;
int index = 0;
if (stk && stk->active_stroke != NULL) {
index = stk->active_stroke->nb_points;
}
rg = sk_makeTemplateGraph(C, ts->skgen_template);
if (rg == NULL) {
return "";
}
return RIG_nameBone(rg, 0, index);
}
void BIF_freeTemplates(bContext *UNUSED(C))
{
if (TEMPLATES_MENU != NULL) {
MEM_freeN(TEMPLATES_MENU);
TEMPLATES_MENU = NULL;
}
if (TEMPLATES_HASH != NULL) {
BLI_ghash_free(TEMPLATES_HASH, NULL, NULL);
TEMPLATES_HASH = NULL;
}
if (TEMPLATE_RIGG != NULL) {
RIG_freeRigGraph((BGraph *)TEMPLATE_RIGG);
TEMPLATE_RIGG = NULL;
}
}
void BIF_setTemplate(bContext *C, int index)
{
ToolSettings *ts = CTX_data_tool_settings(C);
if (index > 0) {
ts->skgen_template = BLI_ghash_lookup(TEMPLATES_HASH, SET_INT_IN_POINTER(index));
}
else {
ts->skgen_template = NULL;
if (TEMPLATE_RIGG != NULL) {
RIG_freeRigGraph((BGraph *)TEMPLATE_RIGG);
}
TEMPLATE_RIGG = NULL;
}
}
/*********************** CONVERSION ***************************/
static void sk_autoname(bContext *C, ReebArc *arc)
{
ToolSettings *ts = CTX_data_tool_settings(C);
if (ts->skgen_retarget_options & SK_RETARGET_AUTONAME) {
if (arc == NULL) {
char *num = ts->skgen_num_string;
int i = atoi(num);
i++;
BLI_snprintf(num, 8, "%i", i);
}
else {
char *side = ts->skgen_side_string;
int valid = 0;
int caps = 0;
if (side[0] == '\0') {
valid = 1;
}
else if (strcmp(side, "R") == 0 || strcmp(side, "L") == 0) {
valid = 1;
caps = 1;
}
else if (strcmp(side, "r") == 0 || strcmp(side, "l") == 0) {
valid = 1;
caps = 0;
}
if (valid) {
if (arc->head->p[0] < 0) {
BLI_snprintf(side, 8, caps ? "R" : "r");
}
else {
BLI_snprintf(side, 8, caps ? "L" : "l");
}
}
}
}
}
static ReebNode *sk_pointToNode(SK_Point *pt, float imat[4][4], float tmat[3][3])
{
ReebNode *node;
node = MEM_callocN(sizeof(ReebNode), "reeb node");
copy_v3_v3(node->p, pt->p);
mul_m4_v3(imat, node->p);
copy_v3_v3(node->no, pt->no);
mul_m3_v3(tmat, node->no);
return node;
}
static ReebArc *sk_strokeToArc(SK_Stroke *stk, float imat[4][4], float tmat[3][3])
{
ReebArc *arc;
int i;
arc = MEM_callocN(sizeof(ReebArc), "reeb arc");
arc->head = sk_pointToNode(stk->points, imat, tmat);
arc->tail = sk_pointToNode(sk_lastStrokePoint(stk), imat, tmat);
arc->bcount = stk->nb_points - 2; /* first and last are nodes, don't count */
arc->buckets = MEM_callocN(sizeof(EmbedBucket) * arc->bcount, "Buckets");
for (i = 0; i < arc->bcount; i++) {
copy_v3_v3(arc->buckets[i].p, stk->points[i + 1].p);
mul_m4_v3(imat, arc->buckets[i].p);
copy_v3_v3(arc->buckets[i].no, stk->points[i + 1].no);
mul_m3_v3(tmat, arc->buckets[i].no);
}
return arc;
}
static void sk_retargetStroke(bContext *C, SK_Stroke *stk)
{
ToolSettings *ts = CTX_data_tool_settings(C);
Object *obedit = CTX_data_edit_object(C);
float imat[4][4];
float tmat[3][3];
ReebArc *arc;
RigGraph *rg;
invert_m4_m4(imat, obedit->obmat);
copy_m3_m4(tmat, obedit->obmat);
transpose_m3(tmat);
arc = sk_strokeToArc(stk, imat, tmat);
sk_autoname(C, arc);
rg = sk_makeTemplateGraph(C, ts->skgen_template);
BIF_retargetArc(C, arc, rg);
sk_autoname(C, NULL);
MEM_freeN(arc->head);
MEM_freeN(arc->tail);
REEB_freeArc((BArc *)arc);
}
/**************************************************************/
static void sk_cancelStroke(SK_Sketch *sketch)
{
if (sketch->active_stroke != NULL) {
sk_resetOverdraw(sketch);
sk_removeStroke(sketch, sketch->active_stroke);
}
}
static float sk_clampPointSize(SK_Point *pt, float size)
{
return max_ff(size * pt->size, size / 2);
}
static void sk_drawPoint(GLUquadric *quad, SK_Point *pt, float size)
{
glTranslatef(pt->p[0], pt->p[1], pt->p[2]);
gluSphere(quad, sk_clampPointSize(pt, size), 8, 8);
}
static void sk_drawEdge(GLUquadric *quad, SK_Point *pt0, SK_Point *pt1, float size)
{
float vec1[3], vec2[3] = {0, 0, 1}, axis[3];
float angle, length;
sub_v3_v3v3(vec1, pt1->p, pt0->p);
length = normalize_v3(vec1);
cross_v3_v3v3(axis, vec2, vec1);
if (is_zero_v3(axis)) {
axis[1] = 1;
}
angle = angle_normalized_v3v3(vec2, vec1);
glRotatef(angle * (float)(180.0 / M_PI) + 180.0f, axis[0], axis[1], axis[2]);
gluCylinder(quad, sk_clampPointSize(pt1, size), sk_clampPointSize(pt0, size), length, 8, 8);
}
static void sk_drawNormal(GLUquadric *quad, SK_Point *pt, float size, float height)
{
float vec2[3] = {0, 0, 1}, axis[3];
float angle;
glPushMatrix();
cross_v3_v3v3(axis, vec2, pt->no);
if (is_zero_v3(axis)) {
axis[1] = 1;
}
angle = angle_normalized_v3v3(vec2, pt->no);
glRotatef(angle * (float)(180.0 / M_PI), axis[0], axis[1], axis[2]);
glColor3f(0, 1, 1);
gluCylinder(quad, sk_clampPointSize(pt, size), 0, sk_clampPointSize(pt, height), 10, 2);
glPopMatrix();
}
static void sk_drawStroke(SK_Stroke *stk, int id, float color[3], int start, int end)
{
float rgb[3];
int i;
GLUquadric *quad = gluNewQuadric();
gluQuadricNormals(quad, GLU_SMOOTH);
if (id != -1) {
glLoadName(id);
for (i = 0; i < stk->nb_points; i++) {
glPushMatrix();
sk_drawPoint(quad, stk->points + i, 0.1);
if (i > 0) {
sk_drawEdge(quad, stk->points + i - 1, stk->points + i, 0.1);
}
glPopMatrix();
}
}
else {
float d_rgb[3] = {1, 1, 1};
copy_v3_v3(rgb, color);
sub_v3_v3(d_rgb, rgb);
mul_v3_fl(d_rgb, 1.0f / (float)stk->nb_points);
for (i = 0; i < stk->nb_points; i++) {
SK_Point *pt = stk->points + i;
glPushMatrix();
if (pt->type == PT_EXACT) {
glColor3f(0, 0, 0);
sk_drawPoint(quad, pt, 0.15);
sk_drawNormal(quad, pt, 0.05, 0.9);
}
if (i >= start && i <= end) {
glColor3f(0.3, 0.3, 0.3);
}
else {
glColor3fv(rgb);
}
if (pt->type != PT_EXACT) {
sk_drawPoint(quad, pt, 0.1);
}
if (i > 0) {
sk_drawEdge(quad, pt - 1, pt, 0.1);
}
glPopMatrix();
add_v3_v3(rgb, d_rgb);
}
}
gluDeleteQuadric(quad);
}
static void drawSubdividedStrokeBy(ToolSettings *toolsettings, BArcIterator *iter, NextSubdivisionFunc next_subdividion)
{
SK_Stroke *stk = ((SK_StrokeIterator *)iter)->stroke;
float head[3], tail[3];
int bone_start = 0;
int end = iter->length;
int index;
GLUquadric *quad = gluNewQuadric();
gluQuadricNormals(quad, GLU_SMOOTH);
iter->head(iter);
copy_v3_v3(head, iter->p);
index = next_subdividion(toolsettings, iter, bone_start, end, head, tail);
while (index != -1) {
SK_Point *pt = stk->points + index;
glPushMatrix();
glColor3f(0, 1, 0);
sk_drawPoint(quad, pt, 0.15);
sk_drawNormal(quad, pt, 0.05, 0.9);
glPopMatrix();
copy_v3_v3(head, tail);
bone_start = index; // start next bone from current index
index = next_subdividion(toolsettings, iter, bone_start, end, head, tail);
}
gluDeleteQuadric(quad);
}
static void sk_drawStrokeSubdivision(ToolSettings *toolsettings, SK_Stroke *stk)
{
int head_index = -1;
int i;
