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blender-archive/source/blender/editors/sound/sound_ops.c
Sergey Sharybin 26fe036b6e Followup to svn rev57551
Perhaps real fix would be to make all parts of blender
mandatory and not switchable off, so every area of code
would be compiled and verified after no-functional-changes
commits.
2013-06-19 08:40:18 +00:00

806 lines
23 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/sound/sound_ops.c
* \ingroup edsnd
*/
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_packedFile.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "BKE_sequencer.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#ifdef WITH_AUDASPACE
# include "AUD_C-API.h"
#endif
#include "ED_sound.h"
#include "ED_util.h"
#include "sound_intern.h"
/******************** open sound operator ********************/
static int sound_open_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
op->customdata = NULL;
return OPERATOR_CANCELLED;
}
static void sound_open_init(bContext *C, wmOperator *op)
{
PropertyPointerRNA *pprop;
op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
uiIDContextProperty(C, &pprop->ptr, &pprop->prop);
}
#ifdef WITH_AUDASPACE
static int sound_open_exec(bContext *C, wmOperator *op)
{
char path[FILE_MAX];
bSound *sound;
PropertyPointerRNA *pprop;
PointerRNA idptr;
AUD_SoundInfo info;
Main *bmain = CTX_data_main(C);
RNA_string_get(op->ptr, "filepath", path);
sound = sound_new_file(bmain, path);
if (!op->customdata)
sound_open_init(C, op);
if (sound == NULL || sound->playback_handle == NULL) {
if (op->customdata) MEM_freeN(op->customdata);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
}
info = AUD_getInfo(sound->playback_handle);
if (info.specs.channels == AUD_CHANNELS_INVALID) {
sound_delete(bmain, sound);
if (op->customdata) MEM_freeN(op->customdata);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
}
if (RNA_boolean_get(op->ptr, "mono")) {
sound->flags |= SOUND_FLAGS_MONO;
sound_load(bmain, sound);
}
if (RNA_boolean_get(op->ptr, "cache")) {
sound_cache(sound);
}
/* hook into UI */
pprop = op->customdata;
if (pprop->prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
sound->id.us--;
RNA_id_pointer_create(&sound->id, &idptr);
RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr);
RNA_property_update(C, &pprop->ptr, pprop->prop);
}
if (op->customdata) MEM_freeN(op->customdata);
return OPERATOR_FINISHED;
}
#else //WITH_AUDASPACE
static int sound_open_exec(bContext *UNUSED(C), wmOperator *op)
{
BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
return OPERATOR_CANCELLED;
}
#endif
static int sound_open_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (RNA_struct_property_is_set(op->ptr, "filepath"))
return sound_open_exec(C, op);
sound_open_init(C, op);
return WM_operator_filesel(C, op, event);
}
static void SOUND_OT_open(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Open Sound";
ot->description = "Load a sound file";
ot->idname = "SOUND_OT_open";
/* api callbacks */
ot->exec = sound_open_exec;
ot->invoke = sound_open_invoke;
ot->cancel = sound_open_cancel;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE | SOUNDFILE | MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory");
RNA_def_boolean(ot->srna, "mono", FALSE, "Mono", "Mixdown the sound to mono");
}
static void SOUND_OT_open_mono(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Open Sound Mono";
ot->description = "Load a sound file as mono";
ot->idname = "SOUND_OT_open_mono";
/* api callbacks */
ot->exec = sound_open_exec;
ot->invoke = sound_open_invoke;
ot->cancel = sound_open_cancel;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE | SOUNDFILE | MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory");
RNA_def_boolean(ot->srna, "mono", TRUE, "Mono", "Mixdown the sound to mono");
}
/* ******************************************************* */
static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
{
Sequence *seq;
Scene *scene = CTX_data_scene(C);
struct FCurve *fcu;
bool driven;
SEQ_BEGIN(scene->ed, seq)
{
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
if (fcu || driven)
seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
else
seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED;
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven);
if (fcu || driven)
seq->flag |= SEQ_AUDIO_PITCH_ANIMATED;
else
seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED;
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven);
if (fcu || driven)
seq->flag |= SEQ_AUDIO_PAN_ANIMATED;
else
seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED;
}
SEQ_END
fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven);
if (fcu || driven)
scene->audio.flag |= AUDIO_VOLUME_ANIMATED;
else
scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED;
return OPERATOR_FINISHED;
}
static void SOUND_OT_update_animation_flags(wmOperatorType *ot)
{
/*
* This operator is needed to set a correct state of the sound animation
* System. Unfortunately there's no really correct place to call the exec
* function, that's why I made it an operator that's only visible in the
* search menu. Apart from that the bake animation operator calls it too.
