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blender-archive/source/blender/editors/mesh/editmesh_select.c
Dalai Felinto d5b813301a Fix T65330: Blender crash when double click on face
The fix itself is by Germano Cavalcante (mano-wii).

But since I was investigating this with him, I'm including here an
assert in EDBM_select_id_bm_elem_get to help catching this sooner
in the future
2019-05-31 18:41:18 -03:00

4991 lines
139 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "BLI_bitmap.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_listbase.h"
#include "BLI_linklist.h"
#include "BLI_linklist_stack.h"
#include "BLI_math.h"
#include "BLI_math_bits.h"
#include "BLI_rand.h"
#include "BLI_array.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "BKE_paint.h"
#include "BKE_editmesh.h"
#include "BKE_layer.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_select_buffer_utils.h"
#include "ED_select_utils.h"
#include "ED_view3d.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "UI_resources.h"
#include "bmesh_tools.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
#include "mesh_intern.h" /* own include */
/* use bmesh operator flags for a few operators */
#define BMO_ELE_TAG 1
/* -------------------------------------------------------------------- */
/** \name Select Mirror
* \{ */
void EDBM_select_mirrored(
BMEditMesh *em, const int axis, const bool extend, int *r_totmirr, int *r_totfail)
{
Mesh *me = (Mesh *)em->ob->data;
BMesh *bm = em->bm;
BMIter iter;
int totmirr = 0;
int totfail = 0;
bool use_topology = (me && (me->editflag & ME_EDIT_MIRROR_TOPO));
*r_totmirr = *r_totfail = 0;
/* select -> tag */
if (bm->selectmode & SCE_SELECT_VERTEX) {
BMVert *v;
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
BM_elem_flag_set(v, BM_ELEM_TAG, BM_elem_flag_test(v, BM_ELEM_SELECT));
}
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *e;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(e, BM_ELEM_TAG, BM_elem_flag_test(e, BM_ELEM_SELECT));
}
}
else {
BMFace *f;
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
BM_elem_flag_set(f, BM_ELEM_TAG, BM_elem_flag_test(f, BM_ELEM_SELECT));
}
}
EDBM_verts_mirror_cache_begin(em, axis, true, true, use_topology);
if (!extend) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
if (bm->selectmode & SCE_SELECT_VERTEX) {
BMVert *v;
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN) && BM_elem_flag_test(v, BM_ELEM_TAG)) {
BMVert *v_mirr = EDBM_verts_mirror_get(em, v);
if (v_mirr && !BM_elem_flag_test(v_mirr, BM_ELEM_HIDDEN)) {
BM_vert_select_set(bm, v_mirr, true);
totmirr++;
}
else {
totfail++;
}
}
}
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *e;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, BM_ELEM_TAG)) {
BMEdge *e_mirr = EDBM_verts_mirror_get_edge(em, e);
if (e_mirr && !BM_elem_flag_test(e_mirr, BM_ELEM_HIDDEN)) {
BM_edge_select_set(bm, e_mirr, true);
totmirr++;
}
else {
totfail++;
}
}
}
}
else {
BMFace *f;
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN) && BM_elem_flag_test(f, BM_ELEM_TAG)) {
BMFace *f_mirr = EDBM_verts_mirror_get_face(em, f);
if (f_mirr && !BM_elem_flag_test(f_mirr, BM_ELEM_HIDDEN)) {
BM_face_select_set(bm, f_mirr, true);
totmirr++;
}
else {
totfail++;
}
}
}
}
EDBM_verts_mirror_cache_end(em);
*r_totmirr = totmirr;
*r_totfail = totfail;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Auto-Merge
*
* Used after transform operations.
* \{ */
void EDBM_automerge(Scene *scene, Object *obedit, bool update, const char hflag)
{
bool ok;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ok = BMO_op_callf(em->bm,
BMO_FLAG_DEFAULTS,
"automerge verts=%hv dist=%f",
hflag,
scene->toolsettings->doublimit);
if (LIKELY(ok) && update) {
EDBM_update_generic(em, true, true);
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Back-Buffer OpenGL Selection
* \{ */
struct EDBMBaseOffset {
/* For convenience only. */
union {
uint offset;
uint face_start;
};
union {
uint face;
uint edge_start;
};
union {
uint edge;
uint vert_start;
};
uint vert;
};
struct EDBMSelectID_Context {
struct EDBMBaseOffset *base_array_index_offsets;
/** Borrow from caller (not freed). */
struct Base **bases;
uint bases_len;
/** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
uint base_array_index_len;
};
static bool check_ob_drawface_dot(short select_mode, const View3D *v3d, char dt)
{
if (select_mode & SCE_SELECT_FACE) {
if ((dt < OB_SOLID) || XRAY_FLAG_ENABLED(v3d)) {
return true;
}
if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACE_DOT) {
return true;
}
if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGES) == 0) {
/* Since we can't deduce face selection when edges aren't visible - show dots. */
return true;
}
}
return false;
}
static void edbm_select_pick_draw_bases(struct EDBMSelectID_Context *sel_id_ctx,
ViewContext *vc,
short select_mode)
{
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(vc->depsgraph, &vc->scene->id);
DRW_framebuffer_select_id_setup(vc->ar, true);
uint offset = 1;
for (uint base_index = 0; base_index < sel_id_ctx->bases_len; base_index++) {
Object *ob_eval = DEG_get_evaluated_object(vc->depsgraph,
sel_id_ctx->bases[base_index]->object);
struct EDBMBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
bool draw_facedot = check_ob_drawface_dot(select_mode, vc->v3d, ob_eval->dt);
DRW_draw_select_id_object(scene_eval,
vc->rv3d,
ob_eval,
select_mode,
draw_facedot,
offset,
&base_ofs->vert,
&base_ofs->edge,
&base_ofs->face);
base_ofs->offset = offset;
offset = base_ofs->vert;
}
sel_id_ctx->base_array_index_len = offset;
DRW_framebuffer_select_id_release(vc->ar);
}
BMElem *EDBM_select_id_bm_elem_get(struct EDBMSelectID_Context *sel_id_ctx,
const uint sel_id,
uint *r_base_index)
{
char elem_type = 0;
uint elem_id;
uint base_index = 0;
for (; base_index < sel_id_ctx->bases_len; base_index++) {
struct EDBMBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
if (base_ofs->face > sel_id) {
elem_id = sel_id - base_ofs->face_start;
elem_type = BM_FACE;
break;
}
if (base_ofs->edge > sel_id) {
elem_id = sel_id - base_ofs->edge_start;
elem_type = BM_EDGE;
break;
}
if (base_ofs->vert > sel_id) {
elem_id = sel_id - base_ofs->vert_start;
elem_type = BM_VERT;
break;
}
}
if (base_index >= sel_id_ctx->bases_len) {
BLI_assert(0);
return NULL;
}
if (r_base_index) {
*r_base_index = base_index;
}
Object *obedit = sel_id_ctx->bases[base_index]->object;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
switch (elem_type) {
case BM_FACE:
return (BMElem *)BM_face_at_index_find_or_table(em->bm, elem_id);
case BM_EDGE:
return (BMElem *)BM_edge_at_index_find_or_table(em->bm, elem_id);
case BM_VERT:
return (BMElem *)BM_vert_at_index_find_or_table(em->bm, elem_id);
default:
BLI_assert(0);
return NULL;
}
}
uint EDBM_select_id_context_offset_for_object_elem(const struct EDBMSelectID_Context *sel_id_ctx,
int base_index,
char htype)
{
struct EDBMBaseOffset *base_ofs = &sel_id_ctx->base_array_index_offsets[base_index];
if (htype == BM_VERT) {
return base_ofs->vert_start - 1;
}
if (htype == BM_EDGE) {
return base_ofs->edge_start - 1;
}
if (htype == BM_FACE) {
return base_ofs->face_start - 1;
}
BLI_assert(0);
return 0;
}
uint EDBM_select_id_context_elem_len(const struct EDBMSelectID_Context *sel_id_ctx)
{
return sel_id_ctx->base_array_index_len;
}
struct EDBMSelectID_Context *EDBM_select_id_context_create(ViewContext *vc,
Base **bases,
const uint bases_len,
short select_mode)
{
struct EDBMSelectID_Context *sel_id_ctx = MEM_mallocN(sizeof(*sel_id_ctx), __func__);
sel_id_ctx->base_array_index_offsets = MEM_mallocN(sizeof(struct EDBMBaseOffset) * bases_len,
__func__);
sel_id_ctx->bases = bases;
sel_id_ctx->bases_len = bases_len;
edbm_select_pick_draw_bases(sel_id_ctx, vc, select_mode);
return sel_id_ctx;
}
void EDBM_select_id_context_destroy(struct EDBMSelectID_Context *sel_id_ctx)
{
MEM_freeN(sel_id_ctx->base_array_index_offsets);
MEM_freeN(sel_id_ctx);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Find Nearest Vert/Edge/Face
*
* \note Screen-space manhatten distances are used here,
* since its faster and good enough for the purpose of selection.
*
* \note \a dist_bias is used so we can bias against selected items.
* when choosing between elements of a single type, but return the real distance
* to avoid the bias interfering with distance comparisons when mixing types.
* \{ */
#define FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, select_mode_required) \
short select_mode = select_mode_required; \
bool fake_select_mode = (select_mode & (vc)->scene->toolsettings->selectmode) == 0; \
if (fake_select_mode) { \
(vc)->v3d->flag |= V3D_INVALID_BACKBUF; \
} \
((void)0)
#define FAKE_SELECT_MODE_END(vc, fake_select_mode) \
if (fake_select_mode) { \
(vc)->v3d->flag |= V3D_INVALID_BACKBUF; \
} \
((void)0)
#define FIND_NEAR_SELECT_BIAS 5
#define FIND_NEAR_CYCLE_THRESHOLD_MIN 3
struct NearestVertUserData_Hit {
float dist;
float dist_bias;
int index;
BMVert *vert;
};
struct NearestVertUserData {
float mval_fl[2];
bool use_select_bias;
bool use_cycle;
int cycle_index_prev;
struct NearestVertUserData_Hit hit;
struct NearestVertUserData_Hit hit_cycle;
};
static void findnearestvert__doClosest(void *userData,
BMVert *eve,
const float screen_co[2],
int index)
{
struct NearestVertUserData *data = userData;
float dist_test, dist_test_bias;
dist_test = dist_test_bias = len_manhattan_v2v2(data->mval_fl, screen_co);
if (data->use_select_bias && BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
dist_test_bias += FIND_NEAR_SELECT_BIAS;
}
if (dist_test_bias < data->hit.dist_bias) {
data->hit.dist_bias = dist_test_bias;
data->hit.dist = dist_test;
data->hit.index = index;
data->hit.vert = eve;
}
if (data->use_cycle) {
if ((data->hit_cycle.vert == NULL) && (index > data->cycle_index_prev) &&
(dist_test_bias < FIND_NEAR_CYCLE_THRESHOLD_MIN)) {
data->hit_cycle.dist_bias = dist_test_bias;
data->hit_cycle.dist = dist_test;
data->hit_cycle.index = index;
data->hit_cycle.vert = eve;
}
}
}
/**
* Nearest vertex under the cursor.
*
* \param r_dist: (in/out), minimal distance to the nearest and at the end, actual distance
* \param use_select_bias:
* - When true, selected vertices are given a 5 pixel bias
* to make them further than unselect verts.
* - When false, unselected vertices are given the bias.
* \param use_cycle: Cycle over elements within #FIND_NEAR_CYCLE_THRESHOLD_MIN in order of index.