if (toolsettings->bone_sketching_convert == SK_CONVERT_RETARGET) {
return;
}
for (i = 0; i < stk->nb_points; i++) {
SK_Point *pt = stk->points + i;
if (pt->type == PT_EXACT || i == stk->nb_points - 1) /* stop on exact or on last point */ {
if (head_index == -1) {
head_index = i;
}
else {
if (i - head_index > 1) {
SK_StrokeIterator sk_iter;
BArcIterator *iter = (BArcIterator *)&sk_iter;
initStrokeIterator(iter, stk, head_index, i);
if (toolsettings->bone_sketching_convert == SK_CONVERT_CUT_ADAPTATIVE) {
drawSubdividedStrokeBy(toolsettings, iter, nextAdaptativeSubdivision);
}
else if (toolsettings->bone_sketching_convert == SK_CONVERT_CUT_LENGTH) {
drawSubdividedStrokeBy(toolsettings, iter, nextLengthSubdivision);
}
else if (toolsettings->bone_sketching_convert == SK_CONVERT_CUT_FIXED) {
drawSubdividedStrokeBy(toolsettings, iter, nextFixedSubdivision);
}
}
head_index = i;
}
}
}
}
static SK_Point *sk_snapPointStroke(bContext *C, SK_Stroke *stk, int mval[2], float *r_dist_px, int *index, int all_pts)
{
ARegion *ar = CTX_wm_region(C);
SK_Point *pt = NULL;
int i;
for (i = 0; i < stk->nb_points; i++) {
if (all_pts || stk->points[i].type == PT_EXACT) {
short pval[2];
int pdist;
if (ED_view3d_project_short_global(ar, stk->points[i].p, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
if (pdist < *r_dist_px) {
*r_dist_px = pdist;
pt = stk->points + i;
if (index != NULL) {
*index = i;
}
}
}
}
}
return pt;
}
#if 0 /* UNUSED 2.5 */
static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, int mval[2], int *dist)
{
ARegion *ar = CTX_wm_region(C);
SK_Point *pt = NULL;
EditBone *bone;
for (bone = ebones->first; bone; bone = bone->next)
{
float vec[3];
short pval[2];
int pdist;
if ((bone->flag & BONE_CONNECTED) == 0)
{
copy_v3_v3(vec, bone->head);
mul_m4_v3(ob->obmat, vec);
if (ED_view3d_project_short_noclip(ar, vec, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
if (pdist < *dist)
{
*dist = pdist;
pt = &boneSnap;
copy_v3_v3(pt->p, vec);
pt->type = PT_EXACT;
}
}
}
copy_v3_v3(vec, bone->tail);
mul_m4_v3(ob->obmat, vec);
if (ED_view3d_project_short_noclip(ar, vec, pval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]);
if (pdist < *dist)
{
*dist = pdist;
pt = &boneSnap;
copy_v3_v3(pt->p, vec);
pt->type = PT_EXACT;
}
}
}
return pt;
}
#endif
void sk_resetOverdraw(SK_Sketch *sketch)
{
sketch->over.target = NULL;
sketch->over.start = -1;
sketch->over.end = -1;
sketch->over.count = 0;
}
int sk_hasOverdraw(SK_Sketch *sketch, SK_Stroke *stk)
{
return sketch->over.target &&
sketch->over.count >= SK_OVERDRAW_LIMIT &&
(sketch->over.target == stk || stk == NULL) &&
(sketch->over.start != -1 || sketch->over.end != -1);
}
static void sk_updateOverdraw(bContext *C, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd)
{
if (sketch->over.target == NULL) {
SK_Stroke *target;
int closest_index = -1;
float dist_px = SNAP_MIN_DISTANCE * 2;
for (target = sketch->strokes.first; target; target = target->next) {
if (target != stk) {
int index;
SK_Point *spt = sk_snapPointStroke(C, target, dd->mval, &dist_px, &index, 1);
if (spt != NULL) {
sketch->over.target = target;
closest_index = index;
}
}
}
if (sketch->over.target != NULL) {
if (closest_index > -1) {
if (sk_lastStrokePoint(stk)->type == PT_EXACT) {
sketch->over.count = SK_OVERDRAW_LIMIT;
}
else {
sketch->over.count++;
}
}
if (stk->nb_points == 1) {
sketch->over.start = closest_index;
}
else {
sketch->over.end = closest_index;
}
}
}
else if (sketch->over.target != NULL) {
SK_Point *closest_pt = NULL;
float dist_px = SNAP_MIN_DISTANCE * 2;
int index;
closest_pt = sk_snapPointStroke(C, sketch->over.target, dd->mval, &dist_px, &index, 1);
if (closest_pt != NULL) {
if (sk_lastStrokePoint(stk)->type == PT_EXACT) {
sketch->over.count = SK_OVERDRAW_LIMIT;
}
else {
sketch->over.count++;
}
sketch->over.end = index;
}
else {
sketch->over.end = -1;
}
}
}
/* return 1 on reverse needed */
static int sk_adjustIndexes(SK_Sketch *sketch, int *start, int *end)
{
int retval = 0;
*start = sketch->over.start;
*end = sketch->over.end;
if (*start == -1) {
*start = 0;
}
if (*end == -1) {
*end = sketch->over.target->nb_points - 1;
}
if (*end < *start) {
int tmp = *start;
*start = *end;
*end = tmp;
retval = 1;
}
return retval;
}
static void sk_endOverdraw(SK_Sketch *sketch)
{
SK_Stroke *stk = sketch->active_stroke;
if (sk_hasOverdraw(sketch, NULL)) {
int start;
int end;
if (sk_adjustIndexes(sketch, &start, &end)) {
sk_reverseStroke(stk);
}
if (stk->nb_points > 1) {
stk->points->type = sketch->over.target->points[start].type;
sk_lastStrokePoint(stk)->type = sketch->over.target->points[end].type;
}
sk_insertStrokePoints(sketch->over.target, stk->points, stk->nb_points, start, end);
sk_removeStroke(sketch, stk);
sk_resetOverdraw(sketch);
}
}
static void sk_startStroke(SK_Sketch *sketch)
{
SK_Stroke *stk = sk_createStroke();
BLI_addtail(&sketch->strokes, stk);
sketch->active_stroke = stk;
sk_resetOverdraw(sketch);
}
static void sk_endStroke(bContext *C, SK_Sketch *sketch)
{
ToolSettings *ts = CTX_data_tool_settings(C);
sk_shrinkStrokeBuffer(sketch->active_stroke);
if (ts->bone_sketching & BONE_SKETCHING_ADJUST) {
sk_endOverdraw(sketch);
}
sketch->active_stroke = NULL;
}
static void sk_updateDrawData(SK_DrawData *dd)
{
dd->type = PT_CONTINUOUS;
dd->previous_mval[0] = dd->mval[0];
dd->previous_mval[1] = dd->mval[1];
}
static float sk_distanceDepth(bContext *C, float p1[3], float p2[3])
{
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
float vec[3];
float distance;
sub_v3_v3v3(vec, p1, p2);
project_v3_v3v3(vec, vec, rv3d->viewinv[2]);
distance = len_v3(vec);
if (dot_v3v3(rv3d->viewinv[2], vec) > 0) {
distance *= -1;
}
return distance;
}
static void sk_interpolateDepth(bContext *C, SK_Stroke *stk, int start, int end, float length, float distance)
{
ARegion *ar = CTX_wm_region(C);
ScrArea *sa = CTX_wm_area(C);
View3D *v3d = sa->spacedata.first;
float progress = 0;
int i;
progress = len_v3v3(stk->points[start].p, stk->points[start - 1].p);
for (i = start; i <= end; i++) {
float ray_start[3], ray_normal[3];
float delta = len_v3v3(stk->points[i].p, stk->points[i + 1].p);
float pval[2] = {0, 0};
ED_view3d_project_float_global(ar, stk->points[i].p, pval, V3D_PROJ_TEST_NOP);
ED_view3d_win_to_ray(ar, v3d, pval, ray_start, ray_normal, false);
mul_v3_fl(ray_normal, distance * progress / length);
add_v3_v3(stk->points[i].p, ray_normal);
progress += delta;
}
}
static void sk_projectDrawPoint(bContext *C, float vec[3], SK_Stroke *stk, SK_DrawData *dd)
{
