This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/modifiers/intern/MOD_shapekey.c
2010-04-11 23:20:03 +00:00

157 lines
4.0 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_uvproject.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_bmesh.h"
#include "BKE_cloth.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
KeyBlock *kb= ob_get_keyblock(ob);
float (*deformedVerts)[3];
if(kb && kb->totelem == numVerts) {
deformedVerts= (float(*)[3])do_ob_key(md->scene, ob);
if(deformedVerts) {
memcpy(vertexCos, deformedVerts, sizeof(float)*3*numVerts);
MEM_freeN(deformedVerts);
}
}
}
static void deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
Key *key= ob_get_key(ob);
if(key && key->type == KEY_RELATIVE)
deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0);
}
static void deformMatricesEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3],
float (*defMats)[3][3], int numVerts)
{
Key *key= ob_get_key(ob);
KeyBlock *kb= ob_get_keyblock(ob);
float scale[3][3];
int a;
if(kb && kb->totelem==numVerts && kb!=key->refkey) {
scale_m3_fl(scale, kb->curval);
for(a=0; a<numVerts; a++)
copy_m3_m3(defMats[a], scale);
}
}
ModifierTypeInfo modifierType_ShapeKey = {
/* name */ "ShapeKey",
/* structName */ "ShapeKeyModifierData",
/* structSize */ sizeof(ShapeKeyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode,
/* copyData */ 0,
/* deformVerts */ deformVerts,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
/* applyModifier */ 0,
/* applyModifierEM */ 0,
/* initData */ 0,
/* requiredDataMask */ 0,
/* freeData */ 0,
/* isDisabled */ 0,
/* updateDepgraph */ 0,
/* dependsOnTime */ 0,
/* foreachObjectLink */ 0,
/* foreachIDLink */ 0,
};