*/
BMVert *EDBM_vert_find_nearest_ex(ViewContext *vc,
float *r_dist,
const bool use_select_bias,
bool use_cycle,
Base **bases,
uint bases_len,
uint *r_base_index)
{
uint base_index = 0;
if (!XRAY_FLAG_ENABLED(vc->v3d)) {
uint dist_px = (uint)ED_view3d_backbuf_sample_size_clamp(vc->ar, *r_dist);
uint index;
BMVert *eve;
/* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */
{
FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, SCE_SELECT_VERTEX);
struct EDBMSelectID_Context *sel_id_ctx = EDBM_select_id_context_create(
vc, bases, bases_len, select_mode);
index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eve = (BMVert *)EDBM_select_id_bm_elem_get(sel_id_ctx, index, &base_index);
}
else {
eve = NULL;
}
EDBM_select_id_context_destroy(sel_id_ctx);
FAKE_SELECT_MODE_END(vc, fake_select_mode);
}
if (eve) {
if (dist_px < *r_dist) {
if (r_base_index) {
*r_base_index = base_index;
}
*r_dist = dist_px;
return eve;
}
}
return NULL;
}
else {
struct NearestVertUserData data = {{0}};
const struct NearestVertUserData_Hit *hit = NULL;
const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT;
BMesh *prev_select_bm = NULL;
static struct {
int index;
const BMVert *elem;
const BMesh *bm;
} prev_select = {0};
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
data.use_select_bias = use_select_bias;
data.use_cycle = use_cycle;
for (; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
ED_view3d_viewcontext_init_object(vc, base_iter->object);
if (use_cycle && prev_select.bm == vc->em->bm &&
prev_select.elem == BM_vert_at_index_find_or_table(vc->em->bm, prev_select.index)) {
data.cycle_index_prev = prev_select.index;
/* No need to compare in the rest of the loop. */
use_cycle = false;
}
else {
data.cycle_index_prev = 0;
}
data.hit.dist = data.hit_cycle.dist = data.hit.dist_bias = data.hit_cycle.dist_bias =
*r_dist;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, clip_flag);
hit = (data.use_cycle && data.hit_cycle.vert) ? &data.hit_cycle : &data.hit;
if (hit->dist < *r_dist) {
if (r_base_index) {
*r_base_index = base_index;
}
*r_dist = hit->dist;
prev_select_bm = vc->em->bm;
}
}
if (hit == NULL) {
return NULL;
}
prev_select.index = hit->index;
prev_select.elem = hit->vert;
prev_select.bm = prev_select_bm;
return hit->vert;
}
}
BMVert *EDBM_vert_find_nearest(ViewContext *vc, float *r_dist)
{
Base *base = BKE_view_layer_base_find(vc->view_layer, vc->obact);
return EDBM_vert_find_nearest_ex(vc, r_dist, false, false, &base, 1, NULL);
}
/* find the distance to the edge we already have */
struct NearestEdgeUserData_ZBuf {
float mval_fl[2];
float dist;
const BMEdge *edge_test;
};
static void find_nearest_edge_center__doZBuf(void *userData,
BMEdge *eed,
const float screen_co_a[2],
const float screen_co_b[2],
int UNUSED(index))
{
struct NearestEdgeUserData_ZBuf *data = userData;
if (eed == data->edge_test) {
float dist_test;
float screen_co_mid[2];
mid_v2_v2v2(screen_co_mid, screen_co_a, screen_co_b);
dist_test = len_manhattan_v2v2(data->mval_fl, screen_co_mid);
if (dist_test < data->dist) {
data->dist = dist_test;
}
}
}
struct NearestEdgeUserData_Hit {
float dist;
float dist_bias;
int index;
BMEdge *edge;
/* edges only, un-biased manhatten distance to which ever edge we pick
* (not used for choosing) */
float dist_center;
};
struct NearestEdgeUserData {
ViewContext vc;
float mval_fl[2];
bool use_select_bias;
bool use_cycle;
int cycle_index_prev;
struct NearestEdgeUserData_Hit hit;
struct NearestEdgeUserData_Hit hit_cycle;
};
/* note; uses v3d, so needs active 3d window */
static void find_nearest_edge__doClosest(
void *userData, BMEdge *eed, const float screen_co_a[2], const float screen_co_b[2], int index)
{
struct NearestEdgeUserData *data = userData;
float dist_test, dist_test_bias;
float fac = line_point_factor_v2(data->mval_fl, screen_co_a, screen_co_b);
float screen_co[2];
if (fac <= 0.0f) {
fac = 0.0f;
copy_v2_v2(screen_co, screen_co_a);
}
else if (fac >= 1.0f) {
fac = 1.0f;
copy_v2_v2(screen_co, screen_co_b);
}
else {
interp_v2_v2v2(screen_co, screen_co_a, screen_co_b, fac);
}
dist_test = dist_test_bias = len_manhattan_v2v2(data->mval_fl, screen_co);
if (data->use_select_bias && BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
dist_test_bias += FIND_NEAR_SELECT_BIAS;
}
if (data->vc.rv3d->rflag & RV3D_CLIPPING) {
float vec[3];
interp_v3_v3v3(vec, eed->v1->co, eed->v2->co, fac);
if (ED_view3d_clipping_test(data->vc.rv3d, vec, true)) {
return;
}
}
if (dist_test_bias < data->hit.dist_bias) {
float screen_co_mid[2];
data->hit.dist_bias = dist_test_bias;
data->hit.dist = dist_test;
data->hit.index = index;
data->hit.edge = eed;
mid_v2_v2v2(screen_co_mid, screen_co_a, screen_co_b);
data->hit.dist_center = len_manhattan_v2v2(data->mval_fl, screen_co_mid);
}
if (data->use_cycle) {
if ((data->hit_cycle.edge == NULL) && (index > data->cycle_index_prev) &&
(dist_test_bias < FIND_NEAR_CYCLE_THRESHOLD_MIN)) {
float screen_co_mid[2];
data->hit_cycle.dist_bias = dist_test_bias;
data->hit_cycle.dist = dist_test;
data->hit_cycle.index = index;
data->hit_cycle.edge = eed;
mid_v2_v2v2(screen_co_mid, screen_co_a, screen_co_b);
data->hit_cycle.dist_center = len_manhattan_v2v2(data->mval_fl, screen_co_mid);
}
}
}
BMEdge *EDBM_edge_find_nearest_ex(ViewContext *vc,
float *r_dist,
float *r_dist_center,
const bool use_select_bias,
bool use_cycle,
BMEdge **r_eed_zbuf,
Base **bases,
uint bases_len,
uint *r_base_index)
{
uint base_index = 0;
if (!XRAY_FLAG_ENABLED(vc->v3d)) {
uint dist_px = (uint)ED_view3d_backbuf_sample_size_clamp(vc->ar, *r_dist);
uint index;
BMEdge *eed;
/* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */
{
FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, SCE_SELECT_EDGE);
struct EDBMSelectID_Context *sel_id_ctx = EDBM_select_id_context_create(
vc, bases, bases_len, select_mode);
index = ED_select_buffer_find_nearest_to_point(vc->mval, 1, UINT_MAX, &dist_px);
if (index) {
eed = (BMEdge *)EDBM_select_id_bm_elem_get(sel_id_ctx, index, &base_index);
}
else {
eed = NULL;
}
EDBM_select_id_context_destroy(sel_id_ctx);
FAKE_SELECT_MODE_END(vc, fake_select_mode);
}
if (r_eed_zbuf) {
*r_eed_zbuf = eed;
}
/* exception for faces (verts don't need this) */
if (r_dist_center && eed) {
struct NearestEdgeUserData_ZBuf data;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
data.dist = FLT_MAX;
data.edge_test = eed;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
mesh_foreachScreenEdge(
vc, find_nearest_edge_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
*r_dist_center = data.dist;
}
/* end exception */
if (eed) {
if (dist_px < *r_dist) {
if (r_base_index) {
*r_base_index = base_index;
}
*r_dist = dist_px;
return eed;
}
}
return NULL;
}
else {
struct NearestEdgeUserData data = {{0}};
const struct NearestEdgeUserData_Hit *hit = NULL;
/* interpolate along the edge before doing a clipping plane test */
const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT & ~V3D_PROJ_TEST_CLIP_BB;
BMesh *prev_select_bm = NULL;
static struct {
int index;
const BMEdge *elem;
const BMesh *bm;
} prev_select = {0};
data.vc = *vc;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
data.use_select_bias = use_select_bias;
data.use_cycle = use_cycle;
for (; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
ED_view3d_viewcontext_init_object(vc, base_iter->object);
if (use_cycle && prev_select.bm == vc->em->bm &&
prev_select.elem == BM_edge_at_index_find_or_table(vc->em->bm, prev_select.index)) {
data.cycle_index_prev = prev_select.index;
/* No need to compare in the rest of the loop. */
use_cycle = false;
}
else {
data.cycle_index_prev = 0;
}
data.hit.dist = data.hit_cycle.dist = data.hit.dist_bias = data.hit_cycle.dist_bias =
*r_dist;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
mesh_foreachScreenEdge(vc, find_nearest_edge__doClosest, &data, clip_flag);
hit = (data.use_cycle && data.hit_cycle.edge) ? &data.hit_cycle : &data.hit;
if (hit->dist < *r_dist) {
if (r_base_index) {
*r_base_index = base_index;
}
*r_dist = hit->dist;
prev_select_bm = vc->em->bm;
}
}
if (hit == NULL) {
return NULL;
}
if (r_dist_center) {
*r_dist_center = hit->dist_center;
}
prev_select.index = hit->index;
prev_select.elem = hit->edge;
prev_select.bm = prev_select_bm;
return hit->edge;
}
}
BMEdge *EDBM_edge_find_nearest(ViewContext *vc, float *r_dist)
{
Base *base = BKE_view_layer_base_find(vc->view_layer, vc->obact);
return EDBM_edge_find_nearest_ex(vc, r_dist, NULL, false, false, NULL, &base, 1, NULL);
}
/* find the distance to the face we already have */
struct NearestFaceUserData_ZBuf {
float mval_fl[2];
float dist;
const BMFace *face_test;
};
static void find_nearest_face_center__doZBuf(void *userData,
BMFace *efa,
const float screen_co[2],
int UNUSED(index))
{
struct NearestFaceUserData_ZBuf *data = userData;
if (efa == data->face_test) {
const float dist_test = len_manhattan_v2v2(data->mval_fl, screen_co);
if (dist_test < data->dist) {
data->dist = dist_test;
}
}
}
struct NearestFaceUserData_Hit {
float dist;
float dist_bias;
int index;
BMFace *face;
};
struct NearestFaceUserData {
float mval_fl[2];
bool use_select_bias;
bool use_cycle;
int cycle_index_prev;
struct NearestFaceUserData_Hit hit;
struct NearestFaceUserData_Hit hit_cycle;
};
static void findnearestface__doClosest(void *userData,
BMFace *efa,
const float screen_co[2],
int index)
{
struct NearestFaceUserData *data = userData;
float dist_test, dist_test_bias;
dist_test = dist_test_bias = len_manhattan_v2v2(data->mval_fl, screen_co);
if (data->use_select_bias && BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
dist_test_bias += FIND_NEAR_SELECT_BIAS;
}
if (dist_test_bias < data->hit.dist_bias) {
data->hit.dist_bias = dist_test_bias;
data->hit.dist = dist_test;
data->hit.index = index;
data->hit.face = efa;
}
if (data->use_cycle) {
if ((data->hit_cycle.face == NULL) && (index > data->cycle_index_prev) &&
(dist_test_bias < FIND_NEAR_CYCLE_THRESHOLD_MIN)) {
data->hit_cycle.dist_bias = dist_test_bias;
data->hit_cycle.dist = dist_test;
data->hit_cycle.index = index;
data->hit_cycle.face = efa;
}
}
}
BMFace *EDBM_face_find_nearest_ex(ViewContext *vc,
float *r_dist,
float *r_dist_center,
const bool use_select_bias,
bool use_cycle,
BMFace **r_efa_zbuf,
Base **bases,
uint bases_len,
uint *r_base_index)
{
uint base_index = 0;
if (!XRAY_FLAG_ENABLED(vc->v3d)) {
float dist_test = 0.0f;
uint index;
BMFace *efa;
{
FAKE_SELECT_MODE_BEGIN(vc, fake_select_mode, select_mode, SCE_SELECT_FACE);
struct EDBMSelectID_Context *sel_id_ctx = EDBM_select_id_context_create(
vc, bases, bases_len, select_mode);
index = ED_select_buffer_sample_point(vc->mval);
if (index) {
efa = (BMFace *)EDBM_select_id_bm_elem_get(sel_id_ctx, index, &base_index);
}
else {
efa = NULL;
}
EDBM_select_id_context_destroy(sel_id_ctx);
FAKE_SELECT_MODE_END(vc, fake_select_mode);
}
if (r_efa_zbuf) {
*r_efa_zbuf = efa;
}
/* exception for faces (verts don't need this) */
if (r_dist_center && efa) {
struct NearestFaceUserData_ZBuf data;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
data.dist = FLT_MAX;
data.face_test = efa;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
mesh_foreachScreenFace(
vc, find_nearest_face_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
*r_dist_center = data.dist;
}
/* end exception */
if (efa) {
if (dist_test < *r_dist) {
if (r_base_index) {
*r_base_index = base_index;
}
*r_dist = dist_test;
return efa;
}
}
return NULL;
}
else {
struct NearestFaceUserData data = {{0}};
const struct NearestFaceUserData_Hit *hit = NULL;
const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT;
BMesh *prev_select_bm = NULL;
static struct {
int index;
const BMFace *elem;
const BMesh *bm;
} prev_select = {0};
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
data.use_select_bias = use_select_bias;
data.use_cycle = use_cycle;
for (; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
ED_view3d_viewcontext_init_object(vc, base_iter->object);
if (use_cycle && prev_select.bm == vc->em->bm &&
prev_select.elem == BM_face_at_index_find_or_table(vc->em->bm, prev_select.index)) {
data.cycle_index_prev = prev_select.index;
/* No need to compare in the rest of the loop. */
use_cycle = false;
}
else {
data.cycle_index_prev = 0;
}
data.hit.dist = data.hit_cycle.dist = data.hit.dist_bias = data.hit_cycle.dist_bias =
*r_dist;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
mesh_foreachScreenFace(vc, findnearestface__doClosest, &data, clip_flag);
hit = (data.use_cycle && data.hit_cycle.face) ? &data.hit_cycle : &data.hit;
if (hit->dist < *r_dist) {
if (r_base_index) {
*r_base_index = base_index;
}
*r_dist = hit->dist;
prev_select_bm = vc->em->bm;
}
}
if (hit == NULL) {
return NULL;
}
if (r_dist_center) {
*r_dist_center = hit->dist;
}
prev_select.index = hit->index;
prev_select.elem = hit->face;
prev_select.bm = prev_select_bm;
return hit->face;
}
}
BMFace *EDBM_face_find_nearest(ViewContext *vc, float *r_dist)
{
Base *base = BKE_view_layer_base_find(vc->view_layer, vc->obact);
return EDBM_face_find_nearest_ex(vc, r_dist, NULL, false, false, NULL, &base, 1, NULL);
}
#undef FIND_NEAR_SELECT_BIAS
#undef FIND_NEAR_CYCLE_THRESHOLD_MIN
/* best distance based on screen coords.
* use em->selectmode to define how to use
* selected vertices and edges get disadvantage
* return 1 if found one
*/
static bool unified_findnearest(ViewContext *vc,
Base **bases,
const uint bases_len,
int *r_base_index,
BMVert **r_eve,
BMEdge **r_eed,
BMFace **r_efa)
{
BMEditMesh *em = vc->em;
static short mval_prev[2] = {-1, -1};
/* only cycle while the mouse remains still */
const bool use_cycle = ((mval_prev[0] == vc->mval[0]) && (mval_prev[1] == vc->mval[1]));
const float dist_init = ED_view3d_select_dist_px();
/* since edges select lines, we give dots advantage of ~20 pix */
const float dist_margin = (dist_init / 2);
float dist = dist_init;
struct {
struct {
BMVert *ele;
int base_index;
} v;
struct {
BMEdge *ele;
int base_index;
} e, e_zbuf;
struct {
BMFace *ele;
int base_index;
} f, f_zbuf;
} hit = {{NULL}};
/* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
if ((dist > 0.0f) && (em->selectmode & SCE_SELECT_FACE)) {
float dist_center = 0.0f;
float *dist_center_p = (em->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_VERTEX)) ?
