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blender-archive/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
Benoit Bolsee fc66b3f2ef BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286.
Support for physics is done by skiping the modifiers that
don't support mapping to original mesh. This mapping is
required to report the hit polygon to the application
by the rayCast() function.

Support for graphics is done by using the same render
function that blender uses for the 3D view. This guantees
equal result.

Limitation: there is still a known bug if all these conditions are met:
- Display list enabled
- Old tex face with a several textures mapped to the same material
- no armature or shape keys
- active modifiers

In this case, only a part of the mesh will be rendered
with the wrong texture. To avoid this bug, use the GLSL
materials or make sure to have 1 material=1 texture in
your old tex face objects.
2011-01-23 17:17:21 +00:00

404 lines
11 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "KX_PolygonMaterial.h"
#include "BKE_mesh.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_image_types.h"
#include "DNA_meshdata_types.h"
#include "IMB_imbuf_types.h"
#include "GPU_draw.h"
#include "MEM_guardedalloc.h"
#include "RAS_LightObject.h"
#include "RAS_MaterialBucket.h"
#include "KX_PyMath.h"
#define KX_POLYGONMATERIAL_CAPSULE_ID "KX_POLYGONMATERIAL_PTR"
KX_PolygonMaterial::KX_PolygonMaterial()
: PyObjectPlus(),
RAS_IPolyMaterial(),
m_tface(NULL),
m_mcol(NULL),
m_material(NULL),
#ifdef WITH_PYTHON
m_pymaterial(NULL),
#endif
m_pass(0)
{
}
void KX_PolygonMaterial::Initialize(
const STR_String &texname,
Material* ma,
int materialindex,
int tile,
int tilexrep,
int tileyrep,
int mode,
int transp,
bool alpha,
bool zsort,
int lightlayer,
struct MTFace* tface,
unsigned int* mcol)
{
RAS_IPolyMaterial::Initialize(
texname,
ma?ma->id.name:"",
materialindex,
tile,
tilexrep,
tileyrep,
mode,
transp,
alpha,
zsort);
m_tface = tface;
m_mcol = mcol;
m_material = ma;
#ifdef WITH_PYTHON
m_pymaterial = 0;
#endif
m_pass = 0;
}
KX_PolygonMaterial::~KX_PolygonMaterial()
{
#ifdef WITH_PYTHON
if (m_pymaterial)
{
Py_DECREF(m_pymaterial);
}
#endif // WITH_PYTHON
}
Image *KX_PolygonMaterial::GetBlenderImage() const
{
return (m_tface) ? m_tface->tpage : NULL;
}
bool KX_PolygonMaterial::Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const
{
bool dopass = false;
#ifdef WITH_PYTHON
if (m_pymaterial)
{
PyObject *pyRasty = PyCapsule_New((void*)rasty, KX_POLYGONMATERIAL_CAPSULE_ID, NULL); /* new reference */
PyObject *pyCachingInfo = PyCapsule_New((void*) &cachingInfo, KX_POLYGONMATERIAL_CAPSULE_ID, NULL); /* new reference */
PyObject *ret = PyObject_CallMethod(m_pymaterial, (char *)"activate", (char *)"(NNO)", pyRasty, pyCachingInfo, (PyObject*) this->m_proxy);
if (ret)
{
bool value = PyLong_AsSsize_t(ret);
Py_DECREF(ret);
dopass = value;
}
else
{
PyErr_Print();
PyErr_Clear();
PySys_SetObject( (char *)"last_traceback", NULL);
}
}
else
#endif // WITH_PYTHON
{
switch (m_pass++)
{
case 0:
DefaultActivate(rasty, cachingInfo);
dopass = true;
break;
default:
m_pass = 0;
dopass = false;
break;
}
}
return dopass;
}
void KX_PolygonMaterial::DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const
{
if (GetCachingInfo() != cachingInfo)
{
if (!cachingInfo)
GPU_set_tpage(NULL, 0);
cachingInfo = GetCachingInfo();
if ((m_drawingmode & 4)&& (rasty->GetDrawingMode() == RAS_IRasterizer::KX_TEXTURED))
{
