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blender-archive/source/blender/nodes/intern/derived_node_tree.cc
Jacques Lucke 25e307d725 Nodes: move NodeTreeRef functionality into node runtime data
The purpose of `NodeTreeRef` was to speed up various queries on a read-only
`bNodeTree`. Not that we have runtime data in nodes and sockets, we can also
store the result of some queries there. This has some benefits:
* No need for a read-only separate node tree data structure which increased
  complexity.
* Makes it easier to reuse cached queries in more parts of Blender that can
  benefit from it.

A downside is that we loose some type safety that we got by having different
types for input and output sockets, as well as internal and non-internal links.

This patch also refactors `DerivedNodeTree` so that it does not use
`NodeTreeRef` anymore, but uses `bNodeTree` directly instead.

To provide a convenient API (that is also close to what `NodeTreeRef` has), a
new approach is implemented: `bNodeTree`, `bNode`, `bNodeSocket` and `bNodeLink`
now have C++ methods declared in `DNA_node_types.h` which are implemented in
`BKE_node_runtime.hh`. To make this work, `makesdna` now skips c++ sections when
parsing dna header files.

No user visible changes are expected.

Differential Revision: https://developer.blender.org/D15491
2022-08-31 12:16:13 +02:00

413 lines
15 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "NOD_derived_node_tree.hh"
#include "BKE_node.h"
#include "BLI_dot_export.hh"
namespace blender::nodes {
DerivedNodeTree::DerivedNodeTree(const bNodeTree &btree)
{
/* Construct all possible contexts immediately. This is significantly cheaper than inlining all
* node groups. If it still becomes a performance issue in the future, contexts could be
* constructed lazily when they are needed. */
root_context_ = &this->construct_context_recursively(nullptr, nullptr, btree);
}
DTreeContext &DerivedNodeTree::construct_context_recursively(DTreeContext *parent_context,
const bNode *parent_node,
const bNodeTree &btree)
{
btree.ensure_topology_cache();
DTreeContext &context = *allocator_.construct<DTreeContext>().release();
context.parent_context_ = parent_context;
context.parent_node_ = parent_node;
context.derived_tree_ = this;
context.btree_ = &btree;
used_btrees_.add(context.btree_);
for (const bNode *bnode : context.btree_->all_nodes()) {
if (bnode->is_group()) {
bNodeTree *child_btree = reinterpret_cast<bNodeTree *>(bnode->id);
if (child_btree != nullptr) {
DTreeContext &child = this->construct_context_recursively(&context, bnode, *child_btree);
context.children_.add_new(bnode, &child);
}
}
}
return context;
}
DerivedNodeTree::~DerivedNodeTree()
{
/* Has to be destructed manually, because the context info is allocated in a linear allocator. */
this->destruct_context_recursively(root_context_);
}
void DerivedNodeTree::destruct_context_recursively(DTreeContext *context)
{
for (DTreeContext *child : context->children_.values()) {
this->destruct_context_recursively(child);
}
context->~DTreeContext();
}
bool DerivedNodeTree::has_link_cycles() const
{
for (const bNodeTree *btree : used_btrees_) {
if (btree->has_link_cycle()) {
return true;
}
}
return false;
}
bool DerivedNodeTree::has_undefined_nodes_or_sockets() const
{
for (const bNodeTree *btree : used_btrees_) {
if (btree->has_undefined_nodes_or_sockets()) {
return true;
}
}
return false;
}
void DerivedNodeTree::foreach_node(FunctionRef<void(DNode)> callback) const
{
this->foreach_node_in_context_recursive(*root_context_, callback);
}
void DerivedNodeTree::foreach_node_in_context_recursive(const DTreeContext &context,
FunctionRef<void(DNode)> callback) const
{
for (const bNode *bnode : context.btree_->all_nodes()) {
callback(DNode(&context, bnode));
}
for (const DTreeContext *child_context : context.children_.values()) {
this->foreach_node_in_context_recursive(*child_context, callback);
}
}
DOutputSocket DInputSocket::get_corresponding_group_node_output() const
{
BLI_assert(*this);
BLI_assert(bsocket_->owner_node().is_group_output());
BLI_assert(bsocket_->index() < bsocket_->owner_node().input_sockets().size() - 1);
const DTreeContext *parent_context = context_->parent_context();
const bNode *parent_node = context_->parent_node();
BLI_assert(parent_context != nullptr);
BLI_assert(parent_node != nullptr);
const int socket_index = bsocket_->index();
return {parent_context, &parent_node->output_socket(socket_index)};
}
Vector<DOutputSocket> DInputSocket::get_corresponding_group_input_sockets() const
{
BLI_assert(*this);
BLI_assert(bsocket_->owner_node().is_group());
const DTreeContext *child_context = context_->child_context(bsocket_->owner_node());
BLI_assert(child_context != nullptr);
const bNodeTree &child_tree = child_context->btree();