ARegion *ar = CTX_wm_region(C);
/* copied from grease pencil, need fixing */
SK_Point *last = sk_lastStrokePoint(stk);
short cval[2];
float fp[3] = {0, 0, 0};
float dvec[3];
float mval_f[2];
float zfac;
if (last != NULL) {
copy_v3_v3(fp, last->p);
}
zfac = ED_view3d_calc_zfac(ar->regiondata, fp, NULL);
/* method taken from editview.c - mouse_cursor() */
if (ED_view3d_project_short_global(ar, fp, cval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
VECSUB2D(mval_f, cval, dd->mval);
ED_view3d_win_to_delta(ar, mval_f, dvec, zfac);
sub_v3_v3v3(vec, fp, dvec);
}
else {
zero_v3(vec);
}
}
static int sk_getStrokeDrawPoint(bContext *C, SK_Point *pt, SK_Sketch *UNUSED(sketch), SK_Stroke *stk, SK_DrawData *dd)
{
pt->type = dd->type;
pt->mode = PT_PROJECT;
sk_projectDrawPoint(C, pt->p, stk, dd);
return 1;
}
static int sk_addStrokeDrawPoint(bContext *C, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd)
{
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
SK_Point pt;
sk_initPoint(&pt, dd, rv3d->viewinv[2]);
sk_getStrokeDrawPoint(C, &pt, sketch, stk, dd);
sk_appendStrokePoint(stk, &pt);
return 1;
}
static int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd)
{
ToolSettings *ts = CTX_data_tool_settings(C);
int point_added = 0;
if (ts->snap_mode == SCE_SNAP_MODE_VOLUME) {
DepthPeel *p1, *p2;
float *last_p = NULL;
float dist = FLT_MAX;
float p[3] = {0};
float size = 0;
float mvalf[2];
BLI_freelistN(&sketch->depth_peels);
sketch->depth_peels.first = sketch->depth_peels.last = NULL;
mvalf[0] = dd->mval[0];
mvalf[1] = dd->mval[1];
peelObjectsContext(C, &sketch->depth_peels, mvalf, SNAP_ALL);
if (stk->nb_points > 0 && stk->points[stk->nb_points - 1].type == PT_CONTINUOUS) {
last_p = stk->points[stk->nb_points - 1].p;
}
else if (LAST_SNAP_POINT_VALID) {
last_p = LAST_SNAP_POINT;
}
for (p1 = sketch->depth_peels.first; p1; p1 = p1->next) {
if (p1->flag == 0) {
float vec[3];
float new_dist;
float new_size = 0;
p2 = NULL;
p1->flag = 1;
/* if peeling objects, take the first and last from each object */
if (ts->snap_flag & SCE_SNAP_PEEL_OBJECT) {
DepthPeel *peel;
for (peel = p1->next; peel; peel = peel->next) {
if (peel->ob == p1->ob) {
peel->flag = 1;
p2 = peel;
}
}
}
/* otherwise, pair first with second and so on */
else {
for (p2 = p1->next; p2 && p2->ob != p1->ob; p2 = p2->next) {
/* nothing to do here */
}
}
if (p2) {
p2->flag = 1;
add_v3_v3v3(vec, p1->p, p2->p);
mul_v3_fl(vec, 0.5f);
new_size = len_v3v3(p1->p, p2->p);
}
else {
copy_v3_v3(vec, p1->p);
}
if (last_p == NULL) {
copy_v3_v3(p, vec);
size = new_size;
dist = 0;
break;
}
new_dist = len_v3v3(last_p, vec);
if (new_dist < dist) {
copy_v3_v3(p, vec);
dist = new_dist;
size = new_size;
}
}
}
if (dist != FLT_MAX) {
pt->type = dd->type;
pt->mode = PT_SNAP;
pt->size = size / 2;
copy_v3_v3(pt->p, p);
point_added = 1;
}
//BLI_freelistN(&depth_peels);
}
else {
SK_Stroke *snap_stk;
float vec[3];
float no[3];
float mval[2];
int found = 0;
float dist_px = SNAP_MIN_DISTANCE; // Use a user defined value here
/* snap to strokes */
// if (ts->snap_mode == SCE_SNAP_MODE_VERTEX) /* snap all the time to strokes */
for (snap_stk = sketch->strokes.first; snap_stk; snap_stk = snap_stk->next) {
SK_Point *spt = NULL;
if (snap_stk == stk) {
spt = sk_snapPointStroke(C, snap_stk, dd->mval, &dist_px, NULL, 0);
}
else {
spt = sk_snapPointStroke(C, snap_stk, dd->mval, &dist_px, NULL, 1);
}
if (spt != NULL) {
copy_v3_v3(pt->p, spt->p);
point_added = 1;
}
}
mval[0] = dd->mval[0];
mval[1] = dd->mval[1];
/* try to snap to closer object */
found = snapObjectsContext(C, mval, &dist_px, vec, no, SNAP_NOT_SELECTED);
if (found == 1) {
pt->type = dd->type;
pt->mode = PT_SNAP;
copy_v3_v3(pt->p, vec);
point_added = 1;
}
}
return point_added;
}
static int sk_addStrokeSnapPoint(bContext *C, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd)
{
int point_added;
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
SK_Point pt;
sk_initPoint(&pt, dd, rv3d->viewinv[2]);
point_added = sk_getStrokeSnapPoint(C, &pt, sketch, stk, dd);
if (point_added) {
float final_p[3];
float length, distance;
int total;
int i;
copy_v3_v3(final_p, pt.p);
sk_projectDrawPoint(C, pt.p, stk, dd);
sk_appendStrokePoint(stk, &pt);
/* update all previous point to give smooth Z progresion */
total = 0;
length = 0;
for (i = stk->nb_points - 2; i > 0; i--) {
length += len_v3v3(stk->points[i].p, stk->points[i + 1].p);
total++;
if (stk->points[i].mode == PT_SNAP || stk->points[i].type == PT_EXACT) {
break;
}
}
if (total > 1) {
distance = sk_distanceDepth(C, final_p, stk->points[i].p);
sk_interpolateDepth(C, stk, i + 1, stk->nb_points - 2, length, distance);
}
copy_v3_v3(stk->points[stk->nb_points - 1].p, final_p);
point_added = 1;
}
return point_added;
}
static void sk_addStrokePoint(bContext *C, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd, short snap)
{
ToolSettings *ts = CTX_data_tool_settings(C);
int point_added = 0;
if (snap) {
point_added = sk_addStrokeSnapPoint(C, sketch, stk, dd);
}
if (point_added == 0) {
point_added = sk_addStrokeDrawPoint(C, sketch, stk, dd);
}
if (stk == sketch->active_stroke && ts->bone_sketching & BONE_SKETCHING_ADJUST) {
sk_updateOverdraw(C, sketch, stk, dd);
}
}
static void sk_getStrokePoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd, short snap)
{
int point_added = 0;
if (snap) {
point_added = sk_getStrokeSnapPoint(C, pt, sketch, stk, dd);
LAST_SNAP_POINT_VALID = 1;
copy_v3_v3(LAST_SNAP_POINT, pt->p);
}
else {
LAST_SNAP_POINT_VALID = 0;
}
if (point_added == 0) {
point_added = sk_getStrokeDrawPoint(C, pt, sketch, stk, dd);
}
}
/********************************************/
static void *headPoint(void *arg);
static void *tailPoint(void *arg);
static void *nextPoint(void *arg);
static void *nextNPoint(void *arg, int n);
static void *peekPoint(void *arg, int n);
static void *previousPoint(void *arg);
static int iteratorStopped(void *arg);
static void initIteratorFct(SK_StrokeIterator *iter)
{
iter->head = headPoint;
iter->tail = tailPoint;
iter->peek = peekPoint;
iter->next = nextPoint;
iter->nextN = nextNPoint;
iter->previous = previousPoint;
iter->stopped = iteratorStopped;
}
static SK_Point *setIteratorValues(SK_StrokeIterator *iter, int index)
{
SK_Point *pt = NULL;
if (index >= 0 && index < iter->length) {
pt = &(iter->stroke->points[iter->start + (iter->stride * index)]);
iter->p = pt->p;
iter->no = pt->no;
iter->size = pt->size;
}
else {
iter->p = NULL;
iter->no = NULL;
iter->size = 0;
}
return pt;
}
