`to_strlen` just benefits from using pre-computed kerning table for ascii chars (gives about 30% speed improvements). `to_rstrlen` was re-written and heavily simplified, basically using same logic as `to_strlen`, and `BLI_str_find_prev_char_utf8()` to loop backward in the string, instead of looping forwards the whole string, storing each gliph's width in temp array, and looping backward on that temp array to find final string matching expected width. Gives about 70% speed improvements! And both functions can now share their core logic.
4754 lines
136 KiB
C
4754 lines
136 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/interface/interface_widgets.c
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* \ingroup edinterface
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*/
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "DNA_brush_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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#include "BLI_math.h"
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#include "BLI_rect.h"
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#include "BLI_string.h"
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#include "BLI_string_utf8.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "RNA_access.h"
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#include "BLF_api.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "interface_intern.h"
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#include "GPU_batch.h"
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#include "GPU_batch_presets.h"
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#include "GPU_immediate.h"
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#include "GPU_immediate_util.h"
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#include "GPU_matrix.h"
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#include "GPU_state.h"
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#ifdef WITH_INPUT_IME
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# include "WM_types.h"
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#endif
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/* icons are 80% of height of button (16 pixels inside 20 height) */
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#define ICON_SIZE_FROM_BUTRECT(rect) (0.8f * BLI_rcti_size_y(rect))
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/* Button state argument shares bits with 'uiBut.flag'.
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* reuse flags that aren't needed for drawing to avoid collision. */
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enum {
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/* Show that holding the button opens a menu. */
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UI_STATE_HOLD_ACTION = UI_BUT_UPDATE_DELAY,
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UI_STATE_TEXT_INPUT = UI_BUT_UNDO,
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UI_STATE_ACTIVE_LEFT = UI_BUT_VALUE_CLEAR,
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UI_STATE_ACTIVE_RIGHT = UI_BUT_TEXTEDIT_UPDATE,
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UI_STATE_FLAGS_ALL = (UI_STATE_HOLD_ACTION |
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UI_STATE_TEXT_INPUT |
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UI_STATE_ACTIVE_LEFT |
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UI_STATE_ACTIVE_RIGHT),
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};
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/* Prevent accidental use. */
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#define UI_BUT_UPDATE_DELAY ((void)0)
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#define UI_BUT_UNDO ((void)0)
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/* ************** widget base functions ************** */
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/**
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* - in: roundbox codes for corner types and radius
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* - return: array of `[size][2][x, y]` points, the edges of the roundbox, + UV coords
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*
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* - draw black box with alpha 0 on exact button boundbox
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* - for every AA step:
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* - draw the inner part for a round filled box, with color blend codes or texture coords
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* - draw outline in outline color
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* - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow
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* - draw extra decorations
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* - draw background color box with alpha 1 on exact button boundbox
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*/
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/* fill this struct with polygon info to draw AA'ed */
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/* it has outline, back, and two optional tria meshes */
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typedef struct uiWidgetTrias {
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unsigned int tot;
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int type;
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float size, center[2];
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float vec[16][2];
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const unsigned int (*index)[3];
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} uiWidgetTrias;
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/* max as used by round_box__edges */
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/* Make sure to change widget_base_vert.glsl accordingly. */
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#define WIDGET_CURVE_RESOLU 9
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#define WIDGET_SIZE_MAX (WIDGET_CURVE_RESOLU * 4)
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typedef struct uiWidgetBase {
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/* TODO remove these completely */
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int totvert, halfwayvert;
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float outer_v[WIDGET_SIZE_MAX][2];
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float inner_v[WIDGET_SIZE_MAX][2];
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float inner_uv[WIDGET_SIZE_MAX][2];
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bool draw_inner, draw_outline, draw_emboss;
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uiWidgetTrias tria1;
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uiWidgetTrias tria2;
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/* Widget shader parameters, must match the shader layout. */
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uiWidgetBaseParameters uniform_params;
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} uiWidgetBase;
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/** uiWidgetType: for time being only for visual appearance,
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* later, a handling callback can be added too
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*/
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typedef struct uiWidgetType {
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/* pointer to theme color definition */
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uiWidgetColors *wcol_theme;
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uiWidgetStateColors *wcol_state;
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/* converted colors for state */
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uiWidgetColors wcol;
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void (*state)(struct uiWidgetType *, int state);
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void (*draw)(uiWidgetColors *, rcti *, int state, int roundboxalign);
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void (*custom)(uiBut *, uiWidgetColors *, rcti *, int state, int roundboxalign);
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void (*text)(uiFontStyle *, uiWidgetColors *, uiBut *, rcti *);
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} uiWidgetType;
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/* *********************** draw data ************************** */
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static const float cornervec[WIDGET_CURVE_RESOLU][2] = {
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{0.0, 0.0}, {0.195, 0.02}, {0.383, 0.067},
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{0.55, 0.169}, {0.707, 0.293}, {0.831, 0.45},
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{0.924, 0.617}, {0.98, 0.805}, {1.0, 1.0}
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};
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const float ui_pixel_jitter[UI_PIXEL_AA_JITTER][2] = {
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{ 0.468813, -0.481430}, {-0.155755, -0.352820},
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{ 0.219306, -0.238501}, {-0.393286, -0.110949},
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{-0.024699, 0.013908}, { 0.343805, 0.147431},
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{-0.272855, 0.269918}, { 0.095909, 0.388710}
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};
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#define WIDGET_AA_JITTER UI_PIXEL_AA_JITTER
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#define jit ui_pixel_jitter
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/* -------------------------------------------------------------------- */
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/** \name Shape Preset Data
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* \{ */
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static const float g_shape_preset_number_arrow_vert[3][2] = {
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{-0.352077, 0.532607}, {-0.352077, -0.549313}, {0.330000, -0.008353}
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};
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static const uint g_shape_preset_number_arrow_face[1][3] = {
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{0, 1, 2}
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};
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static const float g_shape_preset_scroll_circle_vert[16][2] = {
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{0.382684, 0.923879}, {0.000001, 1.000000}, {-0.382683, 0.923880}, {-0.707107, 0.707107},
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{-0.923879, 0.382684}, {-1.000000, 0.000000}, {-0.923880, -0.382684}, {-0.707107, -0.707107},
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{-0.382683, -0.923880}, {0.000000, -1.000000}, {0.382684, -0.923880}, {0.707107, -0.707107},
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{0.923880, -0.382684}, {1.000000, -0.000000}, {0.923880, 0.382683}, {0.707107, 0.707107}
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};
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static const uint g_shape_preset_scroll_circle_face[14][3] = {
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{0, 1, 2}, {2, 0, 3}, {3, 0, 15}, {3, 15, 4}, {4, 15, 14}, {4, 14, 5}, {5, 14, 13}, {5, 13, 6},
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{6, 13, 12}, {6, 12, 7}, {7, 12, 11}, {7, 11, 8}, {8, 11, 10}, {8, 10, 9}
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};
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static const float g_shape_preset_menu_arrow_vert[6][2] = {
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{-0.33, 0.16}, {0.33, 0.16}, {0, 0.82},
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{0, -0.82}, {-0.33, -0.16}, {0.33, -0.16}
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};
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static const uint g_shape_preset_menu_arrow_face[2][3] = {{2, 0, 1}, {3, 5, 4}};
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static const float g_shape_preset_checkmark_vert[6][2] = {
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{-0.578579, 0.253369}, {-0.392773, 0.412794}, {-0.004241, -0.328551},
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{-0.003001, 0.034320}, {1.055313, 0.864744}, {0.866408, 1.026895}
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};
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static const uint g_shape_preset_checkmark_face[4][3] = {
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{3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}
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};
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#define OY (-0.2 / 2)
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#define SC (0.35 * 2)
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static const float g_shape_preset_hold_action_vert[6][2] = {
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{-0.5 + SC, 1.0 + OY}, {0.5, 1.0 + OY}, {0.5, 0.0 + OY + SC},
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};
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static const uint g_shape_preset_hold_action_face[2][3] = {{2, 0, 1}, {3, 5, 4}};
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#undef OY
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#undef SC
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/** \} */
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/* **************** Batch creations ****************** */
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/**
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* In order to speed up UI drawing we create some batches that are then
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* modified by specialized shaders to draw certain elements really fast.
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* TODO: find a better place. Maybe it's own file?
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**/
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/* offset in triavec[] in shader per type */
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static const int tria_ofs[ROUNDBOX_TRIA_MAX] = {
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[ROUNDBOX_TRIA_NONE] = 0,
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[ROUNDBOX_TRIA_ARROWS] = 0,
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[ROUNDBOX_TRIA_SCROLL] = 12,
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[ROUNDBOX_TRIA_MENU] = 28,
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[ROUNDBOX_TRIA_CHECK] = 34,
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[ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 40,
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};
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static const int tria_vcount[ROUNDBOX_TRIA_MAX] = {
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[ROUNDBOX_TRIA_NONE] = 0,
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[ROUNDBOX_TRIA_ARROWS] = 6,
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[ROUNDBOX_TRIA_SCROLL] = 16,
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[ROUNDBOX_TRIA_MENU] = 6,
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[ROUNDBOX_TRIA_CHECK] = 6,
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[ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 3,
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};
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static struct {
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GPUBatch *roundbox_widget[ROUNDBOX_TRIA_MAX];
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GPUBatch *roundbox_simple;
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GPUBatch *roundbox_simple_aa;
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GPUBatch *roundbox_simple_outline;
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GPUBatch *roundbox_shadow;
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GPUVertFormat format;
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uint vflag_id;
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} g_ui_batch_cache = {{0}};
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static GPUVertFormat *vflag_format(void)
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{
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if (g_ui_batch_cache.format.attr_len == 0) {
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GPUVertFormat *format = &g_ui_batch_cache.format;
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g_ui_batch_cache.vflag_id = GPU_vertformat_attr_add(format, "vflag", GPU_COMP_U32, 1, GPU_FETCH_INT);
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}
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return &g_ui_batch_cache.format;
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}
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#define INNER 0
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#define OUTLINE 1
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#define EMBOSS 2
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#define NO_AA WIDGET_AA_JITTER
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static void set_roundbox_vertex_data(
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GPUVertBufRaw *vflag_step, uint32_t d)
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{
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uint32_t *data = GPU_vertbuf_raw_step(vflag_step);
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*data = d;
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}
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static uint32_t set_roundbox_vertex(
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GPUVertBufRaw *vflag_step,
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int corner_id, int corner_v, int jit_v, bool inner, bool emboss, int color)
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{
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uint32_t *data = GPU_vertbuf_raw_step(vflag_step);
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*data = corner_id;
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*data |= corner_v << 2;
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*data |= jit_v << 6;
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*data |= color << 12;
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*data |= (inner) ? (1 << 10) : 0; /* is inner vert */
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*data |= (emboss) ? (1 << 11) : 0; /* is emboss vert */
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return *data;
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}
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static uint32_t set_tria_vertex(
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GPUVertBufRaw *vflag_step,
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int tria_type, int tria_v, int tria_id, int jit_v)
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{
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uint32_t *data = GPU_vertbuf_raw_step(vflag_step);
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if (ELEM(tria_type, ROUNDBOX_TRIA_ARROWS)) {
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tria_v += tria_id * tria_vcount[ROUNDBOX_TRIA_ARROWS];
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}
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*data = tria_ofs[tria_type] + tria_v;
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*data |= jit_v << 6;
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*data |= (tria_id == 0) ? (1 << 10) : 0; /* is first tria */
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*data |= 1 << 14; /* is tria vert */
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return *data;
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}
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static void roundbox_batch_add_tria(GPUVertBufRaw *vflag_step, int tria, uint32_t last_data)
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{
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const int tria_num = ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU) ? 1 : 2;
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/* for each tria */
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for (int t = 0; t < tria_num; ++t) {
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for (int j = 0; j < WIDGET_AA_JITTER; j++) {
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/* restart */
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set_roundbox_vertex_data(vflag_step, last_data);
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set_tria_vertex(vflag_step, tria, 0, t, j);
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for (int v = 0; v < tria_vcount[tria]; v++) {
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last_data = set_tria_vertex(vflag_step, tria, v, t, j);
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}
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}
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}
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}
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GPUBatch *ui_batch_roundbox_widget_get(int tria)
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{
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if (g_ui_batch_cache.roundbox_widget[tria] == NULL) {
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uint32_t last_data;
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GPUVertBufRaw vflag_step;
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GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format());
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int vcount = WIDGET_SIZE_MAX; /* inner */
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vcount += 2; /* restart */