&dist_center :
NULL;
uint base_index = 0;
BMFace *efa_zbuf = NULL;
BMFace *efa_test = EDBM_face_find_nearest_ex(
vc, &dist, dist_center_p, true, use_cycle, &efa_zbuf, bases, bases_len, &base_index);
if (efa_test && dist_center_p) {
dist = min_ff(dist_margin, dist_center);
}
if (efa_test) {
hit.f.base_index = base_index;
hit.f.ele = efa_test;
}
if (efa_zbuf) {
hit.f_zbuf.base_index = base_index;
hit.f_zbuf.ele = efa_zbuf;
}
}
if ((dist > 0.0f) && (em->selectmode & SCE_SELECT_EDGE)) {
float dist_center = 0.0f;
float *dist_center_p = (em->selectmode & SCE_SELECT_VERTEX) ? &dist_center : NULL;
uint base_index = 0;
BMEdge *eed_zbuf = NULL;
BMEdge *eed_test = EDBM_edge_find_nearest_ex(
vc, &dist, dist_center_p, true, use_cycle, &eed_zbuf, bases, bases_len, &base_index);
if (eed_test && dist_center_p) {
dist = min_ff(dist_margin, dist_center);
}
if (eed_test) {
hit.e.base_index = base_index;
hit.e.ele = eed_test;
}
if (eed_zbuf) {
hit.e_zbuf.base_index = base_index;
hit.e_zbuf.ele = eed_zbuf;
}
}
if ((dist > 0.0f) && (em->selectmode & SCE_SELECT_VERTEX)) {
uint base_index = 0;
BMVert *eve_test = EDBM_vert_find_nearest_ex(
vc, &dist, true, use_cycle, bases, bases_len, &base_index);
if (eve_test) {
hit.v.base_index = base_index;
hit.v.ele = eve_test;
}
}
/* return only one of 3 pointers, for frontbuffer redraws */
if (hit.v.ele) {
hit.f.ele = NULL;
hit.e.ele = NULL;
}
else if (hit.e.ele) {
hit.f.ele = NULL;
}
/* there may be a face under the cursor, who's center if too far away
* use this if all else fails, it makes sense to select this */
if ((hit.v.ele || hit.e.ele || hit.f.ele) == 0) {
if (hit.e_zbuf.ele) {
hit.e.base_index = hit.e_zbuf.base_index;
hit.e.ele = hit.e_zbuf.ele;
}
else if (hit.f_zbuf.ele) {
hit.f.base_index = hit.f_zbuf.base_index;
hit.f.ele = hit.f_zbuf.ele;
}
}
mval_prev[0] = vc->mval[0];
mval_prev[1] = vc->mval[1];
/* Only one element type will be non-null. */
BLI_assert(((hit.v.ele != NULL) + (hit.e.ele != NULL) + (hit.f.ele != NULL)) <= 1);
if (hit.v.ele) {
*r_base_index = hit.v.base_index;
}
if (hit.e.ele) {
*r_base_index = hit.e.base_index;
}
if (hit.f.ele) {
*r_base_index = hit.f.base_index;
}
*r_eve = hit.v.ele;
*r_eed = hit.e.ele;
*r_efa = hit.f.ele;
return (hit.v.ele || hit.e.ele || hit.f.ele);
}
#undef FAKE_SELECT_MODE_BEGIN
#undef FAKE_SELECT_MODE_END
bool EDBM_unified_findnearest(ViewContext *vc,
Base **bases,
const uint bases_len,
int *r_base_index,
BMVert **r_eve,
BMEdge **r_eed,
BMFace **r_efa)
{
return unified_findnearest(vc, bases, bases_len, r_base_index, r_eve, r_eed, r_efa);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Alternate Find Nearest Vert/Edge (optional boundary)
*
* \note This uses ray-cast method instead of backbuffer,
* currently used for poly-build.
* \{ */
bool EDBM_unified_findnearest_from_raycast(ViewContext *vc,
Base **bases,
const uint bases_len,
bool use_boundary,
int *r_base_index,
struct BMVert **r_eve,
struct BMEdge **r_eed,
struct BMFace **r_efa)
{
const float mval_fl[2] = {UNPACK2(vc->mval)};
float ray_origin[3], ray_direction[3];
struct {
uint base_index;
BMElem *ele;
} best = {0, NULL};
if (ED_view3d_win_to_ray_clipped(
vc->depsgraph, vc->ar, vc->v3d, mval_fl, ray_origin, ray_direction, true)) {
float dist_sq_best = FLT_MAX;
const bool use_vert = (r_eve != NULL);
const bool use_edge = (r_eed != NULL);
const bool use_face = (r_efa != NULL);
for (uint base_index = 0; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
Object *obedit = base_iter->object;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
float imat3[3][3];
ED_view3d_viewcontext_init_object(vc, obedit);
copy_m3_m4(imat3, obedit->obmat);
invert_m3(imat3);
const float(*coords)[3] = NULL;
{
Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(vc->depsgraph, obedit->data);
if (me_eval->runtime.edit_data) {
coords = me_eval->runtime.edit_data->vertexCos;
}
}
if (coords != NULL) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
}
if (use_boundary && (use_vert || use_edge)) {
BMEdge *e;
BMIter eiter;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if ((BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false) && (BM_edge_is_boundary(e))) {
if (use_vert) {
for (uint j = 0; j < 2; j++) {
BMVert *v = *((&e->v1) + j);
float point[3];
mul_v3_m4v3(point, obedit->obmat, coords ? coords[BM_elem_index_get(v)] : v->co);
const float dist_sq_test = dist_squared_to_ray_v3_normalized(
ray_origin, ray_direction, point);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base_index = base_index;
best.ele = (BMElem *)v;
}
}
}
if (use_edge) {
float point[3];
#if 0
const float dist_sq_test = dist_squared_ray_to_seg_v3(
ray_origin, ray_direction, e->v1->co, e->v2->co, point, &depth);
#else
if (coords) {
mid_v3_v3v3(
point, coords[BM_elem_index_get(e->v1)], coords[BM_elem_index_get(e->v2)]);
}
else {
mid_v3_v3v3(point, e->v1->co, e->v2->co);
}
mul_m4_v3(obedit->obmat, point);
const float dist_sq_test = dist_squared_to_ray_v3_normalized(
ray_origin, ray_direction, point);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base_index = base_index;
best.ele = (BMElem *)e;
}
#endif
}
}
}
}
else {
/* Non boundary case. */
if (use_vert) {
BMVert *v;
BMIter viter;
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_HIDDEN) == false) {
float point[3];
mul_v3_m4v3(point, obedit->obmat, v->co);
const float dist_sq_test = dist_squared_to_ray_v3_normalized(
ray_origin, ray_direction, v->co);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base_index = base_index;
best.ele = (BMElem *)v;
}
}
}
}
if (use_edge) {
BMEdge *e;
BMIter eiter;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false) {
float point[3];
if (coords) {
mid_v3_v3v3(
point, coords[BM_elem_index_get(e->v1)], coords[BM_elem_index_get(e->v2)]);
}
else {
mid_v3_v3v3(point, e->v1->co, e->v2->co);
}
mul_m4_v3(obedit->obmat, point);
const float dist_sq_test = dist_squared_to_ray_v3_normalized(
ray_origin, ray_direction, point);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base_index = base_index;
best.ele = (BMElem *)e;
}
}
}
}
}
if (use_face) {
BMFace *f;
BMIter fiter;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_HIDDEN) == false) {
float point[3];
if (coords) {
BM_face_calc_center_median_vcos(bm, f, point, coords);
}
else {
BM_face_calc_center_median(f, point);
}
mul_m4_v3(obedit->obmat, point);
const float dist_sq_test = dist_squared_to_ray_v3_normalized(
ray_origin, ray_direction, point);
if (dist_sq_test < dist_sq_best) {
dist_sq_best = dist_sq_test;
best.base_index = base_index;
best.ele = (BMElem *)f;
}
}
}
}
}
}
*r_base_index = best.base_index;
if (r_eve) {
*r_eve = NULL;
}
if (r_eed) {
*r_eed = NULL;
}
if (r_efa) {
*r_efa = NULL;
}
if (best.ele) {
switch (best.ele->head.htype) {
case BM_VERT:
*r_eve = (BMVert *)best.ele;
break;
case BM_EDGE:
*r_eed = (BMEdge *)best.ele;
break;
case BM_FACE:
*r_efa = (BMFace *)best.ele;
break;
default:
BLI_assert(0);
}
}
return (best.ele != NULL);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Similar Region Operator
* \{ */
static int edbm_select_similar_region_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
bool changed = false;
/* group vars */
int *groups_array;
int(*group_index)[2];
int group_tot;
int i;
if (bm->totfacesel < 2) {
BKE_report(op->reports, RPT_ERROR, "No face regions selected");
return OPERATOR_CANCELLED;
}
groups_array = MEM_mallocN(sizeof(*groups_array) * bm->totfacesel, __func__);
group_tot = BM_mesh_calc_face_groups(
bm, groups_array, &group_index, NULL, NULL, BM_ELEM_SELECT, BM_VERT);
BM_mesh_elem_table_ensure(bm, BM_FACE);
for (i = 0; i < group_tot; i++) {
ListBase faces_regions;
int tot;
const int fg_sta = group_index[i][0];
const int fg_len = group_index[i][1];
int j;
BMFace **fg = MEM_mallocN(sizeof(*fg) * fg_len, __func__);
for (j = 0; j < fg_len; j++) {
fg[j] = BM_face_at_index(bm, groups_array[fg_sta + j]);
}
tot = BM_mesh_region_match(bm, fg, fg_len, &faces_regions);
MEM_freeN(fg);
if (tot) {
LinkData *link;
while ((link = BLI_pophead(&faces_regions))) {
BMFace *f, **faces = link->data;
while ((f = *(faces++))) {
BM_face_select_set(bm, f, true);
}
MEM_freeN(link->data);
MEM_freeN(link);
changed = true;
}
}
}
MEM_freeN(groups_array);
MEM_freeN(group_index);
if (changed) {
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
else {
BKE_report(op->reports, RPT_WARNING, "No matching face regions found");
}
return OPERATOR_FINISHED;
}
void MESH_OT_select_similar_region(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Similar Regions";
ot->idname = "MESH_OT_select_similar_region";
ot->description = "Select similar face regions to the current selection";
/* api callbacks */
ot->exec = edbm_select_similar_region_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Mode Vert/Edge/Face Operator
* \{ */
static int edbm_select_mode_exec(bContext *C, wmOperator *op)
{
const int type = RNA_enum_get(op->ptr, "type");
const int action = RNA_enum_get(op->ptr, "action");
const bool use_extend = RNA_boolean_get(op->ptr, "use_extend");
const bool use_expand = RNA_boolean_get(op->ptr, "use_expand");
if (EDBM_selectmode_toggle(C, type, action, use_extend, use_expand)) {
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static int edbm_select_mode_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
/* Bypass when in UV non sync-select mode, fall through to keymap that edits. */
if (CTX_wm_space_image(C)) {
ToolSettings *ts = CTX_data_tool_settings(C);
if ((ts->uv_flag & UV_SYNC_SELECTION) == 0) {
return OPERATOR_PASS_THROUGH;
}
/* Bypass when no action is needed. */
if (!RNA_struct_property_is_set(op->ptr, "type")) {
return OPERATOR_CANCELLED;
}
}
/* detecting these options based on shift/ctrl here is weak, but it's done
* to make this work when clicking buttons or menus */
if (!RNA_struct_property_is_set(op->ptr, "use_extend")) {
RNA_boolean_set(op->ptr, "use_extend", event->shift);
}
if (!RNA_struct_property_is_set(op->ptr, "use_expand")) {
RNA_boolean_set(op->ptr, "use_expand", event->ctrl);
}
return edbm_select_mode_exec(C, op);
}
void MESH_OT_select_mode(wmOperatorType *ot)
{
PropertyRNA *prop;
static const EnumPropertyItem elem_items[] = {
{SCE_SELECT_VERTEX, "VERT", ICON_VERTEXSEL, "Vertices", ""},
{SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edges", ""},
{SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Faces", ""},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem actions_items[] = {
{0, "DISABLE", 0, "Disable", "Disable selected markers"},
{1, "ENABLE", 0, "Enable", "Enable selected markers"},
{2, "TOGGLE", 0, "Toggle", "Toggle disabled flag for selected markers"},
{0, NULL, 0, NULL, NULL},
};
/* identifiers */
ot->name = "Select Mode";
ot->idname = "MESH_OT_select_mode";
ot->description = "Change selection mode";
/* api callbacks */
ot->invoke = edbm_select_mode_invoke;
ot->exec = edbm_select_mode_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
/* Hide all, not to show redo panel. */
prop = RNA_def_boolean(ot->srna, "use_extend", false, "Extend", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "use_expand", false, "Expand", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
ot->prop = prop = RNA_def_enum(ot->srna, "type", elem_items, 0, "Type", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_enum(
ot->srna, "action", actions_items, 2, "Action", "Selection action to execute");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Loop (Non Modal) Operator
* \{ */
static void walker_select_count(BMEditMesh *em,
int walkercode,
void *start,
const bool select,
const bool select_mix,
int *r_totsel,
int *r_totunsel)
{
BMesh *bm = em->bm;
BMElem *ele;
BMWalker walker;
int tot[2] = {0, 0};
BMW_init(&walker,
bm,
walkercode,
BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
for (ele = BMW_begin(&walker, start); ele; ele = BMW_step(&walker)) {
tot[(BM_elem_flag_test_bool(ele, BM_ELEM_SELECT) != select)] += 1;
if (!select_mix && tot[0] && tot[1]) {
tot[0] = tot[1] = -1;
break;
}
}
*r_totsel = tot[0];
*r_totunsel = tot[1];
BMW_end(&walker);
}
static void walker_select(BMEditMesh *em, int walkercode, void *start, const bool select)
{
BMesh *bm = em->bm;
BMElem *ele;
BMWalker walker;
BMW_init(&walker,
bm,
walkercode,
BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
for (ele = BMW_begin(&walker, start); ele; ele = BMW_step(&walker)) {