void initStrokeIterator(BArcIterator *arg, SK_Stroke *stk, int start, int end)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
initIteratorFct(iter);
iter->stroke = stk;
if (start < end) {
iter->start = start + 1;
iter->end = end - 1;
iter->stride = 1;
}
else {
iter->start = start - 1;
iter->end = end + 1;
iter->stride = -1;
}
iter->length = iter->stride * (iter->end - iter->start + 1);
iter->index = -1;
}
static void *headPoint(void *arg)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
SK_Point *result = NULL;
result = &(iter->stroke->points[iter->start - iter->stride]);
iter->p = result->p;
iter->no = result->no;
iter->size = result->size;
return result;
}
static void *tailPoint(void *arg)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
SK_Point *result = NULL;
result = &(iter->stroke->points[iter->end + iter->stride]);
iter->p = result->p;
iter->no = result->no;
iter->size = result->size;
return result;
}
static void *nextPoint(void *arg)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
SK_Point *result = NULL;
iter->index++;
if (iter->index < iter->length) {
result = setIteratorValues(iter, iter->index);
}
return result;
}
static void *nextNPoint(void *arg, int n)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
SK_Point *result = NULL;
iter->index += n;
/* check if passed end */
if (iter->index < iter->length) {
result = setIteratorValues(iter, iter->index);
}
return result;
}
static void *peekPoint(void *arg, int n)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
SK_Point *result = NULL;
int index = iter->index + n;
/* check if passed end */
if (index < iter->length) {
result = setIteratorValues(iter, index);
}
return result;
}
static void *previousPoint(void *arg)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
SK_Point *result = NULL;
if (iter->index > 0) {
iter->index--;
result = setIteratorValues(iter, iter->index);
}
return result;
}
static int iteratorStopped(void *arg)
{
SK_StrokeIterator *iter = (SK_StrokeIterator *)arg;
if (iter->index >= iter->length) {
return 1;
}
else {
return 0;
}
}
static void sk_convertStroke(bContext *C, SK_Stroke *stk)
{
Object *obedit = CTX_data_edit_object(C);
ToolSettings *ts = CTX_data_tool_settings(C);
bArmature *arm = obedit->data;
SK_Point *head;
EditBone *parent = NULL;
float invmat[4][4]; /* move in caller function */
float tmat[3][3];
int head_index = 0;
int i;
head = NULL;
invert_m4_m4(invmat, obedit->obmat);
copy_m3_m4(tmat, obedit->obmat);
transpose_m3(tmat);
for (i = 0; i < stk->nb_points; i++) {
SK_Point *pt = stk->points + i;
if (pt->type == PT_EXACT) {
if (head == NULL) {
head_index = i;
head = pt;
}
else {
EditBone *bone = NULL;
EditBone *new_parent;
if (i - head_index > 1) {
SK_StrokeIterator sk_iter;
BArcIterator *iter = (BArcIterator *)&sk_iter;
initStrokeIterator(iter, stk, head_index, i);
if (ts->bone_sketching_convert == SK_CONVERT_CUT_ADAPTATIVE) {
bone = subdivideArcBy(ts, arm, arm->edbo, iter, invmat, tmat, nextAdaptativeSubdivision);
}
else if (ts->bone_sketching_convert == SK_CONVERT_CUT_LENGTH) {
bone = subdivideArcBy(ts, arm, arm->edbo, iter, invmat, tmat, nextLengthSubdivision);
}
else if (ts->bone_sketching_convert == SK_CONVERT_CUT_FIXED) {
bone = subdivideArcBy(ts, arm, arm->edbo, iter, invmat, tmat, nextFixedSubdivision);
}
}
if (bone == NULL) {
bone = ED_armature_edit_bone_add(arm, "Bone");
copy_v3_v3(bone->head, head->p);
copy_v3_v3(bone->tail, pt->p);
mul_m4_v3(invmat, bone->head);
mul_m4_v3(invmat, bone->tail);
setBoneRollFromNormal(bone, head->no, invmat, tmat);
}
new_parent = bone;
bone->flag |= BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL;
/* move to end of chain */
while (bone->parent != NULL) {
bone = bone->parent;
bone->flag |= BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL;
}
if (parent != NULL) {
bone->parent = parent;
bone->flag |= BONE_CONNECTED;
}
parent = new_parent;
head_index = i;
head = pt;
}
}
}
}
static void sk_convert(bContext *C, SK_Sketch *sketch)
{
ToolSettings *ts = CTX_data_tool_settings(C);
SK_Stroke *stk;
for (stk = sketch->strokes.first; stk; stk = stk->next) {
if (stk->selected == 1) {
if (ts->bone_sketching_convert == SK_CONVERT_RETARGET) {
sk_retargetStroke(C, stk);
}
else {
sk_convertStroke(C, stk);
}
// XXX
// allqueue(REDRAWBUTSEDIT, 0);
}
}
}
/******************* GESTURE *************************/
/* returns the number of self intersections */
static int sk_getSelfIntersections(bContext *C, ListBase *list, SK_Stroke *gesture)
{
ARegion *ar = CTX_wm_region(C);
int added = 0;
int s_i;
for (s_i = 0; s_i < gesture->nb_points - 1; s_i++) {
float s_p1[3] = {0, 0, 0};
float s_p2[3] = {0, 0, 0};
int g_i;
ED_view3d_project_float_global(ar, gesture->points[s_i].p, s_p1, V3D_PROJ_TEST_NOP);
ED_view3d_project_float_global(ar, gesture->points[s_i + 1].p, s_p2, V3D_PROJ_TEST_NOP);
/* start checking from second next, because two consecutive cannot intersect */
for (g_i = s_i + 2; g_i < gesture->nb_points - 1; g_i++) {
float g_p1[3] = {0, 0, 0};
float g_p2[3] = {0, 0, 0};
float vi[3];
float lambda;
ED_view3d_project_float_global(ar, gesture->points[g_i].p, g_p1, V3D_PROJ_TEST_NOP);
ED_view3d_project_float_global(ar, gesture->points[g_i + 1].p, g_p2, V3D_PROJ_TEST_NOP);
if (isect_line_line_strict_v3(s_p1, s_p2, g_p1, g_p2, vi, &lambda)) {
SK_Intersection *isect = MEM_callocN(sizeof(SK_Intersection), "Intersection");
isect->gesture_index = g_i;
isect->before = s_i;
isect->after = s_i + 1;
isect->stroke = gesture;
sub_v3_v3v3(isect->p, gesture->points[s_i + 1].p, gesture->points[s_i].p);
mul_v3_fl(isect->p, lambda);
add_v3_v3(isect->p, gesture->points[s_i].p);
BLI_addtail(list, isect);
added++;
}
}
}
return added;
}
static int cmpIntersections(void *i1, void *i2)
{
SK_Intersection *isect1 = i1, *isect2 = i2;
if (isect1->stroke == isect2->stroke) {
if (isect1->before < isect2->before) {
return -1;
}
else if (isect1->before > isect2->before) {
return 1;
}
else {
if (isect1->lambda < isect2->lambda) {
return -1;
}
else if (isect1->lambda > isect2->lambda) {
return 1;
}
}
}
return 0;
}
/* returns the maximum number of intersections per stroke */
static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, SK_Stroke *gesture)
{
ARegion *ar = CTX_wm_region(C);
ScrArea *sa = CTX_wm_area(C);
View3D *v3d = sa->spacedata.first;
SK_Stroke *stk;
int added = 0;
for (stk = sketch->strokes.first; stk; stk = stk->next) {
int s_added = 0;
int s_i;
for (s_i = 0; s_i < stk->nb_points - 1; s_i++) {
float s_p1[3] = {0, 0, 0};
float s_p2[3] = {0, 0, 0};
int g_i;