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vcount += ((WIDGET_SIZE_MAX + 1) * 2) * WIDGET_AA_JITTER; /* outline (edges) */
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vcount += 2; /* restart */
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vcount += ((WIDGET_CURVE_RESOLU * 2) * 2) * WIDGET_AA_JITTER; /* emboss */
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if (tria) {
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vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria1 */
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if (!ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU)) {
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vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria2 */
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}
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}
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GPU_vertbuf_data_alloc(vbo, vcount);
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GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step);
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/* Inner */
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for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) {
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for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) {
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last_data = set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER);
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last_data = set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER);
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}
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}
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/* restart */
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set_roundbox_vertex_data(&vflag_step, last_data);
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set_roundbox_vertex(&vflag_step, 0, 0, 0, true, false, OUTLINE);
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|
/* Outlines */
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for (int j = 0; j < WIDGET_AA_JITTER; j++) {
|
|
for (int c = 0; c < 4; c++) {
|
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for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
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set_roundbox_vertex(&vflag_step, c, a, j, true, false, OUTLINE);
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set_roundbox_vertex(&vflag_step, c, a, j, false, false, OUTLINE);
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}
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}
|
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/* Close the loop. */
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set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, OUTLINE);
|
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last_data = set_roundbox_vertex(&vflag_step, 0, 0, j, false, false, OUTLINE);
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}
|
|
/* restart */
|
|
set_roundbox_vertex_data(&vflag_step, last_data);
|
|
set_roundbox_vertex(&vflag_step, 0, 0, 0, false, false, EMBOSS);
|
|
/* Emboss */
|
|
bool rev = false; /* go back and forth : avoid degenerate triangle (but beware of backface cull) */
|
|
for (int j = 0; j < WIDGET_AA_JITTER; j++, rev = !rev) {
|
|
for (int c = (rev) ? 1 : 0; (rev) ? c >= 0 : c < 2; (rev) ? c-- : c++) {
|
|
int sta = (rev) ? WIDGET_CURVE_RESOLU - 1 : 0;
|
|
int end = WIDGET_CURVE_RESOLU;
|
|
for (int a = sta; (rev) ? a >= 0 : a < end; (rev) ? a-- : a++) {
|
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set_roundbox_vertex(&vflag_step, c, a, j, false, false, EMBOSS);
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|
last_data = set_roundbox_vertex(&vflag_step, c, a, j, false, true, EMBOSS);
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|
}
|
|
}
|
|
}
|
|
if (tria) {
|
|
roundbox_batch_add_tria(&vflag_step, tria, last_data);
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|
}
|
|
g_ui_batch_cache.roundbox_widget[tria] = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
|
|
gpu_batch_presets_register(g_ui_batch_cache.roundbox_widget[tria]);
|
|
}
|
|
return g_ui_batch_cache.roundbox_widget[tria];
|
|
}
|
|
|
|
GPUBatch *ui_batch_roundbox_get(bool filled, bool antialiased)
|
|
{
|
|
GPUBatch **batch = NULL;
|
|
|
|
if (filled) {
|
|
if (antialiased)
|
|
batch = &g_ui_batch_cache.roundbox_simple_aa;
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|
else
|
|
batch = &g_ui_batch_cache.roundbox_simple;
|
|
}
|
|
else {
|
|
if (antialiased)
|
|
BLI_assert(0); /* Use GL_LINE_SMOOTH instead!!: */
|
|
else
|
|
batch = &g_ui_batch_cache.roundbox_simple_outline;
|
|
}
|
|
|
|
if (*batch == NULL) {
|
|
uint32_t last_data;
|
|
GPUVertBufRaw vflag_step;
|
|
GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format());
|
|
int vcount = WIDGET_SIZE_MAX;
|
|
vcount += (filled) ? 2 : 0;
|
|
vcount *= (antialiased) ? WIDGET_AA_JITTER : 1;
|
|
GPU_vertbuf_data_alloc(vbo, vcount);
|
|
GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step);
|
|
|
|
if (filled) {
|
|
for (int j = 0; j < WIDGET_AA_JITTER; j++) {
|
|
if (!antialiased) {
|
|
j = NO_AA;
|
|
}
|
|
/* restart */
|
|
set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, INNER);
|
|
for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) {
|
|
for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) {
|
|
last_data = set_roundbox_vertex(&vflag_step, c1, a1, j, true, false, INNER);
|
|
last_data = set_roundbox_vertex(&vflag_step, c2, a2, j, true, false, INNER);
|
|
}
|
|
}
|
|
/* restart */
|
|
set_roundbox_vertex_data(&vflag_step, last_data);
|
|
if (!antialiased) {
|
|
break;
|
|
}
|
|
}
|
|
*batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
|
|
}
|
|
else {
|
|
for (int j = 0; j < WIDGET_AA_JITTER; j++) {
|
|
if (!antialiased) {
|
|
j = NO_AA;
|
|
}
|
|
for (int c = 0; c < 4; c++) {
|
|
for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
|
|
set_roundbox_vertex(&vflag_step, c, a, j, true, false, INNER);
|
|
}
|
|
}
|
|
if (!antialiased) {
|
|
break;
|
|
}
|
|
}
|
|
*batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO);
|
|
}
|
|
|
|
gpu_batch_presets_register(*batch);
|
|
}
|
|
return *batch;
|
|
}
|
|
|
|
GPUBatch *ui_batch_roundbox_shadow_get(void)
|
|
{
|
|
if (g_ui_batch_cache.roundbox_shadow == NULL) {
|
|
uint32_t last_data;
|
|
GPUVertBufRaw vflag_step;
|
|
GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format());
|
|
int vcount = (WIDGET_SIZE_MAX + 1) * 2 + 2 + WIDGET_SIZE_MAX;
|
|
GPU_vertbuf_data_alloc(vbo, vcount);
|
|
GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step);
|
|
|
|
for (int c = 0; c < 4; c++) {
|
|
for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
|
|
set_roundbox_vertex(&vflag_step, c, a, NO_AA, true, false, INNER);
|
|
set_roundbox_vertex(&vflag_step, c, a, NO_AA, false, false, INNER);
|
|
}
|
|
}
|
|
/* close loop */
|
|
last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER);
|
|
last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, false, false, INNER);
|
|
/* restart */
|
|
set_roundbox_vertex_data(&vflag_step, last_data);
|
|
set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER);
|
|
/* filled */
|
|
for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) {
|
|
for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) {
|
|
set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER);
|
|
set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER);
|
|
}
|
|
}
|
|
g_ui_batch_cache.roundbox_shadow = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
|
|
gpu_batch_presets_register(g_ui_batch_cache.roundbox_shadow);
|
|
}
|
|
return g_ui_batch_cache.roundbox_shadow;
|
|
}
|
|
|
|
#undef INNER
|
|
#undef OUTLINE
|
|
#undef EMBOSS
|
|
#undef NO_AA
|
|
|
|
/* ************************************************* */
|
|
|
|
void UI_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3,
|
|
const float color[4])
|
|
{
|
|
float tri_arr[3][2] = {{x1, y1}, {x2, y2}, {x3, y3}};
|
|
float draw_color[4];
|
|
|
|
copy_v4_v4(draw_color, color);
|
|
/* Note: This won't give back the original color. */
|
|
draw_color[3] *= 1.0f / WIDGET_AA_JITTER;
|
|
|
|
GPU_blend(true);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor4fv(draw_color);
|
|
immBegin(GPU_PRIM_TRIS, 3 * WIDGET_AA_JITTER);
|
|
|
|
/* for each AA step */
|
|
for (int j = 0; j < WIDGET_AA_JITTER; j++) {
|
|
immVertex2f(pos, tri_arr[0][0] + jit[j][0], tri_arr[0][1] + jit[j][1]);
|
|
immVertex2f(pos, tri_arr[1][0] + jit[j][0], tri_arr[1][1] + jit[j][1]);
|
|
immVertex2f(pos, tri_arr[2][0] + jit[j][0], tri_arr[2][1] + jit[j][1]);
|
|
}
|
|
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
/* triangle 'icon' inside rect */
|
|
void ui_draw_anti_tria_rect(const rctf *rect, char dir, const float color[4])
|
|
{
|
|
if (dir == 'h') {
|
|
float half = 0.5f * BLI_rctf_size_y(rect);
|
|
UI_draw_anti_tria(rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin + half, color);
|
|
}
|
|
else {
|
|
float half = 0.5f * BLI_rctf_size_x(rect);
|
|
UI_draw_anti_tria(rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin + half, rect->ymin, color);
|
|
}
|
|
}
|
|
|
|
|
|
void UI_draw_anti_fan(float tri_array[][2], unsigned int length, const float color[4])
|
|
{
|
|
float draw_color[4];
|
|
|
|
copy_v4_v4(draw_color, color);
|
|
draw_color[3] *= 2.0f / WIDGET_AA_JITTER;
|
|
|
|
GPU_blend(true);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor4fv(draw_color);
|
|
|
|
/* for each AA step */
|
|
for (int j = 0; j < WIDGET_AA_JITTER; j++) {
|
|
immBegin(GPU_PRIM_TRI_FAN, length);
|
|
immVertex2f(pos, tri_array[0][0], tri_array[0][1]);
|
|
immVertex2f(pos, tri_array[1][0], tri_array[1][1]);
|
|
|
|
/* We jitter only the middle of the fan, the extremes are pinned. */
|
|
for (int i = 2; i < length - 1; i++) {
|
|
immVertex2f(pos, tri_array[i][0] + jit[j][0], tri_array[i][1] + jit[j][1]);
|
|
}
|
|
|
|
immVertex2f(pos, tri_array[length - 1][0], tri_array[length - 1][1]);
|
|
immEnd();
|
|
}
|
|
|
|
immUnbindProgram();
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
static void widget_init(uiWidgetBase *wtb)
|
|
{
|
|
wtb->totvert = wtb->halfwayvert = 0;
|
|
wtb->tria1.tot = 0;
|
|
wtb->tria2.tot = 0;
|
|
wtb->tria1.type = ROUNDBOX_TRIA_NONE;
|
|
wtb->tria1.size = 0;
|
|
wtb->tria2.size = 0;
|
|
|
|
wtb->draw_inner = true;
|
|
wtb->draw_outline = true;
|
|
wtb->draw_emboss = true;
|
|
|
|
wtb->uniform_params.shade_dir = 1.0f;
|
|
wtb->uniform_params.alpha_discard = 1.0f;
|
|
}
|
|
|
|
/* helper call, makes shadow rect, with 'sun' above menu, so only shadow to left/right/bottom */
|
|
/* return tot */
|
|
static int round_box_shadow_edges(float (*vert)[2], const rcti *rect, float rad, int roundboxalign, float step)
|
|
{
|
|
float vec[WIDGET_CURVE_RESOLU][2];
|
|
float minx, miny, maxx, maxy;
|
|
int a, tot = 0;
|
|
|
|
rad += step;
|
|
|
|
if (2.0f * rad > BLI_rcti_size_y(rect))
|
|
rad = 0.5f * BLI_rcti_size_y(rect);
|
|
|
|
minx = rect->xmin - step;
|
|
miny = rect->ymin - step;
|
|
maxx = rect->xmax + step;
|
|
maxy = rect->ymax + step;
|
|
|
|
/* mult */
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++) {
|
|
vec[a][0] = rad * cornervec[a][0];
|
|
vec[a][1] = rad * cornervec[a][1];
|
|
}
|
|
|
|
/* start with left-top, anti clockwise */
|
|
if (roundboxalign & UI_CNR_TOP_LEFT) {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = minx + rad - vec[a][0];
|
|
vert[tot][1] = maxy - vec[a][1];
|
|
}
|
|
}
|
|
else {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = minx;
|
|
vert[tot][1] = maxy;
|
|
}
|
|
}
|
|
|
|
if (roundboxalign & UI_CNR_BOTTOM_LEFT) {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = minx + vec[a][1];
|
|
vert[tot][1] = miny + rad - vec[a][0];
|
|
}
|
|
}
|
|
else {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = minx;
|
|
vert[tot][1] = miny;
|
|
}
|
|
}
|
|
|
|
if (roundboxalign & UI_CNR_BOTTOM_RIGHT) {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = maxx - rad + vec[a][0];
|
|
vert[tot][1] = miny + vec[a][1];
|
|
}
|
|
}
|
|
else {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = maxx;
|
|
vert[tot][1] = miny;
|
|
}
|
|
}
|
|
|
|
if (roundboxalign & UI_CNR_TOP_RIGHT) {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = maxx - vec[a][1];
|
|
vert[tot][1] = maxy - rad + vec[a][0];
|
|
}
|
|
}
|
|
else {
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
vert[tot][0] = maxx;
|
|
vert[tot][1] = maxy;
|
|
}
|
|
}
|
|
return tot;
|
|
}
|
|
|
|
/* this call has 1 extra arg to allow mask outline */
|
|
static void round_box__edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad, float radi)
|
|
{
|
|
float vec[WIDGET_CURVE_RESOLU][2], veci[WIDGET_CURVE_RESOLU][2];
|
|
float minx = rect->xmin, miny = rect->ymin, maxx = rect->xmax, maxy = rect->ymax;
|
|
float minxi = minx + U.pixelsize; /* boundbox inner */
|
|
float maxxi = maxx - U.pixelsize;
|
|
float minyi = miny + U.pixelsize;
|
|
float maxyi = maxy - U.pixelsize;
|
|
float facxi = (maxxi != minxi) ? 1.0f / (maxxi - minxi) : 0.0f; /* for uv, can divide by zero */
|
|
float facyi = (maxyi != minyi) ? 1.0f / (maxyi - minyi) : 0.0f;
|
|
int a, tot = 0, minsize;
|
|
const int hnum = (
|
|
(roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT)) == (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT) ||
|
|
(roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) ? 1 : 2;
|
|
const int vnum = (
|
|
(roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) ||
|
|
(roundboxalign & (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) == (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) ? 1 : 2;
|
|
|
|
minsize = min_ii(
|
|
BLI_rcti_size_x(rect) * hnum,
|
|
BLI_rcti_size_y(rect) * vnum);
|
|
|
|
if (2.0f * rad > minsize)
|
|
rad = 0.5f * minsize;
|
|
|
|
if (2.0f * (radi + 1.0f) > minsize)
|
|
radi = 0.5f * minsize - U.pixelsize;
|
|
|
|
wt->uniform_params.rad = rad;
|
|
wt->uniform_params.radi = radi;
|
|
wt->uniform_params.facxi = facxi;
|
|
wt->uniform_params.facyi = facyi;
|
|
wt->uniform_params.round_corners[0] = (roundboxalign & UI_CNR_BOTTOM_LEFT) ? 1.0f : 0.0f;
|
|
wt->uniform_params.round_corners[1] = (roundboxalign & UI_CNR_BOTTOM_RIGHT) ? 1.0f : 0.0f;
|
|
wt->uniform_params.round_corners[2] = (roundboxalign & UI_CNR_TOP_RIGHT) ? 1.0f : 0.0f;
|
|
wt->uniform_params.round_corners[3] = (roundboxalign & UI_CNR_TOP_LEFT) ? 1.0f : 0.0f;
|
|
BLI_rctf_rcti_copy(&wt->uniform_params.rect, rect);
|
|
BLI_rctf_init(&wt->uniform_params.recti, minxi, maxxi, minyi, maxyi);
|
|
|
|
/* mult */
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++) {
|
|
veci[a][0] = radi * cornervec[a][0];
|
|
veci[a][1] = radi * cornervec[a][1];
|
|
vec[a][0] = rad * cornervec[a][0];
|
|
vec[a][1] = rad * cornervec[a][1];
|
|
}
|
|
|
|
/* corner left-bottom */
|
|
if (roundboxalign & UI_CNR_BOTTOM_LEFT) {
|
|
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
wt->inner_v[tot][0] = minxi + veci[a][1];
|
|
wt->inner_v[tot][1] = minyi + radi - veci[a][0];
|
|
|
|
wt->outer_v[tot][0] = minx + vec[a][1];
|
|
wt->outer_v[tot][1] = miny + rad - vec[a][0];
|
|
|
|
wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
|
|
wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
|
|
}
|
|
}
|
|
else {
|
|
wt->inner_v[tot][0] = minxi;
|
|
wt->inner_v[tot][1] = minyi;
|
|
|
|
wt->outer_v[tot][0] = minx;
|
|
wt->outer_v[tot][1] = miny;
|
|
|
|
wt->inner_uv[tot][0] = 0.0f;
|
|
wt->inner_uv[tot][1] = 0.0f;
|
|
|
|
tot++;
|
|
}
|
|
|
|
/* corner right-bottom */
|
|
if (roundboxalign & UI_CNR_BOTTOM_RIGHT) {
|
|
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
wt->inner_v[tot][0] = maxxi - radi + veci[a][0];
|
|
wt->inner_v[tot][1] = minyi + veci[a][1];
|
|
|
|
wt->outer_v[tot][0] = maxx - rad + vec[a][0];
|
|
wt->outer_v[tot][1] = miny + vec[a][1];
|
|
|
|
wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
|
|
wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
|
|
}
|
|
}
|
|
else {
|
|
wt->inner_v[tot][0] = maxxi;
|
|
wt->inner_v[tot][1] = minyi;
|
|
|
|
wt->outer_v[tot][0] = maxx;
|
|
wt->outer_v[tot][1] = miny;
|
|
|
|
wt->inner_uv[tot][0] = 1.0f;
|
|
wt->inner_uv[tot][1] = 0.0f;
|
|
|
|
tot++;
|
|
}
|
|
|
|
wt->halfwayvert = tot;
|
|
|
|
/* corner right-top */
|
|
if (roundboxalign & UI_CNR_TOP_RIGHT) {
|
|
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
wt->inner_v[tot][0] = maxxi - veci[a][1];
|
|
wt->inner_v[tot][1] = maxyi - radi + veci[a][0];
|
|
|
|
wt->outer_v[tot][0] = maxx - vec[a][1];
|
|
wt->outer_v[tot][1] = maxy - rad + vec[a][0];
|
|
|
|
wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
|
|
wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
|
|
}
|
|
}
|
|
else {
|
|
wt->inner_v[tot][0] = maxxi;
|
|
wt->inner_v[tot][1] = maxyi;
|
|
|
|
wt->outer_v[tot][0] = maxx;
|
|
wt->outer_v[tot][1] = maxy;
|
|
|
|
wt->inner_uv[tot][0] = 1.0f;
|
|
wt->inner_uv[tot][1] = 1.0f;
|
|
|
|
tot++;
|
|
}
|
|
|
|
/* corner left-top */
|
|
if (roundboxalign & UI_CNR_TOP_LEFT) {
|
|
|
|
for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
|
|
wt->inner_v[tot][0] = minxi + radi - veci[a][0];
|
|
wt->inner_v[tot][1] = maxyi - veci[a][1];
|
|
|
|
wt->outer_v[tot][0] = minx + rad - vec[a][0];
|
|
wt->outer_v[tot][1] = maxy - vec[a][1];
|
|
|
|
wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
|
|
wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
|
|
}
|
|
|
|
}
|
|
else {
|
|
|
|
wt->inner_v[tot][0] = minxi;
|
|
wt->inner_v[tot][1] = maxyi;
|
|
|
|
wt->outer_v[tot][0] = minx;
|
|
wt->outer_v[tot][1] = maxy;
|
|
|
|
wt->inner_uv[tot][0] = 0.0f;
|
|
wt->inner_uv[tot][1] = 1.0f;
|
|
|
|
tot++;
|
|
}
|
|
|
|
BLI_assert(tot <= WIDGET_SIZE_MAX);
|
|
|
|
wt->totvert = tot;
|
|
}
|
|
|
|
static void round_box_edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad)
|
|
{
|
|
round_box__edges(wt, roundboxalign, rect, rad, rad - U.pixelsize);
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Shape Preset Mini API
|
|
* \{ */
|
|
|
|
/* based on button rect, return scaled array of triangles */
|
|
static void shape_preset_init_trias_ex(
|
|
uiWidgetTrias *tria, const rcti *rect, float triasize, char where,
|
|
/* input data */
|
|
const float verts[][2], const int verts_tot,
|
|
const unsigned int tris[][3], const int tris_tot)
|
|
{
|
|
float centx, centy, sizex, sizey, minsize;
|
|
int a, i1 = 0, i2 = 1;
|
|
|
|
if (where == 'r' || where == 'l') {
|
|
minsize = BLI_rcti_size_y(rect);
|
|
}
|
|
else {
|
|
minsize = BLI_rcti_size_x(rect);
|
|
}
|
|
|
|
/* center position and size */
|
|
centx = (float)rect->xmin + 0.4f * minsize;
|
|
centy = (float)rect->ymin + 0.5f * minsize;
|
|
tria->size = sizex = sizey = -0.5f * triasize * minsize;
|
|
|
|
if (where == 'r') {
|
|
centx = (float)rect->xmax - 0.4f * minsize;
|
|
sizex = -sizex;
|
|
}
|
|
else if (where == 't') {
|
|
centx = (float)rect->xmin + 0.5f * minsize;
|
|
centy = (float)rect->ymax - 0.5f * minsize;
|
|
sizey = -sizey;
|
|
i2 = 0; i1 = 1;
|
|
}
|
|
else if (where == 'b') {
|
|
centx = (float)rect->xmin + 0.5f * minsize;
|
|
sizex = -sizex;
|
|
i2 = 0; i1 = 1;
|
|
}
|
|
|
|
for (a = 0; a < verts_tot; a++) {
|
|
tria->vec[a][0] = sizex * verts[a][i1] + centx;
|
|
tria->vec[a][1] = sizey * verts[a][i2] + centy;
|
|
}
|
|
|
|
tria->center[0] = centx;
|
|
tria->center[1] = centy;
|
|
|
|
tria->tot = tris_tot;
|
|
tria->index = tris;
|
|
}
|
|
|
|
static void shape_preset_init_number_arrows(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
|
|
{
|
|
tria->type = ROUNDBOX_TRIA_ARROWS;
|
|
shape_preset_init_trias_ex(
|
|
tria, rect, triasize, where,
|
|
g_shape_preset_number_arrow_vert, ARRAY_SIZE(g_shape_preset_number_arrow_vert),
|
|
g_shape_preset_number_arrow_face, ARRAY_SIZE(g_shape_preset_number_arrow_face));
|
|
}
|
|
|
|
static void shape_preset_init_hold_action(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
|
|
{
|
|
tria->type = ROUNDBOX_TRIA_HOLD_ACTION_ARROW;
|
|
/* With the current changes to use batches for widget drawing, the code
|
|
* below is doing almost nothing effectively. 'where' doesn't work either,
|
|
* shader is currently hardcoded to work for the button triangle pointing
|
|
* at the lower right. The same limitation applies to other trias as well.
|
|
* XXX Should be addressed. */
|
|
shape_preset_init_trias_ex(
|
|
tria, rect, triasize, where,
|
|
g_shape_preset_hold_action_vert, ARRAY_SIZE(g_shape_preset_hold_action_vert),
|
|
g_shape_preset_hold_action_face, ARRAY_SIZE(g_shape_preset_hold_action_face));
|
|
}
|
|
|
|
static void shape_preset_init_scroll_circle(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
|
|
{
|
|
tria->type = ROUNDBOX_TRIA_SCROLL;
|
|
shape_preset_init_trias_ex(
|
|
tria, rect, triasize, where,
|
|
g_shape_preset_scroll_circle_vert, ARRAY_SIZE(g_shape_preset_scroll_circle_vert),
|
|
g_shape_preset_scroll_circle_face, ARRAY_SIZE(g_shape_preset_scroll_circle_face));
|
|
}
|
|
|
|
static void widget_draw_vertex_buffer(unsigned int pos, unsigned int col, int mode,
|
|
const float quads_pos[WIDGET_SIZE_MAX][2],
|
|
const unsigned char quads_col[WIDGET_SIZE_MAX][4],
|
|
unsigned int totvert)
|
|
{
|
|
immBegin(mode, totvert);
|
|
for (int i = 0; i < totvert; ++i) {
|
|
if (quads_col)
|
|
immAttrib4ubv(col, quads_col[i]);
|
|
immVertex2fv(pos, quads_pos[i]);
|
|
}
|
|
immEnd();
|
|
}
|
|
|
|
static void shape_preset_trias_from_rect_menu(uiWidgetTrias *tria, const rcti *rect)
|
|
{
|
|
float centx, centy, size;
|
|
int a;
|
|
tria->type = ROUNDBOX_TRIA_MENU;
|
|
|
|
/* center position and size */
|
|
tria->center[0] = centx = rect->xmax - 0.32f * BLI_rcti_size_y(rect);
|
|
tria->center[1] = centy = rect->ymin + 0.50f * BLI_rcti_size_y(rect);
|
|
tria->size = size = 0.4f * BLI_rcti_size_y(rect);
|
|
|
|
for (a = 0; a < 6; a++) {
|
|
tria->vec[a][0] = size * g_shape_preset_menu_arrow_vert[a][0] + centx;
|
|
tria->vec[a][1] = size * g_shape_preset_menu_arrow_vert[a][1] + centy;
|
|
}
|
|
|
|
tria->tot = 2;
|
|
tria->index = g_shape_preset_menu_arrow_face;
|
|
}
|
|
|
|
static void shape_preset_trias_from_rect_checkmark(uiWidgetTrias *tria, const rcti *rect)
|
|
{
|
|
float centx, centy, size;
|
|
int a;
|
|
tria->type = ROUNDBOX_TRIA_CHECK;
|
|
|
|
/* center position and size */
|
|
tria->center[0] = centx = rect->xmin + 0.5f * BLI_rcti_size_y(rect);