if (!select) {
BM_select_history_remove(bm, ele);
}
BM_elem_select_set(bm, ele, select);
}
BMW_end(&walker);
}
static int edbm_loop_multiselect_exec(bContext *C, wmOperator *op)
{
const bool is_ring = RNA_boolean_get(op->ptr, "ring");
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totedgesel == 0) {
continue;
}
BMEdge *eed;
BMEdge **edarray;
int edindex;
BMIter iter;
int totedgesel = 0;
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
totedgesel++;
}
}
edarray = MEM_mallocN(sizeof(BMEdge *) * totedgesel, "edge array");
edindex = 0;
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
edarray[edindex] = eed;
edindex++;
}
}
if (is_ring) {
for (edindex = 0; edindex < totedgesel; edindex += 1) {
eed = edarray[edindex];
walker_select(em, BMW_EDGERING, eed, true);
}
EDBM_selectmode_flush(em);
}
else {
for (edindex = 0; edindex < totedgesel; edindex += 1) {
eed = edarray[edindex];
walker_select(em, BMW_EDGELOOP, eed, true);
}
EDBM_selectmode_flush(em);
}
MEM_freeN(edarray);
// if (EM_texFaceCheck())
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_loop_multi_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Multi Select Loops";
ot->idname = "MESH_OT_loop_multi_select";
ot->description = "Select a loop of connected edges by connection type";
/* api callbacks */
ot->exec = edbm_loop_multiselect_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Loop (Cursor Pick) Operator
* \{ */
static void mouse_mesh_loop_face(BMEditMesh *em, BMEdge *eed, bool select, bool select_clear)
{
if (select_clear) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
walker_select(em, BMW_FACELOOP, eed, select);
}
static void mouse_mesh_loop_edge_ring(BMEditMesh *em, BMEdge *eed, bool select, bool select_clear)
{
if (select_clear) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
walker_select(em, BMW_EDGERING, eed, select);
}
static void mouse_mesh_loop_edge(
BMEditMesh *em, BMEdge *eed, bool select, bool select_clear, bool select_cycle)
{
bool edge_boundary = false;
/* cycle between BMW_EDGELOOP / BMW_EDGEBOUNDARY */
if (select_cycle && BM_edge_is_boundary(eed)) {
int tot[2];
/* if the loops selected toggle the boundaries */
walker_select_count(em, BMW_EDGELOOP, eed, select, false, &tot[0], &tot[1]);
if (tot[select] == 0) {
edge_boundary = true;
/* if the boundaries selected, toggle back to the loop */
walker_select_count(em, BMW_EDGEBOUNDARY, eed, select, false, &tot[0], &tot[1]);
if (tot[select] == 0) {
edge_boundary = false;
}
}
}
if (select_clear) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
if (edge_boundary) {
walker_select(em, BMW_EDGEBOUNDARY, eed, select);
}
else {
walker_select(em, BMW_EDGELOOP, eed, select);
}
}
static bool mouse_mesh_loop(
bContext *C, const int mval[2], bool extend, bool deselect, bool toggle, bool ring)
{
Base *basact = NULL;
BMVert *eve = NULL;
BMEdge *eed = NULL;
BMFace *efa = NULL;
ViewContext vc;
BMEditMesh *em;
bool select = true;
bool select_clear = false;
bool select_cycle = true;
float mvalf[2];
em_setup_viewcontext(C, &vc);
mvalf[0] = (float)(vc.mval[0] = mval[0]);
mvalf[1] = (float)(vc.mval[1] = mval[1]);
BMEditMesh *em_original = vc.em;
const short selectmode = em_original->selectmode;
em_original->selectmode = SCE_SELECT_EDGE;
uint bases_len;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(vc.view_layer, vc.v3d, &bases_len);
{
int base_index = -1;
if (EDBM_unified_findnearest(&vc, bases, bases_len, &base_index, &eve, &eed, &efa)) {
basact = bases[base_index];
ED_view3d_viewcontext_init_object(&vc, basact->object);
em = vc.em;
}
else {
em = NULL;
}
}
em_original->selectmode = selectmode;
if (em == NULL || eed == NULL) {
MEM_freeN(bases);
return false;
}
if (extend == false && deselect == false && toggle == false) {
select_clear = true;
}
if (extend) {
select = true;
}
else if (deselect) {
select = false;
}
else if (select_clear || (BM_elem_flag_test(eed, BM_ELEM_SELECT) == 0)) {
select = true;
}
else if (toggle) {
select = false;
select_cycle = false;
}
if (select_clear) {
for (uint base_index = 0; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
Object *ob_iter = base_iter->object;
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
if (em_iter->bm->totvertsel == 0) {
continue;
}
if (em_iter == em) {
continue;
}
EDBM_flag_disable_all(em_iter, BM_ELEM_SELECT);
DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
}
}
if (em->selectmode & SCE_SELECT_FACE) {
mouse_mesh_loop_face(em, eed, select, select_clear);
}
else {
if (ring) {
mouse_mesh_loop_edge_ring(em, eed, select, select_clear);
}
else {
mouse_mesh_loop_edge(em, eed, select, select_clear, select_cycle);
}
}
EDBM_selectmode_flush(em);
/* sets as active, useful for other tools */
if (select) {
if (em->selectmode & SCE_SELECT_VERTEX) {
/* Find nearest vert from mouse
* (initialize to large values in case only one vertex can be projected) */
float v1_co[2], v2_co[2];
float length_1 = FLT_MAX;
float length_2 = FLT_MAX;
/* We can't be sure this has already been set... */
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
if (ED_view3d_project_float_object(vc.ar, eed->v1->co, v1_co, V3D_PROJ_TEST_CLIP_NEAR) ==
V3D_PROJ_RET_OK) {
length_1 = len_squared_v2v2(mvalf, v1_co);
}
if (ED_view3d_project_float_object(vc.ar, eed->v2->co, v2_co, V3D_PROJ_TEST_CLIP_NEAR) ==
V3D_PROJ_RET_OK) {
length_2 = len_squared_v2v2(mvalf, v2_co);
}
#if 0
printf("mouse to v1: %f\nmouse to v2: %f\n",
len_squared_v2v2(mvalf, v1_co),
len_squared_v2v2(mvalf, v2_co));
#endif
BM_select_history_store(em->bm, (length_1 < length_2) ? eed->v1 : eed->v2);
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BM_select_history_store(em->bm, eed);
}
else if (em->selectmode & SCE_SELECT_FACE) {
/* Select the face of eed which is the nearest of mouse. */
BMFace *f;
BMIter iterf;
float best_dist = FLT_MAX;
efa = NULL;
/* We can't be sure this has already been set... */
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
BM_ITER_ELEM (f, &iterf, eed, BM_FACES_OF_EDGE) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
float cent[3];
float co[2], tdist;
BM_face_calc_center_median(f, cent);
if (ED_view3d_project_float_object(vc.ar, cent, co, V3D_PROJ_TEST_CLIP_NEAR) ==
V3D_PROJ_RET_OK) {
tdist = len_squared_v2v2(mvalf, co);
if (tdist < best_dist) {
/* printf("Best face: %p (%f)\n", f, tdist);*/
best_dist = tdist;
efa = f;
}
}
}
}
if (efa) {
BM_mesh_active_face_set(em->bm, efa);
BM_select_history_store(em->bm, efa);
}
}
}
MEM_freeN(bases);
DEG_id_tag_update(vc.obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
return true;
}
static int edbm_select_loop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
view3d_operator_needs_opengl(C);
if (mouse_mesh_loop(C,
event->mval,
RNA_boolean_get(op->ptr, "extend"),
RNA_boolean_get(op->ptr, "deselect"),
RNA_boolean_get(op->ptr, "toggle"),
RNA_boolean_get(op->ptr, "ring"))) {
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
void MESH_OT_loop_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Loop Select";
ot->idname = "MESH_OT_loop_select";
ot->description = "Select a loop of connected edges";
/* api callbacks */
ot->invoke = edbm_select_loop_invoke;
ot->poll = ED_operator_editmesh_region_view3d;
/* flags */
ot->flag = OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Extend the selection");
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Remove from the selection");
RNA_def_boolean(ot->srna, "toggle", 0, "Toggle Select", "Toggle the selection");
RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "Select ring");
}
void MESH_OT_edgering_select(wmOperatorType *ot)
{
/* description */
ot->name = "Edge Ring Select";
ot->idname = "MESH_OT_edgering_select";
ot->description = "Select an edge ring";
/* callbacks */
ot->invoke = edbm_select_loop_invoke;
ot->poll = ED_operator_editmesh_region_view3d;
/* flags */
ot->flag = OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Remove from the selection");
RNA_def_boolean(ot->srna, "toggle", 0, "Toggle Select", "Toggle the selection");
RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name (De)Select All Operator
* \{ */
static int edbm_select_all_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
int action = RNA_enum_get(op->ptr, "action");
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel) {
action = SEL_DESELECT;
break;
}
}
}
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
switch (action) {
case SEL_SELECT:
EDBM_flag_enable_all(em, BM_ELEM_SELECT);
break;
case SEL_DESELECT:
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
break;
case SEL_INVERT:
EDBM_select_swap(em);
EDBM_selectmode_flush(em);
break;
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "(De)select All";
ot->idname = "MESH_OT_select_all";
ot->description = "(De)select all vertices, edges or faces";
/* api callbacks */
ot->exec = edbm_select_all_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Interior Faces Operator
* \{ */
static int edbm_faces_select_interior_exec(bContext *C, wmOperator *UNUSED(op))
{
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (!EDBM_select_interior_faces(em)) {
continue;
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_interior_faces(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Interior Faces";
ot->idname = "MESH_OT_select_interior_faces";
ot->description = "Select faces where all edges have more than 2 face users";
/* api callbacks */
ot->exec = edbm_faces_select_interior_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Picking API
*
* Here actual select happens,
* Gets called via generic mouse select operator.
* \{ */
bool EDBM_select_pick(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
{
ViewContext vc;
int base_index_active = -1;
BMVert *eve = NULL;
BMEdge *eed = NULL;
BMFace *efa = NULL;
/* setup view context for argument to callbacks */
em_setup_viewcontext(C, &vc);
vc.mval[0] = mval[0];
vc.mval[1] = mval[1];
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(vc.view_layer, vc.v3d, &bases_len);
bool ok = false;
if (unified_findnearest(&vc, bases, bases_len, &base_index_active, &eve, &eed, &efa)) {
Base *basact = bases[base_index_active];
ED_view3d_viewcontext_init_object(&vc, basact->object);
/* Deselect everything */
if (extend == false && deselect == false && toggle == false) {
for (uint base_index = 0; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
Object *ob_iter = base_iter->object;
EDBM_flag_disable_all(BKE_editmesh_from_object(ob_iter), BM_ELEM_SELECT);
if (basact->object != ob_iter) {
DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob_iter->data);
}
}
}
if (efa) {
if (extend) {
/* set the last selected face */
BM_mesh_active_face_set(vc.em->bm, efa);
/* Work-around: deselect first, so we can guarantee it will */
/* be active even if it was already selected */
BM_select_history_remove(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, false);
BM_select_history_store(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, true);
}
else if (deselect) {
BM_select_history_remove(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, false);
}
else {
/* set the last selected face */
BM_mesh_active_face_set(vc.em->bm, efa);
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
BM_select_history_store(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, true);
}
else if (toggle) {
BM_select_history_remove(vc.em->bm, efa);
BM_face_select_set(vc.em->bm, efa, false);
}
}
}
else if (eed) {
if (extend) {
/* Work-around: deselect first, so we can guarantee it will */
/* be active even if it was already selected */
BM_select_history_remove(vc.em->bm, eed);
BM_edge_select_set(vc.em->bm, eed, false);
BM_select_history_store(vc.em->bm, eed);
BM_edge_select_set(vc.em->bm, eed, true);
}
else if (deselect) {
BM_select_history_remove(vc.em->bm, eed);
BM_edge_select_set(vc.em->bm, eed, false);
}
else {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
BM_select_history_store(vc.em->bm, eed);
BM_edge_select_set(vc.em->bm, eed, true);
}
else if (toggle) {
BM_select_history_remove(vc.em->bm, eed);
BM_edge_select_set(vc.em->bm, eed, false);
}
}
}
else if (eve) {
if (extend) {
/* Work-around: deselect first, so we can guarantee it will */
/* be active even if it was already selected */
BM_select_history_remove(vc.em->bm, eve);
