Support for physics is done by skiping the modifiers that don't support mapping to original mesh. This mapping is required to report the hit polygon to the application by the rayCast() function. Support for graphics is done by using the same render function that blender uses for the 3D view. This guantees equal result. Limitation: there is still a known bug if all these conditions are met: - Display list enabled - Old tex face with a several textures mapped to the same material - no armature or shape keys - active modifiers In this case, only a part of the mesh will be rendered with the wrong texture. To avoid this bug, use the GLSL materials or make sure to have 1 material=1 texture in your old tex face objects.
404 lines
11 KiB
C++
404 lines
11 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "KX_PolygonMaterial.h"
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#include "BKE_mesh.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "DNA_material_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_image_types.h"
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#include "DNA_meshdata_types.h"
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#include "IMB_imbuf_types.h"
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#include "GPU_draw.h"
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#include "MEM_guardedalloc.h"
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#include "RAS_LightObject.h"
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#include "RAS_MaterialBucket.h"
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#include "KX_PyMath.h"
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#define KX_POLYGONMATERIAL_CAPSULE_ID "KX_POLYGONMATERIAL_PTR"
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KX_PolygonMaterial::KX_PolygonMaterial()
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: PyObjectPlus(),
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RAS_IPolyMaterial(),
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m_tface(NULL),
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m_mcol(NULL),
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m_material(NULL),
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#ifdef WITH_PYTHON
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m_pymaterial(NULL),
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#endif
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m_pass(0)
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{
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}
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void KX_PolygonMaterial::Initialize(
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const STR_String &texname,
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Material* ma,
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int materialindex,
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int tile,
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int tilexrep,
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int tileyrep,
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int mode,
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int transp,
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bool alpha,
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bool zsort,
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int lightlayer,
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struct MTFace* tface,
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unsigned int* mcol)
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{
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RAS_IPolyMaterial::Initialize(
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texname,
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ma?ma->id.name:"",
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materialindex,
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tile,
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tilexrep,
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tileyrep,
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mode,
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transp,
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alpha,
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zsort);
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m_tface = tface;
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m_mcol = mcol;
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m_material = ma;
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#ifdef WITH_PYTHON
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m_pymaterial = 0;
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#endif
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m_pass = 0;
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}
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KX_PolygonMaterial::~KX_PolygonMaterial()
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{
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#ifdef WITH_PYTHON
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if (m_pymaterial)
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{
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Py_DECREF(m_pymaterial);
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}
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#endif // WITH_PYTHON
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}
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Image *KX_PolygonMaterial::GetBlenderImage() const
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{
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return (m_tface) ? m_tface->tpage : NULL;
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}
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bool KX_PolygonMaterial::Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const
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{
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bool dopass = false;
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#ifdef WITH_PYTHON
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if (m_pymaterial)
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{
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PyObject *pyRasty = PyCapsule_New((void*)rasty, KX_POLYGONMATERIAL_CAPSULE_ID, NULL); /* new reference */
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PyObject *pyCachingInfo = PyCapsule_New((void*) &cachingInfo, KX_POLYGONMATERIAL_CAPSULE_ID, NULL); /* new reference */
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PyObject *ret = PyObject_CallMethod(m_pymaterial, (char *)"activate", (char *)"(NNO)", pyRasty, pyCachingInfo, (PyObject*) this->m_proxy);
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if (ret)
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{
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bool value = PyLong_AsSsize_t(ret);
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Py_DECREF(ret);
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dopass = value;
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}
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else
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{
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PyErr_Print();
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PyErr_Clear();
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PySys_SetObject( (char *)"last_traceback", NULL);
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}
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}
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else
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#endif // WITH_PYTHON
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{
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switch (m_pass++)
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{
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case 0:
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DefaultActivate(rasty, cachingInfo);
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dopass = true;
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break;
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default:
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m_pass = 0;