Span<const bNode *> group_input_nodes = child_tree.nodes_by_type("NodeGroupInput");
const int socket_index = bsocket_->index();
Vector<DOutputSocket> sockets;
for (const bNode *group_input_node : group_input_nodes) {
sockets.append(DOutputSocket(child_context, &group_input_node->output_socket(socket_index)));
}
return sockets;
}
DInputSocket DOutputSocket::get_corresponding_group_node_input() const
{
BLI_assert(*this);
BLI_assert(bsocket_->owner_node().is_group_input());
BLI_assert(bsocket_->index() < bsocket_->owner_node().output_sockets().size() - 1);
const DTreeContext *parent_context = context_->parent_context();
const bNode *parent_node = context_->parent_node();
BLI_assert(parent_context != nullptr);
BLI_assert(parent_node != nullptr);
const int socket_index = bsocket_->index();
return {parent_context, &parent_node->input_socket(socket_index)};
}
DInputSocket DOutputSocket::get_active_corresponding_group_output_socket() const
{
BLI_assert(*this);
BLI_assert(bsocket_->owner_node().is_group());
const DTreeContext *child_context = context_->child_context(bsocket_->owner_node());
if (child_context == nullptr) {
/* Can happen when the group node references a non-existent group (e.g. when the group is
* linked but the original file is not found). */
return {};
}
const bNodeTree &child_tree = child_context->btree();
Span<const bNode *> group_output_nodes = child_tree.nodes_by_type("NodeGroupOutput");
const int socket_index = bsocket_->index();
for (const bNode *group_output_node : group_output_nodes) {
if (group_output_node->flag & NODE_DO_OUTPUT || group_output_nodes.size() == 1) {
return {child_context, &group_output_node->input_socket(socket_index)};
}
}
return {};
}
void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> origin_fn) const
{
BLI_assert(*this);
for (const bNodeSocket *linked_socket : bsocket_->logically_linked_sockets()) {
const bNode &linked_node = linked_socket->owner_node();
DOutputSocket linked_dsocket{context_, linked_socket};
if (linked_node.is_group_input()) {
if (context_->is_root()) {
/* This is a group input in the root node group. */
origin_fn(linked_dsocket);
}
else {
DInputSocket socket_in_parent_group = linked_dsocket.get_corresponding_group_node_input();
if (socket_in_parent_group->is_logically_linked()) {
/* Follow the links coming into the corresponding socket on the parent group node. */
socket_in_parent_group.foreach_origin_socket(origin_fn);
}
else {
/* The corresponding input on the parent group node is not connected. Therefore, we use
* the value of that input socket directly. */
origin_fn(socket_in_parent_group);
}
}
}
else if (linked_node.is_group()) {
DInputSocket socket_in_group = linked_dsocket.get_active_corresponding_group_output_socket();
if (socket_in_group) {
if (socket_in_group->is_logically_linked()) {
/* Follow the links coming into the group output node of the child node group. */
socket_in_group.foreach_origin_socket(origin_fn);
}
else {
/* The output of the child node group is not connected, so we have to get the value from
* that socket. */
origin_fn(socket_in_group);
}
}
}
else {
/* The normal case: just use the value of a linked output socket. */
origin_fn(linked_dsocket);
}
}
}
void DOutputSocket::foreach_target_socket(ForeachTargetSocketFn target_fn) const
{
TargetSocketPathInfo path_info;
this->foreach_target_socket(target_fn, path_info);
}
void DOutputSocket::foreach_target_socket(ForeachTargetSocketFn target_fn,
TargetSocketPathInfo &path_info) const
{
for (const bNodeLink *link : bsocket_->directly_linked_links()) {
if (link->is_muted()) {
continue;
}
const DInputSocket &linked_socket{context_, link->tosock};
if (!linked_socket->is_available()) {
continue;
}
const DNode linked_node = linked_socket.node();
if (linked_node->is_reroute()) {
const DInputSocket reroute_input = linked_socket;
const DOutputSocket reroute_output = linked_node.output(0);
path_info.sockets.append(reroute_input);
path_info.sockets.append(reroute_output);
reroute_output.foreach_target_socket(target_fn, path_info);
path_info.sockets.pop_last();
path_info.sockets.pop_last();
}
else if (linked_node->is_muted()) {
for (const bNodeLink *internal_link : linked_node->internal_links_span()) {
if (internal_link->fromsock != linked_socket.bsocket()) {
continue;
}
/* The internal link only forwards the first incoming link. */
if (linked_socket->is_multi_input()) {
if (linked_socket->directly_linked_links()[0] != link) {
continue;
}
}
const DInputSocket mute_input = linked_socket;
const DOutputSocket mute_output{context_, internal_link->tosock};
path_info.sockets.append(mute_input);
path_info.sockets.append(mute_output);
mute_output.foreach_target_socket(target_fn, path_info);
path_info.sockets.pop_last();
path_info.sockets.pop_last();
}
}
else if (linked_node->is_group_output()) {
if (linked_node.bnode() != context_->btree().group_output_node()) {