BM_vert_select_set(vc.em->bm, eve, false);
BM_select_history_store(vc.em->bm, eve);
BM_vert_select_set(vc.em->bm, eve, true);
}
else if (deselect) {
BM_select_history_remove(vc.em->bm, eve);
BM_vert_select_set(vc.em->bm, eve, false);
}
else {
if (!BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
BM_select_history_store(vc.em->bm, eve);
BM_vert_select_set(vc.em->bm, eve, true);
}
else if (toggle) {
BM_select_history_remove(vc.em->bm, eve);
BM_vert_select_set(vc.em->bm, eve, false);
}
}
}
EDBM_selectmode_flush(vc.em);
if (efa) {
/* Change active material on object. */
if (efa->mat_nr != vc.obedit->actcol - 1) {
vc.obedit->actcol = efa->mat_nr + 1;
vc.em->mat_nr = efa->mat_nr;
WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL);
}
/* Change active face-map on object. */
if (!BLI_listbase_is_empty(&vc.obedit->fmaps)) {
const int cd_fmap_offset = CustomData_get_offset(&vc.em->bm->pdata, CD_FACEMAP);
if (cd_fmap_offset != -1) {
int map = *((int *)BM_ELEM_CD_GET_VOID_P(efa, cd_fmap_offset));
if ((map < -1) || (map > BLI_listbase_count_at_most(&vc.obedit->fmaps, map))) {
map = -1;
}
map += 1;
if (map != vc.obedit->actfmap) {
/* We may want to add notifiers later,
* currently select update handles redraw. */
vc.obedit->actfmap = map;
}
}
}
}
/* Changing active object is handy since it allows us to
* switch UV layers, vgroups for eg. */
if (vc.view_layer->basact != basact) {
ED_object_base_activate(C, basact);
}
DEG_id_tag_update(vc.obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
ok = true;
}
MEM_freeN(bases);
return ok;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Mode Utilities
* \{ */
static void edbm_strip_selections(BMEditMesh *em)
{
BMEditSelection *ese, *nextese;
if (!(em->selectmode & SCE_SELECT_VERTEX)) {
ese = em->bm->selected.first;
while (ese) {
nextese = ese->next;
if (ese->htype == BM_VERT) {
BLI_freelinkN(&(em->bm->selected), ese);
}
ese = nextese;
}
}
if (!(em->selectmode & SCE_SELECT_EDGE)) {
ese = em->bm->selected.first;
while (ese) {
nextese = ese->next;
if (ese->htype == BM_EDGE) {
BLI_freelinkN(&(em->bm->selected), ese);
}
ese = nextese;
}
}
if (!(em->selectmode & SCE_SELECT_FACE)) {
ese = em->bm->selected.first;
while (ese) {
nextese = ese->next;
if (ese->htype == BM_FACE) {
BLI_freelinkN(&(em->bm->selected), ese);
}
ese = nextese;
}
}
}
/* when switching select mode, makes sure selection is consistent for editing */
/* also for paranoia checks to make sure edge or face mode works */
void EDBM_selectmode_set(BMEditMesh *em)
{
BMVert *eve;
BMEdge *eed;
BMFace *efa;
BMIter iter;
em->bm->selectmode = em->selectmode;
/* strip BMEditSelections from em->selected that are not relevant to new mode */
edbm_strip_selections(em);
if (em->bm->totvertsel == 0 && em->bm->totedgesel == 0 && em->bm->totfacesel == 0) {
return;
}
if (em->selectmode & SCE_SELECT_VERTEX) {
if (em->bm->totvertsel) {
EDBM_select_flush(em);
}
}
else if (em->selectmode & SCE_SELECT_EDGE) {
/* deselect vertices, and select again based on edge select */
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
BM_vert_select_set(em->bm, eve, false);
}
if (em->bm->totedgesel) {
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
BM_edge_select_set(em->bm, eed, true);
}
}
/* selects faces based on edge status */
EDBM_selectmode_flush(em);
}
}
else if (em->selectmode & SCE_SELECT_FACE) {
/* deselect eges, and select again based on face select */
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_edge_select_set(em->bm, eed, false);
}
if (em->bm->totfacesel) {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
BM_face_select_set(em->bm, efa, true);
}
}
}
}
}
/**
* Expand & Contract the Selection
* (used when changing modes and Ctrl key held)
*
* Flush the selection up:
* - vert -> edge
* - vert -> face
* - edge -> face
*
* Flush the selection down:
* - face -> edge
* - face -> vert
* - edge -> vert
*/
void EDBM_selectmode_convert(BMEditMesh *em,
const short selectmode_old,
const short selectmode_new)
{
BMesh *bm = em->bm;
BMVert *eve;
BMEdge *eed;
BMFace *efa;
BMIter iter;
/* first tag-to-select, then select --- this avoids a feedback loop */
/* have to find out what the selectionmode was previously */
if (selectmode_old == SCE_SELECT_VERTEX) {
if (bm->totvertsel == 0) {
/* pass */
}
else if (selectmode_new == SCE_SELECT_EDGE) {
/* flush up (vert -> edge) */
/* select all edges associated with every selected vert */
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(eed, BM_ELEM_TAG, BM_edge_is_any_vert_flag_test(eed, BM_ELEM_SELECT));
}
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_TAG)) {
BM_edge_select_set(bm, eed, true);
}
}
}
else if (selectmode_new == SCE_SELECT_FACE) {
/* flush up (vert -> face) */
/* select all faces associated with every selected vert */
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BM_elem_flag_set(efa, BM_ELEM_TAG, BM_face_is_any_vert_flag_test(efa, BM_ELEM_SELECT));
}
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
BM_face_select_set(bm, efa, true);
}
}
}
}
else if (selectmode_old == SCE_SELECT_EDGE) {
if (bm->totedgesel == 0) {
/* pass */
}
else if (selectmode_new == SCE_SELECT_FACE) {
/* flush up (edge -> face) */
/* select all faces associated with every selected edge */
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BM_elem_flag_set(efa, BM_ELEM_TAG, BM_face_is_any_edge_flag_test(efa, BM_ELEM_SELECT));
}
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
BM_face_select_set(bm, efa, true);
}
}
}
else if (selectmode_new == SCE_SELECT_VERTEX) {
/* flush down (edge -> vert) */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_vert_is_all_edge_flag_test(eve, BM_ELEM_SELECT, true)) {
BM_vert_select_set(bm, eve, false);
}
}
/* deselect edges without both verts selected */
BM_mesh_deselect_flush(bm);
}
}
else if (selectmode_old == SCE_SELECT_FACE) {
if (bm->totfacesel == 0) {
/* pass */
}
else if (selectmode_new == SCE_SELECT_EDGE) {
/* flush down (face -> edge) */
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (!BM_edge_is_all_face_flag_test(eed, BM_ELEM_SELECT, true)) {
BM_edge_select_set(bm, eed, false);
}
}
}
else if (selectmode_new == SCE_SELECT_VERTEX) {
/* flush down (face -> vert) */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_vert_is_all_face_flag_test(eve, BM_ELEM_SELECT, true)) {
BM_vert_select_set(bm, eve, false);
}
}
/* deselect faces without verts selected */
BM_mesh_deselect_flush(bm);
}
}
}
/* user facing function, does notification */
bool EDBM_selectmode_toggle(bContext *C,
const short selectmode_new,
const int action,
const bool use_extend,
const bool use_expand)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ToolSettings *ts = CTX_data_tool_settings(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = NULL;
bool ret = false;
if (obedit && obedit->type == OB_MESH) {
em = BKE_editmesh_from_object(obedit);
}
if (em == NULL) {
return ret;
}
bool only_update = false;
switch (action) {
case -1:
/* already set */
break;
case 0: /* disable */
/* check we have something to do */
if ((em->selectmode & selectmode_new) == 0) {
only_update = true;
break;
}
em->selectmode &= ~selectmode_new;
break;
case 1: /* enable */
/* check we have something to do */
if ((em->selectmode & selectmode_new) != 0) {
only_update = true;
break;
}
em->selectmode |= selectmode_new;
break;
case 2: /* toggle */
/* can't disable this flag if its the only one set */
if (em->selectmode == selectmode_new) {
only_update = true;
break;
}
em->selectmode ^= selectmode_new;
break;
default:
BLI_assert(0);
break;
}
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
if (em_iter != em) {
em_iter->selectmode = em->selectmode;
}
}
if (only_update) {
MEM_freeN(objects);
return false;
}
if (use_extend == 0 || em->selectmode == 0) {
if (use_expand) {
const short selmode_max = highest_order_bit_s(ts->selectmode);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
EDBM_selectmode_convert(em_iter, selmode_max, selectmode_new);
}
}
}
switch (selectmode_new) {
case SCE_SELECT_VERTEX:
if (use_extend == 0 || em->selectmode == 0) {
em->selectmode = SCE_SELECT_VERTEX;
}
ret = true;
break;
case SCE_SELECT_EDGE:
if (use_extend == 0 || em->selectmode == 0) {
em->selectmode = SCE_SELECT_EDGE;
}
ret = true;
break;
case SCE_SELECT_FACE:
if (use_extend == 0 || em->selectmode == 0) {
em->selectmode = SCE_SELECT_FACE;
}
ret = true;
break;
default:
BLI_assert(0);
break;
}
if (ret == true) {
ts->selectmode = em->selectmode;
em = NULL;
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
em_iter->selectmode = ts->selectmode;
EDBM_selectmode_set(em_iter);
DEG_id_tag_update(ob_iter->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob_iter->data);
}
WM_main_add_notifier(NC_SCENE | ND_TOOLSETTINGS, NULL);
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
}
MEM_freeN(objects);
return ret;
}
/**
* Use to disable a selectmode if its enabled, Using another mode as a fallback
* if the disabled mode is the only mode set.
*
* \return true if the mode is changed.
*/
bool EDBM_selectmode_disable(Scene *scene,
BMEditMesh *em,
const short selectmode_disable,
const short selectmode_fallback)
{
/* note essential, but switch out of vertex mode since the
* selected regions wont be nicely isolated after flushing */
if (em->selectmode & selectmode_disable) {
if (em->selectmode == selectmode_disable) {
em->selectmode = selectmode_fallback;
}
else {
em->selectmode &= ~selectmode_disable;
}
scene->toolsettings->selectmode = em->selectmode;
EDBM_selectmode_set(em);
WM_main_add_notifier(NC_SCENE | ND_TOOLSETTINGS, scene);
return true;
}
else {
return false;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Toggle
* \{ */
bool EDBM_deselect_by_material(BMEditMesh *em, const short index, const bool select)
{
BMIter iter;
BMFace *efa;
bool changed = false;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
continue;
}
if (efa->mat_nr == index) {
changed = true;
BM_face_select_set(em->bm, efa, select);
}
}
return changed;
}
void EDBM_select_toggle_all(BMEditMesh *em) /* exported for UV */
{
if (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
else {
EDBM_flag_enable_all(em, BM_ELEM_SELECT);
}
}
void EDBM_select_swap(BMEditMesh *em) /* exported for UV */
{
BMIter iter;
BMVert *eve;
BMEdge *eed;
BMFace *efa;
if (em->bm->selectmode & SCE_SELECT_VERTEX) {
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
continue;
}
BM_vert_select_set(em->bm, eve, !BM_elem_flag_test(eve, BM_ELEM_SELECT));
}
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
continue;
}
BM_edge_select_set(em->bm, eed, !BM_elem_flag_test(eed, BM_ELEM_SELECT));
}
}
else {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
continue;
}
BM_face_select_set(em->bm, efa, !BM_elem_flag_test(efa, BM_ELEM_SELECT));
}
}
}
bool EDBM_mesh_deselect_all_multi_ex(struct Base **bases, const uint bases_len)
{
bool changed_multi = false;
for (uint base_index = 0; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
Object *ob_iter = base_iter->object;
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
if (em_iter->bm->totvertsel == 0) {
continue;
}
EDBM_flag_disable_all(em_iter, BM_ELEM_SELECT);
DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
changed_multi = true;
}
return changed_multi;
}
bool EDBM_mesh_deselect_all_multi(struct bContext *C)
{
ViewContext vc;
ED_view3d_viewcontext_init(C, &vc);
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
vc.view_layer, vc.v3d, &bases_len);
bool changed_multi = EDBM_mesh_deselect_all_multi_ex(bases, bases_len);
MEM_freeN(bases);
return changed_multi;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Interior Faces
*
* \note This algorithm is limited to single faces and could be improved, see:
* https://blender.stackexchange.com/questions/18916
* \{ */
bool EDBM_select_interior_faces(BMEditMesh *em)
{
BMesh *bm = em->bm;
BMIter iter;
BMIter eiter;
BMFace *efa;
BMEdge *eed;
bool ok;
bool changed = false;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
continue;
}
ok = true;
BM_ITER_ELEM (eed, &eiter, efa, BM_EDGES_OF_FACE) {
if (!BM_edge_face_count_is_over(eed, 2)) {
ok = false;
break;
}
}
if (ok) {
BM_face_select_set(bm, efa, true);
changed = true;
}
}
return changed;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Linked Operator
*
* Support delimiting on different edge properties.