|
|
tria->center[1] = centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect);
|
|
tria->size = size = 0.5f * BLI_rcti_size_y(rect);
|
|
|
|
for (a = 0; a < 6; a++) {
|
|
tria->vec[a][0] = size * g_shape_preset_checkmark_vert[a][0] + centx;
|
|
tria->vec[a][1] = size * g_shape_preset_checkmark_vert[a][1] + centy;
|
|
}
|
|
|
|
tria->tot = 4;
|
|
tria->index = g_shape_preset_checkmark_face;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
|
|
/* prepares shade colors */
|
|
static void shadecolors4(char coltop[4], char coldown[4], const char *color, short shadetop, short shadedown)
|
|
{
|
|
coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255);
|
|
coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255);
|
|
coltop[2] = CLAMPIS(color[2] + shadetop, 0, 255);
|
|
coltop[3] = color[3];
|
|
|
|
coldown[0] = CLAMPIS(color[0] + shadedown, 0, 255);
|
|
coldown[1] = CLAMPIS(color[1] + shadedown, 0, 255);
|
|
coldown[2] = CLAMPIS(color[2] + shadedown, 0, 255);
|
|
coldown[3] = color[3];
|
|
}
|
|
|
|
static void round_box_shade_col4_r(unsigned char r_col[4], const char col1[4], const char col2[4], const float fac)
|
|
{
|
|
const int faci = unit_float_to_uchar_clamp(fac);
|
|
const int facm = 255 - faci;
|
|
|
|
r_col[0] = (faci * col1[0] + facm * col2[0]) / 256;
|
|
r_col[1] = (faci * col1[1] + facm * col2[1]) / 256;
|
|
r_col[2] = (faci * col1[2] + facm * col2[2]) / 256;
|
|
r_col[3] = (faci * col1[3] + facm * col2[3]) / 256;
|
|
}
|
|
|
|
static void widget_verts_to_triangle_strip(uiWidgetBase *wtb, const int totvert, float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2])
|
|
{
|
|
int a;
|
|
for (a = 0; a < totvert; a++) {
|
|
copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[a]);
|
|
copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[a]);
|
|
}
|
|
copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[0]);
|
|
copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[0]);
|
|
}
|
|
|
|
static void widgetbase_outline(uiWidgetBase *wtb, unsigned int pos)
|
|
{
|
|
float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; /* + 2 because the last pair is wrapped */
|
|
widget_verts_to_triangle_strip(wtb, wtb->totvert, triangle_strip);
|
|
|
|
widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, wtb->totvert * 2 + 2);
|
|
}
|
|
|
|
static void widgetbase_set_uniform_alpha_discard(
|
|
uiWidgetBase *wtb,
|
|
const bool alpha_check,
|
|
const float discard_factor)
|
|
{
|
|
if (alpha_check) {
|
|
wtb->uniform_params.alpha_discard = -discard_factor;
|
|
}
|
|
else {
|
|
wtb->uniform_params.alpha_discard = discard_factor;
|
|
}
|
|
}
|
|
|
|
static void widgetbase_set_uniform_alpha_check(
|
|
uiWidgetBase *wtb,
|
|
const bool alpha_check)
|
|
{
|
|
const float discard_factor = fabs(wtb->uniform_params.alpha_discard);
|
|
widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor);
|
|
}
|
|
|
|
static void widgetbase_set_uniform_discard_factor(
|
|
uiWidgetBase *wtb,
|
|
const float discard_factor)
|
|
{
|
|
bool alpha_check = wtb->uniform_params.alpha_discard < 0.0f;
|
|
widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor);
|
|
}
|
|
|
|
static void widgetbase_set_uniform_colors_ubv(
|
|
uiWidgetBase *wtb,
|
|
const unsigned char *col1, const unsigned char *col2,
|
|
const unsigned char *outline,
|
|
const unsigned char *emboss,
|
|
const unsigned char *tria,
|
|
const bool alpha_check)
|
|
{
|
|
widgetbase_set_uniform_alpha_check(wtb, alpha_check);
|
|
rgba_float_args_set_ch(wtb->uniform_params.color_inner1, col1[0], col1[1], col1[2], col1[3]);
|
|
rgba_float_args_set_ch(wtb->uniform_params.color_inner2, col2[0], col2[1], col2[2], col2[3]);
|
|
rgba_float_args_set_ch(wtb->uniform_params.color_outline, outline[0], outline[1], outline[2], outline[3]);
|
|
rgba_float_args_set_ch(wtb->uniform_params.color_emboss, emboss[0], emboss[1], emboss[2], emboss[3]);
|
|
rgba_float_args_set_ch(wtb->uniform_params.color_tria, tria[0], tria[1], tria[2], tria[3]);
|
|
}
|
|
|
|
/* keep in sync with shader */
|
|
#define MAX_WIDGET_BASE_BATCH 6
|
|
#define MAX_WIDGET_PARAMETERS 11
|
|
|
|
static struct {
|
|
GPUBatch *batch; /* Batch type */
|
|
uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH];
|
|
int count;
|
|
bool enabled;
|
|
} g_widget_base_batch = {0};
|
|
|
|
void UI_widgetbase_draw_cache_flush(void)
|
|
{
|
|
float checker_params[3] = {UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f};
|
|
|
|
if (g_widget_base_batch.count == 0)
|
|
return;
|
|
|
|
GPUBatch *batch = g_widget_base_batch.batch;
|
|
if (g_widget_base_batch.count == 1) {
|
|
/* draw single */
|
|
GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE);
|
|
GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)g_widget_base_batch.params);
|
|
GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
|
|
GPU_batch_draw(batch);
|
|
}
|
|
else {
|
|
GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE_INST);
|
|
GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS * MAX_WIDGET_BASE_BATCH,
|
|
(float *)g_widget_base_batch.params);
|
|
GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
|
|
GPU_matrix_bind(batch->interface);
|
|
GPU_batch_draw_range_ex(batch, 0, g_widget_base_batch.count, true);
|
|
GPU_batch_program_use_end(batch);
|
|
}
|
|
g_widget_base_batch.count = 0;
|
|
}
|
|
|
|
void UI_widgetbase_draw_cache_begin(void)
|
|
{
|
|
BLI_assert(g_widget_base_batch.enabled == false);
|
|
g_widget_base_batch.enabled = true;
|
|
}
|
|
|
|
void UI_widgetbase_draw_cache_end(void)
|
|
{
|
|
BLI_assert(g_widget_base_batch.enabled == true);
|
|
g_widget_base_batch.enabled = false;
|
|
|
|
GPU_blend(true);
|
|
|
|
UI_widgetbase_draw_cache_flush();
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
static void draw_widgetbase_batch(GPUBatch *batch, uiWidgetBase *wtb)
|
|
{
|
|
wtb->uniform_params.tria1_size = wtb->tria1.size;
|
|
wtb->uniform_params.tria2_size = wtb->tria2.size;
|
|
copy_v2_v2(wtb->uniform_params.tria1_center, wtb->tria1.center);
|
|
copy_v2_v2(wtb->uniform_params.tria2_center, wtb->tria2.center);
|
|
|
|
if (g_widget_base_batch.enabled) {
|
|
if (g_widget_base_batch.batch == NULL) {
|
|
g_widget_base_batch.batch = ui_batch_roundbox_widget_get(ROUNDBOX_TRIA_ARROWS);
|
|
}
|
|
|
|
/* draw multi */
|
|
if (batch != g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE] &&
|
|
batch != g_widget_base_batch.batch)
|
|
{
|
|
/* issue previous calls before changing batch type. */
|
|
UI_widgetbase_draw_cache_flush();
|
|
g_widget_base_batch.batch = batch;
|
|
}
|
|
|
|
/* No need to change batch if tria is not visible. Just scale it to 0. */
|
|
if (batch == g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE]) {
|
|
wtb->uniform_params.tria1_size = wtb->uniform_params.tria2_size = 0;
|
|
}
|
|
|
|
g_widget_base_batch.params[g_widget_base_batch.count] = wtb->uniform_params;
|
|
g_widget_base_batch.count++;
|
|
|
|
if (g_widget_base_batch.count == MAX_WIDGET_BASE_BATCH) {
|
|
UI_widgetbase_draw_cache_flush();
|
|
}
|
|
}
|
|
else {
|
|
float checker_params[3] = {UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f};
|
|
/* draw single */
|
|
GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE);
|
|
GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)&wtb->uniform_params);
|
|
GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
|
|
GPU_batch_draw(batch);
|
|
}
|
|
}
|
|
|
|
static void widgetbase_draw_ex(
|
|
uiWidgetBase *wtb, const uiWidgetColors *wcol,
|
|
bool show_alpha_checkers)
|
|
{
|
|
unsigned char inner_col1[4] = {0};
|
|
unsigned char inner_col2[4] = {0};
|
|
unsigned char emboss_col[4] = {0};
|
|
unsigned char outline_col[4] = {0};
|
|
unsigned char tria_col[4] = {0};
|
|
/* For color widget. */
|
|
if (wcol->shaded != 0) {
|
|
show_alpha_checkers = false;
|
|
}
|
|
|
|
GPU_blend(true);
|
|
|
|
/* backdrop non AA */
|
|
if (wtb->draw_inner) {
|
|
if (wcol->shaded == 0) {
|
|
/* simple fill */
|
|
inner_col1[0] = inner_col2[0] = (unsigned char)wcol->inner[0];
|
|
inner_col1[1] = inner_col2[1] = (unsigned char)wcol->inner[1];
|
|
inner_col1[2] = inner_col2[2] = (unsigned char)wcol->inner[2];
|
|
inner_col1[3] = inner_col2[3] = (unsigned char)wcol->inner[3];
|
|
}
|
|
else {
|
|
/* gradient fill */
|
|
shadecolors4((char *)inner_col1, (char *)inner_col2, wcol->inner, wcol->shadetop, wcol->shadedown);
|
|
}
|
|
}
|
|
|
|
if (wtb->draw_outline) {
|
|
outline_col[0] = wcol->outline[0];
|
|
outline_col[1] = wcol->outline[1];
|
|
outline_col[2] = wcol->outline[2];
|
|
outline_col[3] = wcol->outline[3] / WIDGET_AA_JITTER;
|
|
|
|
/* emboss bottom shadow */
|
|
if (wtb->draw_emboss) {
|
|
UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss_col);
|
|
}
|
|
}
|
|
|
|
if (wtb->tria1.type != ROUNDBOX_TRIA_NONE) {
|
|
tria_col[0] = wcol->item[0];
|
|
tria_col[1] = wcol->item[1];
|
|
tria_col[2] = wcol->item[2];
|
|
tria_col[3] = (unsigned char)((float)wcol->item[3] / WIDGET_AA_JITTER);
|
|
}
|
|
|
|
/* Draw everything in one drawcall */
|
|
if (inner_col1[3] || inner_col2[3] || outline_col[3] || emboss_col[3] || tria_col[3] || show_alpha_checkers) {
|
|
widgetbase_set_uniform_colors_ubv(wtb, inner_col1, inner_col2, outline_col, emboss_col, tria_col, show_alpha_checkers);
|
|
|
|
GPUBatch *roundbox_batch = ui_batch_roundbox_widget_get(wtb->tria1.type);
|
|
draw_widgetbase_batch(roundbox_batch, wtb);
|
|
}
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
static void widgetbase_draw(uiWidgetBase *wtb, const uiWidgetColors *wcol)
|
|
{
|
|
widgetbase_draw_ex(wtb, wcol, false);
|
|
}
|
|
|
|
/* *********************** text/icon ************************************** */
|
|
|
|
#define UI_TEXT_CLIP_MARGIN (0.25f * U.widget_unit / but->block->aspect)
|
|
|
|
#define PREVIEW_PAD 4
|
|
|
|
static void widget_draw_preview(BIFIconID icon, float alpha, const rcti *rect)
|
|
{
|
|
int w, h, size;
|
|
|
|
if (icon == ICON_NONE)
|
|
return;
|
|
|
|
w = BLI_rcti_size_x(rect);
|
|
h = BLI_rcti_size_y(rect);
|
|
size = MIN2(w, h);
|
|
size -= PREVIEW_PAD * 2; /* padding */
|
|
|
|
if (size > 0) {
|
|
int x = rect->xmin + w / 2 - size / 2;
|
|
int y = rect->ymin + h / 2 - size / 2;
|
|
|
|
UI_icon_draw_preview_aspect_size(x, y, icon, 1.0f, alpha, size);
|
|
}
|
|
}
|
|
|
|
|
|
static int ui_but_draw_menu_icon(const uiBut *but)
|
|
{
|
|
return (but->flag & UI_BUT_ICON_SUBMENU) && (but->dt == UI_EMBOSS_PULLDOWN);
|
|
}
|
|
|
|
/* icons have been standardized... and this call draws in untransformed coordinates */
|
|
|
|
static void widget_draw_icon(
|
|
const uiBut *but, BIFIconID icon, float alpha,
|
|
const rcti *rect, const char mono_color[4])
|
|
{
|
|
float xs = 0.0f, ys = 0.0f;
|
|
float aspect, height;
|
|
|
|
if (but->flag & UI_BUT_ICON_PREVIEW) {
|
|
GPU_blend(true);
|
|
widget_draw_preview(icon, alpha, rect);
|
|
GPU_blend(false);
|
|
return;
|
|
}
|
|
|
|
/* this icon doesn't need draw... */
|
|
if (icon == ICON_BLANK1 && (but->flag & UI_BUT_ICON_SUBMENU) == 0) return;
|
|
|
|
aspect = but->block->aspect / UI_DPI_FAC;
|
|
height = ICON_DEFAULT_HEIGHT / aspect;
|
|
|
|
/* calculate blend color */
|
|
if (ELEM(but->type, UI_BTYPE_TOGGLE, UI_BTYPE_ROW, UI_BTYPE_TOGGLE_N, UI_BTYPE_LISTROW)) {
|
|
if (but->flag & UI_SELECT) {}
|
|
else if (but->flag & UI_ACTIVE) {}
|
|
else alpha = 0.5f;
|
|
}
|
|
else if ((but->type == UI_BTYPE_LABEL)) {
|
|
/* extra feature allows more alpha blending */
|
|
if (but->a1 == 1.0f) {
|
|
alpha *= but->a2;
|
|
}
|
|
}
|
|
else if (ELEM(but->type, UI_BTYPE_BUT)) {
|
|
if (but->flag & UI_BUT_DISABLED) {
|
|
alpha *= 0.5f;
|
|
}
|
|
}
|
|
|
|
GPU_blend(true);
|
|
|
|
if (icon && icon != ICON_BLANK1) {
|
|
float ofs = 1.0f / aspect;
|
|
|
|
if (but->drawflag & UI_BUT_ICON_LEFT) {
|
|
/* special case - icon_only pie buttons */
|
|
if (ui_block_is_pie_menu(but->block) && !ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && but->str && but->str[0] == '\0')
|
|
xs = rect->xmin + 2.0f * ofs;
|
|
else if (but->dt == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL)
|
|
xs = rect->xmin + 2.0f * ofs;
|
|
else
|
|
xs = rect->xmin + 4.0f * ofs;
|
|
}
|
|
else {
|
|
xs = (rect->xmin + rect->xmax - height) / 2.0f;
|
|
}
|
|
ys = (rect->ymin + rect->ymax - height) / 2.0f;
|
|
|
|
/* force positions to integers, for zoom levels near 1. draws icons crisp. */
|
|
if (aspect > 0.95f && aspect < 1.05f) {
|
|
xs = (int)(xs + 0.1f);
|
|
ys = (int)(ys + 0.1f);
|
|
}
|
|
|
|
/* to indicate draggable */
|
|
if (but->dragpoin && (but->flag & UI_ACTIVE)) {
|
|
float rgb[3] = {1.25f, 1.25f, 1.25f};
|
|
UI_icon_draw_aspect_color(xs, ys, icon, aspect, rgb, mono_color);
|
|
}
|
|
else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW)) || !UI_but_is_tool(but)) {
|
|
UI_icon_draw_aspect(xs, ys, icon, aspect, alpha, mono_color);
|
|
}
|
|
else {
|
|
const bTheme *btheme = UI_GetTheme();
|
|
UI_icon_draw_desaturate(xs, ys, icon, aspect, alpha, 1.0 - btheme->tui.icon_saturation, mono_color);
|
|
}
|
|
}
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
static void widget_draw_submenu_tria(const uiBut *but, const rcti *rect, const uiWidgetColors *wcol)
|
|
{
|
|
const float aspect = but->block->aspect / UI_DPI_FAC;
|
|
const int tria_height = (int)(ICON_DEFAULT_HEIGHT / aspect);
|
|
const int tria_width = (int)(ICON_DEFAULT_WIDTH / aspect) - 2 * U.pixelsize;
|
|
const int xs = rect->xmax - tria_width;
|
|
const int ys = (rect->ymin + rect->ymax - tria_height) / 2.0f;
|
|
float col[4];
|
|
rctf tria_rect;
|
|
|
|
rgba_uchar_to_float(col, (const uchar *)wcol->text);
|
|
col[3] *= 0.8f;
|
|
|
|
BLI_rctf_init(&tria_rect, xs, xs + tria_width, ys, ys + tria_height);
|
|
BLI_rctf_scale(&tria_rect, 0.4f);
|
|
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
ui_draw_anti_tria_rect(&tria_rect, 'h', col);
|
|
}
|
|
|
|
static void ui_text_clip_give_prev_off(uiBut *but, const char *str)
|
|
{
|
|
const char *prev_utf8 = BLI_str_find_prev_char_utf8(str, str + but->ofs);
|
|
int bytes = str + but->ofs - prev_utf8;
|
|
|
|
but->ofs -= bytes;
|
|
}
|
|
|
|
static void ui_text_clip_give_next_off(uiBut *but, const char *str)
|
|
{
|
|
const char *next_utf8 = BLI_str_find_next_char_utf8(str + but->ofs, NULL);
|
|
int bytes = next_utf8 - (str + but->ofs);
|
|
|
|
but->ofs += bytes;
|
|
}
|
|
|
|
/**
|
|
* Helper.
|
|
* This func assumes things like kerning handling have already been handled!
|
|
* Return the length of modified (right-clipped + ellipsis) string.
|
|
*/
|
|
static void ui_text_clip_right_ex(
|
|
uiFontStyle *fstyle, char *str, const size_t max_len, const float okwidth,
|
|
const char *sep, const int sep_len, const float sep_strwidth, size_t *r_final_len)
|
|
{
|
|
float tmp;
|
|
int l_end;
|
|
|
|
BLI_assert(str[0]);
|
|
|
|
/* If the trailing ellipsis takes more than 20% of all available width, just cut the string
|
|
* (as using the ellipsis would remove even more useful chars, and we cannot show much already!).
|
|
*/
|
|
if (sep_strwidth / okwidth > 0.2f) {
|
|
l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp);
|
|
str[l_end] = '\0';
|
|
if (r_final_len) {
|
|
*r_final_len = (size_t)l_end;
|
|
}
|
|
}
|
|
else {
|
|
l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth - sep_strwidth, &tmp);
|
|
memcpy(str + l_end, sep, sep_len + 1); /* +1 for trailing '\0'. */
|
|
if (r_final_len) {
|
|
*r_final_len = (size_t)(l_end + sep_len);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Cut off the middle of the text to fit into the given width.
|
|
* Note in case this middle clipping would just remove a few chars, it rather clips right, which is more readable.
|
|
* If rpart_sep is not Null, the part of str starting to first occurrence of rpart_sep is preserved at all cost (useful
|
|
* for strings with shortcuts, like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O').
|
|
*/
|
|
float UI_text_clip_middle_ex(
|
|
uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
|
|
const size_t max_len, const char rpart_sep)
|
|
{
|
|
float strwidth;
|
|
|
|
/* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits!
|
|
* Better to have a small piece of the last char cut out, than two remaining chars replaced by an ellipsis... */
|
|
okwidth += 1.0f + UI_DPI_FAC;
|
|
|
|
BLI_assert(str[0]);
|
|
|
|
/* need to set this first */
|
|
UI_fontstyle_set(fstyle);
|
|
|
|
if (fstyle->kerning == 1) { /* for BLF_width */
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
strwidth = BLF_width(fstyle->uifont_id, str, max_len);
|
|
|
|
if ((okwidth > 0.0f) && (strwidth > okwidth)) {
|
|
/* utf8 two-dots leader '..' (shorter than ellipsis '...'), some compilers complain with real litteral string. */
|
|
const char sep[] = {0xe2, 0x80, 0xA5, 0x0};
|
|
const int sep_len = sizeof(sep) - 1;
|
|
const float sep_strwidth = BLF_width(fstyle->uifont_id, sep, sep_len + 1);
|
|
float parts_strwidth;
|
|
size_t l_end;
|
|
|
|
char *rpart = NULL, rpart_buf[UI_MAX_DRAW_STR];
|
|
float rpart_width = 0.0f;
|
|
size_t rpart_len = 0;
|
|
size_t final_lpart_len;
|
|
|
|
if (rpart_sep) {
|
|
rpart = strrchr(str, rpart_sep);
|
|
|
|
if (rpart) {
|
|
rpart_len = strlen(rpart);
|
|
rpart_width = BLF_width(fstyle->uifont_id, rpart, rpart_len);
|
|
okwidth -= rpart_width;
|
|
strwidth -= rpart_width;
|
|
|
|
if (okwidth < 0.0f) {
|
|
/* Not enough place for actual label, just display protected right part.
|
|
* Here just for safety, should never happen in real life! */
|
|
memmove(str, rpart, rpart_len + 1);
|
|
rpart = NULL;
|
|
okwidth += rpart_width;
|
|
strwidth = rpart_width;
|
|
}
|
|
}
|
|
}
|
|
|
|
parts_strwidth = (okwidth - sep_strwidth) / 2.0f;
|
|
|
|
if (rpart) {
|
|
strcpy(rpart_buf, rpart);
|
|
*rpart = '\0';
|
|
rpart = rpart_buf;
|
|
}
|
|
|
|
l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL);
|
|
if (l_end < 10 || min_ff(parts_strwidth, strwidth - okwidth) < minwidth) {
|
|
/* If we really have no place, or we would clip a very small piece of string in the middle,
|
|
* only show start of string.
|
|
*/
|
|
ui_text_clip_right_ex(fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
|
|
}
|
|
else {
|
|
size_t r_offset, r_len;
|
|
|
|
r_offset = BLF_width_to_rstrlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL);
|
|
r_len = strlen(str + r_offset) + 1; /* +1 for the trailing '\0'. */
|
|
|
|
if (l_end + sep_len + r_len + rpart_len > max_len) {
|
|
/* Corner case, the str already takes all available mem, and the ellipsis chars would actually
|
|
* add more chars...
|
|
* Better to just trim one or two letters to the right in this case...
|
|
* Note: with a single-char ellipsis, this should never happen! But better be safe here...
|
|
*/
|
|
ui_text_clip_right_ex(fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
|
|
}
|
|
else {
|
|
memmove(str + l_end + sep_len, str + r_offset, r_len);
|
|
memcpy(str + l_end, sep, sep_len);
|
|
final_lpart_len = (size_t)(l_end + sep_len + r_len - 1); /* -1 to remove trailing '\0'! */
|
|
}
|
|
}
|
|
|
|
if (rpart) {
|
|
/* Add back preserved right part to our shorten str. */
|
|
memcpy(str + final_lpart_len, rpart, rpart_len + 1); /* +1 for trailing '\0'. */
|
|
okwidth += rpart_width;
|
|
}
|
|
|
|
strwidth = BLF_width(fstyle->uifont_id, str, max_len);
|
|
}
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
BLI_assert(strwidth <= okwidth);
|
|
|
|
return strwidth;
|
|
}
|
|
|
|
/**
|
|
* Wrapper around UI_text_clip_middle_ex.
|
|
*/
|
|
static void ui_text_clip_middle(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
|
|
{
|
|
/* No margin for labels! */
|
|
const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
|
|
const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0);
|
|
const size_t max_len = sizeof(but->drawstr);
|
|
const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
|
|
|
|
but->ofs = 0;
|
|
but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, '\0');
|
|
}
|
|
|
|
/**
|
|
* Like ui_text_clip_middle(), but protect/preserve at all cost the right part of the string after sep.
|
|
* Useful for strings with shortcuts (like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O').
|
|
*/
|
|
static void ui_text_clip_middle_protect_right(uiFontStyle *fstyle, uiBut *but, const rcti *rect, const char rsep)
|
|
{
|
|
/* No margin for labels! */
|
|
const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
|
|
const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0);
|
|
const size_t max_len = sizeof(but->drawstr);
|
|
const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
|
|
|
|
but->ofs = 0;
|
|
but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, rsep);
|
|
}
|
|
|
|
/**
|
|
* Cut off the text, taking into account the cursor location (text display while editing).
|
|
*/
|
|
static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
|
|
{
|
|
const int border = (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
|
|
const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0);
|
|
|
|
BLI_assert(but->editstr && but->pos >= 0);
|
|
|
|
/* need to set this first */
|
|
UI_fontstyle_set(fstyle);
|
|
|
|
if (fstyle->kerning == 1) /* for BLF_width */
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
|
|
/* define ofs dynamically */
|
|
if (but->ofs > but->pos)
|
|
but->ofs = but->pos;
|
|
|
|
if (BLF_width(fstyle->uifont_id, but->editstr, INT_MAX) <= okwidth)
|
|
but->ofs = 0;
|
|
|
|
but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, INT_MAX);
|
|
|
|
if (but->strwidth > okwidth) {
|
|
int len = strlen(but->editstr);
|
|
|
|
while (but->strwidth > okwidth) {
|
|
float width;
|
|
|
|
/* string position of cursor */
|
|
width = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, (but->pos - but->ofs));
|
|
|
|
/* if cursor is at 20 pixels of right side button we clip left */
|
|
if (width > okwidth - 20) {
|
|
ui_text_clip_give_next_off(but, but->editstr);
|
|
}
|
|
else {
|
|
int bytes;
|
|
/* shift string to the left */
|
|
if (width < 20 && but->ofs > 0)
|
|
ui_text_clip_give_prev_off(but, but->editstr);
|
|
bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->editstr, but->editstr + len));
|
|
if (bytes == -1)
|
|
bytes = 1;
|
|
len -= bytes;
|
|
}
|
|
|
|
but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, len - but->ofs);
|
|
|
|
if (but->strwidth < 10) break;
|
|
}
|
|
}
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Cut off the end of text to fit into the width of \a rect.