continue;
}
if (context_->is_root()) {
/* This is a group output in the root node group. */
path_info.sockets.append(linked_socket);
target_fn(linked_socket, path_info);
path_info.sockets.pop_last();
}
else {
/* Follow the links going out of the group node in the parent node group. */
const DOutputSocket socket_in_parent_group =
linked_socket.get_corresponding_group_node_output();
path_info.sockets.append(linked_socket);
path_info.sockets.append(socket_in_parent_group);
socket_in_parent_group.foreach_target_socket(target_fn, path_info);
path_info.sockets.pop_last();
path_info.sockets.pop_last();
}
}
else if (linked_node->is_group()) {
/* Follow the links within the nested node group. */
path_info.sockets.append(linked_socket);
const Vector<DOutputSocket> sockets_in_group =
linked_socket.get_corresponding_group_input_sockets();
for (const DOutputSocket &socket_in_group : sockets_in_group) {
path_info.sockets.append(socket_in_group);
socket_in_group.foreach_target_socket(target_fn, path_info);
path_info.sockets.pop_last();
}
path_info.sockets.pop_last();
}
else {
/* The normal case: just use the linked input socket as target. */
path_info.sockets.append(linked_socket);
target_fn(linked_socket, path_info);
path_info.sockets.pop_last();
}
}
}
/* Each nested node group gets its own cluster. Just as node groups, clusters can be nested. */
static dot::Cluster *get_dot_cluster_for_context(
dot::DirectedGraph &digraph,
const DTreeContext *context,
Map<const DTreeContext *, dot::Cluster *> &dot_clusters)
{
return dot_clusters.lookup_or_add_cb(context, [&]() -> dot::Cluster * {
const DTreeContext *parent_context = context->parent_context();
if (parent_context == nullptr) {
return nullptr;
}
dot::Cluster *parent_cluster = get_dot_cluster_for_context(
digraph, parent_context, dot_clusters);
std::string cluster_name = StringRef(context->btree().id.name + 2) + " / " +
context->parent_node()->name;
dot::Cluster &cluster = digraph.new_cluster(cluster_name);
cluster.set_parent_cluster(parent_cluster);
return &cluster;
});
}
std::string DerivedNodeTree::to_dot() const
{
dot::DirectedGraph digraph;
digraph.set_rankdir(dot::Attr_rankdir::LeftToRight);
Map<const DTreeContext *, dot::Cluster *> dot_clusters;
Map<DInputSocket, dot::NodePort> dot_input_sockets;
Map<DOutputSocket, dot::NodePort> dot_output_sockets;
this->foreach_node([&](DNode node) {
/* Ignore nodes that should not show up in the final output. */
if (node->is_muted() || node->is_group() || node->is_reroute() || node->is_frame()) {
return;
}
if (!node.context()->is_root()) {
if (node->is_group_input() || node->is_group_output()) {
return;
}
}
dot::Cluster *cluster = get_dot_cluster_for_context(digraph, node.context(), dot_clusters);
dot::Node &dot_node = digraph.new_node("");
dot_node.set_parent_cluster(cluster);
dot_node.set_background_color("white");
Vector<std::string> input_names;
Vector<std::string> output_names;
for (const bNodeSocket *socket : node->input_sockets()) {
if (socket->is_available()) {
input_names.append(socket->name);
}
}
for (const bNodeSocket *socket : node->output_sockets()) {
if (socket->is_available()) {
output_names.append(socket->name);
}
}
dot::NodeWithSocketsRef dot_node_with_sockets = dot::NodeWithSocketsRef(
dot_node, node->name, input_names, output_names);
int input_index = 0;
for (const bNodeSocket *socket : node->input_sockets()) {
if (socket->is_available()) {
dot_input_sockets.add_new(DInputSocket{node.context(), socket},
dot_node_with_sockets.input(input_index));
input_index++;
}
}
int output_index = 0;
for (const bNodeSocket *socket : node->output_sockets()) {
if (socket->is_available()) {
dot_output_sockets.add_new(DOutputSocket{node.context(), socket},
dot_node_with_sockets.output(output_index));
output_index++;
}
}
});
/* Floating inputs are used for example to visualize unlinked group node inputs. */
Map<DSocket, dot::Node *> dot_floating_inputs;
for (const auto item : dot_input_sockets.items()) {
DInputSocket to_socket = item.key;
dot::NodePort dot_to_port = item.value;
to_socket.foreach_origin_socket([&](DSocket from_socket) {
if (from_socket->is_output()) {
dot::NodePort *dot_from_port = dot_output_sockets.lookup_ptr(DOutputSocket(from_socket));
if (dot_from_port != nullptr) {
digraph.new_edge(*dot_from_port, dot_to_port);
return;
}
}
dot::Node &dot_node = *dot_floating_inputs.lookup_or_add_cb(from_socket, [&]() {
dot::Node &dot_node = digraph.new_node(from_socket->name);
dot_node.set_background_color("white");
dot_node.set_shape(dot::Attr_shape::Ellipse);
dot_node.set_parent_cluster(
get_dot_cluster_for_context(digraph, from_socket.context(), dot_clusters));
return &dot_node;
});
digraph.new_edge(dot_node, dot_to_port);
});
}
digraph.set_random_cluster_bgcolors();
return digraph.to_dot_string();
}
} // namespace blender::nodes