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blender-archive/intern/cycles/device/memory.cpp
Brecht Van Lommel fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00

286 lines
6.8 KiB
C++

/*
* Copyright 2011-2017 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "device/memory.h"
#include "device/device.h"
CCL_NAMESPACE_BEGIN
/* Device Memory */
device_memory::device_memory(Device *device, const char *name, MemoryType type)
: data_type(device_type_traits<uchar>::data_type),
data_elements(device_type_traits<uchar>::num_elements_cpu),
data_size(0),
device_size(0),
data_width(0),
data_height(0),
data_depth(0),
type(type),
name(name),
device(device),
device_pointer(0),
host_pointer(0),
shared_pointer(0),
shared_counter(0),
original_device_ptr(0),
original_device_size(0),
original_device(0),
need_realloc_(false),
modified(false)
{
}
device_memory::device_memory(device_memory &&other) noexcept
: data_type(other.data_type),
data_elements(other.data_elements),
data_size(other.data_size),
device_size(other.device_size),
data_width(other.data_width),
data_height(other.data_height),
data_depth(other.data_depth),
type(other.type),
name(other.name),
device(other.device),
device_pointer(other.device_pointer),
host_pointer(other.host_pointer),
shared_pointer(other.shared_pointer),
shared_counter(other.shared_counter),
original_device_ptr(other.original_device_ptr),
original_device_size(other.original_device_size),
original_device(other.original_device),
need_realloc_(other.need_realloc_),
modified(other.modified)
{
other.data_elements = 0;
other.data_size = 0;
other.device_size = 0;
other.data_width = 0;
other.data_height = 0;
other.data_depth = 0;
other.device = 0;
other.device_pointer = 0;
other.host_pointer = 0;
other.shared_pointer = 0;
other.shared_counter = 0;
other.original_device_ptr = 0;
other.original_device_size = 0;
other.original_device = 0;
other.need_realloc_ = false;
other.modified = false;
}
device_memory::~device_memory()
{
assert(shared_pointer == 0);
assert(shared_counter == 0);
}
void *device_memory::host_alloc(size_t size)
{
if (!size) {
return 0;
}
void *ptr = util_aligned_malloc(size, MIN_ALIGNMENT_CPU_DATA_TYPES);
if (ptr) {
util_guarded_mem_alloc(size);
}
else {
throw std::bad_alloc();
}
return ptr;
}
void device_memory::host_free()
{
if (host_pointer) {
util_guarded_mem_free(memory_size());
util_aligned_free((void *)host_pointer);
host_pointer = 0;
}
}
void device_memory::device_alloc()
{
assert(!device_pointer && type != MEM_TEXTURE && type != MEM_GLOBAL);
device->mem_alloc(*this);
}
void device_memory::device_free()
{
if (device_pointer) {
device->mem_free(*this);
}
}
void device_memory::device_copy_to()
{
if (host_pointer) {
device->mem_copy_to(*this);
}
}
void device_memory::device_copy_from(size_t y, size_t w, size_t h, size_t elem)
{
assert(type != MEM_TEXTURE && type != MEM_READ_ONLY && type != MEM_GLOBAL);
device->mem_copy_from(*this, y, w, h, elem);
}
void device_memory::device_zero()
{
if (data_size) {
device->mem_zero(*this);
}
}
bool device_memory::device_is_cpu()
{
return (device->info.type == DEVICE_CPU);
}
void device_memory::swap_device(Device *new_device,
size_t new_device_size,
device_ptr new_device_ptr)
{
original_device = device;
original_device_size = device_size;
original_device_ptr = device_pointer;
device = new_device;
device_size = new_device_size;
device_pointer = new_device_ptr;
}
void device_memory::restore_device()
{
device = original_device;
device_size = original_device_size;
device_pointer = original_device_ptr;
}
bool device_memory::is_resident(Device *sub_device) const
{
return device->is_resident(device_pointer, sub_device);
}
/* Device Sub Ptr */
device_sub_ptr::device_sub_ptr(device_memory &mem, size_t offset, size_t size) : device(mem.device)
{
ptr = device->mem_alloc_sub_ptr(mem, offset, size);
}
device_sub_ptr::~device_sub_ptr()
{
device->mem_free_sub_ptr(ptr);
}
/* Device Texture */
device_texture::device_texture(Device *device,
const char *name,
const uint slot,
ImageDataType image_data_type,
InterpolationType interpolation,
ExtensionType extension)
: device_memory(device, name, MEM_TEXTURE), slot(slot)
{
switch (image_data_type) {
case IMAGE_DATA_TYPE_FLOAT4:
data_type = TYPE_FLOAT;
data_elements = 4;
break;
case IMAGE_DATA_TYPE_FLOAT:
data_type = TYPE_FLOAT;
data_elements = 1;
break;
case IMAGE_DATA_TYPE_BYTE4:
data_type = TYPE_UCHAR;
data_elements = 4;
break;
case IMAGE_DATA_TYPE_BYTE:
case IMAGE_DATA_TYPE_NANOVDB_FLOAT:
case IMAGE_DATA_TYPE_NANOVDB_FLOAT3:
data_type = TYPE_UCHAR;
data_elements = 1;
break;
case IMAGE_DATA_TYPE_HALF4:
data_type = TYPE_HALF;
data_elements = 4;
break;
case IMAGE_DATA_TYPE_HALF:
data_type = TYPE_HALF;
data_elements = 1;
break;
case IMAGE_DATA_TYPE_USHORT4:
data_type = TYPE_UINT16;
data_elements = 4;
break;
case IMAGE_DATA_TYPE_USHORT:
data_type = TYPE_UINT16;
data_elements = 1;
break;
case IMAGE_DATA_NUM_TYPES:
assert(0);
return;
}
memset(&info, 0, sizeof(info));
info.data_type = image_data_type;
info.interpolation = interpolation;
info.extension = extension;
}
device_texture::~device_texture()
{
device_free();
host_free();
}
/* Host memory allocation. */
void *device_texture::alloc(const size_t width, const size_t height, const size_t depth)
{
const size_t new_size = size(width, height, depth);
if (new_size != data_size) {
device_free();
host_free();
host_pointer = host_alloc(data_elements * datatype_size(data_type) * new_size);
assert(device_pointer == 0);
}
data_size = new_size;
data_width = width;
data_height = height;
data_depth = depth;
info.width = width;
info.height = height;
info.depth = depth;
return host_pointer;
}
void device_texture::copy_to_device()
{
device_copy_to();
}
CCL_NAMESPACE_END