|
|
*
|
|
* \note deals with ': ' especially for number buttons
|
|
*/
|
|
static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
|
|
{
|
|
const int border = UI_TEXT_CLIP_MARGIN + 1;
|
|
const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0);
|
|
char *cpoin = NULL;
|
|
int drawstr_len = strlen(but->drawstr);
|
|
const char *cpend = but->drawstr + drawstr_len;
|
|
|
|
/* need to set this first */
|
|
UI_fontstyle_set(fstyle);
|
|
|
|
if (fstyle->kerning == 1) /* for BLF_width */
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
|
|
but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr, sizeof(but->drawstr));
|
|
but->ofs = 0;
|
|
|
|
|
|
/* First shorten num-buttons eg,
|
|
* Translucency: 0.000
|
|
* becomes
|
|
* Trans: 0.000
|
|
*/
|
|
|
|
/* find the space after ':' separator */
|
|
cpoin = strrchr(but->drawstr, ':');
|
|
|
|
if (cpoin && (cpoin < cpend - 2)) {
|
|
char *cp2 = cpoin;
|
|
|
|
/* chop off the leading text, starting from the right */
|
|
while (but->strwidth > okwidth && cp2 > but->drawstr) {
|
|
const char *prev_utf8 = BLI_str_find_prev_char_utf8(but->drawstr, cp2);
|
|
int bytes = cp2 - prev_utf8;
|
|
|
|
/* shift the text after and including cp2 back by 1 char, +1 to include null terminator */
|
|
memmove(cp2 - bytes, cp2, drawstr_len + 1);
|
|
cp2 -= bytes;
|
|
|
|
drawstr_len -= bytes;
|
|
// BLI_assert(strlen(but->drawstr) == drawstr_len);
|
|
|
|
but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs);
|
|
if (but->strwidth < 10) break;
|
|
}
|
|
|
|
|
|
/* after the leading text is gone, chop off the : and following space, with ofs */
|
|
while ((but->strwidth > okwidth) && (but->ofs < 2)) {
|
|
ui_text_clip_give_next_off(but, but->drawstr);
|
|
but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs);
|
|
if (but->strwidth < 10) break;
|
|
}
|
|
}
|
|
|
|
|
|
/* Now just remove trailing chars */
|
|
/* once the label's gone, chop off the least significant digits */
|
|
if (but->strwidth > okwidth) {
|
|
float strwidth;
|
|
drawstr_len = BLF_width_to_strlen(
|
|
fstyle->uifont_id, but->drawstr + but->ofs,
|
|
drawstr_len - but->ofs, okwidth, &strwidth) + but->ofs;
|
|
but->strwidth = strwidth;
|
|
but->drawstr[drawstr_len] = 0;
|
|
}
|
|
|
|
if (fstyle->kerning == 1)
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
#ifdef WITH_INPUT_IME
|
|
static void widget_draw_text_ime_underline(
|
|
uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, const rcti *rect,
|
|
const wmIMEData *ime_data, const char *drawstr)
|
|
{
|
|
int ofs_x, width;
|
|
int rect_x = BLI_rcti_size_x(rect);
|
|
int sel_start = ime_data->sel_start, sel_end = ime_data->sel_end;
|
|
float fcol[4];
|
|
|
|
if (drawstr[0] != 0) {
|
|
if (but->pos >= but->ofs) {
|
|
ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->pos - but->ofs);
|
|
}
|
|
else {
|
|
ofs_x = 0;
|
|
}
|
|
|
|
width = BLF_width(
|
|
fstyle->uifont_id, drawstr + but->ofs,
|
|
ime_data->composite_len + but->pos - but->ofs);
|
|
|
|
rgba_uchar_to_float(fcol, wcol->text);
|
|
UI_draw_text_underline(rect->xmin + ofs_x, rect->ymin + 6 * U.pixelsize, min_ii(width, rect_x - 2) - ofs_x, 1, fcol);
|
|
|
|
/* draw the thick line */
|
|
if (sel_start != -1 && sel_end != -1) {
|
|
sel_end -= sel_start;
|
|
sel_start += but->pos;
|
|
|
|
if (sel_start >= but->ofs) {
|
|
ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, sel_start - but->ofs);
|
|
}
|
|
else {
|
|
ofs_x = 0;
|
|
}
|
|
|
|
width = BLF_width(
|
|
fstyle->uifont_id, drawstr + but->ofs,
|
|
sel_end + sel_start - but->ofs);
|
|
|
|
UI_draw_text_underline(rect->xmin + ofs_x, rect->ymin + 6 * U.pixelsize, min_ii(width, rect_x - 2) - ofs_x, 2, fcol);
|
|
}
|
|
}
|
|
}
|
|
#endif /* WITH_INPUT_IME */
|
|
|
|
static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect)
|
|
{
|
|
int drawstr_left_len = UI_MAX_DRAW_STR;
|
|
const char *drawstr = but->drawstr;
|
|
const char *drawstr_right = NULL;
|
|
bool use_right_only = false;
|
|
|
|
#ifdef WITH_INPUT_IME
|
|
const wmIMEData *ime_data;
|
|
#endif
|
|
|
|
UI_fontstyle_set(fstyle);
|
|
|
|
if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT))
|
|
fstyle->align = UI_STYLE_TEXT_LEFT;
|
|
else if (but->drawflag & UI_BUT_TEXT_RIGHT)
|
|
fstyle->align = UI_STYLE_TEXT_RIGHT;
|
|
else
|
|
fstyle->align = UI_STYLE_TEXT_CENTER;
|
|
|
|
if (fstyle->kerning == 1) /* for BLF_width */
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
|
|
|
|
/* Special case: when we're entering text for multiple buttons,
|
|
* don't draw the text for any of the multi-editing buttons */
|
|
if (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI)) {
|
|
uiBut *but_edit = ui_but_drag_multi_edit_get(but);
|
|
if (but_edit) {
|
|
drawstr = but_edit->editstr;
|
|
fstyle->align = UI_STYLE_TEXT_LEFT;
|
|
}
|
|
}
|
|
else {
|
|
if (but->editstr) {
|
|
/* max length isn't used in this case,
|
|
* we rely on string being NULL terminated. */
|
|
drawstr_left_len = INT_MAX;
|
|
|
|
#ifdef WITH_INPUT_IME
|
|
/* FIXME, IME is modifying 'const char *drawstr! */
|
|
ime_data = ui_but_ime_data_get(but);
|
|
|
|
if (ime_data && ime_data->composite_len) {
|
|
/* insert composite string into cursor pos */
|
|
BLI_snprintf(
|
|
(char *)drawstr, UI_MAX_DRAW_STR, "%s%s%s",
|
|
but->editstr, ime_data->str_composite,
|
|
but->editstr + but->pos);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
drawstr = but->editstr;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* text button selection, cursor, composite underline */
|
|
if (but->editstr && but->pos != -1) {
|
|
int but_pos_ofs;
|
|
int tx, ty;
|
|
|
|
/* text button selection */
|
|
if ((but->selend - but->selsta) > 0) {
|
|
int selsta_draw, selwidth_draw;
|
|
|
|
if (drawstr[0] != 0) {
|
|
/* We are drawing on top of widget bases. Flush cache. */
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
|
|
if (but->selsta >= but->ofs) {
|
|
selsta_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selsta - but->ofs);
|
|
}
|
|
else {
|
|
selsta_draw = 0;
|
|
}
|
|
|
|
selwidth_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selend - but->ofs);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor4ubv((unsigned char *)wcol->item);
|
|
immRecti(pos, rect->xmin + selsta_draw,
|
|
rect->ymin + 2,
|
|
min_ii(rect->xmin + selwidth_draw, rect->xmax - 2),
|
|
rect->ymax - 2);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
/* text cursor */
|
|
but_pos_ofs = but->pos;
|
|
|
|
#ifdef WITH_INPUT_IME
|
|
/* if is ime compositing, move the cursor */
|
|
if (ime_data && ime_data->composite_len && ime_data->cursor_pos != -1) {
|
|
but_pos_ofs += ime_data->cursor_pos;
|
|
}
|
|
#endif
|
|
|
|
if (but->pos >= but->ofs) {
|
|
int t;
|
|
if (drawstr[0] != 0) {
|
|
t = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but_pos_ofs - but->ofs);
|
|
}
|
|
else {
|
|
t = 0;
|
|
}
|
|
/* We are drawing on top of widget bases. Flush cache. */
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(0.2f, 0.6f, 0.9f);
|
|
|
|
tx = rect->xmin + t + 2;
|
|
ty = rect->ymin + 2;
|
|
|
|
/* draw cursor */
|
|
immRecti(pos, rect->xmin + t, ty, tx, rect->ymax - 2);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
#ifdef WITH_INPUT_IME
|
|
if (ime_data && ime_data->composite_len) {
|
|
/* ime cursor following */
|
|
if (but->pos >= but->ofs) {
|
|
ui_but_ime_reposition(but, tx + 5, ty + 3, false);
|
|
}
|
|
|
|
/* composite underline */
|
|
widget_draw_text_ime_underline(fstyle, wcol, but, rect, ime_data, drawstr);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (fstyle->kerning == 1)
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
|
|
#if 0
|
|
ui_rasterpos_safe(x, y, but->aspect);
|
|
transopts = ui_translate_buttons();
|
|
#endif
|
|
|
|
/* cut string in 2 parts - only for menu entries */
|
|
if ((but->drawflag & UI_BUT_HAS_SHORTCUT) &&
|
|
(but->editstr == NULL))
|
|
{
|
|
if (but->flag & UI_BUT_HAS_SEP_CHAR) {
|
|
drawstr_right = strrchr(drawstr, UI_SEP_CHAR);
|
|
if (drawstr_right) {
|
|
drawstr_left_len = (drawstr_right - drawstr);
|
|
drawstr_right++;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef USE_NUMBUTS_LR_ALIGN
|
|
if (!drawstr_right &&
|
|
(but->drawflag & UI_BUT_TEXT_LEFT) &&
|
|
ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) &&
|
|
/* if we're editing or multi-drag (fake editing), then use left alignment */
|
|
(but->editstr == NULL) && (drawstr == but->drawstr))
|
|
{
|
|
drawstr_right = strchr(drawstr + but->ofs, ':');
|
|
if (drawstr_right) {
|
|
drawstr_right++;
|
|
drawstr_left_len = (drawstr_right - drawstr);
|
|
|
|
while (*drawstr_right == ' ') {
|
|
drawstr_right++;
|
|
}
|
|
}
|
|
else {
|
|
/* no prefix, even so use only cpoin */
|
|
drawstr_right = drawstr + but->ofs;
|
|
use_right_only = true;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!use_right_only) {
|
|
/* for underline drawing */
|
|
float font_xofs, font_yofs;
|
|
|
|
int drawlen = (drawstr_left_len == INT_MAX) ? strlen(drawstr + but->ofs) : (drawstr_left_len - but->ofs);
|
|
|
|
if (drawlen > 0) {
|
|
UI_fontstyle_draw_ex(fstyle, rect, drawstr + but->ofs, (unsigned char *)wcol->text,
|
|
drawlen, &font_xofs, &font_yofs);
|
|
|
|
if (but->menu_key != '\0') {
|
|
char fixedbuf[128];
|
|
const char *str;
|
|
|
|
BLI_strncpy(fixedbuf, drawstr + but->ofs, min_ii(sizeof(fixedbuf), drawlen));
|
|
|
|
str = strchr(fixedbuf, but->menu_key - 32); /* upper case */
|
|
if (str == NULL)
|
|
str = strchr(fixedbuf, but->menu_key);
|
|
|
|
if (str) {
|
|
int ul_index = -1;
|
|
float ul_advance;
|
|
|
|
ul_index = (int)(str - fixedbuf);
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
fixedbuf[ul_index] = '\0';
|
|
ul_advance = BLF_width(fstyle->uifont_id, fixedbuf, ul_index);
|
|
|
|
BLF_position(fstyle->uifont_id, rect->xmin + font_xofs + ul_advance, rect->ymin + font_yofs, 0.0f);
|
|
BLF_color4ubv(fstyle->uifont_id, (unsigned char *)wcol->text);
|
|
BLF_draw(fstyle->uifont_id, "_", 2);
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* part text right aligned */
|
|
if (drawstr_right) {
|
|
char col[4];
|
|
copy_v4_v4_char(col, wcol->text);
|
|
if (but->drawflag & UI_BUT_HAS_SHORTCUT) {
|
|
col[3] *= 0.5f;
|
|
}
|
|
|
|
fstyle->align = UI_STYLE_TEXT_RIGHT;
|
|
rect->xmax -= UI_TEXT_CLIP_MARGIN;
|
|
UI_fontstyle_draw(fstyle, rect, drawstr_right, (const uchar *)col);
|
|
}
|
|
}
|
|
|
|
/* draws text and icons for buttons */
|
|
static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect)
|
|
{
|
|
const uiButExtraIconType extra_icon_type = ui_but_icon_extra_get(but);
|
|
const bool show_menu_icon = ui_but_draw_menu_icon(but);
|
|
float alpha = (float)wcol->text[3] / 255.0f;
|
|
char password_str[UI_MAX_DRAW_STR];
|
|
|
|
ui_but_text_password_hide(password_str, but, false);
|
|
|
|
/* check for button text label */
|
|
if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
|
|
rcti temp = *rect;
|
|
temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
|
|
widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text);
|
|
rect->xmax = temp.xmin;
|
|
}
|
|
|
|
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
|
|
* and offset the text label to accommodate it */
|
|
|
|
/* Big previews with optional text label below */
|
|
if (but->flag & UI_BUT_ICON_PREVIEW && ui_block_is_menu(but->block)) {
|
|
const BIFIconID icon = (but->flag & UI_HAS_ICON) ? but->icon + but->iconadd : ICON_NONE;
|
|
int icon_size = BLI_rcti_size_y(rect);
|
|
int text_size = 0;
|
|
|
|
/* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
|
|
if (icon_size > BLI_rcti_size_x(rect)) {
|
|
/* button is not square, it has extra height for label */
|
|
text_size = UI_UNIT_Y;
|
|
icon_size -= text_size;
|
|
}
|
|
|
|
/* draw icon in rect above the space reserved for the label */
|
|
rect->ymin += text_size;
|
|
GPU_blend(true);
|
|
widget_draw_preview(icon, alpha, rect);
|
|
GPU_blend(false);
|
|
|
|
/* offset rect to draw label in */
|
|
rect->ymin -= text_size;
|
|
rect->ymax -= icon_size;
|
|
|
|
/* vertically centering text */
|
|
rect->ymin += UI_UNIT_Y / 2;
|
|
}
|
|
/* Icons on the left with optional text label on the right */
|
|
else if (but->flag & UI_HAS_ICON || show_menu_icon) {
|
|
const bool is_tool = UI_but_is_tool(but);
|
|
|
|
/* XXX add way to draw icons at a different size!
|
|
* Use small icons for popup. */
|
|
#ifdef USE_UI_TOOLBAR_HACK
|
|
const float aspect_orig = but->block->aspect;
|
|
if (is_tool && (but->block->flag & UI_BLOCK_POPOVER)) {
|
|
but->block->aspect *= 2.0f;
|
|
}
|
|
#endif
|
|
|
|
const BIFIconID icon = (but->flag & UI_HAS_ICON) ? but->icon + but->iconadd : ICON_NONE;
|
|
int icon_size_init = is_tool ? ICON_DEFAULT_HEIGHT_TOOLBAR : ICON_DEFAULT_HEIGHT;
|
|
const float icon_size = icon_size_init / (but->block->aspect / UI_DPI_FAC);
|
|
|
|
#ifdef USE_UI_TOOLBAR_HACK
|
|
if (is_tool) {
|
|
/* pass (even if its a menu toolbar) */
|
|
but->drawflag |= UI_BUT_TEXT_LEFT;
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
}
|
|
#endif
|
|
|
|
/* menu item - add some more padding so menus don't feel cramped. it must
|
|
* be part of the button so that this area is still clickable */
|
|
if (is_tool) {
|
|
/* pass (even if its a menu toolbar) */
|
|
}
|
|
else if (ui_block_is_pie_menu(but->block)) {
|
|
if (but->dt == UI_EMBOSS_RADIAL)
|
|
rect->xmin += 0.3f * U.widget_unit;
|
|
}
|
|
else if (ui_block_is_menu(but->block))
|
|
rect->xmin += 0.3f * U.widget_unit;
|
|
|
|
widget_draw_icon(but, icon, alpha, rect, wcol->text);
|
|
if (show_menu_icon) {
|
|
BLI_assert(but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT);
|
|
widget_draw_submenu_tria(but, rect, wcol);
|
|
}
|
|
|
|
#ifdef USE_UI_TOOLBAR_HACK
|
|
but->block->aspect = aspect_orig;
|
|
#endif
|
|
|
|
rect->xmin += icon_size;
|
|
}
|
|
|
|
if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT)) {
|
|
rect->xmin += (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
|
|
}
|
|
else if ((but->drawflag & UI_BUT_TEXT_RIGHT)) {
|
|
rect->xmax -= (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
|
|
}
|
|
|
|
/* Menu contains sub-menu items with triangle icon on their right. Shortcut
|
|
* strings should be drawn with some padding to the right then. */
|
|
if (ui_block_is_menu(but->block) && (but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT)) {
|
|
rect->xmax -= UI_MENU_SUBMENU_PADDING;
|
|
}
|
|
|
|
/* extra icons, e.g. 'x' icon to clear text or icon for eyedropper */
|
|
if (extra_icon_type != UI_BUT_ICONEXTRA_NONE) {
|
|
rcti temp = *rect;
|
|
|
|
temp.xmin = temp.xmax - (BLI_rcti_size_y(rect) * 1.08f);
|
|
|
|
if (extra_icon_type == UI_BUT_ICONEXTRA_CLEAR) {
|
|
widget_draw_icon(but, ICON_PANEL_CLOSE, alpha, &temp, wcol->text);
|
|
}
|
|
else if (extra_icon_type == UI_BUT_ICONEXTRA_EYEDROPPER) {
|
|
widget_draw_icon(but, ICON_EYEDROPPER, alpha, &temp, wcol->text);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
|
|
rect->xmax -= ICON_SIZE_FROM_BUTRECT(rect);
|
|
}
|
|
|
|
/* clip but->drawstr to fit in available space */
|
|
if (but->editstr && but->pos >= 0) {
|
|
ui_text_clip_cursor(fstyle, but, rect);
|
|
}
|
|
else if (but->drawstr[0] == '\0') {
|
|
/* bypass text clipping on icon buttons */
|
|
but->ofs = 0;
|
|
but->strwidth = 0;
|
|
}
|
|
else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {
|
|
ui_text_clip_right_label(fstyle, but, rect);
|
|
}
|
|
else if (but->flag & UI_BUT_HAS_SEP_CHAR) {
|
|
/* Clip middle, but protect in all case right part containing the shortcut, if any. */
|
|
ui_text_clip_middle_protect_right(fstyle, but, rect, UI_SEP_CHAR);
|
|
}
|
|
else {
|
|
ui_text_clip_middle(fstyle, but, rect);
|
|
}
|
|
|
|
/* always draw text for textbutton cursor */
|
|
widget_draw_text(fstyle, wcol, but, rect);
|
|
|
|
ui_but_text_password_hide(password_str, but, true);
|
|
|
|
/* if a widget uses font shadow it has to be deactivated now */
|
|
BLF_disable(fstyle->uifont_id, BLF_SHADOW);
|
|
}
|
|
|
|
#undef UI_TEXT_CLIP_MARGIN
|
|
|
|
|
|
/* *********************** widget types ************************************* */
|
|
|
|
/* ************ button callbacks, state ***************** */
|
|
|
|
static void widget_state_blend(char cp[3], const char cpstate[3], const float fac)
|
|
{
|
|
if (fac != 0.0f) {
|
|
cp[0] = (int)((1.0f - fac) * cp[0] + fac * cpstate[0]);
|
|
cp[1] = (int)((1.0f - fac) * cp[1] + fac * cpstate[1]);
|
|
cp[2] = (int)((1.0f - fac) * cp[2] + fac * cpstate[2]);
|
|
}
|
|
}
|
|
|
|
/* put all widget colors on half alpha, use local storage */
|
|
static void ui_widget_color_disabled(uiWidgetType *wt)
|
|
{
|
|
static uiWidgetColors wcol_theme_s;
|
|
|
|
wcol_theme_s = *wt->wcol_theme;
|
|
|
|
wcol_theme_s.outline[3] *= 0.5;
|
|
wcol_theme_s.inner[3] *= 0.5;
|
|
wcol_theme_s.inner_sel[3] *= 0.5;
|
|
wcol_theme_s.item[3] *= 0.5;
|
|
wcol_theme_s.text[3] *= 0.5;
|
|
wcol_theme_s.text_sel[3] *= 0.5;
|
|
|
|
wt->wcol_theme = &wcol_theme_s;
|
|
}
|
|
|
|
static void widget_active_color(char cp[3])
|
|
{
|
|
cp[0] = cp[0] >= 240 ? 255 : cp[0] + 15;
|
|
cp[1] = cp[1] >= 240 ? 255 : cp[1] + 15;
|
|
cp[2] = cp[2] >= 240 ? 255 : cp[2] + 15;
|
|
}
|
|
|
|
/* copy colors from theme, and set changes in it based on state */
|
|
static void widget_state(uiWidgetType *wt, int state)
|
|
{
|
|
uiWidgetStateColors *wcol_state = wt->wcol_state;
|
|
|
|
if ((state & UI_BUT_LIST_ITEM) && !(state & UI_STATE_TEXT_INPUT)) {
|
|
/* Override default widget's colors. */
|
|
bTheme *btheme = UI_GetTheme();
|
|
wt->wcol_theme = &btheme->tui.wcol_list_item;
|
|
|
|
if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
|
|
ui_widget_color_disabled(wt);
|
|
}
|
|
}
|
|
|
|
wt->wcol = *(wt->wcol_theme);
|
|
|
|
if (state & UI_SELECT) {
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
|
|
|
if (state & UI_BUT_ANIMATED_KEY)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_key_sel, wcol_state->blend);
|
|
else if (state & UI_BUT_ANIMATED)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_anim_sel, wcol_state->blend);