ED_view3d_project_float_global(ar, stk->points[s_i].p, s_p1, V3D_PROJ_TEST_NOP);
ED_view3d_project_float_global(ar, stk->points[s_i + 1].p, s_p2, V3D_PROJ_TEST_NOP);
for (g_i = 0; g_i < gesture->nb_points - 1; g_i++) {
float g_p1[3] = {0, 0, 0};
float g_p2[3] = {0, 0, 0};
float vi[3];
float lambda;
ED_view3d_project_float_global(ar, gesture->points[g_i].p, g_p1, V3D_PROJ_TEST_NOP);
ED_view3d_project_float_global(ar, gesture->points[g_i + 1].p, g_p2, V3D_PROJ_TEST_NOP);
if (isect_line_line_strict_v3(s_p1, s_p2, g_p1, g_p2, vi, &lambda)) {
SK_Intersection *isect = MEM_callocN(sizeof(SK_Intersection), "Intersection");
float ray_start[3], ray_end[3];
float mval[2];
isect->gesture_index = g_i;
isect->before = s_i;
isect->after = s_i + 1;
isect->stroke = stk;
isect->lambda = lambda;
mval[0] = vi[0];
mval[1] = vi[1];
ED_view3d_win_to_segment(ar, v3d, mval, ray_start, ray_end, true);
isect_line_line_v3(stk->points[s_i].p,
stk->points[s_i + 1].p,
ray_start,
ray_end,
isect->p,
vi);
BLI_addtail(list, isect);
s_added++;
}
}
}
added = MAX2(s_added, added);
}
BLI_sortlist(list, cmpIntersections);
return added;
}
static int sk_getSegments(SK_Stroke *segments, SK_Stroke *gesture)
{
SK_StrokeIterator sk_iter;
BArcIterator *iter = (BArcIterator *)&sk_iter;
float CORRELATION_THRESHOLD = 0.99f;
float *vec;
int i, j;
sk_appendStrokePoint(segments, &gesture->points[0]);
vec = segments->points[segments->nb_points - 1].p;
initStrokeIterator(iter, gesture, 0, gesture->nb_points - 1);
for (i = 1, j = 0; i < gesture->nb_points; i++) {
float n[3];
/* Calculate normal */
sub_v3_v3v3(n, gesture->points[i].p, vec);
if (calcArcCorrelation(iter, j, i, vec, n) < CORRELATION_THRESHOLD) {
j = i - 1;
sk_appendStrokePoint(segments, &gesture->points[j]);
vec = segments->points[segments->nb_points - 1].p;
segments->points[segments->nb_points - 1].type = PT_EXACT;
}
}
sk_appendStrokePoint(segments, &gesture->points[gesture->nb_points - 1]);
return segments->nb_points - 1;
}
int sk_detectCutGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
if (gest->nb_segments == 1 && gest->nb_intersections == 1) {
return 1;
}
return 0;
}
void sk_applyCutGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
SK_Intersection *isect;
for (isect = gest->intersections.first; isect; isect = isect->next) {
SK_Point pt;
pt.type = PT_EXACT;
pt.mode = PT_PROJECT; /* take mode from neighboring points */
copy_v3_v3(pt.p, isect->p);
copy_v3_v3(pt.no, isect->stroke->points[isect->before].no);
sk_insertStrokePoint(isect->stroke, &pt, isect->after);
}
}
int sk_detectTrimGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
if (gest->nb_segments == 2 && gest->nb_intersections == 1 && gest->nb_self_intersections == 0) {
float s1[3], s2[3];
float angle;
sub_v3_v3v3(s1, gest->segments->points[1].p, gest->segments->points[0].p);
sub_v3_v3v3(s2, gest->segments->points[2].p, gest->segments->points[1].p);
angle = RAD2DEGF(angle_v2v2(s1, s2));
if (angle > 60 && angle < 120) {
return 1;
}
}
return 0;
}
void sk_applyTrimGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
SK_Intersection *isect;
float trim_dir[3];
sub_v3_v3v3(trim_dir, gest->segments->points[2].p, gest->segments->points[1].p);
for (isect = gest->intersections.first; isect; isect = isect->next) {
SK_Point pt;
float stroke_dir[3];
pt.type = PT_EXACT;
pt.mode = PT_PROJECT; /* take mode from neighboring points */
copy_v3_v3(pt.p, isect->p);
copy_v3_v3(pt.no, isect->stroke->points[isect->before].no);
sub_v3_v3v3(stroke_dir, isect->stroke->points[isect->after].p, isect->stroke->points[isect->before].p);
/* same direction, trim end */
if (dot_v3v3(stroke_dir, trim_dir) > 0) {
sk_replaceStrokePoint(isect->stroke, &pt, isect->after);
sk_trimStroke(isect->stroke, 0, isect->after);
}
/* else, trim start */
else {
sk_replaceStrokePoint(isect->stroke, &pt, isect->before);
sk_trimStroke(isect->stroke, isect->before, isect->stroke->nb_points - 1);
}
}
}
int sk_detectCommandGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
if (gest->nb_segments > 2 && gest->nb_intersections == 2 && gest->nb_self_intersections == 1) {
SK_Intersection *isect, *self_isect;
/* get the the last intersection of the first pair */
for (isect = gest->intersections.first; isect; isect = isect->next) {
if (isect->stroke == isect->next->stroke) {
isect = isect->next;
break;
}
}
self_isect = gest->self_intersections.first;
if (isect && isect->gesture_index < self_isect->gesture_index) {
return 1;
}
}
return 0;
}
void sk_applyCommandGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
SK_Intersection *isect;
int command = 1;
/* XXX */
/* command = pupmenu("Action %t|Flatten %x1|Straighten %x2|Polygonize %x3"); */
if (command < 1) return;
for (isect = gest->intersections.first; isect; isect = isect->next) {
SK_Intersection *i2;
i2 = isect->next;
if (i2 && i2->stroke == isect->stroke) {
switch (command) {
case 1:
sk_flattenStroke(isect->stroke, isect->before, i2->after);
break;
case 2:
sk_straightenStroke(isect->stroke, isect->before, i2->after, isect->p, i2->p);
break;
case 3:
sk_polygonizeStroke(isect->stroke, isect->before, i2->after);
break;
}
isect = i2;
}
}
}
int sk_detectDeleteGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
if (gest->nb_segments == 2 && gest->nb_intersections == 2) {
float s1[3], s2[3];
float angle;
sub_v3_v3v3(s1, gest->segments->points[1].p, gest->segments->points[0].p);
sub_v3_v3v3(s2, gest->segments->points[2].p, gest->segments->points[1].p);
angle = RAD2DEGF(angle_v2v2(s1, s2));
if (angle > 120) {
return 1;
}
}
return 0;
}
void sk_applyDeleteGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *sketch)
{
SK_Intersection *isect;
for (isect = gest->intersections.first; isect; isect = isect->next) {
/* only delete strokes that are crossed twice */
if (isect->next && isect->next->stroke == isect->stroke) {
isect = isect->next;
sk_removeStroke(sketch, isect->stroke);
}
}
}
int sk_detectMergeGesture(bContext *C, SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
ARegion *ar = CTX_wm_region(C);
if (gest->nb_segments > 2 && gest->nb_intersections == 2) {
short start_val[2], end_val[2];
short dist;
if ((ED_view3d_project_short_global(ar, gest->stk->points[0].p, start_val, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
(ED_view3d_project_short_global(ar, sk_lastStrokePoint(gest->stk)->p, end_val, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
{
dist = MAX2(ABS(start_val[0] - end_val[0]), ABS(start_val[1] - end_val[1]));
/* if gesture is a circle */
if (dist <= 20) {
SK_Intersection *isect;