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dopass = false;
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break;
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}
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}
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return dopass;
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}
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void KX_PolygonMaterial::DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const
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{
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if (GetCachingInfo() != cachingInfo)
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{
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if (!cachingInfo)
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GPU_set_tpage(NULL, 0);
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cachingInfo = GetCachingInfo();
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if ((m_drawingmode & 4)&& (rasty->GetDrawingMode() == RAS_IRasterizer::KX_TEXTURED))
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{
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Image *ima = (Image*)m_tface->tpage;
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GPU_update_image_time(ima, rasty->GetTime());
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GPU_set_tpage(m_tface, 1);
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}
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else
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GPU_set_tpage(NULL, 0);
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if(m_drawingmode & RAS_IRasterizer::KX_TWOSIDE)
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rasty->SetCullFace(false);
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else
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rasty->SetCullFace(true);
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if ((m_drawingmode & RAS_IRasterizer::KX_LINES) ||
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(rasty->GetDrawingMode() <= RAS_IRasterizer::KX_WIREFRAME))
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rasty->SetLines(true);
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else
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rasty->SetLines(false);
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rasty->SetSpecularity(m_specular[0],m_specular[1],m_specular[2],m_specularity);
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rasty->SetShinyness(m_shininess);
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rasty->SetDiffuse(m_diffuse[0], m_diffuse[1],m_diffuse[2], 1.0);
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if (m_material)
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rasty->SetPolygonOffset(-m_material->zoffs, 0.0);
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}
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//rasty->SetSpecularity(m_specular[0],m_specular[1],m_specular[2],m_specularity);
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//rasty->SetShinyness(m_shininess);
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//rasty->SetDiffuse(m_diffuse[0], m_diffuse[1],m_diffuse[2], 1.0);
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//if (m_material)
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// rasty->SetPolygonOffset(-m_material->zoffs, 0.0);
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}
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void KX_PolygonMaterial::GetMaterialRGBAColor(unsigned char *rgba) const
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{
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if (m_material) {
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*rgba++ = (unsigned char) (m_material->r*255.0);
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*rgba++ = (unsigned char) (m_material->g*255.0);
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*rgba++ = (unsigned char) (m_material->b*255.0);
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*rgba++ = (unsigned char) (m_material->alpha*255.0);
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} else
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RAS_IPolyMaterial::GetMaterialRGBAColor(rgba);
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}
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#ifdef WITH_PYTHON
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//----------------------------------------------------------------------------
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//Python
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PyMethodDef KX_PolygonMaterial::Methods[] = {
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KX_PYMETHODTABLE(KX_PolygonMaterial, setCustomMaterial),
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KX_PYMETHODTABLE(KX_PolygonMaterial, updateTexture),
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KX_PYMETHODTABLE(KX_PolygonMaterial, setTexture),
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KX_PYMETHODTABLE(KX_PolygonMaterial, activate),
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// KX_PYMETHODTABLE(KX_PolygonMaterial, setPerPixelLights),
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef KX_PolygonMaterial::Attributes[] = {
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KX_PYATTRIBUTE_RO_FUNCTION("texture", KX_PolygonMaterial, pyattr_get_texture),
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KX_PYATTRIBUTE_RO_FUNCTION("material", KX_PolygonMaterial, pyattr_get_material), /* should probably be .name ? */
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KX_PYATTRIBUTE_INT_RW("tile", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_tile),
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KX_PYATTRIBUTE_INT_RW("tilexrep", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_tilexrep),
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KX_PYATTRIBUTE_INT_RW("tileyrep", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_tileyrep),
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KX_PYATTRIBUTE_INT_RW("drawingmode", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_drawingmode),
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//KX_PYATTRIBUTE_INT_RW("lightlayer", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_lightlayer),
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KX_PYATTRIBUTE_BOOL_RW("transparent", KX_PolygonMaterial, m_alpha),
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KX_PYATTRIBUTE_BOOL_RW("zsort", KX_PolygonMaterial, m_zsort),
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KX_PYATTRIBUTE_FLOAT_RW("shininess", 0.0f, 1000.0f, KX_PolygonMaterial, m_shininess),
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KX_PYATTRIBUTE_FLOAT_RW("specularity", 0.0f, 1000.0f, KX_PolygonMaterial, m_specularity),
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KX_PYATTRIBUTE_RW_FUNCTION("diffuse", KX_PolygonMaterial, pyattr_get_diffuse, pyattr_set_diffuse),
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KX_PYATTRIBUTE_RW_FUNCTION("specular",KX_PolygonMaterial, pyattr_get_specular, pyattr_set_specular),
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KX_PYATTRIBUTE_RO_FUNCTION("tface", KX_PolygonMaterial, pyattr_get_tface), /* How the heck is this even useful??? - Campbell */
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KX_PYATTRIBUTE_RO_FUNCTION("gl_texture", KX_PolygonMaterial, pyattr_get_gl_texture), /* could be called 'bindcode' */
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/* triangle used to be an attribute, removed for 2.49, nobody should be using it */
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{ NULL } //Sentinel
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};
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PyTypeObject KX_PolygonMaterial::Type = {
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PyVarObject_HEAD_INIT(NULL, 0)
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"KX_PolygonMaterial",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,0,0,0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&PyObjectPlus::Type,
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0,0,0,0,0,0,