|
|
else if (state & UI_BUT_DRIVEN)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_driven_sel, wcol_state->blend);
|
|
else if (state & UI_BUT_OVERRIDEN)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden_sel, wcol_state->blend);
|
|
|
|
copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
|
|
|
|
if (state & UI_SELECT)
|
|
SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
|
|
}
|
|
else {
|
|
if (state & UI_BUT_ANIMATED_KEY)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_key, wcol_state->blend);
|
|
else if (state & UI_BUT_ANIMATED)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_anim, wcol_state->blend);
|
|
else if (state & UI_BUT_DRIVEN)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_driven, wcol_state->blend);
|
|
else if (state & UI_BUT_OVERRIDEN)
|
|
widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden, wcol_state->blend);
|
|
|
|
if (state & UI_ACTIVE) { /* mouse over? */
|
|
widget_active_color(wt->wcol.inner);
|
|
}
|
|
}
|
|
|
|
if (state & UI_BUT_REDALERT) {
|
|
char red[4] = {255, 0, 0};
|
|
widget_state_blend(wt->wcol.inner, red, 0.4f);
|
|
}
|
|
|
|
if (state & UI_BUT_DRAG_MULTI) {
|
|
/* the button isn't SELECT but we're editing this so draw with sel color */
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
|
SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
|
|
widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.85f);
|
|
}
|
|
|
|
if (state & UI_BUT_NODE_ACTIVE) {
|
|
char blue[4] = {86, 128, 194};
|
|
widget_state_blend(wt->wcol.inner, blue, 0.3f);
|
|
}
|
|
}
|
|
|
|
/* sliders use special hack which sets 'item' as inner when drawing filling */
|
|
static void widget_state_numslider(uiWidgetType *wt, int state)
|
|
{
|
|
uiWidgetStateColors *wcol_state = wt->wcol_state;
|
|
float blend = wcol_state->blend - 0.2f; /* XXX special tweak to make sure that bar will still be visible */
|
|
|
|
/* call this for option button */
|
|
widget_state(wt, state);
|
|
|
|
/* now, set the inner-part so that it reflects state settings too */
|
|
/* TODO: maybe we should have separate settings for the blending colors used for this case? */
|
|
if (state & UI_SELECT) {
|
|
|
|
if (state & UI_BUT_ANIMATED_KEY)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_key_sel, blend);
|
|
else if (state & UI_BUT_ANIMATED)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_anim_sel, blend);
|
|
else if (state & UI_BUT_DRIVEN)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_driven_sel, blend);
|
|
else if (state & UI_BUT_OVERRIDEN)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_overridden_sel, blend);
|
|
|
|
if (state & UI_SELECT)
|
|
SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
|
|
}
|
|
else {
|
|
if (state & UI_BUT_ANIMATED_KEY)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_key, blend);
|
|
else if (state & UI_BUT_ANIMATED)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_anim, blend);
|
|
else if (state & UI_BUT_DRIVEN)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_driven, blend);
|
|
else if (state & UI_BUT_OVERRIDEN)
|
|
widget_state_blend(wt->wcol.item, wcol_state->inner_overridden, blend);
|
|
}
|
|
}
|
|
|
|
/* labels use theme colors for text */
|
|
static void widget_state_option_menu(uiWidgetType *wt, int state)
|
|
{
|
|
bTheme *btheme = UI_GetTheme(); /* XXX */
|
|
|
|
/* call this for option button */
|
|
widget_state(wt, state);
|
|
|
|
/* if not selected we get theme from menu back */
|
|
if (state & UI_SELECT)
|
|
copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text_sel);
|
|
else
|
|
copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text);
|
|
}
|
|
|
|
|
|
static void widget_state_nothing(uiWidgetType *wt, int UNUSED(state))
|
|
{
|
|
wt->wcol = *(wt->wcol_theme);
|
|
}
|
|
|
|
/* special case, button that calls pulldown */
|
|
static void widget_state_pulldown(uiWidgetType *wt, int UNUSED(state))
|
|
{
|
|
wt->wcol = *(wt->wcol_theme);
|
|
}
|
|
|
|
/* special case, pie menu items */
|
|
static void widget_state_pie_menu_item(uiWidgetType *wt, int state)
|
|
{
|
|
wt->wcol = *(wt->wcol_theme);
|
|
|
|
/* active and disabled (not so common) */
|
|
if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) {
|
|
widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f);
|
|
/* draw the backdrop at low alpha, helps navigating with keys
|
|
* when disabled items are active */
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.item);
|
|
wt->wcol.inner[3] = 64;
|
|
}
|
|
else {
|
|
/* regular active */
|
|
if (state & (UI_SELECT | UI_ACTIVE)) {
|
|
copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
|
|
}
|
|
else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
|
|
/* regular disabled */
|
|
widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f);
|
|
}
|
|
|
|
if (state & UI_SELECT) {
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
|
}
|
|
else if (state & UI_ACTIVE) {
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.item);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* special case, menu items */
|
|
static void widget_state_menu_item(uiWidgetType *wt, int state)
|
|
{
|
|
wt->wcol = *(wt->wcol_theme);
|
|
|
|
/* active and disabled (not so common) */
|
|
if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) {
|
|
widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f);
|
|
/* draw the backdrop at low alpha, helps navigating with keys
|
|
* when disabled items are active */
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
|
wt->wcol.inner[3] = 64;
|
|
}
|
|
else {
|
|
/* regular active */
|
|
if (state & UI_ACTIVE) {
|
|
copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
|
|
}
|
|
else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
|
|
/* regular disabled */
|
|
widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f);
|
|
}
|
|
|
|
if (state & UI_ACTIVE) {
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* ************ menu backdrop ************************* */
|
|
|
|
/* outside of rect, rad to left/bottom/right */
|
|
static void widget_softshadow(const rcti *rect, int roundboxalign, const float radin)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
uiWidgetBase wtb;
|
|
rcti rect1 = *rect;
|
|
float alphastep;
|
|
int step, totvert;
|
|
float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2];
|
|
const float radout = UI_ThemeMenuShadowWidth();
|
|
|
|
/* disabled shadow */
|
|
if (radout == 0.0f)
|
|
return;
|
|
|
|
/* prevent tooltips to not show round shadow */
|
|
if (radout > 0.2f * BLI_rcti_size_y(&rect1))
|
|
rect1.ymax -= 0.2f * BLI_rcti_size_y(&rect1);
|
|
else
|
|
rect1.ymax -= radout;
|
|
|
|
/* inner part */
|
|
totvert = round_box_shadow_edges(wtb.inner_v, &rect1, radin, roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT), 0.0f);
|
|
|
|
/* we draw a number of increasing size alpha quad strips */
|
|
alphastep = 3.0f * btheme->tui.menu_shadow_fac / radout;
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
for (step = 1; step <= (int)radout; step++) {
|
|
float expfac = sqrtf(step / radout);
|
|
|
|
round_box_shadow_edges(wtb.outer_v, &rect1, radin, UI_CNR_ALL, (float)step);
|
|
|
|
immUniformColor4f(0.0f, 0.0f, 0.0f, alphastep * (1.0f - expfac));
|
|
|
|
widget_verts_to_triangle_strip(&wtb, totvert, triangle_strip);
|
|
|
|
widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, totvert * 2);
|
|
}
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int direction)
|
|
{
|
|
uiWidgetBase wtb;
|
|
int roundboxalign = UI_CNR_ALL;
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* menu is 2nd level or deeper */
|
|
if (flag & UI_BLOCK_POPUP) {
|
|
//rect->ymin -= 4.0;
|
|
//rect->ymax += 4.0;
|
|
}
|
|
else if (direction == UI_DIR_DOWN) {
|
|
roundboxalign = (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
|
|
rect->ymin -= 0.1f * U.widget_unit;
|
|
}
|
|
else if (direction == UI_DIR_UP) {
|
|
roundboxalign = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT;
|
|
rect->ymax += 0.1f * U.widget_unit;
|
|
}
|
|
|
|
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
|
|
GPU_blend(true);
|
|
widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit);
|
|
|
|
round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit);
|
|
wtb.draw_emboss = false;
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
static void ui_hsv_cursor(float x, float y)
|
|
{
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
imm_draw_circle_fill_2d(pos, x, y, 3.0f * U.pixelsize, 8);
|
|
|
|
GPU_blend(true);
|
|
GPU_line_smooth(true);
|
|
immUniformColor3f(0.0f, 0.0f, 0.0f);
|
|
imm_draw_circle_wire_2d(pos, x, y, 3.0f * U.pixelsize, 12);
|
|
GPU_blend(false);
|
|
GPU_line_smooth(false);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
void ui_hsvcircle_vals_from_pos(
|
|
float *val_rad, float *val_dist, const rcti *rect,
|
|
const float mx, const float my)
|
|
{
|
|
/* duplication of code... well, simple is better now */
|
|
const float centx = BLI_rcti_cent_x_fl(rect);
|
|
const float centy = BLI_rcti_cent_y_fl(rect);
|
|
const float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
|
|
const float m_delta[2] = {mx - centx, my - centy};
|
|
const float dist_sq = len_squared_v2(m_delta);
|
|
|
|
*val_dist = (dist_sq < (radius * radius)) ? sqrtf(dist_sq) / radius : 1.0f;
|
|
*val_rad = atan2f(m_delta[0], m_delta[1]) / (2.0f * (float)M_PI) + 0.5f;
|
|
}
|
|
|
|
/* cursor in hsv circle, in float units -1 to 1, to map on radius */
|
|
void ui_hsvcircle_pos_from_vals(uiBut *but, const rcti *rect, float *hsv, float *xpos, float *ypos)
|
|
{
|
|
/* duplication of code... well, simple is better now */
|
|
const float centx = BLI_rcti_cent_x_fl(rect);
|
|
const float centy = BLI_rcti_cent_y_fl(rect);
|
|
float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
|
|
float ang, radius_t;
|
|
|
|
ang = 2.0f * (float)M_PI * hsv[0] + (float)M_PI_2;
|
|
|
|
if ((but->flag & UI_BUT_COLOR_CUBIC) && (U.color_picker_type == USER_CP_CIRCLE_HSV))
|
|
radius_t = (1.0f - pow3f(1.0f - hsv[1]));
|
|
else
|
|
radius_t = hsv[1];
|
|
|
|
radius = clamp_f(radius_t, 0.0f, 1.0f) * radius;
|
|
*xpos = centx + cosf(-ang) * radius;
|
|
*ypos = centy + sinf(-ang) * radius;
|
|
}
|
|
|
|
static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, const rcti *rect)
|
|
{
|
|
/* TODO(merwin): reimplement as shader for pixel-perfect colors */
|
|
|
|
const int tot = 64;
|
|
const float radstep = 2.0f * (float)M_PI / (float)tot;
|
|
const float centx = BLI_rcti_cent_x_fl(rect);
|
|
const float centy = BLI_rcti_cent_y_fl(rect);
|
|
float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
|
|
|
|
ColorPicker *cpicker = but->custom_data;
|
|
const float *hsv_ptr = cpicker->color_data;
|
|
float rgb[3], hsvo[3], hsv[3], col[3], colcent[3];
|
|
bool color_profile = ui_but_is_colorpicker_display_space(but);
|
|
|
|
/* color */
|
|
ui_but_v3_get(but, rgb);
|
|
|
|
/* since we use compat functions on both 'hsv' and 'hsvo', they need to be initialized */
|
|
hsvo[0] = hsv[0] = hsv_ptr[0];
|
|
hsvo[1] = hsv[1] = hsv_ptr[1];
|
|
hsvo[2] = hsv[2] = hsv_ptr[2];
|
|
|
|
if (color_profile)
|
|
ui_block_cm_to_display_space_v3(but->block, rgb);
|
|
|
|
ui_rgb_to_color_picker_compat_v(rgb, hsv);
|
|
copy_v3_v3(hsvo, hsv);
|
|
|
|
CLAMP(hsv[2], 0.0f, 1.0f); /* for display only */
|
|
|
|
/* exception: if 'lock' is set
|
|
* lock the value of the color wheel to 1.
|
|
* Useful for color correction tools where you're only interested in hue. */
|
|
if (but->flag & UI_BUT_COLOR_LOCK) {
|
|
if (U.color_picker_type == USER_CP_CIRCLE_HSV)
|
|
hsv[2] = 1.0f;
|
|
else
|
|
hsv[2] = 0.5f;
|
|
}
|
|
|
|
ui_color_picker_to_rgb(0.0f, 0.0f, hsv[2], colcent, colcent + 1, colcent + 2);
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
|
|
|
|
immBegin(GPU_PRIM_TRI_FAN, tot + 2);
|
|
immAttrib3fv(color, colcent);
|
|
immVertex2f(pos, centx, centy);
|
|
|
|
float ang = 0.0f;
|
|
for (int a = 0; a <= tot; a++, ang += radstep) {
|
|
float si = sinf(ang);
|
|
float co = cosf(ang);
|
|
|
|
ui_hsvcircle_vals_from_pos(hsv, hsv + 1, rect, centx + co * radius, centy + si * radius);
|
|
|
|
ui_color_picker_to_rgb_v(hsv, col);
|
|
|
|
immAttrib3fv(color, col);
|
|
immVertex2f(pos, centx + co * radius, centy + si * radius);
|
|
}
|
|
immEnd();
|
|
immUnbindProgram();
|
|
|
|
/* fully rounded outline */
|
|
format = immVertexFormat();
|
|
pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
GPU_blend(true);
|
|
GPU_line_smooth(true);
|
|
|
|
immUniformColor3ubv((unsigned char *)wcol->outline);
|
|
imm_draw_circle_wire_2d(pos, centx, centy, radius, tot);
|
|
|
|
immUnbindProgram();
|
|
|
|
GPU_blend(false);
|
|
GPU_line_smooth(false);
|
|
|
|
/* cursor */
|
|
float xpos, ypos;
|
|
ui_hsvcircle_pos_from_vals(but, rect, hsvo, &xpos, &ypos);
|
|
ui_hsv_cursor(xpos, ypos);
|
|
}
|
|
|
|
/* ************ custom buttons, old stuff ************** */
|
|
|
|
/* draws in resolution of 48x4 colors */
|
|
void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha)
|
|
{
|
|
/* allows for 4 steps (red->yellow) */
|
|
const int steps = 48;
|
|
const float color_step = 1.0f / steps;
|
|
int a;
|
|
float h = hsv[0], s = hsv[1], v = hsv[2];
|
|
float dx, dy, sx1, sx2, sy;
|
|
float col0[4][3]; /* left half, rect bottom to top */
|
|
float col1[4][3]; /* right half, rect bottom to top */
|
|
|
|
/* draw series of gouraud rects */
|
|
|
|
switch (type) {
|
|
case UI_GRAD_SV:
|
|
hsv_to_rgb(h, 0.0, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
hsv_to_rgb(h, 0.0, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
hsv_to_rgb(h, 0.0, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
hsv_to_rgb(h, 0.0, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]);
|
|
break;
|
|
case UI_GRAD_HV:
|
|
hsv_to_rgb(0.0, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
hsv_to_rgb(0.0, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
hsv_to_rgb(0.0, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
hsv_to_rgb(0.0, s, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]);
|
|
break;
|
|
case UI_GRAD_HS:
|
|
hsv_to_rgb(0.0, 0.0, v, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
hsv_to_rgb(0.0, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
hsv_to_rgb(0.0, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
hsv_to_rgb(0.0, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]);
|
|
break;
|
|
case UI_GRAD_H:
|
|
hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
copy_v3_v3(col1[1], col1[0]);
|
|
copy_v3_v3(col1[2], col1[0]);
|
|
copy_v3_v3(col1[3], col1[0]);
|
|
break;
|
|
case UI_GRAD_S:
|
|
hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
copy_v3_v3(col1[0], col1[1]);
|
|
copy_v3_v3(col1[2], col1[1]);
|
|
copy_v3_v3(col1[3], col1[1]);
|
|
break;
|
|
case UI_GRAD_V:
|
|
hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
copy_v3_v3(col1[0], col1[2]);
|
|
copy_v3_v3(col1[1], col1[2]);
|
|
copy_v3_v3(col1[3], col1[2]);
|
|
break;
|
|
default:
|
|
assert(!"invalid 'type' argument");
|
|
hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
copy_v3_v3(col1[0], col1[2]);
|
|
copy_v3_v3(col1[1], col1[2]);
|
|
copy_v3_v3(col1[3], col1[2]);
|
|
break;
|
|
}
|
|
|
|
/* old below */
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
|
|
|
|
immBegin(GPU_PRIM_TRIS, steps * 3 * 6);
|
|
for (dx = 0.0f; dx < 0.999f; dx += color_step) { /* 0.999 = prevent float inaccuracy for steps */
|
|
const float dx_next = dx + color_step;
|
|
|
|
/* previous color */
|
|
copy_v3_v3(col0[0], col1[0]);
|
|
copy_v3_v3(col0[1], col1[1]);
|
|
copy_v3_v3(col0[2], col1[2]);
|
|
copy_v3_v3(col0[3], col1[3]);
|
|
|
|
/* new color */
|
|
switch (type) {
|
|
case UI_GRAD_SV:
|
|
hsv_to_rgb(h, dx, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
hsv_to_rgb(h, dx, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
hsv_to_rgb(h, dx, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
hsv_to_rgb(h, dx, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]);
|
|
break;
|
|
case UI_GRAD_HV:
|
|
hsv_to_rgb(dx_next, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
hsv_to_rgb(dx_next, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
hsv_to_rgb(dx_next, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
hsv_to_rgb(dx_next, s, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]);
|
|
break;
|
|
case UI_GRAD_HS:
|
|
hsv_to_rgb(dx_next, 0.0, v, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
hsv_to_rgb(dx_next, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
hsv_to_rgb(dx_next, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
hsv_to_rgb(dx_next, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]);
|
|
break;
|
|
case UI_GRAD_H:
|
|
/* annoying but without this the color shifts - could be solved some other way
|
|
* - campbell */
|
|
hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
|
|
copy_v3_v3(col1[1], col1[0]);
|
|
copy_v3_v3(col1[2], col1[0]);
|
|
copy_v3_v3(col1[3], col1[0]);
|
|
break;
|
|
case UI_GRAD_S:
|
|
hsv_to_rgb(h, dx, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
|
|
copy_v3_v3(col1[0], col1[1]);
|
|
copy_v3_v3(col1[2], col1[1]);
|
|
copy_v3_v3(col1[3], col1[1]);
|
|
break;
|
|
case UI_GRAD_V:
|
|
hsv_to_rgb(h, 1.0, dx, &col1[2][0], &col1[2][1], &col1[2][2]);
|
|
copy_v3_v3(col1[0], col1[2]);
|
|
copy_v3_v3(col1[1], col1[2]);
|
|
copy_v3_v3(col1[3], col1[2]);
|
|
break;
|
|
}
|
|
|
|
/* rect */
|
|
sx1 = rect->xmin + dx * BLI_rcti_size_x(rect);
|
|
sx2 = rect->xmin + dx_next * BLI_rcti_size_x(rect);
|
|
sy = rect->ymin;
|
|
dy = (float)BLI_rcti_size_y(rect) / 3.0f;
|
|
|
|
for (a = 0; a < 3; a++, sy += dy) {
|
|
immAttrib4f(col, col0[a][0], col0[a][1], col0[a][2], alpha);
|
|
immVertex2f(pos, sx1, sy);
|
|
|
|
immAttrib4f(col, col1[a][0], col1[a][1], col1[a][2], alpha);
|
|
immVertex2f(pos, sx2, sy);
|
|
|
|
immAttrib4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha);
