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blender-archive/source/blender
Shinsuke Irie fc28732ba6 Blender Internal: Add material property "Cast" which can disable both ray and buffer shadows.
Also refactor:
- Material property UI related to shadows
- Preparation of OR-ed mode flags (ma->mode_l) of render materials

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D313
2014-04-23 15:03:34 +09:00
..
2014-04-17 20:03:39 +10:00
2014-02-13 08:52:12 +11:00
2014-04-18 15:02:43 +09:00