*/
/* identifiers */
ot->name = "Update Animation";
ot->description = "Update animation flags";
ot->idname = "SOUND_OT_update_animation_flags";
/* api callbacks */
ot->exec = sound_update_animation_flags_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/* ******************************************************* */
static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
int oldfra = scene->r.cfra;
int cfra;
sound_update_animation_flags_exec(C, NULL);
for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
scene->r.cfra = cfra;
BKE_scene_update_for_newframe(bmain, scene, scene->lay);
}
scene->r.cfra = oldfra;
BKE_scene_update_for_newframe(bmain, scene, scene->lay);
return OPERATOR_FINISHED;
}
static void SOUND_OT_bake_animation(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Update Animation Cache";
ot->description = "Update the audio animation cache";
ot->idname = "SOUND_OT_bake_animation";
/* api callbacks */
ot->exec = sound_bake_animation_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/******************** mixdown operator ********************/
static int sound_mixdown_exec(bContext *C, wmOperator *op)
{
#ifdef WITH_AUDASPACE
char path[FILE_MAX];
char filename[FILE_MAX];
Scene *scene;
Main *bmain;
int split;
int bitrate, accuracy;
AUD_DeviceSpecs specs;
AUD_Container container;
AUD_Codec codec;
const char *result;
sound_bake_animation_exec(C, op);
RNA_string_get(op->ptr, "filepath", path);
bitrate = RNA_int_get(op->ptr, "bitrate") * 1000;
accuracy = RNA_int_get(op->ptr, "accuracy");
specs.format = RNA_enum_get(op->ptr, "format");
container = RNA_enum_get(op->ptr, "container");
codec = RNA_enum_get(op->ptr, "codec");
split = RNA_boolean_get(op->ptr, "split_channels");
scene = CTX_data_scene(C);
bmain = CTX_data_main(C);
specs.channels = scene->r.ffcodecdata.audio_channels;
specs.rate = scene->r.ffcodecdata.audio_mixrate;
BLI_strncpy(filename, path, sizeof(filename));
BLI_path_abs(filename, bmain->name);
if (split)
result = AUD_mixdown_per_channel(scene->sound_scene, SFRA * specs.rate / FPS, (EFRA - SFRA) * specs.rate / FPS,
accuracy, filename, specs, container, codec, bitrate);
else
result = AUD_mixdown(scene->sound_scene, SFRA * specs.rate / FPS, (EFRA - SFRA) * specs.rate / FPS,
accuracy, filename, specs, container, codec, bitrate);
if (result) {
BKE_report(op->reports, RPT_ERROR, result);
return OPERATOR_CANCELLED;
}
#else // WITH_AUDASPACE
(void)C;
(void)op;
#endif // WITH_AUDASPACE
return OPERATOR_FINISHED;
}
#ifdef WITH_AUDASPACE
static EnumPropertyItem container_items[] = {
#ifdef WITH_FFMPEG
{AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"},
#endif
{AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"},
#ifdef WITH_FFMPEG
{AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"},
{AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"},
{AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"},
#endif
{AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"},
{AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"},
{0, NULL, 0, NULL, NULL}
};
static const char *snd_ext_sound[] = {
".ac3",
".flac",
".mkv",
".mp2",
".mp3",
".ogg",
".wav",
NULL
};
static bool sound_mixdown_check(bContext *UNUSED(C), wmOperator *op)
{
AUD_Container container = RNA_enum_get(op->ptr, "container");
const char *extension = NULL;
EnumPropertyItem *item = container_items;
while (item->identifier != NULL) {
if (item->value == container) {
const char **ext = snd_ext_sound;
while (*ext != NULL) {
if (!strcmp(*ext + 1, item->name)) {
extension = *ext;
break;
}
ext++;
}
}
item++;
}
if (extension) {
PropertyRNA *prop;
char filepath[FILE_MAX];
int check;
prop = RNA_struct_find_property(op->ptr, "filepath");
RNA_property_string_get(op->ptr, prop, filepath);
if (BLI_testextensie_array(filepath, snd_ext_sound))
check = BLI_replace_extension(filepath, FILE_MAX, extension);
else
check = BLI_ensure_extension(filepath, FILE_MAX, extension);
if (!check)
return check;
RNA_property_string_set(op->ptr, prop, filepath);
return TRUE;
}
return FALSE;
}