|
|
immVertex2f(pos, sx2, sy + dy);
|
|
|
|
immAttrib4f(col, col0[a][0], col0[a][1], col0[a][2], alpha);
|
|
immVertex2f(pos, sx1, sy);
|
|
|
|
immAttrib4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha);
|
|
immVertex2f(pos, sx2, sy + dy);
|
|
|
|
immAttrib4f(col, col0[a + 1][0], col0[a + 1][1], col0[a + 1][2], alpha);
|
|
immVertex2f(pos, sx1, sy + dy);
|
|
}
|
|
}
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
bool ui_but_is_colorpicker_display_space(uiBut *but)
|
|
{
|
|
bool color_profile = but->block->color_profile;
|
|
|
|
if (but->rnaprop) {
|
|
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
|
|
color_profile = false;
|
|
}
|
|
|
|
return color_profile;
|
|
}
|
|
|
|
void ui_hsvcube_pos_from_vals(uiBut *but, const rcti *rect, float *hsv, float *xp, float *yp)
|
|
{
|
|
float x = 0.0f, y = 0.0f;
|
|
|
|
switch ((int)but->a1) {
|
|
case UI_GRAD_SV:
|
|
x = hsv[1]; y = hsv[2]; break;
|
|
case UI_GRAD_HV:
|
|
x = hsv[0]; y = hsv[2]; break;
|
|
case UI_GRAD_HS:
|
|
x = hsv[0]; y = hsv[1]; break;
|
|
case UI_GRAD_H:
|
|
x = hsv[0]; y = 0.5; break;
|
|
case UI_GRAD_S:
|
|
x = hsv[1]; y = 0.5; break;
|
|
case UI_GRAD_V:
|
|
x = hsv[2]; y = 0.5; break;
|
|
case UI_GRAD_L_ALT:
|
|
x = 0.5f;
|
|
/* exception only for value strip - use the range set in but->min/max */
|
|
y = hsv[2];
|
|
break;
|
|
case UI_GRAD_V_ALT:
|
|
x = 0.5f;
|
|
/* exception only for value strip - use the range set in but->min/max */
|
|
y = (hsv[2] - but->softmin) / (but->softmax - but->softmin);
|
|
break;
|
|
}
|
|
|
|
/* cursor */
|
|
*xp = rect->xmin + x * BLI_rcti_size_x(rect);
|
|
*yp = rect->ymin + y * BLI_rcti_size_y(rect);
|
|
}
|
|
|
|
static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
|
|
{
|
|
float rgb[3];
|
|
float x = 0.0f, y = 0.0f;
|
|
ColorPicker *cpicker = but->custom_data;
|
|
float *hsv = cpicker->color_data;
|
|
float hsv_n[3];
|
|
bool use_display_colorspace = ui_but_is_colorpicker_display_space(but);
|
|
|
|
copy_v3_v3(hsv_n, hsv);
|
|
|
|
ui_but_v3_get(but, rgb);
|
|
|
|
if (use_display_colorspace)
|
|
ui_block_cm_to_display_space_v3(but->block, rgb);
|
|
|
|
rgb_to_hsv_compat_v(rgb, hsv_n);
|
|
|
|
ui_draw_gradient(rect, hsv_n, but->a1, 1.0f);
|
|
|
|
ui_hsvcube_pos_from_vals(but, rect, hsv_n, &x, &y);
|
|
CLAMP(x, rect->xmin + 3.0f, rect->xmax - 3.0f);
|
|
CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
|
|
|
|
ui_hsv_cursor(x, y);
|
|
|
|
/* outline */
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor3ub(0, 0, 0);
|
|
imm_draw_box_wire_2d(pos, (rect->xmin), (rect->ymin), (rect->xmax), (rect->ymax));
|
|
immUnbindProgram();
|
|
}
|
|
|
|
/* vertical 'value' slider, using new widget code */
|
|
static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
uiWidgetColors *wcol = &btheme->tui.wcol_numslider;
|
|
uiWidgetBase wtb;
|
|
const float rad = wcol->roundness * BLI_rcti_size_x(rect);
|
|
float x, y;
|
|
float rgb[3], hsv[3], v;
|
|
bool color_profile = but->block->color_profile;
|
|
|
|
if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
|
|
color_profile = false;
|
|
|
|
ui_but_v3_get(but, rgb);
|
|
|
|
if (color_profile)
|
|
ui_block_cm_to_display_space_v3(but->block, rgb);
|
|
|
|
if (but->a1 == UI_GRAD_L_ALT)
|
|
rgb_to_hsl_v(rgb, hsv);
|
|
else
|
|
rgb_to_hsv_v(rgb, hsv);
|
|
v = hsv[2];
|
|
|
|
/* map v from property range to [0,1] */
|
|
if (but->a1 == UI_GRAD_V_ALT) {
|
|
float min = but->softmin, max = but->softmax;
|
|
if (color_profile) {
|
|
ui_block_cm_to_display_space_range(but->block, &min, &max);
|
|
}
|
|
v = (v - min) / (max - min);
|
|
}
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* fully rounded */
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
|
|
/* setup temp colors */
|
|
widgetbase_draw(
|
|
&wtb,
|
|
&((uiWidgetColors){
|
|
.outline = {0, 0, 0, 255},
|
|
.inner = {128, 128, 128, 255},
|
|
.shadetop = 127,
|
|
.shadedown = -128,
|
|
.shaded = 1,
|
|
})
|
|
);
|
|
|
|
/* We are drawing on top of widget bases. Flush cache. */
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
|
|
/* cursor */
|
|
x = rect->xmin + 0.5f * BLI_rcti_size_x(rect);
|
|
y = rect->ymin + v * BLI_rcti_size_y(rect);
|
|
CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
|
|
|
|
ui_hsv_cursor(x, y);
|
|
}
|
|
|
|
/* Generic round-box drawing. */
|
|
static void ui_draw_roundbox(const rcti *rect, const float rad, const uiWidgetColors *wcol)
|
|
{
|
|
uiWidgetBase wtb;
|
|
widget_init(&wtb);
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* We are drawing on top of widget bases. Flush cache. */
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
}
|
|
|
|
|
|
/* ************ separator, for menus etc ***************** */
|
|
static void ui_draw_separator(const rcti *rect, uiWidgetColors *wcol)
|
|
{
|
|
int y = rect->ymin + BLI_rcti_size_y(rect) / 2 - 1;
|
|
unsigned char col[4] = {
|
|
wcol->text[0],
|
|
wcol->text[1],
|
|
wcol->text[2],
|
|
30
|
|
};
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
GPU_blend(true);
|
|
immUniformColor4ubv(col);
|
|
GPU_line_width(1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINES, 2);
|
|
immVertex2f(pos, rect->xmin, y);
|
|
immVertex2f(pos, rect->xmax, y);
|
|
immEnd();
|
|
|
|
GPU_blend(false);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
/* ************ button callbacks, draw ***************** */
|
|
static void widget_numbut_draw(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign, bool emboss)
|
|
{
|
|
uiWidgetBase wtb;
|
|
const float rad = wcol->roundness * BLI_rcti_size_y(rect);
|
|
const int handle_width = min_ii(BLI_rcti_size_x(rect) / 3, BLI_rcti_size_y(rect) * 0.7f);
|
|
|
|
if (state & UI_SELECT)
|
|
SWAP(short, wcol->shadetop, wcol->shadedown);
|
|
|
|
widget_init(&wtb);
|
|
|
|
if (!emboss) {
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
}
|
|
else {
|
|
wtb.draw_inner = false;
|
|
wtb.draw_outline = false;
|
|
}
|
|
|
|
/* decoration */
|
|
if ((state & UI_ACTIVE) && !(state & UI_STATE_TEXT_INPUT)) {
|
|
uiWidgetColors wcol_zone;
|
|
uiWidgetBase wtb_zone;
|
|
rcti rect_zone;
|
|
int roundboxalign_zone;
|
|
|
|
/* left arrow zone */
|
|
widget_init(&wtb_zone);
|
|
wtb_zone.draw_outline = false;
|
|
wtb_zone.draw_emboss = false;
|
|
|
|
wcol_zone = *wcol;
|
|
copy_v3_v3_char(wcol_zone.item, wcol->text);
|
|
if (state & UI_STATE_ACTIVE_LEFT) {
|
|
widget_active_color(wcol_zone.inner);
|
|
}
|
|
|
|
rect_zone = *rect;
|
|
rect_zone.xmax = rect->xmin + handle_width + U.pixelsize;
|
|
roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
|
|
round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad);
|
|
|
|
shape_preset_init_number_arrows(&wtb_zone.tria1, &rect_zone, 0.6f, 'l');
|
|
widgetbase_draw(&wtb_zone, &wcol_zone);
|
|
|
|
/* right arrow zone */
|
|
widget_init(&wtb_zone);
|
|
wtb_zone.draw_outline = false;
|
|
wtb_zone.draw_emboss = false;
|
|
wtb_zone.tria1.type = ROUNDBOX_TRIA_ARROWS;
|
|
|
|
wcol_zone = *wcol;
|
|
copy_v3_v3_char(wcol_zone.item, wcol->text);
|
|
if (state & UI_STATE_ACTIVE_RIGHT) {
|
|
widget_active_color(wcol_zone.inner);
|
|
}
|
|
|
|
rect_zone = *rect;
|
|
rect_zone.xmin = rect->xmax - handle_width - U.pixelsize;
|
|
roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
|
|
round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad);
|
|
|
|
shape_preset_init_number_arrows(&wtb_zone.tria2, &rect_zone, 0.6f, 'r');
|
|
widgetbase_draw(&wtb_zone, &wcol_zone);
|
|
|
|
/* middle highlight zone */
|
|
widget_init(&wtb_zone);
|
|
wtb_zone.draw_outline = false;
|
|
wtb_zone.draw_emboss = false;
|
|
|
|
wcol_zone = *wcol;
|
|
copy_v3_v3_char(wcol_zone.item, wcol->text);
|
|
if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) {
|
|
widget_active_color(wcol_zone.inner);
|
|
}
|
|
|
|
rect_zone = *rect;
|
|
rect_zone.xmin = rect->xmin + handle_width - U.pixelsize;
|
|
rect_zone.xmax = rect->xmax - handle_width + U.pixelsize;
|
|
round_box_edges(&wtb_zone, 0, &rect_zone, 0);
|
|
widgetbase_draw(&wtb_zone, &wcol_zone);
|
|
|
|
/* outline */
|
|
wtb.draw_inner = false;
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
else {
|
|
/* inner and outline */
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
if (!(state & UI_STATE_TEXT_INPUT)) {
|
|
const float textofs = 0.425f * BLI_rcti_size_y(rect);
|
|
|
|
/* text space */
|
|
rect->xmin += textofs;
|
|
rect->xmax -= textofs;
|
|
}
|
|
}
|
|
|
|
static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
widget_numbut_draw(wcol, rect, state, roundboxalign, false);
|
|
}
|
|
|
|
/**
|
|
* Draw number buttons still with triangles when field is not embossed
|
|
*/
|
|
static void widget_numbut_embossn(uiBut *UNUSED(but), uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
widget_numbut_draw(wcol, rect, state, roundboxalign, true);
|
|
}
|
|
|
|
/* function in use for buttons and for view2d sliders */
|
|
void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *slider, int state)
|
|
{
|
|
uiWidgetBase wtb;
|
|
int horizontal;
|
|
float rad;
|
|
bool outline = false;
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* determine horizontal/vertical */
|
|
horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect));
|
|
|
|
if (horizontal)
|
|
rad = wcol->roundness * BLI_rcti_size_y(rect);
|
|
else
|
|
rad = wcol->roundness * BLI_rcti_size_x(rect);
|
|
|
|
wtb.uniform_params.shade_dir = (horizontal) ? 1.0f : 0.0;
|
|
|
|
/* draw back part, colors swapped and shading inverted */
|
|
if (horizontal)
|
|
SWAP(short, wcol->shadetop, wcol->shadedown);
|
|
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* slider */
|
|
if ((BLI_rcti_size_x(slider) < 2) || (BLI_rcti_size_y(slider) < 2)) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
SWAP(short, wcol->shadetop, wcol->shadedown);
|
|
|
|
copy_v4_v4_char(wcol->inner, wcol->item);
|
|
|
|
if (wcol->shadetop > wcol->shadedown)
|
|
wcol->shadetop += 20; /* XXX violates themes... */
|
|
else wcol->shadedown += 20;
|
|
|
|
if (state & UI_SCROLL_PRESSED) {
|
|
wcol->inner[0] = wcol->inner[0] >= 250 ? 255 : wcol->inner[0] + 5;
|
|
wcol->inner[1] = wcol->inner[1] >= 250 ? 255 : wcol->inner[1] + 5;
|
|
wcol->inner[2] = wcol->inner[2] >= 250 ? 255 : wcol->inner[2] + 5;
|
|
}
|
|
|
|
/* draw */
|
|
wtb.draw_emboss = false; /* only emboss once */
|
|
|
|
/* exception for progress bar */
|
|
if (state & UI_SCROLL_NO_OUTLINE) {
|
|
SWAP(bool, outline, wtb.draw_outline);
|
|
}
|
|
|
|
round_box_edges(&wtb, UI_CNR_ALL, slider, rad);
|
|
|
|
if (state & UI_SCROLL_ARROWS) {
|
|
if (wcol->item[0] > 48) wcol->item[0] -= 48;
|
|
if (wcol->item[1] > 48) wcol->item[1] -= 48;
|
|
if (wcol->item[2] > 48) wcol->item[2] -= 48;
|
|
wcol->item[3] = 255;
|
|
|
|
if (horizontal) {
|
|
shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'l');
|
|
shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 'r');
|
|
}
|
|
else {
|
|
shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'b');
|
|
shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 't');
|
|
}
|
|
}
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
if (state & UI_SCROLL_NO_OUTLINE) {
|
|
SWAP(bool, outline, wtb.draw_outline);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void widget_scroll(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign))
|
|
{
|
|
rcti rect1;
|
|
double value;
|
|
float fac, size, min;
|
|
int horizontal;
|
|
|
|
/* calculate slider part */
|
|
value = ui_but_value_get(but);
|
|
|
|
size = (but->softmax + but->a1 - but->softmin);
|
|
size = max_ff(size, 2.0f);
|
|
|
|
/* position */
|
|
rect1 = *rect;
|
|
|
|
/* determine horizontal/vertical */
|
|
horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect));
|
|
|
|
if (horizontal) {
|
|
fac = BLI_rcti_size_x(rect) / size;
|
|
rect1.xmin = rect1.xmin + ceilf(fac * ((float)value - but->softmin));
|
|
rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin));
|
|
|
|
/* ensure minimium size */
|
|
min = BLI_rcti_size_y(rect);
|
|
|
|
if (BLI_rcti_size_x(&rect1) < min) {
|
|
rect1.xmax = rect1.xmin + min;
|
|
|
|
if (rect1.xmax > rect->xmax) {
|
|
rect1.xmax = rect->xmax;
|
|
rect1.xmin = max_ii(rect1.xmax - min, rect->xmin);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
fac = BLI_rcti_size_y(rect) / size;
|
|
rect1.ymax = rect1.ymax - ceilf(fac * ((float)value - but->softmin));
|
|
rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin));
|
|
|
|
/* ensure minimium size */
|
|
min = BLI_rcti_size_x(rect);
|
|
|
|
if (BLI_rcti_size_y(&rect1) < min) {
|
|
rect1.ymax = rect1.ymin + min;
|
|
|
|
if (rect1.ymax > rect->ymax) {
|
|
rect1.ymax = rect->ymax;
|
|
rect1.ymin = max_ii(rect1.ymax - min, rect->ymin);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (state & UI_SELECT)
|
|
state = UI_SCROLL_PRESSED;
|
|
else
|
|
state = 0;
|
|
UI_draw_widget_scroll(wcol, rect, &rect1, state);
|
|
}
|
|
|
|
static void widget_progressbar(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb, wtb_bar;
|
|
rcti rect_prog = *rect, rect_bar = *rect;
|
|
|
|
widget_init(&wtb);
|
|
widget_init(&wtb_bar);
|
|
|
|
/* round corners */
|
|
float value = but->a1;
|
|
float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
|
|
float w = value * BLI_rcti_size_x(&rect_prog);
|
|
|
|
/* ensure minimium size */
|
|
w = MAX2(w, offs);
|
|
|
|
rect_bar.xmax = rect_bar.xmin + w;
|
|
|
|
round_box_edges(&wtb, roundboxalign, &rect_prog, offs);
|
|
round_box_edges(&wtb_bar, roundboxalign, &rect_bar, offs);
|
|
|
|
wtb.draw_outline = true;
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* "slider" bar color */
|
|
copy_v3_v3_char(wcol->inner, wcol->item);
|
|
widgetbase_draw(&wtb_bar, wcol);
|
|
|
|
/* raise text a bit */
|
|
rect->xmin += (BLI_rcti_size_x(&rect_prog) / 2);
|
|
rect->xmax += (BLI_rcti_size_x(&rect_prog) / 2);
|
|
}
|
|
|
|
static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb, wtb1;
|
|
rcti rect1;
|
|
float offs, toffs;
|
|
char outline[3];
|
|
|
|
widget_init(&wtb);
|
|
widget_init(&wtb1);
|
|
|
|
/* Backdrop first. */
|
|
offs = wcol->roundness * BLI_rcti_size_y(rect);
|
|
toffs = offs * 0.75f;
|
|
round_box_edges(&wtb, roundboxalign, rect, offs);
|
|
|
|
wtb.draw_outline = false;
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* Draw slider part only when not in text editing. */
|
|
if (!(state & UI_STATE_TEXT_INPUT)) {
|
|
int roundboxalign_slider = roundboxalign;
|
|
|
|
copy_v3_v3_char(outline, wcol->outline);
|
|
copy_v3_v3_char(wcol->outline, wcol->item);
|
|
copy_v3_v3_char(wcol->inner, wcol->item);
|
|
|
|
if (!(state & UI_SELECT)) {
|
|
SWAP(short, wcol->shadetop, wcol->shadedown);
|
|
}
|
|
|
|
rect1 = *rect;
|
|
float factor, factor_ui;
|
|
float factor_discard = 1.0f; /* No discard. */
|
|
float value = (float)ui_but_value_get(but);
|
|
|
|
if (but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PERCENTAGE)) {
|
|
factor = value / but->softmax;
|
|
}
|
|
else {
|
|
factor = (value - but->softmin) / (but->softmax - but->softmin);
|
|
}
|
|
|
|
float width = (float)BLI_rcti_size_x(rect);
|
|
factor_ui = factor * width;
|
|
|
|
if (factor_ui <= offs) {
|
|
/* Left part only. */
|
|
roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
|
|
rect1.xmax = rect1.xmin + offs;
|
|
factor_discard = factor_ui / offs;
|
|
}
|
|
else if (factor_ui <= width - offs) {
|
|
/* Left part + middle part. */
|
|
roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
|
|
rect1.xmax = rect1.xmin + factor_ui;
|
|
}
|
|
else {
|
|
/* Left part + middle part + right part. */
|
|
factor_discard = factor;
|
|
}
|
|
|
|
round_box_edges(&wtb1, roundboxalign_slider, &rect1, offs);
|
|
wtb1.draw_outline = false;
|
|
widgetbase_set_uniform_discard_factor(&wtb1, factor_discard);
|
|
widgetbase_draw(&wtb1, wcol);
|
|
|
|
copy_v3_v3_char(wcol->outline, outline);
|
|
|
|
if (!(state & UI_SELECT)) {
|
|
SWAP(short, wcol->shadetop, wcol->shadedown);
|
|
}
|
|
}
|
|
|
|
/* Outline. */
|
|
wtb.draw_outline = true;
|
|
wtb.draw_inner = false;
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* Add space at either side of the button so text aligns with numbuttons (which have arrow icons). */
|
|
if (!(state & UI_STATE_TEXT_INPUT)) {
|
|
rect->xmax -= toffs;
|
|
rect->xmin += toffs;
|
|
}
|
|
}
|
|
|
|
/* I think 3 is sufficient border to indicate keyed status */
|
|
#define SWATCH_KEYED_BORDER 3
|
|
|
|
static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad, col[4];
|
|
bool color_profile = but->block->color_profile;
|
|
|
|
col[3] = 1.0f;
|
|
|
|
if (but->rnaprop) {
|
|
BLI_assert(but->rnaindex == -1);
|
|
|
|
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
|
|
color_profile = false;
|
|
|
|
if (RNA_property_array_length(&but->rnapoin, but->rnaprop) == 4) {
|
|
col[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3);
|
|
}
|
|
}
|
|
|
|
widget_init(&wtb);
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
ui_but_v3_get(but, col);
|
|
|
|
if (state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_OVERRIDEN | UI_BUT_REDALERT)) {
|
|
/* draw based on state - color for keyed etc */
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* inset to draw swatch color */
|
|
rect->xmin += SWATCH_KEYED_BORDER;
|
|
rect->xmax -= SWATCH_KEYED_BORDER;
|
|
rect->ymin += SWATCH_KEYED_BORDER;
|
|
rect->ymax -= SWATCH_KEYED_BORDER;
|
|
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
}
|
|
|
|
if (color_profile)
|
|
ui_block_cm_to_display_space_v3(but->block, col);
|
|
|
|
rgba_float_to_uchar((unsigned char *)wcol->inner, col);
|
|
const bool show_alpha_checkers = (wcol->inner[3] < 255);
|
|
|
|
wcol->shaded = 0;
|
|
|
|
if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
|
|
/* Now we reduce alpha of the inner color (i.e. the color shown)
|
|
* so that this setting can look grayed out, while retaining
|
|
* the checkboard (for transparent values). This is needed
|
|
* here as the effects of ui_widget_color_disabled() are overwritten.