* \{ */
/* so we can have last-used default depend on selection mode (rare exception!) */
#define USE_LINKED_SELECT_DEFAULT_HACK
struct DelimitData {
int cd_loop_type;
int cd_loop_offset;
};
static bool select_linked_delimit_test(BMEdge *e,
int delimit,
const struct DelimitData *delimit_data)
{
BLI_assert(delimit);
if (delimit & BMO_DELIM_SEAM) {
if (BM_elem_flag_test(e, BM_ELEM_SEAM)) {
return true;
}
}
if (delimit & BMO_DELIM_SHARP) {
if (BM_elem_flag_test(e, BM_ELEM_SMOOTH) == 0) {
return true;
}
}
if (delimit & BMO_DELIM_NORMAL) {
if (!BM_edge_is_contiguous(e)) {
return true;
}
}
if (delimit & BMO_DELIM_MATERIAL) {
if (e->l && e->l->radial_next != e->l) {
const short mat_nr = e->l->f->mat_nr;
BMLoop *l_iter = e->l->radial_next;
do {
if (l_iter->f->mat_nr != mat_nr) {
return true;
}
} while ((l_iter = l_iter->radial_next) != e->l);
}
}
if (delimit & BMO_DELIM_UV) {
if (BM_edge_is_contiguous_loop_cd(
e, delimit_data->cd_loop_type, delimit_data->cd_loop_offset) == 0) {
return true;
}
}
return false;
}
#ifdef USE_LINKED_SELECT_DEFAULT_HACK
/**
* Gets the default from the operator fallback to own last-used value
* (selected based on mode)
*/
static int select_linked_delimit_default_from_op(wmOperator *op, const int select_mode)
{
static char delimit_last_store[2] = {0, BMO_DELIM_SEAM};
int delimit_last_index = (select_mode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) == 0;
char *delimit_last = &delimit_last_store[delimit_last_index];
PropertyRNA *prop_delimit = RNA_struct_find_property(op->ptr, "delimit");
int delimit;
if (RNA_property_is_set(op->ptr, prop_delimit)) {
delimit = RNA_property_enum_get(op->ptr, prop_delimit);
*delimit_last = delimit;
}
else {
delimit = *delimit_last;
RNA_property_enum_set(op->ptr, prop_delimit, delimit);
}
return delimit;
}
#endif
static void select_linked_delimit_validate(BMesh *bm, int *delimit)
{
if ((*delimit) & BMO_DELIM_UV) {
if (!CustomData_has_layer(&bm->ldata, CD_MLOOPUV)) {
(*delimit) &= ~BMO_DELIM_UV;
}
}
}
static void select_linked_delimit_begin(BMesh *bm, int delimit)
{
struct DelimitData delimit_data = {0};
if (delimit & BMO_DELIM_UV) {
delimit_data.cd_loop_type = CD_MLOOPUV;
delimit_data.cd_loop_offset = CustomData_get_offset(&bm->ldata, delimit_data.cd_loop_type);
if (delimit_data.cd_loop_offset == -1) {
delimit &= ~BMO_DELIM_UV;
}
}
/* grr, shouldn't need to alloc BMO flags here */
BM_mesh_elem_toolflags_ensure(bm);
{
BMIter iter;
BMEdge *e;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
const bool is_walk_ok = ((select_linked_delimit_test(e, delimit, &delimit_data) == false));
BMO_edge_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
}
}
}
static void select_linked_delimit_end(BMEditMesh *em)
{
BMesh *bm = em->bm;
BM_mesh_elem_toolflags_clear(bm);
}
static int edbm_select_linked_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
#ifdef USE_LINKED_SELECT_DEFAULT_HACK
const int delimit_init = select_linked_delimit_default_from_op(op,
scene->toolsettings->selectmode);
#else
const int delimit_init = RNA_enum_get(op->ptr, "delimit");
#endif
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
BMIter iter;
BMWalker walker;
int delimit = delimit_init;
select_linked_delimit_validate(bm, &delimit);
if (delimit) {
select_linked_delimit_begin(em->bm, delimit);
}
if (em->selectmode & SCE_SELECT_VERTEX) {
BMVert *v;
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
BM_elem_flag_set(v, BM_ELEM_TAG, BM_elem_flag_test(v, BM_ELEM_SELECT));
}
/* exclude all delimited verts */
if (delimit) {
BMEdge *e;
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BMO_edge_flag_test(bm, e, BMO_ELE_TAG)) {
BM_elem_flag_disable(e->v1, BM_ELEM_TAG);
BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
}
}
}
BMW_init(&walker,
em->bm,
delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
BMW_MASK_NOP,
delimit ? BMO_ELE_TAG : BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
if (delimit) {
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
BMElem *ele_walk;
BMW_ITER (ele_walk, &walker, v) {
if (ele_walk->head.htype == BM_LOOP) {
BMVert *v_step = ((BMLoop *)ele_walk)->v;
BM_vert_select_set(em->bm, v_step, true);
BM_elem_flag_disable(v_step, BM_ELEM_TAG);
}
else {
BMEdge *e_step = (BMEdge *)ele_walk;
BLI_assert(ele_walk->head.htype == BM_EDGE);
BM_edge_select_set(em->bm, e_step, true);
BM_elem_flag_disable(e_step->v1, BM_ELEM_TAG);
BM_elem_flag_disable(e_step->v2, BM_ELEM_TAG);
}
}
}
}
}
else {
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
BMEdge *e_walk;
BMW_ITER (e_walk, &walker, v) {
BM_edge_select_set(em->bm, e_walk, true);
BM_elem_flag_disable(e_walk, BM_ELEM_TAG);
}
}
}
}
BMW_end(&walker);
EDBM_selectmode_flush(em);
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *e;
if (delimit) {
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(
e,
BM_ELEM_TAG,
(BM_elem_flag_test(e, BM_ELEM_SELECT) && BMO_edge_flag_test(bm, e, BMO_ELE_TAG)));
}
}
else {
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(e, BM_ELEM_TAG, BM_elem_flag_test(e, BM_ELEM_SELECT));
}
}
BMW_init(&walker,
em->bm,
delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
BMW_MASK_NOP,
delimit ? BMO_ELE_TAG : BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
if (delimit) {
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
BMElem *ele_walk;
BMW_ITER (ele_walk, &walker, e) {
if (ele_walk->head.htype == BM_LOOP) {
BMLoop *l_step = (BMLoop *)ele_walk;
BM_edge_select_set(em->bm, l_step->e, true);
BM_edge_select_set(em->bm, l_step->prev->e, true);
BM_elem_flag_disable(l_step->e, BM_ELEM_TAG);
}
else {
BMEdge *e_step = (BMEdge *)ele_walk;
BLI_assert(ele_walk->head.htype == BM_EDGE);
BM_edge_select_set(em->bm, e_step, true);
BM_elem_flag_disable(e_step, BM_ELEM_TAG);
}
}
}
}
}
else {
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
BMEdge *e_walk;
BMW_ITER (e_walk, &walker, e) {
BM_edge_select_set(em->bm, e_walk, true);
BM_elem_flag_disable(e_walk, BM_ELEM_TAG);
}
}
}
}
BMW_end(&walker);
EDBM_selectmode_flush(em);
}
else {
BMFace *f;
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
BM_elem_flag_set(f, BM_ELEM_TAG, BM_elem_flag_test(f, BM_ELEM_SELECT));
}
BMW_init(&walker,
bm,
BMW_ISLAND,
BMW_MASK_NOP,
delimit ? BMO_ELE_TAG : BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_TAG)) {
BMFace *f_walk;
BMW_ITER (f_walk, &walker, f) {
BM_face_select_set(bm, f_walk, true);
BM_elem_flag_disable(f_walk, BM_ELEM_TAG);
}
}
}
BMW_end(&walker);
}
if (delimit) {
select_linked_delimit_end(em);
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_linked(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Select Linked All";
ot->idname = "MESH_OT_select_linked";
ot->description = "Select all vertices connected to the current selection";
/* api callbacks */
ot->exec = edbm_select_linked_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
prop = RNA_def_enum_flag(ot->srna,
"delimit",
rna_enum_mesh_delimit_mode_items,
BMO_DELIM_SEAM,
"Delimit",
"Delimit selected region");
#ifdef USE_LINKED_SELECT_DEFAULT_HACK
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
#else
UNUSED_VARS(prop);
#endif
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Linked (Cursor Pick) Operator
* \{ */
static int edbm_select_linked_pick_exec(bContext *C, wmOperator *op);
static void edbm_select_linked_pick_ex(BMEditMesh *em, BMElem *ele, bool sel, int delimit)
{
BMesh *bm = em->bm;
BMWalker walker;
select_linked_delimit_validate(bm, &delimit);
if (delimit) {
select_linked_delimit_begin(bm, delimit);
}
/* Note: logic closely matches 'edbm_select_linked_exec', keep in sync */
if (ele->head.htype == BM_VERT) {
BMVert *eve = (BMVert *)ele;
BMW_init(&walker,
bm,
delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
BMW_MASK_NOP,
delimit ? BMO_ELE_TAG : BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
if (delimit) {
BMElem *ele_walk;
BMW_ITER (ele_walk, &walker, eve) {
if (ele_walk->head.htype == BM_LOOP) {
BMVert *v_step = ((BMLoop *)ele_walk)->v;
BM_vert_select_set(bm, v_step, sel);
}
else {
BMEdge *e_step = (BMEdge *)ele_walk;
BLI_assert(ele_walk->head.htype == BM_EDGE);
BM_edge_select_set(bm, e_step, sel);
}
}
}
else {
BMEdge *e_walk;
BMW_ITER (e_walk, &walker, eve) {
BM_edge_select_set(bm, e_walk, sel);
}
}
BMW_end(&walker);
EDBM_selectmode_flush(em);
}
else if (ele->head.htype == BM_EDGE) {
BMEdge *eed = (BMEdge *)ele;
BMW_init(&walker,
bm,
delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
BMW_MASK_NOP,
delimit ? BMO_ELE_TAG : BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
if (delimit) {
BMElem *ele_walk;
BMW_ITER (ele_walk, &walker, eed) {
if (ele_walk->head.htype == BM_LOOP) {
BMEdge *e_step = ((BMLoop *)ele_walk)->e;
BM_edge_select_set(bm, e_step, sel);
}
else {
BMEdge *e_step = (BMEdge *)ele_walk;
BLI_assert(ele_walk->head.htype == BM_EDGE);
BM_edge_select_set(bm, e_step, sel);
}
}
}
else {
BMEdge *e_walk;
BMW_ITER (e_walk, &walker, eed) {
BM_edge_select_set(bm, e_walk, sel);
}
}
BMW_end(&walker);
EDBM_selectmode_flush(em);
}
else if (ele->head.htype == BM_FACE) {
BMFace *efa = (BMFace *)ele;
BMW_init(&walker,
bm,
BMW_ISLAND,
BMW_MASK_NOP,
delimit ? BMO_ELE_TAG : BMW_MASK_NOP,
BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
{
BMFace *f_walk;
BMW_ITER (f_walk, &walker, efa) {
BM_face_select_set(bm, f_walk, sel);
BM_elem_flag_disable(f_walk, BM_ELEM_TAG);
}
}
BMW_end(&walker);
}
if (delimit) {
select_linked_delimit_end(em);
}
}
static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ViewContext vc;
Base *basact = NULL;
BMVert *eve;
BMEdge *eed;
BMFace *efa;
const bool sel = !RNA_boolean_get(op->ptr, "deselect");
int index;
if (RNA_struct_property_is_set(op->ptr, "index")) {
return edbm_select_linked_pick_exec(C, op);
}
/* unified_finednearest needs ogl */
view3d_operator_needs_opengl(C);
/* setup view context for argument to callbacks */
em_setup_viewcontext(C, &vc);
uint bases_len;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(vc.view_layer, vc.v3d, &bases_len);
{
bool has_edges = false;
for (uint base_index = 0; base_index < bases_len; base_index++) {
Object *ob_iter = bases[base_index]->object;
ED_view3d_viewcontext_init_object(&vc, ob_iter);
if (vc.em->bm->totedge) {
has_edges = true;
}
}
if (has_edges == false) {
MEM_freeN(bases);
return OPERATOR_CANCELLED;
}
}
vc.mval[0] = event->mval[0];
vc.mval[1] = event->mval[1];
/* return warning! */
{
int base_index = -1;
const bool ok = unified_findnearest(&vc, bases, bases_len, &base_index, &eve, &eed, &efa);
if (!ok) {
MEM_freeN(bases);
return OPERATOR_CANCELLED;
}
basact = bases[base_index];
}
ED_view3d_viewcontext_init_object(&vc, basact->object);
BMEditMesh *em = vc.em;
BMesh *bm = em->bm;
#ifdef USE_LINKED_SELECT_DEFAULT_HACK
int delimit = select_linked_delimit_default_from_op(op, vc.scene->toolsettings->selectmode);
#else
int delimit = RNA_enum_get(op->ptr, "delimit");
#endif
BMElem *ele = EDBM_elem_from_selectmode(em, eve, eed, efa);
edbm_select_linked_pick_ex(em, ele, sel, delimit);
/* to support redo */
BM_mesh_elem_index_ensure(bm, ele->head.htype);
index = EDBM_elem_to_index_any(em, ele);
/* TODO(MULTI_EDIT), index doesn't know which object,
* index selections isn't very common. */
RNA_int_set(op->ptr, "index", index);
DEG_id_tag_update(basact->object->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, basact->object->data);
MEM_freeN(bases);
return OPERATOR_FINISHED;
}
static int edbm_select_linked_pick_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
int index;
const bool sel = !RNA_boolean_get(op->ptr, "deselect");
index = RNA_int_get(op->ptr, "index");
if (index < 0 || index >= (bm->totvert + bm->totedge + bm->totface)) {
return OPERATOR_CANCELLED;
}
BMElem *ele = EDBM_elem_from_index_any(em, index);
#ifdef USE_LINKED_SELECT_DEFAULT_HACK
int delimit = select_linked_delimit_default_from_op(op, em->selectmode);
#else
int delimit = RNA_enum_get(op->ptr, "delimit");
#endif
edbm_select_linked_pick_ex(em, ele, sel, delimit);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_select_linked_pick(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Select Linked";
ot->idname = "MESH_OT_select_linked_pick";
ot->description = "(De)select all vertices linked to the edge under the mouse cursor";
/* api callbacks */
ot->invoke = edbm_select_linked_pick_invoke;
ot->exec = edbm_select_linked_pick_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
prop = RNA_def_enum_flag(ot->srna,
"delimit",
rna_enum_mesh_delimit_mode_items,
BMO_DELIM_SEAM,
"Delimit",
"Delimit selected region");
#ifdef USE_LINKED_SELECT_DEFAULT_HACK
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
#endif
/* use for redo */
prop = RNA_def_int(ot->srna, "index", -1, -1, INT_MAX, "", "", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Face by Sides Operator
* \{ */
static int edbm_select_face_by_sides_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
const bool extend = RNA_boolean_get(op->ptr, "extend");
const int numverts = RNA_int_get(op->ptr, "number");
const int type = RNA_enum_get(op->ptr, "type");
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMFace *efa;
BMIter iter;
if (!extend) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
bool select;
switch (type) {
case 0:
select = (efa->len < numverts);
break;
case 1:
select = (efa->len == numverts);
break;
case 2:
select = (efa->len > numverts);
break;
case 3:
select = (efa->len != numverts);
break;
default:
BLI_assert(0);
select = false;
break;
}
if (select) {
BM_face_select_set(em->bm, efa, true);
}
}
EDBM_selectmode_flush(em);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_face_by_sides(wmOperatorType *ot)
{
static const EnumPropertyItem type_items[] = {
{0, "LESS", 0, "Less Than", ""},
{1, "EQUAL", 0, "Equal To", ""},
{2, "GREATER", 0, "Greater Than", ""},
{3, "NOTEQUAL", 0, "Not Equal To", ""},
{0, NULL, 0, NULL, NULL},
};
/* identifiers */
ot->name = "Select Faces by Sides";
ot->description = "Select vertices or faces by the number of polygon sides";
ot->idname = "MESH_OT_select_face_by_sides";
/* api callbacks */
ot->exec = edbm_select_face_by_sides_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_int(ot->srna, "number", 4, 3, INT_MAX, "Number of Vertices", "", 3, INT_MAX);
RNA_def_enum(ot->srna, "type", type_items, 1, "Type", "Type of comparison to make");
RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend the selection");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Loose Operator
* \{ */
static int edbm_select_loose_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
const bool extend = RNA_boolean_get(op->ptr, "extend");
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
BMIter iter;
if (!extend) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
if (em->selectmode & SCE_SELECT_VERTEX) {
BMVert *eve;
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (!eve->e) {
BM_vert_select_set(bm, eve, true);
}
}
}
if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *eed;
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_edge_is_wire(eed)) {
BM_edge_select_set(bm, eed, true);
}
}
}
if (em->selectmode & SCE_SELECT_FACE) {
BMFace *efa;
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BMIter liter;
BMLoop *l;
bool is_loose = true;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (!BM_edge_is_boundary(l->e)) {
is_loose = false;
break;
}
}
if (is_loose) {
BM_face_select_set(bm, efa, true);
}
}
}
EDBM_selectmode_flush(em);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_loose(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Loose Geometry";
ot->description = "Select loose geometry based on the selection mode";
ot->idname = "MESH_OT_select_loose";
/* api callbacks */
ot->exec = edbm_select_loose_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend the selection");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Mirror Operator
* \{ */
static int edbm_select_mirror_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
const int axis_flag = RNA_enum_get(op->ptr, "axis");
const bool extend = RNA_boolean_get(op->ptr, "extend");
Object *obedit_active = CTX_data_edit_object(C);
BMEditMesh *em_active = BKE_editmesh_from_object(obedit_active);
const int select_mode = em_active->bm->selectmode;
int tot_mirr = 0, tot_fail = 0;
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totvertsel == 0) {
continue;
}
int tot_mirr_iter = 0, tot_fail_iter = 0;
for (int axis = 0; axis < 3; axis++) {
if ((1 << axis) & axis_flag) {
EDBM_select_mirrored(em, axis, extend, &tot_mirr_iter, &tot_fail_iter);
}
}
if (tot_mirr_iter) {
EDBM_selectmode_flush(em);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
tot_fail += tot_fail_iter;
tot_mirr += tot_mirr_iter;
}
MEM_freeN(objects);
if (tot_mirr || tot_fail) {
ED_mesh_report_mirror_ex(op, tot_mirr, tot_fail, select_mode);
}
return OPERATOR_FINISHED;
}
void MESH_OT_select_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Mirror";
ot->description = "Select mesh items at mirrored locations";
ot->idname = "MESH_OT_select_mirror";
/* api callbacks */
ot->exec = edbm_select_mirror_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_enum_flag(ot->srna, "axis", rna_enum_axis_flag_xyz_items, (1 << 0), "Axis", "");
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select More Operator
* \{ */
static int edbm_select_more_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
const bool use_face_step = RNA_boolean_get(op->ptr, "use_face_step");
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
if ((bm->totvertsel == 0) && (bm->totedgesel == 0) && (bm->totfacesel == 0)) {
continue;
}
EDBM_select_more(em, use_face_step);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_more(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select More";
ot->idname = "MESH_OT_select_more";
ot->description = "Select more vertices, edges or faces connected to initial selection";
/* api callbacks */
ot->exec = edbm_select_more_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(
ot->srna, "use_face_step", true, "Face Step", "Connected faces (instead of edges)");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select More Operator
* \{ */
static int edbm_select_less_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
const bool use_face_step = RNA_boolean_get(op->ptr, "use_face_step");
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
if ((bm->totvertsel == 0) && (bm->totedgesel == 0) && (bm->totfacesel == 0)) {
continue;
}
EDBM_select_less(em, use_face_step);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_less(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Less";
ot->idname = "MESH_OT_select_less";
ot->description = "Deselect vertices, edges or faces at the boundary of each selection region";
/* api callbacks */
ot->exec = edbm_select_less_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(
ot->srna, "use_face_step", true, "Face Step", "Connected faces (instead of edges)");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select N'th Operator
* \{ */
/**
* Check if we're connected to another selected edge.