/* check if it circled around an exact point */
for (isect = gest->intersections.first; isect; isect = isect->next) {
/* only delete strokes that are crossed twice */
if (isect->next && isect->next->stroke == isect->stroke) {
int start_index, end_index;
int i;
start_index = MIN2(isect->after, isect->next->after);
end_index = MAX2(isect->before, isect->next->before);
for (i = start_index; i <= end_index; i++) {
if (isect->stroke->points[i].type == PT_EXACT) {
return 1; /* at least one exact point found, stop detect here */
}
}
/* skip next */
isect = isect->next;
}
}
}
}
}
return 0;
}
void sk_applyMergeGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
SK_Intersection *isect;
/* check if it circled around an exact point */
for (isect = gest->intersections.first; isect; isect = isect->next) {
/* only merge strokes that are crossed twice */
if (isect->next && isect->next->stroke == isect->stroke) {
int start_index, end_index;
int i;
start_index = MIN2(isect->after, isect->next->after);
end_index = MAX2(isect->before, isect->next->before);
for (i = start_index; i <= end_index; i++) {
/* if exact, switch to continuous */
if (isect->stroke->points[i].type == PT_EXACT) {
isect->stroke->points[i].type = PT_CONTINUOUS;
}
}
/* skip next */
isect = isect->next;
}
}
}
int sk_detectReverseGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
if (gest->nb_segments > 2 && gest->nb_intersections == 2 && gest->nb_self_intersections == 0) {
SK_Intersection *isect;
/* check if it circled around an exact point */
for (isect = gest->intersections.first; isect; isect = isect->next) {
/* only delete strokes that are crossed twice */
if (isect->next && isect->next->stroke == isect->stroke) {
float start_v[3], end_v[3];
float angle;
if (isect->gesture_index < isect->next->gesture_index) {
sub_v3_v3v3(start_v, isect->p, gest->stk->points[0].p);
sub_v3_v3v3(end_v, sk_lastStrokePoint(gest->stk)->p, isect->next->p);
}
else {
sub_v3_v3v3(start_v, isect->next->p, gest->stk->points[0].p);
sub_v3_v3v3(end_v, sk_lastStrokePoint(gest->stk)->p, isect->p);
}
angle = RAD2DEGF(angle_v2v2(start_v, end_v));
if (angle > 120) {
return 1;
}
/* skip next */
isect = isect->next;
}
}
}
return 0;
}
void sk_applyReverseGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
SK_Intersection *isect;
for (isect = gest->intersections.first; isect; isect = isect->next) {
/* only reverse strokes that are crossed twice */
if (isect->next && isect->next->stroke == isect->stroke) {
sk_reverseStroke(isect->stroke);
/* skip next */
isect = isect->next;
}
}
}
int sk_detectConvertGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED(sketch))
{
if (gest->nb_segments == 3 && gest->nb_self_intersections == 1) {
return 1;
}
return 0;
}
void sk_applyConvertGesture(bContext *C, SK_Gesture *UNUSED(gest), SK_Sketch *sketch)
{
sk_convert(C, sketch);
}
static void sk_initGesture(bContext *C, SK_Gesture *gest, SK_Sketch *sketch)
{
gest->intersections.first = gest->intersections.last = NULL;
gest->self_intersections.first = gest->self_intersections.last = NULL;
gest->segments = sk_createStroke();
gest->stk = sketch->gesture;
gest->nb_self_intersections = sk_getSelfIntersections(C, &gest->self_intersections, gest->stk);
gest->nb_intersections = sk_getIntersections(C, &gest->intersections, sketch, gest->stk);
gest->nb_segments = sk_getSegments(gest->segments, gest->stk);
}
static void sk_freeGesture(SK_Gesture *gest)
{
sk_freeStroke(gest->segments);
BLI_freelistN(&gest->intersections);
BLI_freelistN(&gest->self_intersections);
}
static void sk_applyGesture(bContext *C, SK_Sketch *sketch)
{
SK_Gesture gest;
SK_GestureAction *act;
sk_initGesture(C, &gest, sketch);
/* detect and apply */
for (act = GESTURE_ACTIONS; act->apply != NULL; act++) {
if (act->detect(C, &gest, sketch)) {
act->apply(C, &gest, sketch);
break;
}
}
sk_freeGesture(&gest);
}
/********************************************/
static int sk_selectStroke(bContext *C, SK_Sketch *sketch, const int mval[2], int extend)
{
ViewContext vc;
rcti rect;
unsigned int buffer[MAXPICKBUF];
short hits;
view3d_set_viewcontext(C, &vc);
rect.xmin = mval[0] - 5;
rect.xmax = mval[0] + 5;
rect.ymin = mval[1] - 5;
rect.ymax = mval[1] + 5;
hits = view3d_opengl_select(&vc, buffer, MAXPICKBUF, &rect);
if (hits > 0) {
int besthitresult = -1;
if (hits == 1) {
besthitresult = buffer[3];
}
else {
besthitresult = buffer[3];
/* loop and get best hit */
}
if (besthitresult > 0) {
SK_Stroke *selected_stk = BLI_findlink(&sketch->strokes, besthitresult - 1);
if (extend == 0) {
sk_selectAllSketch(sketch, -1);
selected_stk->selected = 1;
}
else {
selected_stk->selected ^= 1;
}
}
return 1;
}
return 0;
}
#if 0 /* UNUSED 2.5 */
static void sk_queueRedrawSketch(SK_Sketch *sketch)
{
if (sketch->active_stroke != NULL)
{
SK_Point *last = sk_lastStrokePoint(sketch->active_stroke);
if (last != NULL)
{
// XXX
// allqueue(REDRAWVIEW3D, 0);
}
}
}
#endif
static void sk_drawSketch(Scene *scene, View3D *UNUSED(v3d), SK_Sketch *sketch, int with_names)
{
ToolSettings *ts = scene->toolsettings;
SK_Stroke *stk;
glClear(GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);
if (with_names) {
int id;
for (id = 1, stk = sketch->strokes.first; stk; id++, stk = stk->next) {
sk_drawStroke(stk, id, NULL, -1, -1);
}
glLoadName(-1);
}
else {
float selected_rgb[3] = {1, 0, 0};
float unselected_rgb[3] = {1, 0.5, 0};
for (stk = sketch->strokes.first; stk; stk = stk->next) {
int start = -1;
int end = -1;
if (sk_hasOverdraw(sketch, stk)) {
sk_adjustIndexes(sketch, &start, &end);
}
sk_drawStroke(stk, -1, (stk->selected == 1 ? selected_rgb : unselected_rgb), start, end);
if (stk->selected == 1) {
sk_drawStrokeSubdivision(ts, stk);
}
}
if (sketch->active_stroke != NULL) {
SK_Point *last = sk_lastStrokePoint(sketch->active_stroke);
if (ts->bone_sketching & BONE_SKETCHING_QUICK) {
sk_drawStrokeSubdivision(ts, sketch->active_stroke);
}
if (last != NULL) {
GLUquadric *quad = gluNewQuadric();
gluQuadricNormals(quad, GLU_SMOOTH);
glPushMatrix();
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
switch (sketch->next_point.mode) {
case PT_SNAP:
glColor3f(0, 1, 0);
break;
case PT_PROJECT:
glColor3f(0, 0, 0);
break;
}
sk_drawPoint(quad, &sketch->next_point, 0.1);
glColor4f(selected_rgb[0], selected_rgb[1], selected_rgb[2], 0.3);
sk_drawEdge(quad, last, &sketch->next_point, 0.1);
glDisable(GL_BLEND);
glPopMatrix();
gluDeleteQuadric(quad);
}
}
}
#if 0
if (sketch->depth_peels.first != NULL)
{
float colors[8][3] = {
{1, 0, 0},
{0, 1, 0},