|
|
*/
|
|
wcol->inner[3] /= 2;
|
|
}
|
|
|
|
widgetbase_draw_ex(&wtb, wcol, show_alpha_checkers);
|
|
if (but->a1 == UI_PALETTE_COLOR && ((Palette *)but->rnapoin.id.data)->active_color == (int)but->a2) {
|
|
float width = rect->xmax - rect->xmin;
|
|
float height = rect->ymax - rect->ymin;
|
|
/* find color luminance and change it slightly */
|
|
float bw = rgb_to_grayscale(col);
|
|
|
|
bw += (bw < 0.5f) ? 0.5f : -0.5f;
|
|
|
|
/* We are drawing on top of widget bases. Flush cache. */
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(bw, bw, bw);
|
|
immBegin(GPU_PRIM_TRIS, 3);
|
|
immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.9f * height);
|
|
immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.5f * height);
|
|
immVertex2f(pos, rect->xmin + 0.5f * width, rect->ymin + 0.9f * height);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
static void widget_unitvec(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
|
|
{
|
|
ui_draw_but_UNITVEC(but, wcol, rect);
|
|
}
|
|
|
|
static void widget_icon_has_anim(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
if (state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_REDALERT)) {
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
widget_init(&wtb);
|
|
wtb.draw_outline = false;
|
|
|
|
rad = wcol->roundness * BLI_rcti_size_y(rect);
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
else if (but->type == UI_BTYPE_NUM) {
|
|
/* Draw number buttons still with left/right
|
|
* triangles when field is not embossed */
|
|
widget_numbut_embossn(but, wcol, rect, state, roundboxalign);
|
|
}
|
|
}
|
|
|
|
|
|
static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
if (state & UI_SELECT)
|
|
SWAP(short, wcol->shadetop, wcol->shadedown);
|
|
|
|
widget_init(&wtb);
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
|
|
static void widget_menubut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
widget_init(&wtb);
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
/* decoration */
|
|
shape_preset_trias_from_rect_menu(&wtb.tria1, rect);
|
|
/* copy size and center to 2nd tria */
|
|
wtb.tria2 = wtb.tria1;
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* text space, arrows are about 0.6 height of button */
|
|
rect->xmax -= (6 * BLI_rcti_size_y(rect)) / 10;
|
|
}
|
|
|
|
static void widget_menuiconbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
widget_init(&wtb);
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
/* decoration */
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
float back[4];
|
|
UI_GetThemeColor4fv(TH_BACK, back);
|
|
|
|
if ((state & UI_ACTIVE) || (back[3] < 1.0f)) {
|
|
uiWidgetBase wtb;
|
|
const float rad = wcol->roundness * U.widget_unit;
|
|
|
|
if (state & UI_ACTIVE) {
|
|
copy_v4_v4_char(wcol->inner, wcol->inner_sel);
|
|
copy_v3_v3_char(wcol->text, wcol->text_sel);
|
|
copy_v3_v3_char(wcol->outline, wcol->inner);
|
|
}
|
|
else {
|
|
wcol->inner[3] *= 1.0f - back[3];
|
|
wcol->outline[3] = 0.0f;
|
|
}
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* half rounded */
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
}
|
|
|
|
static void widget_menu_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
|
|
{
|
|
uiWidgetBase wtb;
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* not rounded, no outline */
|
|
wtb.draw_outline = false;
|
|
round_box_edges(&wtb, 0, rect, 0.0f);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
static void widget_menu_radial_itembut(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
float fac = but->block->pie_data.alphafac;
|
|
|
|
widget_init(&wtb);
|
|
|
|
wtb.draw_emboss = false;
|
|
|
|
rad = wcol->roundness * BLI_rcti_size_y(rect);
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
|
|
wcol->inner[3] *= fac;
|
|
wcol->inner_sel[3] *= fac;
|
|
wcol->item[3] *= fac;
|
|
wcol->text[3] *= fac;
|
|
wcol->text_sel[3] *= fac;
|
|
wcol->outline[3] *= fac;
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
static void widget_list_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* no outline */
|
|
wtb.draw_outline = false;
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign))
|
|
{
|
|
uiWidgetBase wtb;
|
|
rcti recttemp = *rect;
|
|
float rad;
|
|
int delta;
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* square */
|
|
recttemp.xmax = recttemp.xmin + BLI_rcti_size_y(&recttemp);
|
|
|
|
/* smaller */
|
|
delta = 1 + BLI_rcti_size_y(&recttemp) / 8;
|
|
recttemp.xmin += delta;
|
|
recttemp.ymin += delta;
|
|
recttemp.xmax -= delta;
|
|
recttemp.ymax -= delta;
|
|
|
|
rad = wcol->roundness * BLI_rcti_size_y(&recttemp);
|
|
round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
|
|
|
|
/* decoration */
|
|
if (state & UI_SELECT) {
|
|
shape_preset_trias_from_rect_checkmark(&wtb.tria1, &recttemp);
|
|
}
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* text space */
|
|
rect->xmin += BLI_rcti_size_y(rect) * 0.7 + delta;
|
|
}
|
|
|
|
/* labels use Editor theme colors for text */
|
|
static void widget_state_label(uiWidgetType *wt, int state)
|
|
{
|
|
if (state & UI_BUT_LIST_ITEM) {
|
|
/* Override default label theme's colors. */
|
|
bTheme *btheme = UI_GetTheme();
|
|
wt->wcol_theme = &btheme->tui.wcol_list_item;
|
|
/* call this for option button */
|
|
widget_state(wt, state);
|
|
}
|
|
else {
|
|
/* call this for option button */
|
|
widget_state(wt, state);
|
|
if (state & UI_SELECT)
|
|
UI_GetThemeColor3ubv(TH_TEXT_HI, (unsigned char *)wt->wcol.text);
|
|
else
|
|
UI_GetThemeColor3ubv(TH_TEXT, (unsigned char *)wt->wcol.text);
|
|
}
|
|
}
|
|
|
|
static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
widget_init(&wtb);
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
char old_col[3];
|
|
|
|
widget_init(&wtb);
|
|
|
|
copy_v3_v3_char(old_col, wcol->inner);
|
|
|
|
/* abuse but->hsv - if it's non-zero, use this color as the box's background */
|
|
if (but->col[3]) {
|
|
wcol->inner[0] = but->col[0];
|
|
wcol->inner[1] = but->col[1];
|
|
wcol->inner[2] = but->col[2];
|
|
}
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
copy_v3_v3_char(wcol->inner, old_col);
|
|
}
|
|
|
|
static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
float rad;
|
|
|
|
widget_init(&wtb);
|
|
|
|
rad = wcol->roundness * U.widget_unit;
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
#if 0
|
|
static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
const float rad = wcol->roundness * U.widget_unit;
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* half rounded */
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
#endif
|
|
|
|
static void widget_roundbut_exec(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
uiWidgetBase wtb;
|
|
const float rad = wcol->roundness * U.widget_unit;
|
|
|
|
widget_init(&wtb);
|
|
|
|
if (state & UI_STATE_HOLD_ACTION) {
|
|
/* Show that keeping pressed performs another action (typically a menu). */
|
|
shape_preset_init_hold_action(&wtb.tria1, rect, 0.75f, 'r');
|
|
}
|
|
|
|
/* half rounded */
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
static void widget_tab(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
|
|
{
|
|
const uiStyle *style = UI_style_get();
|
|
const float rad = wcol->roundness * U.widget_unit;
|
|
const int fontid = style->widget.uifont_id;
|
|
const bool is_active = (state & UI_SELECT);
|
|
|
|
/* Draw shaded outline - Disabled for now, seems incorrect and also looks nicer without it imho ;) */
|
|
//#define USE_TAB_SHADED_HIGHLIGHT
|
|
|
|
uiWidgetBase wtb;
|
|
unsigned char theme_col_tab_highlight[3];
|
|
|
|
#ifdef USE_TAB_SHADED_HIGHLIGHT
|
|
/* create outline highlight colors */
|
|
if (is_active) {
|
|
interp_v3_v3v3_uchar(theme_col_tab_highlight, (unsigned char *)wcol->inner_sel,
|
|
(unsigned char *)wcol->outline, 0.2f);
|
|
}
|
|
else {
|
|
interp_v3_v3v3_uchar(theme_col_tab_highlight, (unsigned char *)wcol->inner,
|
|
(unsigned char *)wcol->outline, 0.12f);
|
|
}
|
|
#endif
|
|
|
|
widget_init(&wtb);
|
|
|
|
/* half rounded */
|
|
round_box_edges(&wtb, roundboxalign, rect, rad);
|
|
|
|
/* draw inner */
|
|
#ifdef USE_TAB_SHADED_HIGHLIGHT
|
|
wtb.draw_outline = 0;
|
|
#endif
|
|
widgetbase_draw(&wtb, wcol);
|
|
|
|
/* We are drawing on top of widget bases. Flush cache. */
|
|
GPU_blend(true);
|
|
UI_widgetbase_draw_cache_flush();
|
|
GPU_blend(false);
|
|
|
|
#ifdef USE_TAB_SHADED_HIGHLIGHT
|
|
/* draw outline (3d look) */
|
|
ui_draw_but_TAB_outline(rect, rad, theme_col_tab_highlight, (unsigned char *)wcol->inner);
|
|
#endif
|
|
|
|
/* text shadow */
|
|
BLF_enable(fontid, BLF_SHADOW);
|
|
BLF_shadow(fontid, 3, (const float[4]){1.0f, 1.0f, 1.0f, 0.25f});
|
|
BLF_shadow_offset(fontid, 0, -1);
|
|
|
|
#ifndef USE_TAB_SHADED_HIGHLIGHT
|
|
UNUSED_VARS(is_active, theme_col_tab_highlight);
|
|
#endif
|
|
}
|
|
|
|
static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *wt, rcti *rect)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
uiWidgetColors *wcol = &btheme->tui.wcol_radio;
|
|
uiWidgetBase wtb;
|
|
const float rad = wcol->roundness * U.widget_unit;
|
|
unsigned char col[4];
|
|
|
|
/* state copy! */
|
|
wt->wcol = *(wt->wcol_theme);
|
|
|
|
widget_init(&wtb);
|
|
|
|
if (but->block->drawextra) {
|
|
/* note: drawextra can change rect +1 or -1, to match round errors of existing previews */
|
|
but->block->drawextra(C, but->poin, but->block->drawextra_arg1, but->block->drawextra_arg2, rect);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
/* make mask to draw over image */
|
|
UI_GetThemeColor3ubv(TH_BACK, col);
|
|
immUniformColor3ubv(col);
|
|
|
|
round_box__edges(&wtb, UI_CNR_ALL, rect, 0.0f, rad);
|
|
widgetbase_outline(&wtb, pos);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
/* outline */
|
|
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
|
|
wtb.draw_outline = true;
|
|
wtb.draw_inner = false;
|
|
widgetbase_draw(&wtb, &wt->wcol);
|
|
}
|
|
|
|
static uiWidgetType *widget_type(uiWidgetTypeEnum type)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
static uiWidgetType wt;
|
|
|
|
/* defaults */
|
|
wt.wcol_theme = &btheme->tui.wcol_regular;
|
|
wt.wcol_state = &btheme->tui.wcol_state;
|
|
wt.state = widget_state;
|
|
wt.draw = widget_but;
|
|
wt.custom = NULL;
|
|
wt.text = widget_draw_text_icon;
|
|
|
|
switch (type) {
|
|
case UI_WTYPE_REGULAR:
|
|
break;
|
|
|
|
case UI_WTYPE_LABEL:
|
|
wt.draw = NULL;
|
|
wt.state = widget_state_label;
|
|
break;
|
|
|
|
case UI_WTYPE_TOGGLE:
|
|
wt.wcol_theme = &btheme->tui.wcol_toggle;
|
|
break;
|
|
|
|
case UI_WTYPE_CHECKBOX:
|
|
wt.wcol_theme = &btheme->tui.wcol_option;
|
|
wt.draw = widget_optionbut;
|
|
break;
|
|
|
|
case UI_WTYPE_RADIO:
|
|
wt.wcol_theme = &btheme->tui.wcol_radio;
|
|
wt.draw = widget_radiobut;
|
|
break;
|
|
|
|
case UI_WTYPE_NUMBER:
|
|
wt.wcol_theme = &btheme->tui.wcol_num;
|
|
wt.draw = widget_numbut;
|
|
break;
|
|
|
|
case UI_WTYPE_SLIDER:
|
|
wt.wcol_theme = &btheme->tui.wcol_numslider;
|
|
wt.custom = widget_numslider;
|
|
wt.state = widget_state_numslider;
|
|
break;
|
|
|
|
case UI_WTYPE_EXEC:
|
|
wt.wcol_theme = &btheme->tui.wcol_tool;
|
|
wt.draw = widget_roundbut_exec;
|
|
break;
|
|
|
|
case UI_WTYPE_TOOLBAR_ITEM:
|
|
wt.wcol_theme = &btheme->tui.wcol_toolbar_item;
|
|
wt.draw = widget_roundbut_exec;
|
|
break;
|
|
|
|
case UI_WTYPE_TAB:
|
|
wt.wcol_theme = &btheme->tui.wcol_tab;
|
|
wt.draw = widget_tab;
|
|
break;
|
|
|
|
case UI_WTYPE_TOOLTIP:
|
|
wt.wcol_theme = &btheme->tui.wcol_tooltip;
|
|
wt.draw = widget_menu_back;
|
|
break;
|
|
|
|
|
|
/* strings */
|
|
case UI_WTYPE_NAME:
|
|
wt.wcol_theme = &btheme->tui.wcol_text;
|
|
wt.draw = widget_textbut;
|
|
break;
|
|
|
|
case UI_WTYPE_NAME_LINK:
|
|
break;
|
|
|
|
case UI_WTYPE_POINTER_LINK:
|
|
break;
|
|
|
|
case UI_WTYPE_FILENAME:
|
|
break;
|
|
|
|
|
|
/* start menus */
|
|
case UI_WTYPE_MENU_RADIO:
|
|
wt.wcol_theme = &btheme->tui.wcol_menu;
|
|
wt.draw = widget_menubut;
|
|
break;
|
|
|
|
case UI_WTYPE_MENU_ICON_RADIO:
|
|
case UI_WTYPE_MENU_NODE_LINK:
|
|
wt.wcol_theme = &btheme->tui.wcol_menu;
|
|
wt.draw = widget_menuiconbut;
|
|
break;
|
|
|
|
case UI_WTYPE_MENU_POINTER_LINK:
|
|
wt.wcol_theme = &btheme->tui.wcol_menu;
|
|
wt.draw = widget_menubut;
|
|
break;
|
|
|
|
case UI_WTYPE_PULLDOWN:
|
|
wt.wcol_theme = &btheme->tui.wcol_pulldown;
|
|
wt.draw = widget_pulldownbut;
|
|
wt.state = widget_state_pulldown;
|
|
break;
|
|
|
|
/* in menus */
|
|
case UI_WTYPE_MENU_ITEM:
|
|
wt.wcol_theme = &btheme->tui.wcol_menu_item;
|
|
wt.draw = widget_menu_itembut;
|
|
wt.state = widget_state_menu_item;
|
|
break;
|
|
|
|
case UI_WTYPE_MENU_BACK:
|
|
wt.wcol_theme = &btheme->tui.wcol_menu_back;
|
|
wt.draw = widget_menu_back;
|
|
break;
|
|
|
|
/* specials */
|
|
case UI_WTYPE_ICON:
|
|
wt.custom = widget_icon_has_anim;
|
|
break;
|
|
|
|
case UI_WTYPE_ICON_LABEL:
|
|
/* behave like regular labels (this is simply a label with an icon) */
|
|
wt.state = widget_state_label;
|
|
wt.custom = widget_icon_has_anim;
|
|
break;
|
|
|
|
case UI_WTYPE_SWATCH:
|
|
wt.custom = widget_swatch;
|
|
break;
|
|
|
|
case UI_WTYPE_BOX:
|
|
wt.custom = widget_box;
|
|
wt.wcol_theme = &btheme->tui.wcol_box;
|
|
break;
|
|
|
|
case UI_WTYPE_RGB_PICKER:
|
|
break;
|
|
|
|
case UI_WTYPE_UNITVEC:
|
|
wt.custom = widget_unitvec;
|
|
break;
|
|
|
|
case UI_WTYPE_SCROLL:
|
|
wt.wcol_theme = &btheme->tui.wcol_scroll;
|
|
wt.state = widget_state_nothing;
|
|
wt.custom = widget_scroll;
|
|
break;
|
|
|
|
case UI_WTYPE_LISTITEM:
|
|
wt.wcol_theme = &btheme->tui.wcol_list_item;
|
|
wt.draw = widget_list_itembut;
|
|
break;
|
|
|
|
case UI_WTYPE_PROGRESSBAR:
|
|
wt.wcol_theme = &btheme->tui.wcol_progress;
|
|
wt.custom = widget_progressbar;
|
|
break;
|
|
|
|
case UI_WTYPE_MENU_ITEM_RADIAL:
|
|
wt.wcol_theme = &btheme->tui.wcol_pie_menu;
|
|
wt.custom = widget_menu_radial_itembut;
|
|
wt.state = widget_state_pie_menu_item;
|
|
break;
|
|
}
|
|
|
|
return &wt;
|
|
}
|
|
|
|
|
|
static int widget_roundbox_set(uiBut *but, rcti *rect)
|
|
{
|
|
int roundbox = UI_CNR_ALL;
|
|
|
|
/* alignment */
|
|
if ((but->drawflag & UI_BUT_ALIGN) && but->type != UI_BTYPE_PULLDOWN) {
|
|
|
|
/* ui_popup_block_position has this correction too, keep in sync */
|
|
if (but->drawflag & (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_STITCH_TOP))
|
|
rect->ymax += U.pixelsize;
|
|
if (but->drawflag & (UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_STITCH_LEFT))
|
|
rect->xmin -= U.pixelsize;
|
|
|
|
switch (but->drawflag & UI_BUT_ALIGN) {
|
|
case UI_BUT_ALIGN_TOP:
|
|
roundbox = UI_CNR_BOTTOM_LEFT | UI_CNR_BOTTOM_RIGHT;
|
|
break;
|
|
case UI_BUT_ALIGN_DOWN:
|
|
roundbox = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT;
|
|
break;
|
|
case UI_BUT_ALIGN_LEFT:
|
|
roundbox = UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT;
|
|
break;
|
|
case UI_BUT_ALIGN_RIGHT:
|
|
roundbox = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
|
|
break;
|
|
case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT:
|
|
roundbox = UI_CNR_TOP_LEFT;
|
|
break;
|
|
case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT:
|
|
roundbox = UI_CNR_TOP_RIGHT;
|
|
break;
|
|
case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT:
|
|
roundbox = UI_CNR_BOTTOM_LEFT;
|
|
break;
|
|
case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT:
|
|
roundbox = UI_CNR_BOTTOM_RIGHT;
|
|
break;
|
|
default:
|
|
roundbox = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* align with open menu */
|
|
if (but->active && (but->type != UI_BTYPE_POPOVER)) {
|
|
int direction = ui_but_menu_direction(but);
|
|
|
|
if (direction == UI_DIR_UP) roundbox &= ~(UI_CNR_TOP_RIGHT | UI_CNR_TOP_LEFT);
|
|
else if (direction == UI_DIR_DOWN) roundbox &= ~(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
|
|
else if (direction == UI_DIR_LEFT) roundbox &= ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
|
|
else if (direction == UI_DIR_RIGHT) roundbox &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
|
|
}
|
|
|
|
return roundbox;
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Public API
|
|
* \{ */
|
|
|
|
/* conversion from old to new buttons, so still messy */
|
|
void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rcti *rect)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
ThemeUI *tui = &btheme->tui;
|
|
uiFontStyle *fstyle = &style->widget;
|
|
uiWidgetType *wt = NULL;
|
|
|
|
#ifdef USE_UI_POPOVER_ONCE
|
|
const rcti rect_orig = *rect;
|
|
#endif
|
|
|
|
/* handle menus separately */
|
|
if (but->dt == UI_EMBOSS_PULLDOWN) {
|
|
switch (but->type) {
|
|
case UI_BTYPE_LABEL:
|
|
widget_draw_text_icon(&style->widgetlabel, &tui->wcol_menu_back, but, rect);
|
|
break;
|
|
case UI_BTYPE_SEPR_LINE:
|
|
ui_draw_separator(rect, &tui->wcol_menu_item);
|
|
break;
|
|
default:
|
|
wt = widget_type(UI_WTYPE_MENU_ITEM);
|
|
break;
|
|
}
|
|
}
|
|
else if (but->dt == UI_EMBOSS_NONE) {
|
|
/* "nothing" */
|
|
switch (but->type) {
|
|
case UI_BTYPE_LABEL:
|
|
wt = widget_type(UI_WTYPE_ICON_LABEL);
|
|
break;
|
|
default:
|
|
wt = widget_type(UI_WTYPE_ICON);
|
|
break;
|
|
}
|
|
}
|
|
else if (but->dt == UI_EMBOSS_RADIAL) {
|
|
wt = widget_type(UI_WTYPE_MENU_ITEM_RADIAL);
|
|
}
|
|
else {
|
|
BLI_assert(but->dt == UI_EMBOSS);
|
|
|
|
switch (but->type) {
|
|
case UI_BTYPE_LABEL:
|
|
wt = widget_type(UI_WTYPE_LABEL);
|
|
fstyle = &style->widgetlabel;
|
|
if (but->drawflag & UI_BUT_BOX_ITEM) {
|
|
wt->wcol_theme = &tui->wcol_box;
|
|
wt->state = widget_state;
|
|
}
|
|
else if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) {
|
|
wt->wcol_theme = &tui->wcol_menu_back;
|
|
wt->state = widget_state;
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_SEPR:
|
|
case UI_BTYPE_SEPR_LINE:
|
|
case UI_BTYPE_SEPR_SPACER:
|
|
break;
|
|
|
|
case UI_BTYPE_BUT:
|
|
#ifdef USE_UI_TOOLBAR_HACK
|
|
if (UI_but_is_tool(but)) {
|
|
wt = widget_type(UI_WTYPE_TOOLBAR_ITEM);
|
|
}
|
|
else {
|
|
wt = widget_type(UI_WTYPE_EXEC);
|
|
}
|
|
#else
|
|
wt = widget_type(UI_WTYPE_EXEC);
|
|
#endif
|
|
break;
|
|
|
|
case UI_BTYPE_NUM:
|
|
wt = widget_type(UI_WTYPE_NUMBER);
|
|
break;
|
|
|
|
case UI_BTYPE_NUM_SLIDER:
|
|
wt = widget_type(UI_WTYPE_SLIDER);
|
|