*/
static bool bm_edge_is_select_isolated(BMEdge *e)
{
BMIter viter;
BMVert *v;
BM_ITER_ELEM (v, &viter, e, BM_VERTS_OF_EDGE) {
BMIter eiter;
BMEdge *e_other;
BM_ITER_ELEM (e_other, &eiter, v, BM_EDGES_OF_VERT) {
if ((e_other != e) && BM_elem_flag_test(e_other, BM_ELEM_SELECT)) {
return false;
}
}
}
return true;
}
/* Walk all reachable elements of the same type as h_act in breadth-first
* order, starting from h_act. Deselects elements if the depth when they
* are reached is not a multiple of "nth". */
static void walker_deselect_nth(BMEditMesh *em,
const struct CheckerIntervalParams *op_params,
BMHeader *h_act)
{
BMElem *ele;
BMesh *bm = em->bm;
BMWalker walker;
BMIter iter;
int walktype = 0, itertype = 0, flushtype = 0;
short mask_vert = 0, mask_edge = 0, mask_face = 0;
/* No active element from which to start - nothing to do */
if (h_act == NULL) {
return;
}
/* Determine which type of iter, walker, and select flush to use
* based on type of the elements being deselected */
switch (h_act->htype) {
case BM_VERT:
itertype = BM_VERTS_OF_MESH;
walktype = BMW_CONNECTED_VERTEX;
flushtype = SCE_SELECT_VERTEX;
mask_vert = BMO_ELE_TAG;
break;
case BM_EDGE:
/* When an edge has no connected-selected edges,
* use face-stepping (supports edge-rings) */
itertype = BM_EDGES_OF_MESH;
walktype = bm_edge_is_select_isolated((BMEdge *)h_act) ? BMW_FACE_SHELL : BMW_VERT_SHELL;
flushtype = SCE_SELECT_EDGE;
mask_edge = BMO_ELE_TAG;
break;
case BM_FACE:
itertype = BM_FACES_OF_MESH;
walktype = BMW_ISLAND;
flushtype = SCE_SELECT_FACE;
mask_face = BMO_ELE_TAG;
break;
}
/* grr, shouldn't need to alloc BMO flags here */
BM_mesh_elem_toolflags_ensure(bm);
/* Walker restrictions uses BMO flags, not header flags,
* so transfer BM_ELEM_SELECT from HFlags onto a BMO flag layer. */
BMO_push(bm, NULL);
BM_ITER_MESH (ele, &iter, bm, itertype) {
if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
BMO_elem_flag_enable(bm, (BMElemF *)ele, BMO_ELE_TAG);
}
}
/* Walk over selected elements starting at active */
BMW_init(&walker,
bm,
walktype,
mask_vert,
mask_edge,
mask_face,
BMW_FLAG_NOP, /* don't use BMW_FLAG_TEST_HIDDEN here since we want to desel all */
BMW_NIL_LAY);
/* use tag to avoid touching the same verts twice */
BM_ITER_MESH (ele, &iter, bm, itertype) {
BM_elem_flag_disable(ele, BM_ELEM_TAG);
}
BLI_assert(walker.order == BMW_BREADTH_FIRST);
for (ele = BMW_begin(&walker, h_act); ele != NULL; ele = BMW_step(&walker)) {
if (!BM_elem_flag_test(ele, BM_ELEM_TAG)) {
/* Deselect elements that aren't at "nth" depth from active */
const int depth = BMW_current_depth(&walker) - 1;
if (WM_operator_properties_checker_interval_test(op_params, depth)) {
BM_elem_select_set(bm, ele, false);
}
BM_elem_flag_enable(ele, BM_ELEM_TAG);
}
}
BMW_end(&walker);
BMO_pop(bm);
/* Flush selection up */
EDBM_selectmode_flush_ex(em, flushtype);
}
static void deselect_nth_active(BMEditMesh *em, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
{
BMIter iter;
BMElem *ele;
*r_eve = NULL;
*r_eed = NULL;
*r_efa = NULL;
EDBM_selectmode_flush(em);
ele = BM_mesh_active_elem_get(em->bm);
if (ele && BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
switch (ele->head.htype) {
case BM_VERT:
*r_eve = (BMVert *)ele;
return;
case BM_EDGE:
*r_eed = (BMEdge *)ele;
return;
case BM_FACE:
*r_efa = (BMFace *)ele;
return;
}
}
if (em->selectmode & SCE_SELECT_VERTEX) {
BMVert *v;
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
*r_eve = v;
return;
}
}
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *e;
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
*r_eed = e;
return;
}
}
}
else if (em->selectmode & SCE_SELECT_FACE) {
BMFace *f = BM_mesh_active_face_get(em->bm, true, false);
if (f && BM_elem_flag_test(f, BM_ELEM_SELECT)) {
*r_efa = f;
return;
}
}
}
static bool edbm_deselect_nth(BMEditMesh *em, const struct CheckerIntervalParams *op_params)
{
BMVert *v;
BMEdge *e;
BMFace *f;
deselect_nth_active(em, &v, &e, &f);
if (v) {
walker_deselect_nth(em, op_params, &v->head);
return true;
}
else if (e) {
walker_deselect_nth(em, op_params, &e->head);
return true;
}
else if (f) {
walker_deselect_nth(em, op_params, &f->head);
return true;
}
return false;
}
static int edbm_select_nth_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
struct CheckerIntervalParams op_params;
WM_operator_properties_checker_interval_from_op(op, &op_params);
bool found_active_elt = false;
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if ((em->bm->totvertsel == 0) && (em->bm->totedgesel == 0) && (em->bm->totfacesel == 0)) {
continue;
}
if (edbm_deselect_nth(em, &op_params) == true) {
found_active_elt = true;
EDBM_update_generic(em, false, false);
}
}
MEM_freeN(objects);
if (!found_active_elt) {
BKE_report(op->reports,
RPT_ERROR,
(objects_len == 1 ? "Mesh has no active vert/edge/face" :
"Meshes have no active vert/edge/face"));
return OPERATOR_CANCELLED;
}
return OPERATOR_FINISHED;
}
void MESH_OT_select_nth(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Checker Deselect";
ot->idname = "MESH_OT_select_nth";
ot->description = "Deselect every Nth element starting from the active vertex, edge or face";
/* api callbacks */
ot->exec = edbm_select_nth_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_checker_interval(ot, false);
}
void em_setup_viewcontext(bContext *C, ViewContext *vc)
{
ED_view3d_viewcontext_init(C, vc);
if (vc->obedit) {
vc->em = BKE_editmesh_from_object(vc->obedit);
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Sharp Edges Operator
* \{ */
static int edbm_select_sharp_edges_exec(bContext *C, wmOperator *op)
{
/* Find edges that have exactly two neighboring faces,
* check the angle between those faces, and if angle is
* small enough, select the edge
*/
const float angle_limit_cos = cosf(RNA_float_get(op->ptr, "sharpness"));
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMIter iter;
BMEdge *e;
BMLoop *l1, *l2;
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false && BM_edge_loop_pair(e, &l1, &l2)) {
/* edge has exactly two neighboring faces, check angle */
const float angle_cos = dot_v3v3(l1->f->no, l2->f->no);
if (angle_cos < angle_limit_cos) {
BM_edge_select_set(em->bm, e, true);
}
}
}
if ((em->bm->selectmode & (SCE_SELECT_VERTEX | SCE_SELECT_EDGE)) == 0) {
/* Since we can't select individual edges, select faces connected to them. */
EDBM_selectmode_convert(em, SCE_SELECT_EDGE, SCE_SELECT_FACE);
}
else {
EDBM_selectmode_flush(em);
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_edges_select_sharp(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Select Sharp Edges";
ot->description = "Select all sharp-enough edges";
ot->idname = "MESH_OT_edges_select_sharp";
/* api callbacks */
ot->exec = edbm_select_sharp_edges_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
prop = RNA_def_float_rotation(ot->srna,
"sharpness",
0,
NULL,
DEG2RADF(0.01f),
DEG2RADF(180.0f),
"Sharpness",
"",
DEG2RADF(1.0f),
DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(30.0f));
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Linked Flat Faces Operator
* \{ */
static int edbm_select_linked_flat_faces_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
const float angle_limit_cos = cosf(RNA_float_get(op->ptr, "sharpness"));
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
if (bm->totfacesel == 0) {
continue;
}
BLI_LINKSTACK_DECLARE(stack, BMFace *);
BMIter iter, liter, liter2;
BMFace *f;
BMLoop *l, *l2;
BM_mesh_elem_hflag_disable_all(bm, BM_FACE, BM_ELEM_TAG, false);
BLI_LINKSTACK_INIT(stack);
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if ((BM_elem_flag_test(f, BM_ELEM_HIDDEN) != 0) ||
(BM_elem_flag_test(f, BM_ELEM_TAG) != 0) ||
(BM_elem_flag_test(f, BM_ELEM_SELECT) == 0)) {
continue;
}
BLI_assert(BLI_LINKSTACK_SIZE(stack) == 0);
do {
BM_face_select_set(bm, f, true);
BM_elem_flag_enable(f, BM_ELEM_TAG);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
BM_ITER_ELEM (l2, &liter2, l, BM_LOOPS_OF_LOOP) {
float angle_cos;
if (BM_elem_flag_test(l2->f, BM_ELEM_TAG) ||
BM_elem_flag_test(l2->f, BM_ELEM_HIDDEN)) {
continue;
}
angle_cos = dot_v3v3(f->no, l2->f->no);
if (angle_cos > angle_limit_cos) {
BLI_LINKSTACK_PUSH(stack, l2->f);
}
}
}
} while ((f = BLI_LINKSTACK_POP(stack)));
}
BLI_LINKSTACK_FREE(stack);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Select Linked Flat Faces";
ot->description = "Select linked faces by angle";
ot->idname = "MESH_OT_faces_select_linked_flat";
/* api callbacks */
ot->exec = edbm_select_linked_flat_faces_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
prop = RNA_def_float_rotation(ot->srna,
"sharpness",
0,
NULL,
DEG2RADF(0.01f),
DEG2RADF(180.0f),
"Sharpness",
"",
DEG2RADF(1.0f),
DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(1.0f));
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Non-Manifold Operator
* \{ */
static int edbm_select_non_manifold_exec(bContext *C, wmOperator *op)
{
const bool use_extend = RNA_boolean_get(op->ptr, "extend");
const bool use_wire = RNA_boolean_get(op->ptr, "use_wire");
const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
const bool use_multi_face = RNA_boolean_get(op->ptr, "use_multi_face");
const bool use_non_contiguous = RNA_boolean_get(op->ptr, "use_non_contiguous");
const bool use_verts = RNA_boolean_get(op->ptr, "use_verts");
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMVert *v;
BMEdge *e;
BMIter iter;
if (!use_extend) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
}
/* Selects isolated verts, and edges that do not have 2 neighboring
* faces
*/
if (em->selectmode == SCE_SELECT_FACE) {
BKE_report(op->reports, RPT_ERROR, "Does not work in face selection mode");
MEM_freeN(objects);
return OPERATOR_CANCELLED;
}
if (use_verts) {
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
if (!BM_vert_is_manifold(v)) {
BM_vert_select_set(em->bm, v, true);
}
}
}
}
if (use_wire || use_boundary || use_multi_face || use_non_contiguous) {
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
if ((use_wire && BM_edge_is_wire(e)) || (use_boundary && BM_edge_is_boundary(e)) ||
(use_non_contiguous && (BM_edge_is_manifold(e) && !BM_edge_is_contiguous(e))) ||
(use_multi_face && (BM_edge_face_count_is_over(e, 2)))) {
/* check we never select perfect edge (in test above) */
BLI_assert(!(BM_edge_is_manifold(e) && BM_edge_is_contiguous(e)));
BM_edge_select_set(em->bm, e, true);
}
}
}
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
EDBM_selectmode_flush(em);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_non_manifold(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Non Manifold";
ot->description = "Select all non-manifold vertices or edges";
ot->idname = "MESH_OT_select_non_manifold";
/* api callbacks */
ot->exec = edbm_select_non_manifold_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend the selection");
/* edges */
RNA_def_boolean(ot->srna, "use_wire", true, "Wire", "Wire edges");
RNA_def_boolean(ot->srna, "use_boundary", true, "Boundaries", "Boundary edges");
RNA_def_boolean(ot->srna, "use_multi_face", true, "Multiple Faces", "Edges shared by 3+ faces");
RNA_def_boolean(ot->srna,
"use_non_contiguous",
true,
"Non Contiguous",
"Edges between faces pointing in alternate directions");
/* verts */
RNA_def_boolean(
ot->srna, "use_verts", true, "Vertices", "Vertices connecting multiple face regions");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Random Operator
* \{ */
static int edbm_select_random_exec(bContext *C, wmOperator *op)
{
const bool select = (RNA_enum_get(op->ptr, "action") == SEL_SELECT);
const float randfac = RNA_float_get(op->ptr, "percent") / 100.0f;
const int seed = WM_operator_properties_select_random_seed_increment_get(op);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMIter iter;
int seed_iter = seed;
/* This gives a consistent result regardless of object order. */
if (ob_index) {