#endif // WITH_AUDASPACE
static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (RNA_struct_property_is_set(op->ptr, "filepath"))
return sound_mixdown_exec(C, op);
return WM_operator_filesel(C, op, event);
}
#ifdef WITH_AUDASPACE
static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
{
const char *prop_id = RNA_property_identifier(prop);
return !(strcmp(prop_id, "filepath") == 0 ||
strcmp(prop_id, "directory") == 0 ||
strcmp(prop_id, "filename") == 0);
}
static void sound_mixdown_draw(bContext *C, wmOperator *op)
{
static EnumPropertyItem pcm_format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
#ifdef WITH_SNDFILE
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
#endif
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem mp3_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem ac3_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{0, NULL, 0, NULL, NULL}
};
#ifdef WITH_SNDFILE
static EnumPropertyItem flac_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
{0, NULL, 0, NULL, NULL}
};
#endif
static EnumPropertyItem all_codec_items[] = {
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem ogg_codec_items[] = {
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL}
};
uiLayout *layout = op->layout;
wmWindowManager *wm = CTX_wm_manager(C);
PointerRNA ptr;
PropertyRNA *prop_format;
PropertyRNA *prop_codec;
PropertyRNA *prop_bitrate;
AUD_Container container = RNA_enum_get(op->ptr, "container");
AUD_Codec codec = RNA_enum_get(op->ptr, "codec");
prop_format = RNA_struct_find_property(op->ptr, "format");
prop_codec = RNA_struct_find_property(op->ptr, "codec");
prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate");
RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_flag(prop_format, PROP_HIDDEN);
switch (container) {
case AUD_CONTAINER_AC3:
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, ac3_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3);
break;
case AUD_CONTAINER_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC);
#ifdef WITH_SNDFILE
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, flac_format_items);
#else
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
#endif
break;
case AUD_CONTAINER_MATROSKA:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
switch (codec) {
case AUD_CODEC_AAC:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_AC3:
RNA_def_property_enum_items(prop_format, ac3_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP3:
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_PCM:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_VORBIS:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
default:
break;
}
break;
case AUD_CONTAINER_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2);
RNA_def_property_enum_items(prop_codec, all_codec_items);
break;
case AUD_CONTAINER_MP3:
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3);
break;
case AUD_CONTAINER_OGG:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, ogg_codec_items);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CONTAINER_WAV:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM);
break;
default:
break;
}
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
/* main draw call */
uiDefAutoButsRNA(layout, &ptr, sound_mixdown_draw_check_prop, '\0');
}
#endif // WITH_AUDASPACE
static void SOUND_OT_mixdown(wmOperatorType *ot)
{
#ifdef WITH_AUDASPACE
static EnumPropertyItem format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem codec_items[] = {
#ifdef WITH_FFMPEG
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
#endif
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
#ifdef WITH_FFMPEG
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
#endif
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL}
};
#endif // WITH_AUDASPACE
/* identifiers */
ot->name = "Mixdown";
ot->description = "Mixes the scene's audio to a sound file";
ot->idname = "SOUND_OT_mixdown";
/* api callbacks */
ot->exec = sound_mixdown_exec;
ot->invoke = sound_mixdown_invoke;
#ifdef WITH_AUDASPACE
ot->check = sound_mixdown_check;