break;
|
|
|
|
case UI_BTYPE_ROW:
|
|
wt = widget_type(UI_WTYPE_RADIO);
|
|
break;
|
|
|
|
case UI_BTYPE_LISTROW:
|
|
wt = widget_type(UI_WTYPE_LISTITEM);
|
|
break;
|
|
|
|
case UI_BTYPE_TEXT:
|
|
wt = widget_type(UI_WTYPE_NAME);
|
|
break;
|
|
|
|
case UI_BTYPE_SEARCH_MENU:
|
|
wt = widget_type(UI_WTYPE_NAME);
|
|
if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) {
|
|
wt->wcol_theme = &btheme->tui.wcol_menu_back;
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_TAB:
|
|
wt = widget_type(UI_WTYPE_TAB);
|
|
break;
|
|
|
|
case UI_BTYPE_BUT_TOGGLE:
|
|
case UI_BTYPE_TOGGLE:
|
|
case UI_BTYPE_TOGGLE_N:
|
|
wt = widget_type(UI_WTYPE_TOGGLE);
|
|
break;
|
|
|
|
case UI_BTYPE_CHECKBOX:
|
|
case UI_BTYPE_CHECKBOX_N:
|
|
if (!(but->flag & UI_HAS_ICON)) {
|
|
wt = widget_type(UI_WTYPE_CHECKBOX);
|
|
but->drawflag |= UI_BUT_TEXT_LEFT;
|
|
}
|
|
else
|
|
wt = widget_type(UI_WTYPE_TOGGLE);
|
|
|
|
/* option buttons have strings outside, on menus use different colors */
|
|
if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) {
|
|
wt->state = widget_state_option_menu;
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_MENU:
|
|
case UI_BTYPE_BLOCK:
|
|
case UI_BTYPE_POPOVER:
|
|
if (but->flag & UI_BUT_NODE_LINK) {
|
|
/* new node-link button, not active yet XXX */
|
|
wt = widget_type(UI_WTYPE_MENU_NODE_LINK);
|
|
}
|
|
else {
|
|
/* with menu arrows */
|
|
|
|
/* we could use a flag for this, but for now just check size,
|
|
* add updown arrows if there is room. */
|
|
if ((!but->str[0] && but->icon && (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect) + 2)) ||
|
|
/* disable for brushes also */
|
|
(but->flag & UI_BUT_ICON_PREVIEW))
|
|
{
|
|
/* no arrows */
|
|
wt = widget_type(UI_WTYPE_MENU_ICON_RADIO);
|
|
}
|
|
else {
|
|
wt = widget_type(UI_WTYPE_MENU_RADIO);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_PULLDOWN:
|
|
wt = widget_type(UI_WTYPE_PULLDOWN);
|
|
break;
|
|
|
|
case UI_BTYPE_BUT_MENU:
|
|
wt = widget_type(UI_WTYPE_MENU_ITEM);
|
|
break;
|
|
|
|
case UI_BTYPE_COLOR:
|
|
wt = widget_type(UI_WTYPE_SWATCH);
|
|
break;
|
|
|
|
case UI_BTYPE_ROUNDBOX:
|
|
case UI_BTYPE_LISTBOX:
|
|
wt = widget_type(UI_WTYPE_BOX);
|
|
break;
|
|
|
|
case UI_BTYPE_EXTRA:
|
|
widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect);
|
|
break;
|
|
|
|
case UI_BTYPE_HSVCUBE:
|
|
if (ELEM(but->a1, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) { /* vertical V slider, uses new widget draw now */
|
|
ui_draw_but_HSV_v(but, rect);
|
|
}
|
|
else { /* other HSV pickers... */
|
|
ui_draw_but_HSVCUBE(but, rect);
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_HSVCIRCLE:
|
|
ui_draw_but_HSVCIRCLE(but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_COLORBAND:
|
|
ui_draw_but_COLORBAND(but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_UNITVEC:
|
|
wt = widget_type(UI_WTYPE_UNITVEC);
|
|
break;
|
|
|
|
case UI_BTYPE_IMAGE:
|
|
ui_draw_but_IMAGE(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_HISTOGRAM:
|
|
ui_draw_but_HISTOGRAM(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_WAVEFORM:
|
|
ui_draw_but_WAVEFORM(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_VECTORSCOPE:
|
|
ui_draw_but_VECTORSCOPE(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_CURVE:
|
|
ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_PROGRESS_BAR:
|
|
wt = widget_type(UI_WTYPE_PROGRESSBAR);
|
|
fstyle = &style->widgetlabel;
|
|
break;
|
|
|
|
case UI_BTYPE_SCROLL:
|
|
wt = widget_type(UI_WTYPE_SCROLL);
|
|
break;
|
|
|
|
case UI_BTYPE_GRIP:
|
|
wt = widget_type(UI_WTYPE_ICON);
|
|
break;
|
|
|
|
case UI_BTYPE_TRACK_PREVIEW:
|
|
ui_draw_but_TRACKPREVIEW(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
case UI_BTYPE_NODE_SOCKET:
|
|
ui_draw_but_NODESOCKET(ar, but, &tui->wcol_regular, rect);
|
|
break;
|
|
|
|
default:
|
|
wt = widget_type(UI_WTYPE_REGULAR);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (wt) {
|
|
//rcti disablerect = *rect; /* rect gets clipped smaller for text */
|
|
int roundboxalign, state;
|
|
bool disabled = false;
|
|
|
|
roundboxalign = widget_roundbox_set(but, rect);
|
|
|
|
/* Mask out flags re-used for local state. */
|
|
state = but->flag & ~UI_STATE_FLAGS_ALL;
|
|
|
|
if (state & UI_SELECT_DRAW) {
|
|
state |= UI_SELECT;
|
|
}
|
|
|
|
if ((but->editstr) ||
|
|
(UNLIKELY(but->flag & UI_BUT_DRAG_MULTI) && ui_but_drag_multi_edit_get(but)))
|
|
{
|
|
state |= UI_STATE_TEXT_INPUT;
|
|
}
|
|
|
|
if (but->hold_func) {
|
|
state |= UI_STATE_HOLD_ACTION;
|
|
}
|
|
|
|
if (state & UI_ACTIVE) {
|
|
if (but->drawflag & UI_BUT_ACTIVE_LEFT) {
|
|
state |= UI_STATE_ACTIVE_LEFT;
|
|
}
|
|
else if (but->drawflag & UI_BUT_ACTIVE_RIGHT) {
|
|
state |= UI_STATE_ACTIVE_RIGHT;
|
|
}
|
|
}
|
|
|
|
if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE))
|
|
if (but->dt != UI_EMBOSS_PULLDOWN)
|
|
disabled = true;
|
|
|
|
if (disabled)
|
|
ui_widget_color_disabled(wt);
|
|
|
|
wt->state(wt, state);
|
|
if (wt->custom)
|
|
wt->custom(but, &wt->wcol, rect, state, roundboxalign);
|
|
else if (wt->draw)
|
|
wt->draw(&wt->wcol, rect, state, roundboxalign);
|
|
|
|
if (disabled)
|
|
GPU_blend(true);
|
|
|
|
#ifdef USE_UI_POPOVER_ONCE
|
|
if (but->block->flag & UI_BLOCK_POPOVER_ONCE) {
|
|
if ((state & UI_ACTIVE) && ui_but_is_popover_once_compat(but)) {
|
|
uiWidgetType wt_back = *wt;
|
|
uiWidgetType *wt_temp = widget_type(UI_WTYPE_MENU_ITEM);
|
|
wt_temp->state(wt_temp, state);
|
|
copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
|
|
wt->wcol.inner[3] = 128;
|
|
wt->wcol.roundness = 0.5f;
|
|
ui_draw_roundbox(
|
|
&rect_orig,
|
|
0.25f * min_ff(BLI_rcti_size_x(&rect_orig), BLI_rcti_size_y(&rect_orig)),
|
|
&wt_temp->wcol);
|
|
*wt = wt_back;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
wt->text(fstyle, &wt->wcol, but, rect);
|
|
if (disabled)
|
|
GPU_blend(false);
|
|
|
|
// if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE))
|
|
// if (but->dt != UI_EMBOSS_PULLDOWN)
|
|
// widget_disabled(&disablerect);
|
|
}
|
|
}
|
|
|
|
static void ui_draw_clip_tri(uiBlock *block, rcti *rect, uiWidgetType *wt)
|
|
{
|
|
if (block) {
|
|
float draw_color[4];
|
|
unsigned char *color = (unsigned char *)wt->wcol.text;
|
|
|
|
draw_color[0] = ((float)color[0]) / 255.0f;
|
|
draw_color[1] = ((float)color[1]) / 255.0f;
|
|
draw_color[2] = ((float)color[2]) / 255.0f;
|
|
draw_color[3] = 1.0f;
|
|
|
|
if (block->flag & UI_BLOCK_CLIPTOP) {
|
|
/* XXX no scaling for UI here yet */
|
|
UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymax - 8, 't', draw_color);
|
|
}
|
|
if (block->flag & UI_BLOCK_CLIPBOTTOM) {
|
|
/* XXX no scaling for UI here yet */
|
|
UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymin + 10, 'v', draw_color);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
|
|
{
|
|
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK);
|
|
|
|
wt->state(wt, 0);
|
|
if (block)
|
|
wt->draw(&wt->wcol, rect, block->flag, block->direction);
|
|
else
|
|
wt->draw(&wt->wcol, rect, 0, 0);
|
|
|
|
ui_draw_clip_tri(block, rect, wt);
|
|
}
|
|
|
|
/**
|
|
* Similar to 'widget_menu_back', however we can't use the widget preset system
|
|
* because we need to pass in the original location so we know where to show the arrow.
|
|
*/
|
|
static void ui_draw_popover_back_impl(
|
|
const uiWidgetColors *wcol, rcti *rect, int direction, const float unit_size,
|
|
const float mval_origin[2])
|
|
{
|
|
/* tsk, this isn't nice. */
|
|
const float unit_half = unit_size / 2;
|
|
const float cent_x = mval_origin ? mval_origin[0] : BLI_rcti_cent_x(rect);
|
|
rect->ymax -= unit_half;
|
|
rect->ymin += unit_half;
|
|
|
|
GPU_blend(true);
|
|
|
|
/* Extracted from 'widget_menu_back', keep separate to avoid menu changes breaking popovers */
|
|
{
|
|
uiWidgetBase wtb;
|
|
widget_init(&wtb);
|
|
|
|
const int roundboxalign = UI_CNR_ALL;
|
|
widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit);
|
|
|
|
round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit);
|
|
wtb.draw_emboss = false;
|
|
widgetbase_draw(&wtb, wcol);
|
|
}
|
|
|
|
/* Draw popover arrow (top/bottom) */
|
|
if (ELEM(direction, UI_DIR_UP, UI_DIR_DOWN)) {
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ubv((unsigned char *)wcol->inner);
|
|
GPU_blend(true);
|
|
immBegin(GPU_PRIM_TRIS, 3);
|
|
if (direction == UI_DIR_DOWN) {
|
|
const float y = rect->ymax;
|
|
immVertex2f(pos, cent_x - unit_half, y);
|
|
immVertex2f(pos, cent_x + unit_half, y);
|
|
immVertex2f(pos, cent_x, y + unit_half);
|
|
}
|
|
else {
|
|
const float y = rect->ymin;
|
|
immVertex2f(pos, cent_x - unit_half, y);
|
|
immVertex2f(pos, cent_x + unit_half, y);
|
|
immVertex2f(pos, cent_x, y - unit_half);
|
|
}
|
|
immEnd();
|
|
immUnbindProgram();
|
|
}
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
void ui_draw_popover_back(ARegion *ar, uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
|
|
{
|
|
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK);
|
|
|
|
if (block) {
|
|
float mval_origin[2] = {block->mx, block->my};
|
|
ui_window_to_block_fl(ar, block, &mval_origin[0], &mval_origin[1]);
|
|
ui_draw_popover_back_impl(wt->wcol_theme, rect, block->direction, U.widget_unit / block->aspect, mval_origin);
|
|
}
|
|
else {
|
|
wt->state(wt, 0);
|
|
wt->draw(&wt->wcol, rect, 0, 0);
|
|
}
|
|
|
|
ui_draw_clip_tri(block, rect, wt);
|
|
}
|
|
|
|
static void draw_disk_shaded(
|
|
float start, float angle,
|
|
float radius_int, float radius_ext, int subd,
|
|
const char col1[4], const char col2[4],
|
|
bool shaded)
|
|
{
|
|
const float radius_ext_scale = (0.5f / radius_ext); /* 1 / (2 * radius_ext) */
|
|
int i;
|
|
|
|
float s, c;
|
|
float y1, y2;
|
|
float fac;
|
|
unsigned char r_col[4];
|
|
unsigned int pos, col;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
if (shaded) {
|
|
col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
|
|
}
|
|
else {
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ubv((unsigned char *)col1);
|
|
}
|
|
|
|
immBegin(GPU_PRIM_TRI_STRIP, subd * 2);
|
|
for (i = 0; i < subd; i++) {
|
|
float a;
|
|
|
|
a = start + ((i) / (float)(subd - 1)) * angle;
|
|
s = sinf(a);
|
|
c = cosf(a);
|
|
y1 = s * radius_int;
|
|
y2 = s * radius_ext;
|
|
|
|
if (shaded) {
|
|
fac = (y1 + radius_ext) * radius_ext_scale;
|
|
round_box_shade_col4_r(r_col, col1, col2, fac);
|
|
immAttrib4ubv(col, r_col);
|
|
}
|
|
immVertex2f(pos, c * radius_int, s * radius_int);
|
|
|
|
if (shaded) {
|
|
fac = (y2 + radius_ext) * radius_ext_scale;
|
|
round_box_shade_col4_r(r_col, col1, col2, fac);
|
|
immAttrib4ubv(col, r_col);
|
|
}
|
|
immVertex2f(pos, c * radius_ext, s * radius_ext);
|
|
}
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
void ui_draw_pie_center(uiBlock *block)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
float cx = block->pie_data.pie_center_spawned[0];
|
|
float cy = block->pie_data.pie_center_spawned[1];
|
|
|
|
float *pie_dir = block->pie_data.pie_dir;
|
|
|
|
float pie_radius_internal = U.pixelsize * U.pie_menu_threshold;
|
|
float pie_radius_external = U.pixelsize * (U.pie_menu_threshold + 7.0f);
|
|
|
|
int subd = 40;
|
|
|
|
float angle = atan2f(pie_dir[1], pie_dir[0]);
|
|
float range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_2 : M_PI_4;
|
|
|
|
GPU_matrix_push();
|
|
GPU_matrix_translate_2f(cx, cy);
|
|
|
|
GPU_blend(true);
|
|
if (btheme->tui.wcol_pie_menu.shaded) {
|
|
char col1[4], col2[4];
|
|
shadecolors4(col1, col2, btheme->tui.wcol_pie_menu.inner, btheme->tui.wcol_pie_menu.shadetop, btheme->tui.wcol_pie_menu.shadedown);
|
|
draw_disk_shaded(0.0f, (float)(M_PI * 2.0), pie_radius_internal, pie_radius_external, subd, col1, col2, true);
|
|
}
|
|
else {
|
|
draw_disk_shaded(0.0f, (float)(M_PI * 2.0), pie_radius_internal, pie_radius_external, subd, btheme->tui.wcol_pie_menu.inner, NULL, false);
|
|
}
|
|
|
|
if (!(block->pie_data.flags & UI_PIE_INVALID_DIR)) {
|
|
if (btheme->tui.wcol_pie_menu.shaded) {
|
|
char col1[4], col2[4];
|
|
shadecolors4(col1, col2, btheme->tui.wcol_pie_menu.inner_sel, btheme->tui.wcol_pie_menu.shadetop, btheme->tui.wcol_pie_menu.shadedown);
|
|
draw_disk_shaded(angle - range / 2.0f, range, pie_radius_internal, pie_radius_external, subd, col1, col2, true);
|
|
}
|
|
else {
|
|
draw_disk_shaded(angle - range / 2.0f, range, pie_radius_internal, pie_radius_external, subd, btheme->tui.wcol_pie_menu.inner_sel, NULL, false);
|
|
}
|
|
}
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ubv((unsigned char *)btheme->tui.wcol_pie_menu.outline);
|
|
|
|
imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_internal, subd);
|
|
imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_external, subd);
|
|
|
|
immUnbindProgram();
|
|
|
|
if (U.pie_menu_confirm > 0 && !(block->pie_data.flags & (UI_PIE_INVALID_DIR | UI_PIE_CLICK_STYLE))) {
|
|
float pie_confirm_radius = U.pixelsize * (pie_radius_internal + U.pie_menu_confirm);
|
|
float pie_confirm_external = U.pixelsize * (pie_radius_internal + U.pie_menu_confirm + 7.0f);
|
|
|
|
const char col[4] = {btheme->tui.wcol_pie_menu.text_sel[0],
|
|
btheme->tui.wcol_pie_menu.text_sel[1],
|
|
btheme->tui.wcol_pie_menu.text_sel[2],
|
|
64};
|
|
|
|
draw_disk_shaded(angle - range / 2.0f, range, pie_confirm_radius, pie_confirm_external, subd, col, NULL, false);
|
|
}
|
|
|
|
GPU_blend(false);
|
|
GPU_matrix_pop();
|
|
}
|
|
|
|
|
|
uiWidgetColors *ui_tooltip_get_theme(void)
|
|
{
|
|
uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP);
|
|
return wt->wcol_theme;
|
|
}
|
|
|
|
/**
|
|
* Generic drawing for background.
|
|
*/
|
|
void ui_draw_widget_back_color(
|
|
uiWidgetTypeEnum type, bool use_shadow, const rcti *rect,
|
|
const float color[4])
|
|
{
|
|
uiWidgetType *wt = widget_type(type);
|
|
|
|
if (use_shadow) {
|
|
GPU_blend(true);
|
|
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
|
|
widget_softshadow(rect, UI_CNR_ALL, 0.25f * U.widget_unit);
|
|
GPU_blend(false);
|
|
}
|
|
|
|
rcti rect_copy = *rect;
|
|
wt->state(wt, 0);
|
|
if (color) {
|
|
rgba_float_to_uchar((unsigned char *)wt->wcol.inner, color);
|
|
}
|
|
wt->draw(&wt->wcol, &rect_copy, 0, UI_CNR_ALL);
|
|
}
|
|
void ui_draw_widget_back(uiWidgetTypeEnum type, bool use_shadow, const rcti *rect)
|
|
{
|
|
ui_draw_widget_back_color(type, use_shadow, rect, NULL);
|
|
}
|
|
|
|
void ui_draw_tooltip_background(uiStyle *UNUSED(style), uiBlock *UNUSED(block), rcti *rect)
|
|
{
|
|
uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP);
|
|
wt->state(wt, 0);
|
|
/* wt->draw ends up using same function to draw the tooltip as menu_back */
|
|
wt->draw(&wt->wcol, rect, 0, 0);
|
|
}
|
|
|
|
/* helper call to draw a menu item without button */
|
|
/* state: UI_ACTIVE or 0 */
|
|
void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state, bool use_sep)
|
|
{
|
|
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
|
|
rcti _rect = *rect;
|
|
char *cpoin = NULL;
|
|
|
|
wt->state(wt, state);
|
|
wt->draw(&wt->wcol, rect, 0, 0);
|
|
|
|
UI_fontstyle_set(fstyle);
|
|
fstyle->align = UI_STYLE_TEXT_LEFT;
|
|
|
|
/* text location offset */
|
|
rect->xmin += 0.25f * UI_UNIT_X;
|
|
if (iconid) rect->xmin += UI_DPI_ICON_SIZE;
|
|
|
|
/* cut string in 2 parts? */
|
|
if (use_sep) {
|
|
cpoin = strchr(name, UI_SEP_CHAR);
|
|
if (cpoin) {
|
|
*cpoin = 0;
|
|
|
|
/* need to set this first */
|
|
UI_fontstyle_set(fstyle);
|
|
|
|
if (fstyle->kerning == 1) { /* for BLF_width */
|
|
BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
|
|
rect->xmax -= BLF_width(fstyle->uifont_id, cpoin + 1, INT_MAX) + UI_DPI_ICON_SIZE;
|
|
|
|
if (fstyle->kerning == 1) {
|
|
BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
char drawstr[UI_MAX_DRAW_STR];
|
|
const float okwidth = (float)BLI_rcti_size_x(rect);
|
|
const size_t max_len = sizeof(drawstr);
|
|
const float minwidth = (float)(UI_DPI_ICON_SIZE);
|
|
|
|
BLI_strncpy(drawstr, name, sizeof(drawstr));
|
|
if (drawstr[0]) {
|
|
UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0');
|
|
}
|
|
|
|
UI_fontstyle_draw(fstyle, rect, drawstr, (unsigned char *)wt->wcol.text);
|
|
}
|
|
|
|
/* part text right aligned */
|
|
if (use_sep) {
|
|
if (cpoin) {
|
|
fstyle->align = UI_STYLE_TEXT_RIGHT;
|
|
rect->xmax = _rect.xmax - 5;
|
|
UI_fontstyle_draw(fstyle, rect, cpoin + 1, (unsigned char *)wt->wcol.text);
|
|
*cpoin = UI_SEP_CHAR;
|
|
}
|
|
}
|
|
|
|
/* restore rect, was messed with */
|
|
*rect = _rect;
|
|
|
|
if (iconid) {
|
|
float height, aspect;
|
|
int xs = rect->xmin + 0.2f * UI_UNIT_X;
|
|
int ys = rect->ymin + 0.1f * BLI_rcti_size_y(rect);
|
|
|
|
height = ICON_SIZE_FROM_BUTRECT(rect);
|
|
aspect = ICON_DEFAULT_HEIGHT / height;
|
|
|
|
GPU_blend(true);
|
|
UI_icon_draw_aspect(xs, ys, iconid, aspect, 1.0f, wt->wcol.text); /* XXX scale weak get from fstyle? */
|
|
GPU_blend(false);
|
|
}
|
|
}
|
|
|
|
void ui_draw_preview_item(uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state)
|
|
{
|
|
rcti trect = *rect;
|
|
const float text_size = UI_UNIT_Y;
|
|
float font_dims[2] = {0.0f, 0.0f};
|
|
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
|
|
|
|
/* drawing button background */
|
|
wt->state(wt, state);
|
|
wt->draw(&wt->wcol, rect, 0, 0);
|
|
|
|
/* draw icon in rect above the space reserved for the label */
|
|
rect->ymin += text_size;
|
|
GPU_blend(true);
|
|
widget_draw_preview(iconid, 1.0f, rect);
|
|
GPU_blend(false);
|
|
|
|
BLF_width_and_height(fstyle->uifont_id, name, BLF_DRAW_STR_DUMMY_MAX, &font_dims[0], &font_dims[1]);
|
|
|
|
/* text rect */
|
|
trect.xmin += 0;
|
|
trect.xmax = trect.xmin + font_dims[0] + U.widget_unit / 2;
|
|
trect.ymin += U.widget_unit / 2;
|
|
trect.ymax = trect.ymin + font_dims[1];
|
|
if (trect.xmax > rect->xmax - PREVIEW_PAD)
|
|
trect.xmax = rect->xmax - PREVIEW_PAD;
|
|
|
|
{
|
|
char drawstr[UI_MAX_DRAW_STR];
|
|
const float okwidth = (float)BLI_rcti_size_x(&trect);
|
|
const size_t max_len = sizeof(drawstr);
|
|
const float minwidth = (float)(UI_DPI_ICON_SIZE);
|
|
|
|
BLI_strncpy(drawstr, name, sizeof(drawstr));
|
|
UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0');
|
|
|
|
UI_fontstyle_draw(fstyle, &trect, drawstr, (unsigned char *)wt->wcol.text);
|
|
}
|
|
}
|
|
|
|
/** \} */
|