157 lines
4.0 KiB
C
157 lines
4.0 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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#include "stddef.h"
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#include "string.h"
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#include "stdarg.h"
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#include "math.h"
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#include "float.h"
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#include "BLI_kdtree.h"
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#include "BLI_rand.h"
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#include "BLI_uvproject.h"
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#include "MEM_guardedalloc.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_fluidsim.h"
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#include "BKE_action.h"
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#include "BKE_bmesh.h"
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#include "BKE_cloth.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_displist.h"
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#include "BKE_fluidsim.h"
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#include "BKE_global.h"
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#include "BKE_multires.h"
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#include "BKE_key.h"
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#include "BKE_lattice.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "BKE_smoke.h"
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#include "BKE_softbody.h"
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#include "BKE_subsurf.h"
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#include "BKE_texture.h"
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#include "depsgraph_private.h"
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#include "BKE_deform.h"
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#include "BKE_shrinkwrap.h"
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#include "LOD_decimation.h"
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#include "CCGSubSurf.h"
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#include "RE_shader_ext.h"
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#include "MOD_modifiertypes.h"
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static void deformVerts(
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ModifierData *md, Object *ob, DerivedMesh *derivedData,
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float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
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{
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KeyBlock *kb= ob_get_keyblock(ob);
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float (*deformedVerts)[3];
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if(kb && kb->totelem == numVerts) {
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deformedVerts= (float(*)[3])do_ob_key(md->scene, ob);
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if(deformedVerts) {
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memcpy(vertexCos, deformedVerts, sizeof(float)*3*numVerts);
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MEM_freeN(deformedVerts);
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}
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}
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}
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static void deformVertsEM(
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ModifierData *md, Object *ob, EditMesh *editData,
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DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
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{
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Key *key= ob_get_key(ob);
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if(key && key->type == KEY_RELATIVE)
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deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0);
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}
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static void deformMatricesEM(
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ModifierData *md, Object *ob, EditMesh *editData,
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DerivedMesh *derivedData, float (*vertexCos)[3],
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float (*defMats)[3][3], int numVerts)
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{
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Key *key= ob_get_key(ob);
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KeyBlock *kb= ob_get_keyblock(ob);
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float scale[3][3];
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int a;
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if(kb && kb->totelem==numVerts && kb!=key->refkey) {
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scale_m3_fl(scale, kb->curval);
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for(a=0; a<numVerts; a++)
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copy_m3_m3(defMats[a], scale);
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}
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}
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ModifierTypeInfo modifierType_ShapeKey = {
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/* name */ "ShapeKey",
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/* structName */ "ShapeKeyModifierData",
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/* structSize */ sizeof(ShapeKeyModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsCVs
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| eModifierTypeFlag_SupportsEditmode,
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/* copyData */ 0,
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/* deformVerts */ deformVerts,
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/* deformVertsEM */ deformVertsEM,
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/* deformMatricesEM */ deformMatricesEM,
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/* applyModifier */ 0,
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/* applyModifierEM */ 0,
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/* initData */ 0,
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/* requiredDataMask */ 0,
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/* freeData */ 0,
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/* isDisabled */ 0,
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/* updateDepgraph */ 0,
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/* dependsOnTime */ 0,
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/* foreachObjectLink */ 0,
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/* foreachIDLink */ 0,
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};
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