{0, 0, 1},
{1, 1, 0},
{1, 0, 1},
{0, 1, 1},
{1, 1, 1},
{0, 0, 0}
};
DepthPeel *p;
GLUquadric *quad = gluNewQuadric();
gluQuadricNormals(quad, GLU_SMOOTH);
for (p = sketch->depth_peels.first; p; p = p->next)
{
int index = GET_INT_FROM_POINTER(p->ob);
index = (index >> 5) & 7;
glColor3fv(colors[index]);
glPushMatrix();
glTranslatef(p->p[0], p->p[1], p->p[2]);
gluSphere(quad, 0.02, 8, 8);
glPopMatrix();
}
gluDeleteQuadric(quad);
}
#endif
glDisable(GL_DEPTH_TEST);
/* only draw gesture in active area */
if (sketch->gesture != NULL /* && area_is_active_area(G.vd->area) */) {
float gesture_rgb[3] = {0, 0.5, 1};
sk_drawStroke(sketch->gesture, -1, gesture_rgb, -1, -1);
}
}
static int sk_finish_stroke(bContext *C, SK_Sketch *sketch)
{
ToolSettings *ts = CTX_data_tool_settings(C);
if (sketch->active_stroke != NULL) {
SK_Stroke *stk = sketch->active_stroke;
sk_endStroke(C, sketch);
if (ts->bone_sketching & BONE_SKETCHING_QUICK) {
if (ts->bone_sketching_convert == SK_CONVERT_RETARGET) {
sk_retargetStroke(C, stk);
}
else {
sk_convertStroke(C, stk);
}
// XXX
// BIF_undo_push("Convert Sketch");
sk_removeStroke(sketch, stk);
// XXX
// allqueue(REDRAWBUTSEDIT, 0);
}
// XXX
// allqueue(REDRAWVIEW3D, 0);
return 1;
}
return 0;
}
static void sk_start_draw_stroke(SK_Sketch *sketch)
{
if (sketch->active_stroke == NULL) {
sk_startStroke(sketch);
sk_selectAllSketch(sketch, -1);
sketch->active_stroke->selected = 1;
}
}
static void sk_start_draw_gesture(SK_Sketch *sketch)
{
sketch->gesture = sk_createStroke();
}
static int sk_draw_stroke(bContext *C, SK_Sketch *sketch, SK_Stroke *stk, SK_DrawData *dd, short snap)
{
if (sk_stroke_filtermval(dd)) {
sk_addStrokePoint(C, sketch, stk, dd, snap);
sk_updateDrawData(dd);
sk_updateNextPoint(sketch, stk);
return 1;
}
return 0;
}
static int ValidSketchViewContext(ViewContext *vc)
{
Object *obedit = vc->obedit;
Scene *scene = vc->scene;
if (obedit &&
obedit->type == OB_ARMATURE &&
scene->toolsettings->bone_sketching & BONE_SKETCHING)
{
return 1;
}
else {
return 0;
}
}
int BDR_drawSketchNames(ViewContext *vc)
{
if (ValidSketchViewContext(vc)) {
SK_Sketch *sketch = viewcontextSketch(vc, 0);
if (sketch) {
sk_drawSketch(vc->scene, vc->v3d, sketch, 1);
return 1;
}
}
return 0;
}
void BDR_drawSketch(const bContext *C)
{
if (ED_operator_sketch_mode(C)) {
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch) {
sk_drawSketch(CTX_data_scene(C), CTX_wm_view3d(C), sketch, 0);
}
}
}
static int sketch_delete(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch) {
sk_deleteSelectedStrokes(sketch);
// allqueue(REDRAWVIEW3D, 0);
}
WM_event_add_notifier(C, NC_SCREEN | ND_SKETCH | NA_REMOVED, NULL);
return OPERATOR_FINISHED;
}
void BIF_sk_selectStroke(bContext *C, const int mval[2], short extend)
{
ToolSettings *ts = CTX_data_tool_settings(C);
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch != NULL && ts->bone_sketching & BONE_SKETCHING) {
if (sk_selectStroke(C, sketch, mval, extend))
ED_area_tag_redraw(CTX_wm_area(C));
}
}
void BIF_convertSketch(bContext *C)
{
if (ED_operator_sketch_full_mode(C)) {
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch) {
sk_convert(C, sketch);
// BIF_undo_push("Convert Sketch");
// allqueue(REDRAWVIEW3D, 0);
// allqueue(REDRAWBUTSEDIT, 0);
}
}
}
void BIF_deleteSketch(bContext *C)
{
if (ED_operator_sketch_full_mode(C)) {
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch) {
sk_deleteSelectedStrokes(sketch);
// BIF_undo_push("Convert Sketch");
// allqueue(REDRAWVIEW3D, 0);
}
}
}
#if 0
void BIF_selectAllSketch(bContext *C, int mode)
{
if (BIF_validSketchMode(C))
{
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch)
{
sk_selectAllSketch(sketch, mode);
// XXX
// allqueue(REDRAWVIEW3D, 0);
}
}
}
#endif
SK_Sketch *contextSketch(const bContext *C, int create)
{
Object *obedit = CTX_data_edit_object(C);
SK_Sketch *sketch = NULL;
if (obedit && obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
if (arm->sketch == NULL && create) {
arm->sketch = createSketch();
}
sketch = arm->sketch;
}
return sketch;
}
SK_Sketch *viewcontextSketch(ViewContext *vc, int create)
{
Object *obedit = vc->obedit;
SK_Sketch *sketch = NULL;
if (obedit && obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
if (arm->sketch == NULL && create) {
arm->sketch = createSketch();
}
sketch = arm->sketch;
}
return sketch;
}
static int sketch_convert(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch != NULL) {
sk_convert(C, sketch);
ED_area_tag_redraw(CTX_wm_area(C));
}
return OPERATOR_FINISHED;
}
static int sketch_cancel(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch != NULL) {
sk_cancelStroke(sketch);
ED_area_tag_redraw(CTX_wm_area(C));
return OPERATOR_FINISHED;
}
return OPERATOR_PASS_THROUGH;
}
static int sketch_finish(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch != NULL) {
if (sk_finish_stroke(C, sketch)) {
ED_area_tag_redraw(CTX_wm_area(C));
return OPERATOR_FINISHED;
}
}
return OPERATOR_PASS_THROUGH;
}
static int sketch_select(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch) {
short extend = 0;
if (sk_selectStroke(C, sketch, event->mval, extend))
ED_area_tag_redraw(CTX_wm_area(C));
}
return OPERATOR_FINISHED;
}
static int sketch_draw_stroke_cancel(bContext *C, wmOperator *op)
{
SK_Sketch *sketch = contextSketch(C, 1); /* create just to be sure */
sk_cancelStroke(sketch);
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
static int sketch_draw_stroke(bContext *C, wmOperator *op, const wmEvent *event)
{
short snap = RNA_boolean_get(op->ptr, "snap");
SK_DrawData *dd;
SK_Sketch *sketch = contextSketch(C, 1);
op->customdata = dd = MEM_callocN(sizeof("SK_DrawData"), "SketchDrawData");
sk_initDrawData(dd, event->mval);
sk_start_draw_stroke(sketch);
sk_draw_stroke(C, sketch, sketch->active_stroke, dd, snap);
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int sketch_draw_gesture_cancel(bContext *C, wmOperator *op)
{
SK_Sketch *sketch = contextSketch(C, 1); /* create just to be sure */
sk_cancelStroke(sketch);
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
static int sketch_draw_gesture(bContext *C, wmOperator *op, const wmEvent *event)
{
short snap = RNA_boolean_get(op->ptr, "snap");
SK_DrawData *dd;
SK_Sketch *sketch = contextSketch(C, 1); /* create just to be sure */
sk_cancelStroke(sketch);
op->customdata = dd = MEM_callocN(sizeof("SK_DrawData"), "SketchDrawData");
sk_initDrawData(dd, event->mval);
sk_start_draw_gesture(sketch);
sk_draw_stroke(C, sketch, sketch->gesture, dd, snap);