seed_iter += BLI_ghashutil_strhash_p(obedit->id.name);
}
RNG *rng = BLI_rng_new_srandom(seed_iter);
if (em->selectmode & SCE_SELECT_VERTEX) {
BMVert *eve;
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BLI_rng_get_float(rng) < randfac) {
BM_vert_select_set(em->bm, eve, select);
}
}
}
else if (em->selectmode & SCE_SELECT_EDGE) {
BMEdge *eed;
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BLI_rng_get_float(rng) < randfac) {
BM_edge_select_set(em->bm, eed, select);
}
}
}
else {
BMFace *efa;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BLI_rng_get_float(rng) < randfac) {
BM_face_select_set(em->bm, efa, select);
}
}
}
BLI_rng_free(rng);
if (select) {
/* was EDBM_select_flush, but it over select in edge/face mode */
EDBM_selectmode_flush(em);
}
else {
EDBM_deselect_flush(em);
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_random(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Random";
ot->description = "Randomly select vertices";
ot->idname = "MESH_OT_select_random";
/* api callbacks */
ot->exec = edbm_select_random_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
WM_operator_properties_select_random(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Ungrouped Operator
* \{ */
static bool edbm_select_ungrouped_poll(bContext *C)
{
if (ED_operator_editmesh(C)) {
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const int cd_dvert_offset = CustomData_get_offset(&em->bm->vdata, CD_MDEFORMVERT);
if ((em->selectmode & SCE_SELECT_VERTEX) == 0) {
CTX_wm_operator_poll_msg_set(C, "Must be in vertex selection mode");
}
else if (BLI_listbase_is_empty(&obedit->defbase) || cd_dvert_offset == -1) {
CTX_wm_operator_poll_msg_set(C, "No weights/vertex groups on object");
}
else {
return true;
}
}
return false;
}
static int edbm_select_ungrouped_exec(bContext *C, wmOperator *op)
{
const bool extend = RNA_boolean_get(op->ptr, "extend");
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const int cd_dvert_offset = CustomData_get_offset(&em->bm->vdata, CD_MDEFORMVERT);
if (cd_dvert_offset == -1) {
continue;
}
BMVert *eve;
BMIter iter;
bool changed = false;
if (!extend) {
if (em->bm->totvertsel) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
changed = true;
}
}
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
MDeformVert *dv = BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
/* no dv or dv set with no weight */
if (ELEM(NULL, dv, dv->dw)) {
BM_vert_select_set(em->bm, eve, true);
changed = true;
}
}
}
if (changed) {
EDBM_selectmode_flush(em);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_ungrouped(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Ungrouped";
ot->idname = "MESH_OT_select_ungrouped";
ot->description = "Select vertices without a group";
/* api callbacks */
ot->exec = edbm_select_ungrouped_exec;
ot->poll = edbm_select_ungrouped_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend the selection");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Axis Operator
* \{ */
enum {
SELECT_AXIS_POS = 0,
SELECT_AXIS_NEG = 1,
SELECT_AXIS_ALIGN = 2,
};
static int edbm_select_axis_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMVert *v_act = BM_mesh_active_vert_get(em->bm);
const int orientation = RNA_enum_get(op->ptr, "orientation");
const int axis = RNA_enum_get(op->ptr, "axis");
const int sign = RNA_enum_get(op->ptr, "sign");
if (v_act == NULL) {
BKE_report(
op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
return OPERATOR_CANCELLED;
}
const float limit = RNA_float_get(op->ptr, "threshold");
float value;
float axis_mat[3][3];
/* 3D view variables may be NULL, (no need to check in poll function). */
ED_transform_calc_orientation_from_type_ex(C,
axis_mat,
scene,
CTX_wm_region_view3d(C),
obedit,
obedit,
orientation,
0,
V3D_AROUND_ACTIVE);
const float *axis_vector = axis_mat[axis];
{
float vertex_world[3];
mul_v3_m4v3(vertex_world, obedit->obmat, v_act->co);
value = dot_v3v3(axis_vector, vertex_world);
}
if (sign == SELECT_AXIS_NEG) {
value += limit;
}
else if (sign == SELECT_AXIS_POS) {
value -= limit;
}
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit_iter = objects[ob_index];
BMEditMesh *em_iter = BKE_editmesh_from_object(obedit_iter);
BMesh *bm = em_iter->bm;
if (bm->totvert == bm->totvertsel) {
continue;
}
BMIter iter;
BMVert *v;
bool changed = false;
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN | BM_ELEM_SELECT)) {
float v_iter_world[3];
mul_v3_m4v3(v_iter_world, obedit_iter->obmat, v->co);
const float value_iter = dot_v3v3(axis_vector, v_iter_world);
switch (sign) {
case SELECT_AXIS_ALIGN:
if (fabsf(value_iter - value) < limit) {
BM_vert_select_set(bm, v, true);
changed = true;
}
break;
case SELECT_AXIS_NEG:
if (value_iter < value) {
BM_vert_select_set(bm, v, true);
changed = true;
}
break;
case SELECT_AXIS_POS:
if (value_iter > value) {
BM_vert_select_set(bm, v, true);
changed = true;
}
break;
}
}
}
if (changed) {
EDBM_selectmode_flush(em_iter);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit_iter->data);
DEG_id_tag_update(obedit_iter->data, ID_RECALC_SELECT);
}
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_select_axis(wmOperatorType *ot)
{
static const EnumPropertyItem axis_sign_items[] = {
{SELECT_AXIS_POS, "POS", 0, "Positive Axis", ""},
{SELECT_AXIS_NEG, "NEG", 0, "Negative Axis", ""},
{SELECT_AXIS_ALIGN, "ALIGN", 0, "Aligned Axis", ""},
{0, NULL, 0, NULL, NULL},
};
/* identifiers */
ot->name = "Select Axis";
ot->description = "Select all data in the mesh on a single axis";
ot->idname = "MESH_OT_select_axis";
/* api callbacks */
ot->exec = edbm_select_axis_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna,
"orientation",
rna_enum_transform_orientation_items,
V3D_ORIENT_LOCAL,
"Axis Mode",
"Axis orientation");
RNA_def_enum(ot->srna, "sign", axis_sign_items, SELECT_AXIS_POS, "Axis Sign", "Side to select");
RNA_def_enum(ot->srna,
"axis",
rna_enum_axis_xyz_items,
0,
"Axis",
"Select the axis to compare each vertex on");
RNA_def_float(
ot->srna, "threshold", 0.0001f, 0.000001f, 50.0f, "Threshold", "", 0.00001f, 10.0f);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Region to Loop Operator
* \{ */
static int edbm_region_to_loop_exec(bContext *C, wmOperator *UNUSED(op))
{
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totfacesel == 0) {
continue;
}
BMFace *f;
BMEdge *e;
BMIter iter;
BM_mesh_elem_hflag_disable_all(em->bm, BM_EDGE, BM_ELEM_TAG, false);
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
BMLoop *l1, *l2;
BMIter liter1, liter2;
BM_ITER_ELEM (l1, &liter1, f, BM_LOOPS_OF_FACE) {
int tot = 0, totsel = 0;
BM_ITER_ELEM (l2, &liter2, l1->e, BM_LOOPS_OF_EDGE) {
tot++;
totsel += BM_elem_flag_test(l2->f, BM_ELEM_SELECT) != 0;
}
if ((tot != totsel && totsel > 0) || (totsel == 1 && tot == 1)) {
BM_elem_flag_enable(l1->e, BM_ELEM_TAG);
}
}
}
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
BM_edge_select_set(em->bm, e, true);
}
}
/* If in face-only select mode, switch to edge select mode so that
* an edge-only selection is not inconsistent state */
if (em->selectmode == SCE_SELECT_FACE) {
em->selectmode = SCE_SELECT_EDGE;
EDBM_selectmode_set(em);
EDBM_selectmode_to_scene(C);
}
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_region_to_loop(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Boundary Loop";
ot->idname = "MESH_OT_region_to_loop";
ot->description = "Select boundary edges around the selected faces";
/* api callbacks */
ot->exec = edbm_region_to_loop_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Loop to Region Operator
* \{ */
static int loop_find_region(BMLoop *l, int flag, GSet *visit_face_set, BMFace ***region_out)
{
BMFace **region = NULL;
BMFace **stack = NULL;
BLI_array_declare(region);
BLI_array_declare(stack);
BMFace *f;
BLI_array_append(stack, l->f);
BLI_gset_insert(visit_face_set, l->f);
while (BLI_array_len(stack) > 0) {
BMIter liter1, liter2;
BMLoop *l1, *l2;
f = BLI_array_pop(stack);
BLI_array_append(region, f);
BM_ITER_ELEM (l1, &liter1, f, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l1->e, flag)) {
continue;
}
BM_ITER_ELEM (l2, &liter2, l1->e, BM_LOOPS_OF_EDGE) {
/* avoids finding same region twice
* (otherwise) the logic works fine without */
if (BM_elem_flag_test(l2->f, BM_ELEM_TAG)) {
continue;
}
if (BLI_gset_add(visit_face_set, l2->f)) {
BLI_array_append(stack, l2->f);
}
}
}
}
BLI_array_free(stack);
*region_out = region;
return BLI_array_len(region);
}
static int verg_radial(const void *va, const void *vb)
{
const BMEdge *e_a = *((const BMEdge **)va);
const BMEdge *e_b = *((const BMEdge **)vb);
const int a = BM_edge_face_count(e_a);
const int b = BM_edge_face_count(e_b);
if (a > b) {
return -1;
}
if (a < b) {
return 1;
}
return 0;
}
/**
* This function leaves faces tagged which are apart of the new region.
*
* \note faces already tagged are ignored, to avoid finding the same regions twice:
* important when we have regions with equal face counts, see: T40309
*/
static int loop_find_regions(BMEditMesh *em, const bool selbigger)
{
GSet *visit_face_set;
BMIter iter;
const int edges_len = em->bm->totedgesel;
BMEdge *e, **edges;
int count = 0, i;
visit_face_set = BLI_gset_ptr_new_ex(__func__, edges_len);
edges = MEM_mallocN(sizeof(*edges) * edges_len, __func__);
i = 0;
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
edges[i++] = e;
BM_elem_flag_enable(e, BM_ELEM_TAG);
}
else {
BM_elem_flag_disable(e, BM_ELEM_TAG);
}
}
/* sort edges by radial cycle length */
qsort(edges, edges_len, sizeof(*edges), verg_radial);
for (i = 0; i < edges_len; i++) {
BMIter liter;
BMLoop *l;
BMFace **region = NULL, **region_out;
int c, tot = 0;
e = edges[i];
if (!BM_elem_flag_test(e, BM_ELEM_TAG)) {
continue;
}
BM_ITER_ELEM (l, &liter, e, BM_LOOPS_OF_EDGE) {
if (BLI_gset_haskey(visit_face_set, l->f)) {
continue;
}
c = loop_find_region(l, BM_ELEM_SELECT, visit_face_set, &region_out);
if (!region || (selbigger ? c >= tot : c < tot)) {
/* this region is the best seen so far */
tot = c;
if (region) {
/* free the previous best */
MEM_freeN(region);
}
/* track the current region as the new best */
region = region_out;
}
else {
/* this region is not as good as best so far, just free it */
MEM_freeN(region_out);
}
}
if (region) {
int j;
for (j = 0; j < tot; j++) {
BM_elem_flag_enable(region[j], BM_ELEM_TAG);
BM_ITER_ELEM (l, &liter, region[j], BM_LOOPS_OF_FACE) {
BM_elem_flag_disable(l->e, BM_ELEM_TAG);
}
}
count += tot;
MEM_freeN(region);
}
}
MEM_freeN(edges);
BLI_gset_free(visit_face_set, NULL);
return count;
}
static int edbm_loop_to_region_exec(bContext *C, wmOperator *op)
{
const bool select_bigger = RNA_boolean_get(op->ptr, "select_bigger");
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, CTX_wm_view3d(C), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totedgesel == 0) {
continue;
}
BMIter iter;
BMFace *f;
/* find the set of regions with smallest number of total faces */
BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
const int a = loop_find_regions(em, select_bigger);
const int b = loop_find_regions(em, !select_bigger);
BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
loop_find_regions(em, ((a <= b) != select_bigger) ? select_bigger : !select_bigger);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_TAG) && !BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
BM_face_select_set(em->bm, f, true);
}
}
EDBM_selectmode_flush(em);
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}
void MESH_OT_loop_to_region(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Loop Inner-Region";
ot->idname = "MESH_OT_loop_to_region";
ot->description = "Select region of faces inside of a selected loop of edges";
/* api callbacks */
ot->exec = edbm_loop_to_region_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna,
"select_bigger",
0,
"Select Bigger",
"Select bigger regions instead of smaller ones");
}
/** \} */