ot->ui = sound_mixdown_draw;
#endif
/* flags */
ot->flag = OPTYPE_REGISTER;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE | SOUNDFILE, FILE_SPECIAL, FILE_SAVE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
#ifdef WITH_AUDASPACE
RNA_def_int(ot->srna, "accuracy", 1024, 1, 16777216, "Accuracy", "Sample accuracy, important for animation data (the lower the value, the more accurate)", 1, 16777216);
RNA_def_enum(ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format");
RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec");
RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format");
RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512);
RNA_def_boolean(ot->srna, "split_channels", 0, "Split channels", "Each channel will be rendered into a mono file");
#endif // WITH_AUDASPACE
}
/* ******************************************************* */
static int sound_poll(bContext *C)
{
Editing *ed = CTX_data_scene(C)->ed;
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM)
return 0;
return 1;
}
/********************* pack operator *********************/
static int sound_pack_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Editing *ed = CTX_data_scene(C)->ed;
bSound *sound;
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM)
return OPERATOR_CANCELLED;
sound = ed->act_seq->sound;
if (!sound || sound->packedfile)
return OPERATOR_CANCELLED;
sound->packedfile = newPackedFile(op->reports, sound->name, ID_BLEND_PATH(bmain, &sound->id));
sound_load(bmain, sound);
return OPERATOR_FINISHED;
}
static void SOUND_OT_pack(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Pack Sound";
ot->description = "Pack the sound into the current blend file";
ot->idname = "SOUND_OT_pack";
/* api callbacks */
ot->exec = sound_pack_exec;
ot->poll = sound_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************* unpack operator *********************/
static int sound_unpack_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
int method = RNA_enum_get(op->ptr, "method");
bSound *sound = NULL;
/* find the suppplied image by name */
if (RNA_struct_property_is_set(op->ptr, "id")) {
char sndname[MAX_ID_NAME - 2];
RNA_string_get(op->ptr, "id", sndname);
sound = BLI_findstring(&bmain->sound, sndname, offsetof(ID, name) + 2);
}
if (!sound || !sound->packedfile)
return OPERATOR_CANCELLED;
if (G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save");
unpackSound(bmain, op->reports, sound, method);
return OPERATOR_FINISHED;
}
static int sound_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Editing *ed = CTX_data_scene(C)->ed;
bSound *sound;
if (RNA_struct_property_is_set(op->ptr, "id"))
return sound_unpack_exec(C, op);
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM)
return OPERATOR_CANCELLED;
sound = ed->act_seq->sound;
if (!sound || !sound->packedfile)
return OPERATOR_CANCELLED;
if (G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save");
unpack_menu(C, "SOUND_OT_unpack", sound->id.name + 2, sound->name, "sounds", sound->packedfile);
return OPERATOR_FINISHED;
}
static void SOUND_OT_unpack(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Unpack Sound";
ot->description = "Unpack the sound to the samples filename";
ot->idname = "SOUND_OT_unpack";
/* api callbacks */
ot->exec = sound_unpack_exec;
ot->invoke = sound_unpack_invoke;
ot->poll = sound_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna, "method", unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
RNA_def_string(ot->srna, "id", "", MAX_ID_NAME - 2, "Sound Name", "Sound datablock name to unpack"); /* XXX, weark!, will fail with library, name collisions */
}
/* ******************************************************* */
void ED_operatortypes_sound(void)
{
WM_operatortype_append(SOUND_OT_open);
WM_operatortype_append(SOUND_OT_open_mono);
WM_operatortype_append(SOUND_OT_mixdown);
WM_operatortype_append(SOUND_OT_pack);
WM_operatortype_append(SOUND_OT_unpack);
WM_operatortype_append(SOUND_OT_update_animation_flags);
WM_operatortype_append(SOUND_OT_bake_animation);
}