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py_base_new
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};
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KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setCustomMaterial, "setCustomMaterial(material)")
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{
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PyObject *material;
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if (PyArg_ParseTuple(args, "O:setCustomMaterial", &material))
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{
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if (m_pymaterial) {
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Py_DECREF(m_pymaterial);
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}
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m_pymaterial = material;
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Py_INCREF(m_pymaterial);
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Py_RETURN_NONE;
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}
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return NULL;
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}
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KX_PYMETHODDEF_DOC(KX_PolygonMaterial, updateTexture, "updateTexture(tface, rasty)")
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{
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PyObject *pyrasty, *pytface;
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if (PyArg_ParseTuple(args, "O!O!:updateTexture", &PyCapsule_Type, &pytface, &PyCapsule_Type, &pyrasty))
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{
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MTFace *tface = (MTFace*) PyCapsule_GetPointer(pytface, KX_POLYGONMATERIAL_CAPSULE_ID);
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RAS_IRasterizer *rasty = (RAS_IRasterizer*) PyCapsule_GetPointer(pyrasty, KX_POLYGONMATERIAL_CAPSULE_ID);
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Image *ima = (Image*)tface->tpage;
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GPU_update_image_time(ima, rasty->GetTime());
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Py_RETURN_NONE;
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}
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return NULL;
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}
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KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setTexture, "setTexture(tface)")
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{
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PyObject *pytface;
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if (PyArg_ParseTuple(args, "O!:setTexture", &PyCapsule_Type, &pytface))
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{
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MTFace *tface = (MTFace*) PyCapsule_GetPointer(pytface, KX_POLYGONMATERIAL_CAPSULE_ID);
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GPU_set_tpage(tface, 1);
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Py_RETURN_NONE;
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}
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return NULL;
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}
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KX_PYMETHODDEF_DOC(KX_PolygonMaterial, activate, "activate(rasty, cachingInfo)")
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{
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PyObject *pyrasty, *pyCachingInfo;
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if (PyArg_ParseTuple(args, "O!O!:activate", &PyCapsule_Type, &pyrasty, &PyCapsule_Type, &pyCachingInfo))
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{
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RAS_IRasterizer *rasty = static_cast<RAS_IRasterizer*>(PyCapsule_GetPointer(pyrasty, KX_POLYGONMATERIAL_CAPSULE_ID));
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TCachingInfo *cachingInfo = static_cast<TCachingInfo*>(PyCapsule_GetPointer(pyCachingInfo, KX_POLYGONMATERIAL_CAPSULE_ID));
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if (rasty && cachingInfo)
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{
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DefaultActivate(rasty, *cachingInfo);
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Py_RETURN_NONE;
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}
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}
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return NULL;
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}
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PyObject* KX_PolygonMaterial::pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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return PyUnicode_FromString(self->m_texturename.ReadPtr());
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}
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PyObject* KX_PolygonMaterial::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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return PyUnicode_FromString(self->m_materialname.ReadPtr());
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}
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/* this does not seem useful */
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PyObject* KX_PolygonMaterial::pyattr_get_tface(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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return PyCapsule_New(self->m_tface, KX_POLYGONMATERIAL_CAPSULE_ID, NULL);
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}
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PyObject* KX_PolygonMaterial::pyattr_get_gl_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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int bindcode= 0;
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if (self->m_tface && self->m_tface->tpage)
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bindcode= self->m_tface->tpage->bindcode;
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return PyLong_FromSsize_t(bindcode);
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}
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PyObject* KX_PolygonMaterial::pyattr_get_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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return PyObjectFrom(self->m_diffuse);
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}
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int KX_PolygonMaterial::pyattr_set_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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MT_Vector3 vec;
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if (!PyVecTo(value, vec))
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return PY_SET_ATTR_FAIL;
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self->m_diffuse= vec;
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return PY_SET_ATTR_SUCCESS;
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}
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PyObject* KX_PolygonMaterial::pyattr_get_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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return PyObjectFrom(self->m_specular);
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}
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int KX_PolygonMaterial::pyattr_set_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
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{
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KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
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MT_Vector3 vec;
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if (!PyVecTo(value, vec))
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return PY_SET_ATTR_FAIL;
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self->m_specular= vec;
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return PY_SET_ATTR_SUCCESS;
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}
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#endif // WITH_PYTHON
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