Image *ima = (Image*)m_tface->tpage;
GPU_update_image_time(ima, rasty->GetTime());
GPU_set_tpage(m_tface, 1);
}
else
GPU_set_tpage(NULL, 0);
if(m_drawingmode & RAS_IRasterizer::KX_TWOSIDE)
rasty->SetCullFace(false);
else
rasty->SetCullFace(true);
if ((m_drawingmode & RAS_IRasterizer::KX_LINES) ||
(rasty->GetDrawingMode() <= RAS_IRasterizer::KX_WIREFRAME))
rasty->SetLines(true);
else
rasty->SetLines(false);
rasty->SetSpecularity(m_specular[0],m_specular[1],m_specular[2],m_specularity);
rasty->SetShinyness(m_shininess);
rasty->SetDiffuse(m_diffuse[0], m_diffuse[1],m_diffuse[2], 1.0);
if (m_material)
rasty->SetPolygonOffset(-m_material->zoffs, 0.0);
}
//rasty->SetSpecularity(m_specular[0],m_specular[1],m_specular[2],m_specularity);
//rasty->SetShinyness(m_shininess);
//rasty->SetDiffuse(m_diffuse[0], m_diffuse[1],m_diffuse[2], 1.0);
//if (m_material)
// rasty->SetPolygonOffset(-m_material->zoffs, 0.0);
}
void KX_PolygonMaterial::GetMaterialRGBAColor(unsigned char *rgba) const
{
if (m_material) {
*rgba++ = (unsigned char) (m_material->r*255.0);
*rgba++ = (unsigned char) (m_material->g*255.0);
*rgba++ = (unsigned char) (m_material->b*255.0);
*rgba++ = (unsigned char) (m_material->alpha*255.0);
} else
RAS_IPolyMaterial::GetMaterialRGBAColor(rgba);
}
#ifdef WITH_PYTHON
//----------------------------------------------------------------------------
//Python
PyMethodDef KX_PolygonMaterial::Methods[] = {
KX_PYMETHODTABLE(KX_PolygonMaterial, setCustomMaterial),
KX_PYMETHODTABLE(KX_PolygonMaterial, updateTexture),
KX_PYMETHODTABLE(KX_PolygonMaterial, setTexture),
KX_PYMETHODTABLE(KX_PolygonMaterial, activate),
// KX_PYMETHODTABLE(KX_PolygonMaterial, setPerPixelLights),
{NULL,NULL} //Sentinel
};
PyAttributeDef KX_PolygonMaterial::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("texture", KX_PolygonMaterial, pyattr_get_texture),
KX_PYATTRIBUTE_RO_FUNCTION("material", KX_PolygonMaterial, pyattr_get_material), /* should probably be .name ? */
KX_PYATTRIBUTE_INT_RW("tile", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_tile),
KX_PYATTRIBUTE_INT_RW("tilexrep", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_tilexrep),
KX_PYATTRIBUTE_INT_RW("tileyrep", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_tileyrep),
KX_PYATTRIBUTE_INT_RW("drawingmode", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_drawingmode),
//KX_PYATTRIBUTE_INT_RW("lightlayer", INT_MIN, INT_MAX, true, KX_PolygonMaterial, m_lightlayer),
KX_PYATTRIBUTE_BOOL_RW("transparent", KX_PolygonMaterial, m_alpha),
KX_PYATTRIBUTE_BOOL_RW("zsort", KX_PolygonMaterial, m_zsort),
KX_PYATTRIBUTE_FLOAT_RW("shininess", 0.0f, 1000.0f, KX_PolygonMaterial, m_shininess),
KX_PYATTRIBUTE_FLOAT_RW("specularity", 0.0f, 1000.0f, KX_PolygonMaterial, m_specularity),
KX_PYATTRIBUTE_RW_FUNCTION("diffuse", KX_PolygonMaterial, pyattr_get_diffuse, pyattr_set_diffuse),
KX_PYATTRIBUTE_RW_FUNCTION("specular",KX_PolygonMaterial, pyattr_get_specular, pyattr_set_specular),
KX_PYATTRIBUTE_RO_FUNCTION("tface", KX_PolygonMaterial, pyattr_get_tface), /* How the heck is this even useful??? - Campbell */
KX_PYATTRIBUTE_RO_FUNCTION("gl_texture", KX_PolygonMaterial, pyattr_get_gl_texture), /* could be called 'bindcode' */
/* triangle used to be an attribute, removed for 2.49, nobody should be using it */
{ NULL } //Sentinel
};
PyTypeObject KX_PolygonMaterial::Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"KX_PolygonMaterial",
sizeof(PyObjectPlus_Proxy),
0,
py_base_dealloc,
0,