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int sketch_draw_modal(bContext *C, wmOperator *op, const wmEvent *event, short gesture, SK_Stroke *stk)
{
short snap = RNA_boolean_get(op->ptr, "snap");
SK_DrawData *dd = op->customdata;
SK_Sketch *sketch = contextSketch(C, 1); /* create just to be sure */
int retval = OPERATOR_RUNNING_MODAL;
switch (event->type) {
case LEFTCTRLKEY:
case RIGHTCTRLKEY:
snap = event->ctrl;
RNA_boolean_set(op->ptr, "snap", snap);
break;
case MOUSEMOVE:
case INBETWEEN_MOUSEMOVE:
dd->mval[0] = event->mval[0];
dd->mval[1] = event->mval[1];
sk_draw_stroke(C, sketch, stk, dd, snap);
ED_area_tag_redraw(CTX_wm_area(C));
break;
case ESCKEY:
op->type->cancel(C, op);
ED_area_tag_redraw(CTX_wm_area(C));
retval = OPERATOR_CANCELLED;
break;
case LEFTMOUSE:
if (event->val == KM_RELEASE) {
if (gesture == 0) {
sk_endContinuousStroke(stk);
sk_filterLastContinuousStroke(stk);
sk_updateNextPoint(sketch, stk);
ED_area_tag_redraw(CTX_wm_area(C));
MEM_freeN(op->customdata);
retval = OPERATOR_FINISHED;
}
else {
sk_endContinuousStroke(stk);
sk_filterLastContinuousStroke(stk);
if (stk->nb_points > 1) {
/* apply gesture here */
sk_applyGesture(C, sketch);
}
sk_freeStroke(stk);
sketch->gesture = NULL;
ED_area_tag_redraw(CTX_wm_area(C));
MEM_freeN(op->customdata);
retval = OPERATOR_FINISHED;
}
}
break;
}
return retval;
}
static int sketch_draw_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
SK_Sketch *sketch = contextSketch(C, 1); /* create just to be sure */
return sketch_draw_modal(C, op, event, 0, sketch->active_stroke);
}
static int sketch_draw_gesture_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
SK_Sketch *sketch = contextSketch(C, 1); /* create just to be sure */
return sketch_draw_modal(C, op, event, 1, sketch->gesture);
}
static int sketch_draw_preview(bContext *C, wmOperator *op, const wmEvent *event)
{
short snap = RNA_boolean_get(op->ptr, "snap");
SK_Sketch *sketch = contextSketch(C, 0);
if (sketch) {
SK_DrawData dd;
sk_initDrawData(&dd, event->mval);
sk_getStrokePoint(C, &sketch->next_point, sketch, sketch->active_stroke, &dd, snap);
ED_area_tag_redraw(CTX_wm_area(C));
}
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
}
/* ============================================== Poll Functions ============================================= */
int ED_operator_sketch_mode_active_stroke(bContext *C)
{
ToolSettings *ts = CTX_data_tool_settings(C);
SK_Sketch *sketch = contextSketch(C, 0);
if (ts->bone_sketching & BONE_SKETCHING &&
sketch != NULL &&
sketch->active_stroke != NULL)
{
return 1;
}
else {
return 0;
}
}
static int ED_operator_sketch_mode_gesture(bContext *C)
{
ToolSettings *ts = CTX_data_tool_settings(C);
SK_Sketch *sketch = contextSketch(C, 0);
if (ts->bone_sketching & BONE_SKETCHING &&
(ts->bone_sketching & BONE_SKETCHING_QUICK) == 0 &&
sketch != NULL &&
sketch->active_stroke == NULL)
{
return 1;
}
else {
return 0;
}
}
int ED_operator_sketch_full_mode(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
ToolSettings *ts = CTX_data_tool_settings(C);
if (obedit &&
obedit->type == OB_ARMATURE &&
ts->bone_sketching & BONE_SKETCHING &&
(ts->bone_sketching & BONE_SKETCHING_QUICK) == 0)
{
return 1;
}
else {
return 0;
}
}
int ED_operator_sketch_mode(const bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
ToolSettings *ts = CTX_data_tool_settings(C);
if (obedit &&
obedit->type == OB_ARMATURE &&
ts->bone_sketching & BONE_SKETCHING)
{
return 1;
}
else {
return 0;
}
}
/* ================================================ Operators ================================================ */
void SKETCH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete";
ot->idname = "SKETCH_OT_delete";
ot->description = "Delete a sketch stroke";
/* api callbacks */
ot->invoke = sketch_delete;
ot->poll = ED_operator_sketch_full_mode;
/* flags */
// ot->flag = OPTYPE_UNDO;
}
void SKETCH_OT_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select";
ot->idname = "SKETCH_OT_select";
ot->description = "Select a sketch stroke";
/* api callbacks */
ot->invoke = sketch_select;
ot->poll = ED_operator_sketch_full_mode;
/* flags */
// ot->flag = OPTYPE_UNDO;
}
void SKETCH_OT_cancel_stroke(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Cancel Stroke";
ot->idname = "SKETCH_OT_cancel_stroke";
ot->description = "Cancel the current sketch stroke";
/* api callbacks */
ot->invoke = sketch_cancel;
ot->poll = ED_operator_sketch_mode_active_stroke;
/* flags */
// ot->flag = OPTYPE_UNDO;
}
void SKETCH_OT_convert(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Convert";
ot->idname = "SKETCH_OT_convert";
ot->description = "Convert the selected sketch strokes to bone chains";
/* api callbacks */
ot->invoke = sketch_convert;
ot->poll = ED_operator_sketch_full_mode;
/* flags */
ot->flag = OPTYPE_UNDO;
}
void SKETCH_OT_finish_stroke(wmOperatorType *ot)
{
/* identifiers */
ot->name = "End Stroke";
ot->idname = "SKETCH_OT_finish_stroke";
ot->description = "End and keep the current sketch stroke";
/* api callbacks */
ot->invoke = sketch_finish;
ot->poll = ED_operator_sketch_mode_active_stroke;
/* flags */
// ot->flag = OPTYPE_UNDO;
}
void SKETCH_OT_draw_preview(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Draw Preview";
ot->idname = "SKETCH_OT_draw_preview";
ot->description = "Draw preview of current sketch stroke (internal use)";
/* api callbacks */
ot->invoke = sketch_draw_preview;
ot->poll = ED_operator_sketch_mode_active_stroke;
RNA_def_boolean(ot->srna, "snap", 0, "Snap", "");
/* flags */
// ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
void SKETCH_OT_draw_stroke(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Draw Stroke";
ot->idname = "SKETCH_OT_draw_stroke";
ot->description = "Start to draw a sketch stroke";
/* api callbacks */
ot->invoke = sketch_draw_stroke;
ot->modal = sketch_draw_stroke_modal;
ot->cancel = sketch_draw_stroke_cancel;
ot->poll = (int (*)(bContext *))ED_operator_sketch_mode;
RNA_def_boolean(ot->srna, "snap", 0, "Snap", "");
/* flags */
ot->flag = OPTYPE_BLOCKING; // OPTYPE_REGISTER|OPTYPE_UNDO
}
void SKETCH_OT_gesture(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Gesture";
ot->idname = "SKETCH_OT_gesture";
ot->description = "Start to draw a gesture stroke";
/* api callbacks */
ot->invoke = sketch_draw_gesture;
ot->modal = sketch_draw_gesture_modal;
ot->cancel = sketch_draw_gesture_cancel;
ot->poll = ED_operator_sketch_mode_gesture;
RNA_def_boolean(ot->srna, "snap", 0, "Snap", "");
/* flags */
ot->flag = OPTYPE_BLOCKING; // OPTYPE_UNDO
}