0,
0,
0,
py_base_repr,
0,0,0,0,0,0,0,0,0,
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
Methods,
0,
0,
&PyObjectPlus::Type,
0,0,0,0,0,0,
py_base_new
};
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setCustomMaterial, "setCustomMaterial(material)")
{
PyObject *material;
if (PyArg_ParseTuple(args, "O:setCustomMaterial", &material))
{
if (m_pymaterial) {
Py_DECREF(m_pymaterial);
}
m_pymaterial = material;
Py_INCREF(m_pymaterial);
Py_RETURN_NONE;
}
return NULL;
}
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, updateTexture, "updateTexture(tface, rasty)")
{
PyObject *pyrasty, *pytface;
if (PyArg_ParseTuple(args, "O!O!:updateTexture", &PyCapsule_Type, &pytface, &PyCapsule_Type, &pyrasty))
{
MTFace *tface = (MTFace*) PyCapsule_GetPointer(pytface, KX_POLYGONMATERIAL_CAPSULE_ID);
RAS_IRasterizer *rasty = (RAS_IRasterizer*) PyCapsule_GetPointer(pyrasty, KX_POLYGONMATERIAL_CAPSULE_ID);
Image *ima = (Image*)tface->tpage;
GPU_update_image_time(ima, rasty->GetTime());
Py_RETURN_NONE;
}
return NULL;
}
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setTexture, "setTexture(tface)")
{
PyObject *pytface;
if (PyArg_ParseTuple(args, "O!:setTexture", &PyCapsule_Type, &pytface))
{
MTFace *tface = (MTFace*) PyCapsule_GetPointer(pytface, KX_POLYGONMATERIAL_CAPSULE_ID);
GPU_set_tpage(tface, 1);
Py_RETURN_NONE;
}
return NULL;
}
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, activate, "activate(rasty, cachingInfo)")
{
PyObject *pyrasty, *pyCachingInfo;
if (PyArg_ParseTuple(args, "O!O!:activate", &PyCapsule_Type, &pyrasty, &PyCapsule_Type, &pyCachingInfo))
{
RAS_IRasterizer *rasty = static_cast<RAS_IRasterizer*>(PyCapsule_GetPointer(pyrasty, KX_POLYGONMATERIAL_CAPSULE_ID));
TCachingInfo *cachingInfo = static_cast<TCachingInfo*>(PyCapsule_GetPointer(pyCachingInfo, KX_POLYGONMATERIAL_CAPSULE_ID));
if (rasty && cachingInfo)
{
DefaultActivate(rasty, *cachingInfo);
Py_RETURN_NONE;
}
}
return NULL;
}
PyObject* KX_PolygonMaterial::pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
return PyUnicode_FromString(self->m_texturename.ReadPtr());
}
PyObject* KX_PolygonMaterial::pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
return PyUnicode_FromString(self->m_materialname.ReadPtr());
}
/* this does not seem useful */
PyObject* KX_PolygonMaterial::pyattr_get_tface(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
return PyCapsule_New(self->m_tface, KX_POLYGONMATERIAL_CAPSULE_ID, NULL);
}
PyObject* KX_PolygonMaterial::pyattr_get_gl_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
int bindcode= 0;
if (self->m_tface && self->m_tface->tpage)
bindcode= self->m_tface->tpage->bindcode;
return PyLong_FromSsize_t(bindcode);
}
PyObject* KX_PolygonMaterial::pyattr_get_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
return PyObjectFrom(self->m_diffuse);
}
int KX_PolygonMaterial::pyattr_set_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
MT_Vector3 vec;
if (!PyVecTo(value, vec))
return PY_SET_ATTR_FAIL;
self->m_diffuse= vec;
return PY_SET_ATTR_SUCCESS;
}
PyObject* KX_PolygonMaterial::pyattr_get_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
return PyObjectFrom(self->m_specular);
}
int KX_PolygonMaterial::pyattr_set_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
KX_PolygonMaterial* self= static_cast<KX_PolygonMaterial*>(self_v);
MT_Vector3 vec;
if (!PyVecTo(value, vec))
return PY_SET_ATTR_FAIL;
self->m_specular= vec;
return PY_SET_ATTR_SUCCESS;
}
#endif // WITH_PYTHON